Gattsu25 said:
Mass Effect on Insanity is tough fun.
Mass Effect 2 on Insanity is much less enjoyable.
The enemies take too many bullets to down
what
Mass Effect 1 on Insanity was stupid because every non-Geth enemy was a giant bullet-sponge that took forever to kill, and just to add an extra layer of boredom you were never in any danger of dying during that time, because every other skill was an insta-win button that rendered the enemy completely incapable of fighting back (Lift, Throw, Singularity, Overload, Neural Shock, Stasis). Every encounter was over in the two and a half seconds or so it took to neuter the room, but they made you wait around for another couple of minutes until their life bars hit zero.
Every non-Elite enemy (except maybe Krogan) in ME2 will go down in one good Shotgun/Sniper hit, once you've stripped their defenses; effectively getting rid of their defenses almost invariably involves at least
some variation in tactics besides holding down the trigger with your one, single weapon of choice, and a protected enemy will be stunned, but not defeated by biotic powers; they can actively fight back at least until they're down to Health, and they can keep fighting back even then if you don't have a biotic in the group.
The part of ME2's combat on Insanity that maps to the whole of ME1's combat on Insanity takes maybe a fifth as long as it did in the first game. Even if it takes as long to down an enemy from scratch in ME2, it's a pretty massive leap up in complexity and, apart from Scions, isn't really accurately described just by saying "takes more bullets".