Did you miss the bathroom too?Dresden said:Wait, second terminal?
HOLY FUCK
Did you miss the bathroom too?Dresden said:Wait, second terminal?
HOLY FUCK
Took me way too long to find that :lolthorin said:Did you miss the bathroom too?
How does that work?54-46! said:Hopefully this new member will become a part of my femshep and Kelly's girls club.
54-46! said:Hopefully this new member will become a part of my femshep and Kelly's girls club.
MirageDwarf said:First paid DLC content. Kasumi. Human Thief.
pringles said:Anyone else not really feeling any urge for DLC? I think Bioware made it way too easy to reach max level in this game.. in ME1 you had to play through the game like 3 times to reach 60, in this it took 1 playthrough + a few missions on NG+. Now that I'm lvl 30, it feels like there is no more incentive to keep playing.
And just the entire leveling up system was very unsatisfying. No xp for killed enemies, almost exlusively leveling up after completed missions, only 1-2 skill points per level, only 30 levels (hopefully they'll raise that cap eventually) etc.
Actually not sure I'm going to pay for the Kasumi DLC.. maybe if it gets glowing reviews.
Took me way too long to find that :lol
pringles said:Anyone else not really feeling any urge for DLC? I think Bioware made it way too easy to reach max level in this game.. in ME1 you had to play through the game like 3 times to reach 60, in this it took 1 playthrough + a few missions on NG+. Now that I'm lvl 30, it feels like there is no more incentive to keep playing.
And just the entire leveling up system was very unsatisfying. No xp for killed enemies, almost exlusively leveling up after completed missions, only 1-2 skill points per level, only 30 levels (hopefully they'll raise that cap eventually) etc.
Actually not sure I'm going to pay for the Kasumi DLC.. maybe if it gets glowing reviews.
Um,Buggy Loop said:So i have like 160+K materials except for element zero and platinum, but they're pretty high too. Im up to the IFF mission, did most sidequests and there's not much upgrades left for me so, should i stop scanning planets? Cause thats fucking boring, i dont mind exploring for the 100% but scaning for materials.. snorefests
As with the transition from the first Mass Effect to the second, BioWare is taking these criticisms to heart for the third game, with Norman hoping the third will offer "richer RPG features" and "more combat options." What we can probably expect less of is the mining mini-game, which Norman lamented "nobody liked."
Mutanthands said:
Enjoying watching GDC staffers freaking out that Christina Norman is running over time. "No one likes the mining game" gets applause break.
VaLiancY said:It's weird, As time consuming the mining minigame was I found it oddly...addictive. I got into this mindframe that if the planet wasn't stripped bared of raw materials, I wasn't happy. Hell, I didn't even care what type of material or the amount I got. :lol
Mutanthands said:
http://prezi.com/6xe1ucvy8egf/where-did-my-inventory-go/Mutanthands said:
pringles said:Anyone else not really feeling any urge for DLC? I think Bioware made it way too easy to reach max level in this game.. in ME1 you had to play through the game like 3 times to reach 60, in this it took 1 playthrough + a few missions on NG+. Now that I'm lvl 30, it feels like there is no more incentive to keep playing.
And just the entire leveling up system was very unsatisfying. No xp for killed enemies, almost exlusively leveling up after completed missions, only 1-2 skill points per level, only 30 levels (hopefully they'll raise that cap eventually) etc.
Actually not sure I'm going to pay for the Kasumi DLC.. maybe if it gets glowing reviews.
Took me way too long to find that :lol
I hope they change the interface to be less console-friendly. I also want an "inventory" so I can change my weapons and armor in the middle of a mission again.Mutanthands said:
JBuccCP said:I hope more RPG means more than just more skills in combat. I want more missions that don't end up with me killing a bunch of stuff. I was so excited on Tali's mission because I thought I was about to playCommander Shepherd: Space Attorney, use my paragon/renegade skillz to win that trial then go home. Then the Geth shit happened:/.
Yeah I really liked those. Samara's was great in that it totally let you fuck it up which I did:lolHasphat6462 said:Thane's and Samara's quests were pretty good in that regard.
WanderingWind said:Inventory - What could be simpler than no inventory! ...really, BioWare? Stories and proper shooting mechanics are really hard too. Please don't cut things just because they're hard. You'll have to wait until MEXIII before fans will accept that nonsense. Bring back some form of inventory. Hundreds of RPGs have done it successfully. Study them like you studied GoW for the shooting mechanics. You can do it.
Mutanthands said:
Mindlog said:Please, no magic backpacks.
WanderingWind said:Oh, the discussion of what is silly in any given video game doesn't have to end there. I mean, perfect example. Why on a colony, cut off from contact for 10 years, are there heat sinks that only came into use 2 years ago? And why does every species now use them? Was there an intergalactic Geneva convention saying the same heat sinks had to be used everywhere?
Why does collecting minerals allow for a biologist to create weapons and spaceship-sized armor plating?
Etc., etc.
Mindlog said:Way to miss the truly obvious.
Why did some bother upgrading 200+ year old Quarian wall safes to galactic standard?
DarthWoo said:Just a quick question as I've finally gotten the game. In the first ME, money seemed to start off slow, but by the end I was swimming in Scrooge McDuck money-bin style piles of credits. Is that going to be the case here? I find I'm nervous about my money supply since there's no loot to sell and I have to spend money on things like fuel and probes. I went through an entire shipload of 30 probes on just one planet, and I haven't even traveled out of the Omega system yet.
Currently, at least until they get more missions in the game, it is impossible to have enough money for all the upgrades by the end of the game without grinding heavily on the Tuchanka pit fight gambling.DarthWoo said:Just a quick question as I've finally gotten the game. In the first ME, money seemed to start off slow, but by the end I was swimming in Scrooge McDuck money-bin style piles of credits. Is that going to be the case here? I find I'm nervous about my money supply since there's no loot to sell and I have to spend money on things like fuel and probes. I went through an entire shipload of 30 probes on just one planet, and I haven't even traveled out of the Omega system yet.
If your attachment system involved weapon upgrades that can be changed in or out and be physically seen on the weapon like Army of Two, then I agree fully. That would be awesome.EatChildren said:Good that they understand people hated the mining game, but they've got the groundwork for a great enconomy.
I adore the changes they made to the inventory/combat/resource system for ME2, but its the execution and variety that kills it. Double or even tripple the amount of weapons available (except for heavy), keep the research idea, and add in the attachment system I proposed earlier and you've got the inventory/equipment side of things perfected.
Throw in exploration of some sort and we're sailing.
Dan Yo said:If your attachment system involved weapon upgrades that can be changed in or out and be physically seen on the weapon like Army of Two, then I agree fully. That would be awesome.
itsinmyveins said:Finally finished the game.
I totally chickened out during that last mission. I started it and I managed to pick the wrong team leader (I thought Zaeed, veteran as he is, would be able to do a good job) which lead to Legion dying after hacking the doors. So I googled it and played through the level with the "correct" characters. I probably would have lost one or two more characters had I not done that, and I don't know when I'm gonna play through this game again (if ever). This is a recurring annoyance I have with games such as this; it can be a bit difficult to determine what the consequences of your choices may be or what Shepard will say when the line the game shows only hints at a type of answer. And the instances where you can choose to do a renegade or paragon move in a cut scene can be very ambigious as well. You never really know what he's gonna do.
Anyway, great game and it's mind blowing how much detail and work has gone into the background -- story, details, info, planets, aliens etc. I thought pretty much every fight against the husks were awfully bad though.
Mizzou Gaming said:Do you know approximately how long it took to finish?
Mizzou Gaming said:I'm a bit late to the Mass Effect 2 party, but its good to see its still going on. I have a few questions before I get too far in the game. I am about an hour and a half in just in case you are wondering. On with the questions.
1. Which difficulty level do you recommend? Normally I always play the "normal" or the default setting in other games the first time I go through a game. I would much rather the game be too easy as opposed to too hard, but I also dont want it to be just silly easy. I started out on VETERAN, but am not far enough into the game to gauge if this is the proper setting for me.
2. Do you recommend controlling all your squads powers or just let the A.I. do it?
I know these settings are going to vary from person to person, but I'd really appreciate hearing thoughts and suggestions from all sides. Thank you
I started on insanity and never directed the AI. Didn't have any problems.Mizzou Gaming said:Just wanted to post the above again because it got lost in the midst of that reply flurry.
Hope this helps.Saya said:I'm doing my second run of the game. This time on Insanity difficulty and I thought I was doing pretty good overall.. But now I am stuck at thefinal fight in the Horizon mission (the one were you have to activate the towers)... I can't even seem to defeat the first two Scions. I don't even want to think of the Preatorian fight after it... I'm a level 30 soldier. I've tried the mission with Grunt and Garrus, but they are getting their asses kicked by the rushing Husks at the start of the battle.
Anyone have tips on how to get through this fight?
Saya said:I'm doing my second run of the game. This time on Insanity difficulty and I thought I was doing pretty good overall.. But now I am stuck at thefinal fight in the Horizon mission (the one were you have to activate the towers)... I can't even seem to defeat the first two Scions. I don't even want to think of the Preatorian fight after it... I'm a level 30 soldier. I've tried the mission with Grunt and Garrus, but they are getting their asses kicked by the rushing Husks at the start of the battle.
Anyone have tips on how to get through this fight?
Saya said:I'm doing my second run of the game. This time on Insanity difficulty and I thought I was doing pretty good overall.. But now I am stuck at thefinal fight in the Horizon mission (the one were you have to activate the towers)... I can't even seem to defeat the first two Scions. I don't even want to think of the Preatorian fight after it... I'm a level 30 soldier. I've tried the mission with Grunt and Garrus, but they are getting their asses kicked by the rushing Husks at the start of the battle.
Anyone have tips on how to get through this fight?