"God's Beard!"
Member
_dementia said:No Twelve? Stay free.
Street Fighter X Tekken stay free
_dementia said:No Twelve? Stay free.
Oldschoolgamer said:Combo video by Odo Faction.
The Wolverine "Christmas Combo" at the end has me weak.
This game needs a display for perfects, yesterday. It also needs better sound bytes. You've got:
-Run, Run, Run
-You will not Survive
-Random Evil laughter
-Gravity Squeeze
Granted, assists don't get called as often as they were in Marvel 2, this game doesn't sound nearly as chaotic as it should.
Strider is the closest. Wesker is fairly orthodox in this game. He doesn't have weird ass inputs or a weird magic series, has a solid wave dash and intuitive teleport game with a command grab.Has there ever been a fighting game character that played like Wesker before?
I meant Zero teams. Most of the Zeros I've seen in tournaments recently still use the DHC glitch.Dahbomb said:DHC glitch is pretty much out of style now. You look at the top placers in the recent tournaments, hardly any one of them used the DHC glitch.
Hmm, I never really played Strider. I just have to get used to some Wesker combos and wrap my head around the gun and teleport. I don't think I'd picked up Akuma yet last time I tried out Wesker, so now I've at least got a good assist to use with OTG gun.Dahbomb said:Strider is the closest. Wesker is fairly orthodox in this game. He doesn't have weird ass inputs or a weird magic series, has a solid wave dash and intuitive teleport game with a command grab.
And yes Wesker + Akuma is solid. Low Gun shot + Tatsu into relaunch. Crispier than Ryu Tatsu that Chris G uses although very similar.
Because Akuma is only good with meter.Which makes me wonder why Tokido doesn't use Akuma instead.
You could say that for most of this game's cast, but it doesn't make them unorthodox; he has the gun, he has a teleport, and he has good normals. He's a rather simple character.Has there ever been a fighting game character that played like Wesker before?
Is that the glitch, or the players now, though? I'm unconvinced either way.DHC glitch is pretty much out of style now. You look at the top placers in the recent tournaments, hardly any one of them used the DHC glitch.
Right, I forgot about that. Good reason.Karsticles said:Because Akuma is only good with meter.
I guess going pewpewpew from across the screen comes more naturally to me than teleporting around. Not that I really play Arthur much.Karsticles said:Arthur is unorthodox.
Thank you!Dahbomb said:Jump in with S, A B C QCF + A (this will cause hard knockdown), wave dash up Low Gun shot, d+B, C QCF + B (this will cause the wall bounce), dash up, d+B, S, B B C S, Akuma Tatsu, Low Gun shot... do whatever after this.
The reason why you want to get this whole combo down is A) You will learn to pick up characters after wave dash low gun shot -> d+B B) You will learn to pick up characters after a wall bounce with dash up d+B C) you will optimize your solo damage with Wesker D) Bring them to the corner where you can do all sorts of stuff against them.
You can just go into easy mode combo with A B C S B B C S low gun shot + Akuma S B B C S low gun shot Team Hyper combo. Instead of Team Hyper combo you can just try to air throw them because you don't wanna waste meter with Wesker unless it's for the kill.
For Wesker you generally only need one (Two buttons, down, Two Buttons that's 1 rep). He covers a lot of ground with his dashes anyway and it gets him in range for the OTG after hard knockdowns. You don't need to wave dash for a wall bounce combo, his d+B has huge range.Parallax Scroll said:Thank you!
About the bolded, how many reps do you typically need on the wave dash? Right now I don't wave dash with anyone yet. I do at least use 2-button dashes instead of double tapping.
It's about how the character moves and feels. Not having a dash with Arthur, but having a double-jump, and having a different weapon for every qcf.X motion, plus a second full set of weapons with Gold Armor, is very non-intuitive. You have to master Arthur for Arthur.I guess going pewpewpew from across the screen comes more naturally to me than teleporting around. Not that I really play Arthur much.
You and me should hang out sometime, bro. Maybe a few matches on PSN because I've never played you before and you seem knowledgeable enough.Karsticles said:Hsien-ko is unorthodox. Arthur is unorthodox. These characters have awkward inputs for combos and weird movements.
The teleports do take a little learning, but the only thing non-intuitive about them is that it's a DP motion instead of an RDP motion. I have no idea why Capcom did that, because it is irritating.Your explanation has managed to completely ignore the most important aspect of Wesker's movement!
I'm on in the evenings when I am on, and almost all weekend. I'm always up for friendly matches.You and me should hang out sometime, bro. Maybe a few matches on PSN because I've never played you before and you seem knowledgeable enough.
Caj814 said:Some leftover combos for team merc
MvC3 Deadpool Merc Perk II½: Enchilada?!
I lol'd.The Int3rsect said:They were destined to be together.
That's unsafe unless he is doing with an assist.I was playing someone today who was being trickier by mixing teleports into standard block strings, so I think I'll try that next.
Lazy vs Crazy said:Trying to learn stick.
This is going poorly.
This is delicious.Dahbomb said:
Andre said:There r s omething that r just a wake up call for people, im sry to my fans and fellow gamers but i am quitting gaming i will be around maybe here and there but my career is over.
Dahbomb said:Oh man that's really sad, hopefully he is doing fine.
I am about to do a massive write up here concerning my impressions on MVC3 in major tournaments and the upcoming EVO tournament. Been working on it for quite some time now.
Just a heads up so you guys don't freak out over it, it has been a work in progress for quite some time now.
When you say here, do you mean in this thread or on GAF in general? A massive write up would probably be best in its own thread, if you're looking for lots of people to discuss it. It'd probably get lost pretty quickly in here.Dahbomb said:Oh man that's really sad, hopefully he is doing fine.
I am about to do a massive write up here concerning my impressions on MVC3 in major tournaments and the upcoming EVO tournament. Been working on it for quite some time now.
Just a heads up so you guys don't freak out over it, it has been a work in progress for quite some time now.
i don't know about making a new thread for his write up. if its huge then it will probably get lost even quicker on the gaming side. here at least people are interested in the game and will read it. the same people from this thread will be the ones responding to it on gaming gaf so you might as well keep it here.Master Milk said:When you say here, do you mean in this thread or on GAF in general? A massive write up would probably be best in its own thread, if you're looking for lots of people to discuss it. It'd probably get lost pretty quickly in here.
i don't see why it being huge would cause it to get lost quickersmurfx said:i don't know about making a new thread for his write up. if its huge then it will probably get lost even quicker on the gaming side. here at least people are interested in the game and will read it. the same people from this thread will be the ones responding to it on gaming gaf so you might as well keep it here.
Thanks.Luckydude23 said:That's cool. I really love your vids, but I've been wondering, what is the name of the song you used in the Chimichanga video? I've been looking for it everywhere.
something something best in the worldUltimoo said:Trish Bnb's only doing 600k make me sad. stupid Wolverine. D:
learned Wolverine's bnb in like 2 minutes, and then took me like 2 hours to get the two variations of Trish's BnB, so awesome.Professor Beef said:something something best in the world
Dahbomb said:MVC3 USA MAJORS
The following facts and figures are obtained from the listed 8 major MVC3 tournaments in the USA:
Winter Brawl, Final Round, PowerUp, UFGT, CEO, Revelations, NorCal Regionals, ECT 3.
All the characters that have appeared in a GRAND FINAL (Winner and Runner Up) for the major tournaments.
Read list as: Character, Number of appearances and in brackets Tournaments Won and Runner Up positions.
SHE HULK 5 (4, 1)
WOLVERINE 5 (3, 2)
PHOENIX 4 (2, 2)
AMATERASU 4 (2, 2)
SENTINEL 4 (1, 3)
DORMAMMU 4 (1, 3)
MAGNETO 4 (0, 4)
WESKER 3 (2, 1)
AKUMA 3 (2, 1)
TRON 3 (1, 2)
TASKMASTER 2 ( 1, 1)
RYU 1 (1, 0)
STORM 1 (1, 0)
IRON MAN 1 (1, 0)
DANTE 1 (1, 0)
SPENCER 1 (1, 0)
ZERO 1 (0, 1)
DR DOOM 1 (0, 1)
HAGGAR 1 (0, 1)
Characters are listed in order of appearance and then # of tournaments won. In case of equal values, the character who has won a more recent tournament will be listed first.
SOME FACTS BASED ON THE RESULTS OF THE MAJOR TOURNAMENTS
*She Hulk has the best record out of the entire cast with 5 appearances and 4 majors won. However, this record spans the first 4 tournaments only and She Hulk has been sparse in every tournament after UFGT.
*Wolverine is the opposite of She Hulk. While he was sparse in every tournament before UFGT, he became dominant very quickly afterward (almost exactly after he was declared #1 at PowerUp despite not placing there).
*Magneto is the ONLY character who has made as many as 4 appearances in a grand final yet has not won a major tournament. He has the most Runner Up positions.
*Exactly 18 different characters have been used in the grand finals, which is exactly half of the current roster.
*Among She Hulk, Wolverine and Wesker... these 3 characters have won EVERY SINGLE MAJOR in the USA.
*While a majority of the teams in grand finals were capable of using the DHC glitch, very few teams were actually set up to use it. In fact in the grand finals of all the majors, DHC glitch was very sparse.
*Justin Wong has the most USA tournaments won out of all players in MVC3 at 3 (NorCal Regionals, UFGT and Winter Brawl). He also has the most Runner Up spots at 2. He has one 3rd spot and 2 majors he didn't attend so he has essentially placed no less than 3rd in EVERY MAJOR MVC3 tournament he has participated in.
*Before CEO/Revelations (which were on the same weekend), Phoenix had never appeared in a grand final. In 3 consecutive tournaments, she appeared 4 times and won 2 times.
*Average health of a Point character which went on to win a major tournament is over 1 million!
*Most used Point character = She Hulk
Most used 2nd character = Amaterasu
Most used Anchor character = Phoenix
Sentinel was used at 2nd spot in Tokido's team so he just missed out on most used Anchor character. Ammy was used in 2nd spot in all but one team and even in that team she was used 2nd at least one time during the course of the tournament (Chris G ECT). Wolverine would've tied She Hulk but JWong used him at 2nd spot in one major so he comes in second to She Hulk.
ANALYSIS OF THE MAJORS
(This analysis is made based on the facts presented from the major tournaments)
EXECUTION
Execution has been a huge factor in all the major MVC3 tournaments. It has for the most part dictated character selection and has also dictated character wins. A character who is easy to play, does big damage, has nice hit boxes and decent mix ups is a character who has placed in a tournament.
Judging from the characters who have won, it's safe to say that it's the "easy" half of the roster that has made it. The only few exceptions here are Iron Man who got one spot and Hulk who despite being easy to play with hasn't placed. The grand finals have also shied away from unorthodox characters and DLC characters.
It is also a major reason why characters like She Hulk, Wolverine and Wesker have placed high consistently where as others like Magneto and Dante have placed very little if at all even though most would agree there isn't much difference among these characters potential wise... except for level of execution. Certainly watching most of the these tournaments have shown that dropped combos are a reality and Magneto/Dante lead the pack in dropped combos. Dante out of the top 5 characters has by far the least appearances with all the rest having at least 3 or 4 to his one and only appearance at PowerUp. C Viper is no where to be seen despite being agreed upon as being a "top character".
Not only that but based upon selection of combos, players have gravitated towards mid level to day 1 combos for their characters. High level combos have rarely been used in grand finals play.
Execution is going to play a major role in EVO as well. Character selection is going to be based around "who can get me an easy win". Combos will be dropped by certain characters more often than other characters (Wolverine combos will almost never be dropped).
STYLE OF PLAY: DOMINANCE OF RUSHDOWN AND MIX UPS
The facts displayed by the majors yell out one very obvious detail about the game's meta: Rushdown is king and mix ups dictate the pace of a match. As stated in the fact sheet, the majors are dominated by Point characters like She Hulk, Wolverine and Wesker who are great at rushing down and even better at mix ups.
Very few zoning characters have placed high and those who are exclusively zoning characters are no where to be found (like Chris and Arthur). The most zoning style team in a grand final was Noel Brown's Dormammu/Sentinel/Doom team and it made Runner Up. Even those characters who by design are zoning characters are being played in a more rushdown style in the majors.
Even on a Phoenix team, mix ups and rushdown dominate. A Phoenix team which is more about mix ups/rushdown has been more successful (2 won) with Wesker/Wolverine than a Phoenix team that is more about zoning (Taskmaster or Dormmamu on a Phoenix team has placed no better than Runner Up).
This very rushdown style of play has even dictated assist selection. Top tier assists like Cold Star, Tatsu and Sentinel Drones have been more popular and more successful in grand finals than "get off me" assists like Gustaff Flame and Lariat. An assist that locksdown and allows for mix ups is a more valued assist in the game's current meta.
Mix ups on incoming characters has been a huge advancement in MVC3 technology and it has allowed Wolverine to become a very dominant character in the game over She Hulk. Other characters have developed similar strategies and it is now a must for any top tier team to have mix ups ready for incoming characters due to the resurgence of Phoenix play.
One other important fact to note down is that characters with very good air throw game have dominated the grand finals.
This pattern of rushdown, mix ups and assists that amplify such play will dominate at EVO... even on Phoenix teams.
X FACTOR USAGE
A sharp 180 degree turn in X factor usage has caused a major change in how players make teams and use them especially in a grand final. In the early days of the grand finals for MVC3, X factor usage was dominated by LVL3. In the latter half, EVEN AGAINST PHOENIX matches were overflowing with LVL1 X Factors.
This also goes hand in hand with the change of dominance of She Hulk from Wolverine. Once players learned to handle X factor'd characters better it became much more valuable to kill the first character and have a crack at the incoming character. With the way that most players built their team, the first character was usually their strongest (with their 2nd one being either their best or at least 2nd best) so burning XF early ended up being a game winning strategy.
The exception to the rule is of course on a Phoenix team where it is advantageous for both players to save their X Factors for the end unless Phoenix was snapped in and killed. Even this changed during CEO when Tokido showed the world how to REALLY play a Phoenix team... burning X Factor and meter judiciously for the character kills. It opened people's eyes and the meta-game was changed completely after that.
Going into EVO, only the most staunch Phoenix players will be saving their X Factors. It's only when a team gets BLOWN UP when they HAVE to use LVL3 will we see late X factors at EVO. When Wolverine is being played on point.... expect early X factor activations.
DHC GLITCHES
DHC glitches had their time but now they are a relic. With such high damage options, LVL3 hypers, early activations of X factor, Phoenix meta and team order headaches players have had little reason to use DHC glitches in grand finals.
This doesn't mean that we won't see them at EVO, but they aren't going to be as rampant. Killing characters have never been easier.
PHOENIX PROBLEM
She is a problem and she needs to be solved. The combination of Wolverine as point and Phoenix as anchor has created a new monstrosity for players to deal with. Early X factor usage on a Phoenix team has also created some problems that players are having difficulty dealing with. Tokido is the forerunner of this strategy and he has won every single major he has been in with it.
Phoenix defines the current meta of MVC3. You either have a Phoenix team or you have a really solid anti-Phoenix team/strategy/technology up your sleeve to deal with the problem. The rise of good Phoenix gatekeepers like Wesker/Wolverine makes matters worse where they are pretty much free to do whatever they want and are generally exposed to less punishment because the other player is too busy worrying about Phoenix on deck.
It goes without saying but... expect to see Phoenix at EVO.
(PART II where I will talk about the players, "best team" for EVO and East Coast vs West Coast among other things will be posted TOMORROW)