DY_nasty said:
2) After seeing how Saren intended to turn the Krogan into his own personal army, it stirred up a lot of shit in Wrex - Apparently he cared again. If that isn't easy to see then stick to Star Ocean 4 where things are spell out a little better, k?
Of course it did. It was terrible, but it gave him a glimmer of hope. But he had given up on the krogan as a culture before that, and afterwards the game just assumes that Saren's hiring of the krogan somehow controlled them (even though it had only been a few years out of over a thousand) and his defeat made Wrex care again, even though they never communicated that to you.
Also, I don't buy JRPGs and never have, so I leave the animu to your expertise since you apparently know so much about them.
DY_nasty said:
3) After the loyalty mission, the confused, aimless, baby meant for greatness is given purpose. At least a temporary one. And he isn't forced to keep contemplating what he is - exactly what his race does NOT do.
He was given purpose when he woke up: kill things.
The loyalty mission told him that his purpose was to kill things.
Absolutely
nothing changed, except he realized that he was really supposed to kill things and it wasn't just Okeer.
Accepting Okeer's lie that krogan aren't meant to contemplate (which is exactly what ruined them, and Wrex's rejection of that is going to save their species) is going to send Grunt down a path of useless violence that will make him no greater than any other tank-bred grunt. His "pure kroganness" is a lie and he needed to see through that; instead he got an ego boost, which for a thick-headed baby might be alright but for an adult will be suicide.