That seems common in rank 14 and 15. Kinda goes along with how others generally say rank doesn't matter.Ranked matches are all over the place for me.
I'm 12, and go back and forth with players of my rank, which is fine. But then I face rank 14 guys with Gamora/Dante/Dorm/Jedah that just wreck shit, and I don't know why they're not ranked higher.
Hell no.There's a stone at both NWM and TFC, right?
During Gamora's super, Hawkeye does a bunch of arrows including Poison application which does quite a bit of damage.
ChrisG squeaked it out in the end. His Iron Man looks kinda stiff to be honest, he essentially won because he choked the least.
Tournament winners this weekend:
Milan Games Week:
Richard Nguyen - Dante/Dormammu/Soul
Northwest Majors:
ChrisG - Jedah/Iron Man/Space
The Fall Classic:
Mischief Notenoughdamage - Captain Marvel/Dr Strange/Reality
Ayeee made it to 9th rank. Ima have to stop here for now and learn a shit load more.
This game is so fucking fun. I can't wait till more chars I wanna play come out. SIGMA I'M TALKING ABOUT U BABY!!!
Ima lab it up with soul stone. I feel like getting a second chance is a pretty big ass deal imo.
also
GameTyrant Expo:
Fanatiq - Captain Marvel/Chun-li/Reality
So chun-li seems really damn good, or something. There's so few online.
I think the same thing happened in SF V, where despite being one of the best characters during the first season her usage online wasn't high.
I can get that. Seems so weird coming from sf5 where chun's were everywhereJust because a character is good doesn't mean people will play them. Chun Li doesn't seem the easiest to play, especially with her charge moves.
I think the same thing happened in SF V, where despite being one of the best characters during the first season her usage online wasn't high.
As are you.It seems Enzo and Dahbomb are still up to their shenanigans after all these years.
So this just happened for me on PC https://twitter.com/PartWarrior/status/914729315153170432
Does training mode have a single character mode or is this a glitch?
Wow, Dante and autocombos are a combination I simply can't beat, spam super and tag, rinse and repeat. He simply keeps pressing buttons and confirms anything off of randoms hits because, of course, everything cancels into everything. I wish I could play against people without autocombos, then they wouldn't be able to do shit.
Edit: And yes, I'm starting to hate how freely usable Active Switch is, I'm not having fun playing this game and losing against people who go crazy but have a free safe button in the form of autoswitch.
That is definitely a glitch. How did it happen? Can you replicate it?
If you aren't getting stomped(in which case you don't really deserve a free comeback chance), you should be one combo away from ko-ing one of their characters, 1 combo + reset at most, with the help of an infinity storm, it's pretty achievable.2vs2 just doesn't work with their easier to play ideology. This game is in no way easier to play than MVC3. The loss of one character is so damning that you just lose a vital way to create offense or extend combos. Combos and block strings are insanely long.
I'm MVC3 you had 2 assist characters and one simplified X factor. Losing a character didn't stop all your potential for any momentum, X factor even gave you a boost when you were down per character.
It is to attacks, they can be grabbed out of it though I think.I just knocked someone out of their infinity storm activation. I thought that shit was invincible.
That's not possible. Need replay of it for evidence.I just knocked someone out of their infinity storm activation. I thought that shit was invincible.
You have to abuse the Switching too, this is how the game is designed.
Also losing to auto combo users... come on now. That's not why you are losing.
It was a hit.It is to attacks, they can be grabbed out of it though I think.
That's not possible. Need replay of it for evidence.
Time to raise the power level then.]I'm too honest to play Marvel[/B] and my reactions were never the best, all the active switching and shit ain't for me, UMvC3 was chaotic enough, this is way more chaotic than I can handle, plus yeah, autocombo users don't need to confirm shit, so if I get hit by a low because I try to get in they confirm into big damage. I might just drop this game, not having fun at all.
Edit: Or maybe I'll just change my team, Jedah is cool but I'm having problems opening people up. I don't know but it really frustrates me when I lose once to autocombo users who keep pressing buttons, and then I proceed to kick their asses in the next 2 matches.
If you aren't getting stomped(in which case you don't really deserve a free comeback chance), you should be one combo away from ko-ing one of their characters, 1 combo + reset at most, with the help of an infinity storm, it's pretty achievable.
If you lose a character while both of your opponent characters are at full health, well, no level 3 X-Factor to save you and that's a good thing.
It's easier for casual to start using assists here than in MvC3 too, MvCI's switch is definitely easier to abuse than MvC3 assists without putting much thought into it unless you're running Dr Doom with missiles.
It is to attacks, they can be grabbed out of it though I think.
Guess I'm a goddamn liar lol. Nah I know what I saw but I'm gonna chalk it up to rollback (does this game use that?) Or some other network issues. Just wasted an hour watching replays and finding nothing. Goddammit.That's not possible. Need replay of it for evidence.
Chun-Lis were everywhere online in season 1. SFV is actually a game where the best characters in the game are played online a lot.
I'm still at 10th rank but I've been playing around with other teams on my other accounts. I'll try to grind up to 9th sometime this week.Ayeee made it to 9th rank. Ima have to stop here for now and learn a shit load more.
This game is so fucking fun. I can't wait till more chars I wanna play come out. SIGMA I'M TALKING ABOUT U BABY!!!
Ima lab it up with soul stone. I feel like getting a second chance is a pretty big ass deal imo.
No it isn't, stones are making sure of that, Space is basically bringing it back to 1v1, Reality gives you back an assist, Time make it so you don't need an assist to make everything you do safe and Soul pretty much bring it back to 2v2. That's enough of comeback mechanics without ruining the game for the sake of a group that didn't buy the game anyway!X factor wasnt free, it just awknoledges the importance of a loss of a character.
You can easily lose 1 character in 2 combos, usually in a dumb reset that doesnt even look like the combo finished since it starts a new block string.
It isnt a good thing if you want the game to be easier to play. 1v2 is akin to 1v3 in MVC2. Just really hopeless.
No it isn't, stones are making sure of that, Space is basically bringing it back to 1v1, Reality gives you back an assist, Time make it so you don't need an assist to make everything you do safe and Soul pretty much bring it back to 2v2. That's enough of comeback mechanics without ruining the game for the sake of a group that didn't buy the game anyway!
Loss of damage is mitigated by every stone with a free Level 3. Reality, Space, Soul and Time all provide increased safety and mixup potential!The loss of damage, safety, mixups, block strings arent mitigated by any stones regular abilities. Space stone ability is probably the best stone in a 2v1 since it puts a complete stop to every tag mechanic temporarily.
No it isn't, stones are making sure of that, Space is basically bringing it back to 1v1, Reality gives you back an assist, Time make it so you don't need an assist to make everything you do safe and Soul pretty much bring it back to 2v2. That's enough of comeback mechanics without ruining the game for the sake of a group that didn't buy the game anyway!
No it isn't, stones are making sure of that, Space is basically bringing it back to 1v1, Reality gives you back an assist, Time make it so you don't need an assist to make everything you do safe and Soul pretty much bring it back to 2v2. That's enough of comeback mechanics without ruining the game for the sake of a group that didn't buy the game anyway!
For Nemesis it's all/most of his normals I think! Seen armor on pretty much all his ground HP/HK normals. Keep in mind that normals don't get armor from frame 1 though and they don't armor through everything(can't armor through heavy attacks).Sorry for the basic question, but I'm having some problems testing this myself and the internet is being unhelpful.
Which moves (of all sorts), do Thanos and Nemesis have armour on?