Maybe people only go in looking for best of 3? That's what I do in AE.LakeEarth said:What's the point of player match if no one is gonna stay more than 3 matches?
LakeEarth said:What's the point of player match if no one is gonna stay more than 3 matches?
smurfx said:working hard on haggar hoodlum launcher set ups. just beat this one mightly lord with one i thought up.
i can't quite get that down yet but i've been working on my own though. i've always used M hoodlum launcher but L hoodlum launcher works really well with what i want to do. haven't found much of a use for H hoodlum launcher. unless i learn andy's reset combos then i doubt i will use it.shaowebb said:I fell in love with Andy OCR's multiple reset combo. Seems he lands air S or pipe into standing M into Hoodlum Launcher L for multiple resets in his combo judging from what he did at EVO. I've been trying to get the timing down. Its pretty cool when it works, but it'll take some work to be consistent on the timing.
God's Beard said:This is just a very loose general impression based on UMVC3 changes in the build that I saw. Rather than strength in relation to the rest of the cast(too complicated), I evened out the tiers on percentages. Same as everyone, no organization within the tiers.
TOP TIER
[*]Dante
[*] Amaterasu
[*] C. Viper
[*] Zero
[*] Strider
[*] Magneto
I don't know about Ryu going up that much and Chris too. Other than that the list looks about right.HIGH TIER
[*]Hawkeye
[*] Firebrand
[*] Ryu
[*] Taskmaster
[*] She-Hulk
[*] Dr Doom
[*] Dormammu
[*] Spencer
[*] Chris
MID TIER
[*] Viewtiful Joe
[*] Storm
[*] Super-Skrull
[*] Deadpool
[*] Trish
[*] Akuma
[*] Phoenix
[*] Wesker
[*] MODOK
[*] X-23
[*] Hulk
[*] Hsien-Ko
LOW TIER
[*] Wolverine
[*] Sentinel
[*] Spider-Man
[*] Felicia
[*] Jill (changes unknown)
[*] Shuma-Gorath (changes unknown)
[*] Thor
[*] Captain America
[*] Morrigan
BOTTOM TIER
[*] Tron Bonne
[*] Chun-Li
[*] Haggar
[*] Arthur
[*] Iron Man
[*] Ghost Rider
Dormammu may be high tier in UMvC3 game. I have to scoff at the idea of assigning tiers after we have, at most, two hours of non-shit gameplay to look at and judge characters by, and even that is good players just playing with fundamentals, with no real understanding of the changes that have been made yet.But Dormammu is high tier!
CHAOTIC FLAMEKarsticles said:If anything, Ghost Rider is going to give zoners a hell of a time. What are characters like Dormammu and Arthur supposed to do against someone with full-screen normals that lead into full combos? Plus, since Ghost Rider zones with normals, he can always call assists during them to back him up - something most zoners don't get the privilege of.
Until God's Beard comes in and explains himself... take it with a grain of salt. Game isn't even out yet so any discussions of tiers is just heresy. Although he is the best judge of this amongst us Gaffers, he still has to explain it other than just "Ghost Rider is ass".Ghost Rider in the lowest of tiers? What is this madness?
He won't get eaten alive by teleporters because his chain allows him to protect anti-teleport assists like Hidden Missiles. Actually, since Ghost Rider's bike OTGs and props opponents up a bit, that makes it a great DHC into Sphere Flame.Ghost Rider probably gets eaten alive by teleporting characters and with Haggar and Tron assists getting weakened his zoning might be even less effective than the original design intended.
I have hope for him, though.
If only I had enough meter to do nothing but Chaotic Flame...CHAOTIC FLAME
Not all of his normals do, but that's what assists are for. Call Hidden Missiles, j.S hits, Hidden Missiles connect, you get a combo, etc. Getting his combos right will just take time and practice, I'm not worried about that.And not all his normals lead into combos, especially at range. Even if you can launch them full screen, connecting subsequent hits to actually finish a combo is difficult. If he can indeed do that, then he should be given a hurtbox for his chains, so it can't be thrown out recklessly. Just like Dhalsim. But that won't happen because it'd look weird.
Say what?Although he is the best judge of this amongst us Gaffers, he still has to explain it other than just "Ghost Rider is ass".
Dahbomb said:This Ghost Rider discussion has prompted me to look more into his videos.
Although he is the best judge of this amongst us Gaffers, he still has to explain it other than just "Ghost Rider is ass".
Strider is S tier right now. People are worried that he might be too good._dementia said:I hope Strider ends up being good. I could watch them all day.
That's a good thing to worry about. I hope nothing changes from now until console releaseDahbomb said:Strider is S tier right now. People are worried that he might be too good.
Oh man as soon as I saw the match up in the video... I got hyped!Karsticles said:
_dementia said:That's a good thing to worry about. I hope nothing changes from now until console release
It's not like it hasn't happened before.DR2K said:Yeah because Capcom is going to let a character be too good.
Phoenix says high. Actually all of the top 5 say high.DR2K said:Yeah because Capcom is going to let a character be too good.
Freaking sick.Karsticles said:
IndeedDahbomb said:Phoenix says hi. Actually all of the top 5 say hi.
The thing about Magneto's Attraction is that it can backfire. In one video, a Magneto player tried to pull his opponent into his assist's attack, but instead ended up giving his opponent a happy birthday. It's a double-edged sword.God's Beard already explained in the UMvC3 why he thought Ghost Rider was ass. He was exaggerating quite a bit but he explained it was mostly due to speed, and we all know how important speed is in this game. He explained how if Ghost Rider did a jump-back H he could use Magneto's attraction AND still have time to punish-airthrow in the time it whiffs.
I didn't see the explanation.enzo_gt said:God's Beard already explained in the UMvC3 why he thought Ghost Rider was ass. He was exaggerating quite a bit but he explained it was mostly due to speed, and we all know how important speed is in this game. He explained how if Ghost Rider did a jump-back H he could use Magneto's attraction AND still have time to punish-airthrow in the time it whiffs.
There was more to it but I can't find the post at the moment.
Karsticles said:That's just the tip of the iceberg. That tier list is ridiculously bad on so many levels, but the biggest one is still this: it's too early to even talk about this. Why people don't learn from MvC3 Sentinel is beyond me.
Sure as hell didn't kill C.Viper or Ammy either.Prototype-03 said:Most of this is true. The only thing I'm gonna say is that x-factor killed the high execution characters (save for Dante).
Still doesn't sound like he is in the same tier as Captain America, Hsien Ko, Arthur, Haggar, Tron, Shuma, Chun Li etc.Those chains cover decent space and angles, but it's not like they do chip or anything. they're really slow, so you're gonna get whiff punished a lot and the best case scenario is that you put your opponent in blockstun long enough to chip with an assist. Magneto can do attraction and make you whiff over him then do shockwave or just jump and disrupt you. GR has ranged command grabs like Skrull, but they aren't as fast. So far he seems like a gimmick character that won't get very far against people that know how he works.
People are shocked by his normal range, but it won't last.
Dahbomb said:Phoenix says high. Actually all of the top 5 say high.
Karsticles said:
Phoenix, Magneto and Dante are still top characters even with the "nerfs". Zero and Ammy who were originally top 5 in MVC3 (when the game was first out) are now back to being current top 5.DR2K said:They all got nerfed in UMVC3, my previous statement only applied to UMVC3.
SolarPowered said:Sure as hell didn't kill C.Viper or Ammy either.