MARVEL Tōkon: Fighting Souls | Announce Trailer | Releases 2026 for PS5 & PC

What exactly do you think Capcom has patented here? It's just a 2d fighter with Marvel characters. How is this different in your mind than Injustice?
Nice try but no cigar. This game is a blatant carbon copy of games that they pioneered and the engine they made for it, companies have sued others for less. The Palworld situation should give you a clue on that and that isnt like pokemon gamewise. Unless they paid capcom to use it which they probably did its a risky venture.
 
Nice try but no cigar. This game is a blatant carbon copy of games that they pioneered and the engine they made for it, companies have sued others for less. The Palworld situation should give you a clue on that and that isnt like pokemon gamewise. Unless they paid capcom to use it which they probably did its a risky venture.

You still haven't specified what they copied. You said they copied the engine which suggests to me you don't know what an engine is...

What do you think they have rights to exactly here?
 
Nice try but no cigar. This game is a blatant carbon copy of games that they pioneered and the engine they made for it, companies have sued others for less. The Palworld situation should give you a clue on that and that isnt like pokemon gamewise. Unless they paid capcom to use it which they probably did its a risky venture.
And you haven't proven they haven't. And clearly you are trying to play I know more than you do game by making out I don't know what an engine is. I have to accept that you do if i was going to continue your nonsense which i don't. Now i'm not going into a silly back and forth with you or a game YOU were never involved in, Didn't get paid for, have NO connection to any of the companies in a professional level. Getting mad over it is immature at best, and I don't talk to kids on any level especially stupid ones who get mad over a post. What do you do when someone says something to you that you don't like in real life, shoot up a school? All because YOU cannot handle I'm questioning the authenticity of a game you're drooling over. Its not going to change the obvious. I'm not going into a back and forth with an online idiot on something that a blind monkey can see. But then this is the generation who think dudes are women now so not surprised about your mentality. Next thing you'll be saying that EA never ripped off Crazy Taxi. Go figure.
 
And you haven't proven they haven't. And clearly you are trying to play I know more than you do game by making out I don't know what an engine is. I have to accept that you do if i was going to continue your nonsense which i don't. Now i'm not going into a silly back and forth with you or a game YOU were never involved in, Didn't get paid for, have NO connection to any of the companies in a professional level. Getting mad over it is immature at best, and I don't talk to kids on any level especially stupid ones who get mad over a post. What do you do when someone says something to you that you don't like in real life, shoot up a school? All because YOU cannot handle I'm questioning the authenticity of a game you're drooling over. Its not going to change the obvious. I'm not going into a back and forth with an online idiot on something that a blind monkey can see. But then this is the generation who think dudes are women now so not surprised about your mentality. Next thing you'll be saying that EA never ripped off Crazy Taxi. Go figure.
Canadian Lol GIF
 
Nice try but no cigar. This game is a blatant carbon copy of games that they pioneered and the engine they made for it, companies have sued others for less. The Palworld situation should give you a clue on that and that isnt like pokemon gamewise. Unless they paid capcom to use it which they probably did its a risky venture.
This is not even remotely a copy of mvc. For one it's a 4v4 fighter, secondly it's built off the current engine they used for Guilty Gear Strive and Dragon Ball fighters. In fact this look similar to the strive 3v3 mode with dbfz stuff mixed in.

It's has marvel characters and it's a tag fighter. The similarities end there.

It sounds like each character shares the same health bar, because if you notice when they switch to a different lead character, you see the 'soul' go from one character to another
 
And you haven't proven they haven't. And clearly you are trying to play I know more than you do game by making out I don't know what an engine is. I have to accept that you do if i was going to continue your nonsense which i don't. Now i'm not going into a silly back and forth with you or a game YOU were never involved in, Didn't get paid for, have NO connection to any of the companies in a professional level. Getting mad over it is immature at best, and I don't talk to kids on any level especially stupid ones who get mad over a post. What do you do when someone says something to you that you don't like in real life, shoot up a school? All because YOU cannot handle I'm questioning the authenticity of a game you're drooling over. Its not going to change the obvious. I'm not going into a back and forth with an online idiot on something that a blind monkey can see. But then this is the generation who think dudes are women now so not surprised about your mentality. Next thing you'll be saying that EA never ripped off Crazy Taxi. Go figure.
What in the hell did I just read? You made some crazy accusations. The burden of proof is on you.

Oh shit, I forgot it's the weekend. Now the crazy shitposting makes sense.
 
Regarding easy/entry level controls, they already mentioned that you'll be able to choose between an easy type and a classic (with inputs) type.

While I want fighting games to be more accessible, so far the ways we've seen this done has felt like choosing dunce mode vs god mode. When they do this, the "pro" controls have an excuse to become ever more mechanically demanding because "if you can't git gud, then go play in kiddie mode" is the checkmate answer to all complaints.

I hope Arc can innovate in a way that respects player's time and ability without separating the community into button mashers vs aliens, but doing that in a 4 v 4 is a big ask.

I'm excited for it though. I just hope its not another outlier that just gets crushed under the wheels of SF and MK (and I suppose Tekken) in the popularity stakes. It'd be great to get a new fighter that is a modern classic, and grow a new community around it - but to do that they need find a way of onboarding new fighting game players while not over simplifying the gameplay.
 
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While I want fighting games to be more accessible, so far the ways we've seen this done has felt like choosing dunce mode vs god mode. When they do this, the "pro" controls have an excuse to become ever more mechanically demanding because "if you can't git gud, then go play in kiddie mode" is the checkmate answer to all complaints.

I hope Arc can innovate in a way that respects player's time and ability without separating the community into button mashers vs aliens, but doing that in a 4 v 4 is a big ask.

I'm excited for it though. I just hope its not another outlier that just gets crushed under the wheels of SF and MK (and I suppose Tekken) in the popularity stakes. It'd be great to get a new fighter that is a modern classic, and grow a new community around it - but to do that they need find a way of onboarding new fighting game players while not over simplifying the gameplay.
Well, the Marvel fighting games featured an "easy"/"auto"/"modern"/"simplified" controls option since the very first Capcom fighting game using Marvel IP: X-Men Children of the Atom 30 years ago.

Over time they kept tweaking and balancing the formula of mixing begginer and advanced modes, to the point that in Street Fighter 6 isn't any issue even in eSports tournaments. I assume they'll take that rout and it will be ok here too.
 
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It is Sony's Smash.
Which one of these characters are made by Sony? Hell they don't even own the studio that made the game, their role in this game's existence is like the husband who sits on the chair and watched the pool boy smash his wife, so I guess it is Sony's Smash.
 
Which one of these characters are made by Sony? Hell they don't even own the studio that made the game, their role in this game's existence is like the husband who sits on the chair and watched the pool boy smash his wife, so I guess it is Sony's Smash.

You seem to be framing that in a really specific way outside of what the person was claiming.

  • Are all of the characters in Smash Nintendo characters? The answer is no.
  • So when Sony undoubtedly buys Arc system Works, will that make this game Sony's smash? They're publishing the game, it's their game.
  • XDEV Japan and various Sony studios are assisting in the development of this game, not to mention again they're the publisher here.

I can tell that you feel threatened in a console war type way about the statement Sportler made, but it's an accurate one.

Dragon Ball FighterZ sold over 10 million copies and is one of the most successful fighting games of all time. Dragon Ball is a popular IP, especially in the fighting game genre, but Marvel is still a much larger IP with a much better (more relevant) roster of characters. If DBFZ sold 10 million copies, it stands to reason that MTFS could sell easily sell 15-20 million if not more.

The question is whether that makes it Sony's Smash and if that was the only case, I'd probably say no. What makes it Sony's Smash is the DLC capabilities and crossovers. Outside of Smash Bros Ultimate, none of the games sold more than 14 million units, so unless future games in the series can deliver Ultimate numbers consistently, I'd say 15-20 million is still quite fair to compare to Smash on the basis of sales.

Going further though, when you look at general revenue I could easily see a My Hero Academia crossover DLC, which would generate hundreds of millions of dollars in revenue by itself. I could see the incorporation of several Sony characters over time.

This game could easily become an officially licensed mugen in a way we haven't really seen on a large scale in a game like this outside of games like Smash, Multiversus, Nickelodeon Small Brawl...

To be "Sony's Smash" I don't think it even needs to be a fighting game, but it's curious you didn't focus on it not being the same style of fighting game, which would have been more on target, but probably just as superfluous. Another comparison would be Fortnite, though I doubt this game hits the scale of that obviously.
 
Which one of these characters are made by Sony? Hell they don't even own the studio that made the game, their role in this game's existence is like the husband who sits on the chair and watched the pool boy smash his wife, so I guess it is Sony's Smash.
One of PS's studios is Co Developing this game.
 
XDev is not a development studio, they basically hire a 3rd party studio as a private contractor.

XDev is basically the part of the Playstation publishing apparatus that deals with third parties. Whether they put it up-front is really down to the size of the partner.
Its just the eXternal DEVelopment division as opposed to First Party.

Saying they "hire" studios is no more true than if applied to any other publishing entity,
 
This looks great. I know everyone's burnt out on Marvel but this looks legit amazing.

Do we know how many characters etc yet?
 
I know everyone's burnt out on Marvel but this looks legit amazing.

I've never been a comic guy and Guilty Gear has always been to complex for me, but I'll be getting this day one. The character designs look incredible. This isn't the first time Arc Systems pulled the on me either, as I bought Dragon Ball Fighter Z.
 
XDev is basically the part of the Playstation publishing apparatus that deals with third parties. Whether they put it up-front is really down to the size of the partner.
Its just the eXternal DEVelopment division as opposed to First Party.

Saying they "hire" studios is no more true than if applied to any other publishing entity,
The whole argument is that they are not co-developing the game is wrong, this game is developed by Arc System Works.
 
I've never been a comic guy and Guilty Gear has always been to complex for me, but I'll be getting this day one. The character designs look incredible. This isn't the first time Arc Systems pulled the on me either, as I bought Dragon Ball Fighter Z.

Same. Their attention to detail and how they make the games look so great is worth the investment alone imo.
 
This looks great. I know everyone's burnt out on Marvel but this looks legit amazing.

Do we know how many characters etc yet?

Well, Dragonball FighterZ, also by Arc System Works, launched with 24 fighters, but since Marvel Tokon offers 4-fighter team tag battles whereas FighterZ only had 3 per team, I can't imagine Marvel would be less than 24 at launch, but I feel up to 28 at launch could be possible.
 
Well, Dragonball FighterZ, also by Arc System Works, launched with 24 fighters, but since Marvel Tokon offers 4-fighter team tag battles whereas FighterZ only had 3 per team, I can't imagine Marvel would be less than 24 at launch, but I feel up to 28 at launch could be possible.

That would be great. Hope so.
 
Help me understand 4v4 tag team. Is it 1P v 1P playing 4 characters tagging in/out or 4p vs 4p one at a time tagging out. Seems needlessly complicated, but I guess it's different and I'm just an old geezer who's best fighting game days are behind him.
 
The whole argument is that they are not co-developing the game is wrong, this game is developed by Arc System Works.

Yeah they are publishing it, and brokering the deal between Arc and Marvel. The point I was making is that -in theory- XDev are facilitators. The dev involved is an independent partner, but has access to first-party resources like licensing, marketing and tech support.

So in this instance it should be looked at as an Arc Systems Work game, with support and assistance from Playstation via their XDev publishing team. Obviously in this case Marvel as IP holders are entitled to have their say also, with XDev acting as middlemen.
 
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Yeah they are publishing it, and brokering the deal between Arc and Marvel. The point I was making is that -in theory- XDev are facilitators. The dev involved is an independent partner, but has access to first-party resources like licensing, marketing and tech support.

So in this instance it should be looked at as an Arc Systems Work game, with support and assistance from Playstation via their XDev publishing team. Obviously in this case Marvel as IP holders are entitled to have their say also, with XDev acting as middlemen.
But that is what I said, you said a Sony first party studio was co-developing it which is not the case
 
Fighting roasters are always going to have a mix of excitement and disappointment. But if they have a Anime style Wolverine I'm gonna bust.

Btw does anyone think if Marvel Tōkon is a huge success Sony will acquire Arch System Works?
 
Fighting roasters are always going to have a mix of excitement and disappointment. But if they have a Anime style Wolverine I'm gonna bust.

Btw does anyone think if Marvel Tōkon is a huge success Sony will acquire Arch System Works?
IMO, it will be a huge success and Sony should, but don't know with Totoki San
 
IMO, it will be a huge success and Sony should, but don't know with Totoki San

I thought I read somewhere he's not against acquisitions. PlayStation needs their own fighting game studio especially since Sony runs EVO. The fighting game scene is huge. I can see roster reveals at the events and the crowd going wild. PlayStation needs that type of hype for their own studios at EVO
 
I thought I read somewhere he's not against acquisitions. PlayStation needs their own fighting game studio especially since Sony runs EVO. The fighting game scene is huge. I can see roster reveals at the events and the crowd going wild. PlayStation needs that type of hype for their own studios at EVO
He said that Sony will be more aggressive under him regarding Acquisitions, but he also said that they'll still be cautions.

Yet to be seen.
 
He said that Sony will be more aggressive under him regarding Acquisitions, but he also said that they'll still be cautions.

Yet to be seen.
The easy answers are Arrowhead, Shift Up and Archsys because all the IPs they've collaborated on are huge successes and are guaranteed money makers. But who am I? The execs know better
 
XDev is not a development studio, they basically hire a 3rd party studio as a private contractor.
Wrong! "As part of its services, XDev offers full production, management, funding and game design support for their partners' projects"
 
Wrong! "As part of its services, XDev offers full production, management, funding and game design support for their partners' projects"
No they don't.
 
It's funny to see a lot of tourist streamers downplay this game.

Even if you aren't into fighting games, it's obviously massive to anyone who has played games for longer than I don't know 5-10 years, how big a deal this is.

I used to be way more into fighting games when I was a kid, but they used to be one of the biggest genres of games, especially in the arcade.

I doubt realistically Sony could have announced any game larger than this. The fighting game genre is massive and the resurgence thats happening is unknown to a lot of these tourists who only play Souls games for social media cred or AAA story based games (which I'm fond of as well).

Mortal Kombat 11 sold 15 million copies and Dragon Ball FighterZ and Dragon Ball Sparking Zero both sold over 10 million copies. Downplaying this game is such an obvious L take.
 
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Excitement intensifies! Couple of new game announcements. Probably more info on Marvel Tokon(although unlikely) and Lucy for -Strive-. Also maybe one of the new games is that rumored Switch 2 game? This showcase and Capcom's on the same day. :messenger_sunglasses:
 
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Excitement intensifies! Couple of new game announcements. Probably more info on Marvel Tokon(although unlikely) and Lucy for -Strive-. Also maybe one of the new games is that rumored Switch 2 game? This showcase and Capcom's on the same day. :messenger_sunglasses:

I wonder if they will hold anything back for EVO since Strive and Granblue are main stage games.
 
4v4 is an interesting idea, but unless they have a massive roster, I don't see it working out. Games will start feeling very samey I imagine.
 


Excitement intensifies! Couple of new game announcements. Probably more info on Marvel Tokon(although unlikely) and Lucy for -Strive-. Also maybe one of the new games is that rumored Switch 2 game? This showcase and Capcom's on the same day. :messenger_sunglasses:

I wouldn't expect information on stuff that they're not publishing.
 
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