This is why people make fun of you for never leaving the training room. There is no "versus" in these assists. Akuma assist is always called during Berserker Slash, which makes it perfectly safe, or right before Wolverine starts a blockstring on you, making it safe. This comparison does not exist in reality.Liberation assists vs Akuma assists(note: vs active frames, anything punishes startup/recovery):
I have almost 3000 matches with Dormammu. Among the characters I lose to most often, Wolverine is not among them. Among my friends I play with frequently, none of them use Wolverine. I'm not bothered by the character at all, because 99% of Wolverine players don't know what they're doing beyond spamming dive kicks and Berserker Slash every time Akuma's tatsu assist is ready.Call Unibeam at the same time you teleport. Show some initiative, man! You're sounding real salty. You're supposed to be GAFmammu.
I once had my 3D0C nullified by a Tron Bonne spamming j.H. I was not pleased.3d - Akuma wins, completely nullifies explosion :-o
Karsticles said:This is why people make fun of you for never leaving the training room. There is no "versus" in these assists. Akuma assist is always called during Berserker Slash, which makes it perfectly safe, or right before Wolverine starts a blockstring on you, making it safe. This comparison does not exist in reality.
Plus, the startup on Liberation assist is notable - it's not fast at all. 3D0C on point is an awesome punish, but you will not be calling 3D0C as an assist to punish jack shit. It's 25-30 frames startup.
None of your charts mean anything. It's all theoryfighter nonsense.
Oh, I assumed the entire post was a continuation of our conversation.It's just a list of how projectiles clash -_-
If you're in a position where you catch your opponent using TK Shot H, why not just Anti-air Proton Cannon? Significantly faster.Phoenix H fireball is 65 frames from startup to recovery, 2c1d hits 51 frames after you press the assist button. It's tight, and maybe even takes a little guessing, but it's not infeasible. This whole thing is just testing options in the off chance you want Dormammu to recover with iron Man on point. Of course it's better to use Liberation on point, I'm not an asshole.
Right, and then what? The main issue is this:Foro the assists clashing, I'm assuming you teleport before/at the same time wolverine does berserker slash, so you trade sides and Wolverine/Iron man clash. I'm not stupid, I tested this knowing full well how this stuff works. I don't have 3000 matches with Dormammu, but I do have a few hundred. I've fought Wolverine before.
Your initial words were that this "is a viable anti-wolverine team". I'm not into making up matchup numbers, though. You said you think you'll stand a chance against Wolverine, but IMO, against an accomplished Wolverine player, you won't even get a chance to use Unibeam. The only Dormammu I ever see survive Wolverine when both are on point in competitive play is Wentinel, and it's because Gustaff Fire can keep the tatsu off of him for a brief period of time.If you can't think past the literal words I write, why even comment? the things I put down are just ideas and facts based on interactions. Never once did I say DORMAMMU BEATS WOLVERINE LOLOLOL, I said he could fight him in conjunction with Iron Man assist. For the record, I think it's 4-6 in Wolverine-Akuma's favor, and 3.5-6.5 in Wolverine-Sentinel's favor.
Man, those are awesome looking.Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
That's awesomeOldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Karsticles said:Oh, I assumed the entire post was a continuation of our conversation.
Karsticles said:Your initial words were that this "is a viable anti-wolverine team". I'm not into making up matchup numbers, though.
Karsticles said:Whenever someone says "think past the words I write", I read "I am a bad communicator". See? I can think past them just fine.
I'm not trying to be a jerk, I'm trying to be generous and keep you grounded in reality based on the experiences every single Dormammu user in the world has against Wolverine.
God's Beard said:I think people misunderstand what I'm posting. I literally never mean anything by the tech I post. It's just "here's what I found, maybe it's useful, maybe it's not, I hope it's interesting". I try to just drop as much raw data as I can. A lot of people see that and go "well GB you're an asshole, you'll never hit Akuma tatsu with a 1d0c liberation assist, go play people". It just frustrates me that people recognise that I have over 500 hours in training mode but still think that I don't know people hit assists at the same time they attack. It's kind of insulting.
I spent a long time playing with weird character combinations to make fun combos, and people called me an asshole. I admitted that it wasn't helping me be a better player but they didn't care that I was just having fun, even when I posted them as "crazy" combos.
So I dropped all my execution stuff, picked a simpler team and spent all my training mode time testing matchups and setups while going online much much more often to increase my character comfort. So I get mad when people still say "stop being a training mode troglodyte go play people lolol", or at least that's how I see people's reactions. Sorry if I misunderstood.
I don't play 3S, but I play Tager in BlazBlue, so I understand where you are coming from.I play Twelve in 3s. I think anything that isn't 2-8 is in my favor.
I always appreciated those posts, and I liked you spending so much time with Thor. I don't believe I was ever among those people.I spent a long time playing with weird character combinations to make fun combos, and people called me an asshole. I admitted that it wasn't helping me be a better player but they didn't care that I was just having fun, even when I posted them as "crazy" combos.
I just got frustrated when you referred put Dormammu and anti-Wolverine in the same sentence. Partially because, at the last big tournament IPW was streaming, the commentator said the matchup is in Dormammu's favor because of Flame Carpet. Now that I have a better understanding of what you consider to be a "favorable" matchup, I consider our conflict resolved.So I dropped all my execution stuff, picked a simpler team and spent all my training mode time testing matchups and setups while going online much much more often to increase my character comfort. So I get mad when people still say "stop being a training mode troglodyte go play people lolol", or at least that's how I see people's reactions. Sorry if I misunderstood.
Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Can you imagine someone that masters that character? That would be insane.Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
And Acid Rain got buffed :-oenzo_gt said:
Dive kick did too :lolGod's Beard said:And Acid Rain got buffed :-o
And Arthur!Karsticles said:And Dormammu got nerfed!
Oh. :-(
What was/were his nerf(s)?And Arthur!
bah this is why i hate dante. not that i have any particular problems anymore with him online but he still annoys me.Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Dante doesn't really get the concept of hitstun deterioration.Anth0ny said:but seriously, that's fucked up. 245 hits? jesus.
dante laughs at that.Varjet said:Dante doesn't really get the concept of hitstun deterioration.
Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Oh Noezenzo_gt said:
Oh he fancy, huh.Oldschoolgamer said:Fresh off SRK's front page.
Dante combos. What in the entire fuck. They should patch in his style meter from DMC3. Holy shit. O____O
Varjet said:Dante doesn't really get the concept of hitstun deterioration.
Special moves and launchers generate the least amount of deterioration, and the hammer is a hard knockdown. Count how many non-launcher normals are in crazy dante combos. Not many.JeTmAn81 said:Has anyone done a dissection of exactly why Dante's combos can last so long? I mean, something detailing exactly how much hitstun is imparted by the Hammer, how many hits are generated by the most commonly used moves in combos, etc.
enzo_gt said:
I think its fascinating to see some of the top performers at tournaments -namely Viscant and EMP MastaCJ- being so well equipped matchup-wise and still having great execution from playing the majority of the matches online. There is also a slight difference in play from those two as well, they play their characters out of the norm because they've presumably adapted their tactics for the online community a lot more.Nils said:Ran into Viscant twice today. He was rocking a Dormammu/Spider-Man/? team and a Spider-Man/Dormammu/Deadpool team the second time I played him. Probably exploring his anti-Phoenix options. My first match was decent although I still lost. Knocked out his Dormammu, really can't remember his second character. Looks like he has some resets for Dormammu in the corner but I escaped those. Lost the match when I was wavedashing at him with X-23 and accidentally threw out a random hyper. The second game he made quick work off my team, mostly with Spider-Man. Not used to blocking the webcrawler at all.
enzo_gt said:I think its fascinating to see some of the top performers at tournaments -namely Viscant and EMP MastaCJ- being so well equipped matchup-wise and still having great execution from playing the majority of the matches online. There is also a slight difference in play from those two as well, they play their characters out of the norm because they've presumably adapted their tactics for the online community a lot more.
And then you have Chris G who doesn't even own the game, and only plays it at tournaments.
Can you blame him? That was prerelease.~Devil Trigger~ said:Oh Noez
Dive kix ain;t no ovahead no mo!!!! Wolvy ass now
smurfx said:^^^^
the real online game starts once you get to 4th lord. you will now usually play the better players now. i got my ass kicked the first time i hit 4th lord but who knows how your experience will go.
ReiGun said:Oh he fancy, huh.
you get used to it though. right now i'm not having much trouble with 3rd lord. i'm sure i'll be able to keep advancing as long as i keep playing. although i will say i play much smarter now. back then i went to ranked right away after turning on the 360 instead of getting warmed up by playing a few player matches first. i play pretty bad cold and that gave me a bunch of losses. wonder what my w/l ratio would be if i did things the way i do them now back then.Ultimoo said:sure, I'm 5th lord, almost 4th lord. Once I hit 4th lord I can tell you if I face anyone that will rape me, then again, I'm in Canada, competition is sparse.
It's been days since I last fought someone form 5-9th lord group in player matches.smurfx said:^^^^
the real online game starts once you get to 4th lord. you will now usually play the better players now. i got my ass kicked the first time i hit 4th lord but who knows how your experience will go.
Ultimoo said:sure, I'm 5th lord, almost 4th lord. Once I hit 4th lord I can tell you if I face anyone that will rape me, then again, I'm in Canada, competition is sparse.
Haha, if you can make a video of it, I'll add it to the main guide. Also, I'm not against Liberation assist, I just think it pretty much is only useful in combos, and I'm not set on the benefits actually being worth it.Hey Karsticles, It's easier to relaunch with Iron Man using 0d0c liberation assist than Dark Hole Liberation redeemed? Also better for resets :-o
Hahaha, mindgames! One of my favorite things to do against opponents low on life is throw out a Chaotic Flame while they're superjumping. This makes them think "omg Dormammu is open!" Right before they touch Dormammu, I DHC to Skrull's Inferno.He was stuck in the corner vs my Iron Man/Phoenix but i couldn't open him up so I called Phoenix assist. He freak the fuck out, x-factor hypered and I IRON AVENGER'd his ass right through it for the win. Godlike.
Sounds smart. Does Akuma's assist negate Repulsar Blast? Like, if you're fighting Wolverine, can you just spam Iron Man's Repulsar Blast and be relatively safe from Berserker Slash/Dive Kick?Ok, I think vs Wolverine teams, I'll just start Iron Man first. I don't have anyone to play against locally and I can't just guess teams online, so I set up the wolverine/akuma dummy to a variety of typical setups. Call Akuma, dash, Berserker Slash. Attack, call akuma, Berserker Slash. call Akuma, dash in, ia xx divekick.
So far it seems like Iron Man does a much much better job of fighting wolverine/Akuma. He can stay in the air safely with double jump and bomb for a hit confirm, and on the ground repulsor blast hits on both sides, with the repulsor explosion creating a lot of breathing room. It seems like I can push block Wolverine and still have time to do Repulsor blast before he comes back in and tag both characters. Hits Wolverine right out of berserker slash. L version starts up in 11 frames and has 50 active frames plus spread.
It's not like everyone becomes a pro. It's more that 99% of your opponents at 4th+ have an actual battle plan. They know how to block, they have setups, they have combos and strategies. It's pretty rare that you find someone free at above 4th, because they get demoted to 5th fast. There is without a doubt an upgrade in challenge in the ranks.sure, I'm 5th lord, almost 4th lord. Once I hit 4th lord I can tell you if I face anyone that will rape me, then again, I'm in Canada, competition is sparse.
He's good with all three characters, they're synergistic, DHC glitch-capable, have high health and fight well enough individually, even without X-Factor. I love Combo's teammr. puppy said:WNF finals with Clock vs. Combofiend.
Combofiend's team is so crazy, i hardly understand why it works so well.
Karsticles said:Haha, if you can make a video of it, I'll add it to the main guide. Also, I'm not against Liberation assist, I just think it pretty much is only useful in combos, and I'm not set on the benefits actually being worth it.
Better for Iron Man resets, you mean?