Zanken said:Someone needs to try this on a blind date, record it and youtube it. :lol
Needs the random topic changes just for the extra awkward.
"Hi... nice to meet you. *smile*"
"Shepard."
"Mmm... ok... *looks for nearest exit*"
Zanken said:Someone needs to try this on a blind date, record it and youtube it. :lol
Needs the random topic changes just for the extra awkward.
Obligatory "I have to go" if she's a beast.Zanken said:Someone needs to try this on a blind date, record it and youtube it. :lol
EatChildren said:I feel "ASSUMING DIRECT CONTROL" during intercourse always goes down well.
This hurts you.EatChildren said:I feel "ASSUMING DIRECT CONTROL" during intercourse always goes down well.
The Interrobanger said:OK, playing this immediately after playing ME1 is really weird.
Combat feels so much different, and I have no idea how loot (or lack of) work now.
I really need to deprogram myself from the first game.
EatChildren said:There is no loot.
Each class of guns has only two or three different weapons. There's like, two heavy pistols in the entire game, assuming you dont have any DLC, and three sniper rifles. You can find these in missions throughout the game, usually pretty easy to find.
You can upgrade your gun class power by scanning upgrades sometimes found on objects in levels, purchasing them at stores, or researching them at the research terminal on your ship. They do things like upgrade damage for all of that particular class (eg: heavy pistols), increase accuracy, etc etc.
For armor, you need to buy it at stores, as its not dropped anywhere. There's really not all that much. Again, like the guns, you can upgrade your damage resistance/armor stats via scans and upgrade.
In short; there's no loot of any kind, at least not anything like ME1 or really any RPG.
gdt5016 said:Thank god for that. Loot/the incredibly awful inventory system of ME1 can go fuck itself.
cazosozey said:
Roses are red
Violets are blue
Assuming Control
This hurts you
if you're expecting ME1 you're going to be disappointed. it's much more a shooter this time around.The Interrobanger said:Well that sucks.
Why couldn't they just keep the loot system and overheating guns from ME1 and just streamlined the combat/inventory systems?
truly101 said:Loot system from ME1 sucked ass. Hey look I just picked up 20 assault rifles in one area that are essentially pallet swaps with marginal stat differences and no noticeable change in combat. Now my inventory is full....AGAIN.
truly101 said:Loot system from ME1 sucked ass. Hey look I just picked up 20 assault rifles in one area that are essentially pallet swaps with marginal stat differences and no noticeable change in combat. Now my inventory is full....AGAIN.
Relaxed Muscle said:That's no reason to remove inventory, inventories that are functional are out there.
And actually there are more different assault rifles models in ME1 that the three you can get in ME2, but oh well you can pay to have a four one....
or you could just sell them to the guy in the ship after the mission.gdt5016 said:Seriously. And converting all that excess shit into omni-gel took FOREVER. So glad they just used the weapon upgrade system.
cazosozey said:
EatChildren said::lol YouTube commnets.
Roses are red
Violets are blue
Assuming Control
This hurts you
truly101 said:Loot system from ME1 sucked ass. Hey look I just picked up 20 assault rifles in one area that are essentially pallet swaps with marginal stat differences and no noticeable change in combat. Now my inventory is full....AGAIN.
dralla said:or you could just sell them to the guy in the ship after the mission.
if you sell the extra stuff after each mission that should never happenFimbulvetr said:Unless you got a full inventory in the middle of a mission.
dralla said:or you could just sell them to the guy in the ship after the mission.
dralla said:if you sell the extra stuff after each mission that should never happen
dralla said:if you sell the extra stuff after each mission that should never happen
There are four Assault Rifles in ME2, with no DLC (Starter, Battle Rifle, Geth Rifle, Revenant). With DLC included, the number of distinctly different Assault Rifles (in gameplay, not appearance) in ME2 outnumbers the distinctly different weapons, period, in ME1.Relaxed Muscle said:And actually there are more different assault rifles models in ME1 that the three you can get in ME2, but oh well you can pay to have a four one....
This x1,000,000.gdt5016 said:Thank god for that. Loot/the incredibly awful inventory system of ME1 can go fuck itself.
Coxswain said:There are four Assault Rifles in ME2, with no DLC (Starter, Battle Rifle, Geth Rifle, Revenant). With DLC included, the number of distinctly different Assault Rifles (in gameplay, not appearance) in ME2 outnumbers the distinctly different weapons, period, in ME1.
Circle T said:[rage post]
FUCK THIS GAME IN ITS INSANITY ASS!!! WTF!!!
For my first playthrough, I beat the game on Hardcore, and while difficult, it was certainly manageable. I didn't play ME1, so it took some time to get into the game and its mechanics, but once i got the hang of it, I made good progress. But this shit on Insanity is just fucked up. I can't do anything without getting killed 27,000 times. I seem to have 10% of the health as before, and the enemies have 10x the health and shields. Not fun at all. Normally, I enjoy playing games my 2nd time through on the hardest difficulty. But not this. I gave up. There is no way I'm going to strain my way through 30+ hour of this shit. Fuck it.
[/rage post]
{edit} - top of a new page, awesome :lol
I was playing an Infiltrator. It was my character from the 1st playthrough that I imported for the 2nd. I had a blast the first time. I did exactly like you were saying; correct ammo for situations, directing teammates, etc. I got all that. But on Insanity, I can't move out of cover for 2 seconds without getting completely annihilated. So, I'm done. Played all the DLC during my first go, did all the side missions, all the loyalties, etc, and had a great time throughout all of it. But this isn't even remotely fun.hermit7 said:What class are you playing as?
Remember to accommodate for different sorts of protections. IE Warp for armor, and barriers, Overload for Shields.
Use the D Pads left and right arrows to have your partners use their powers.
Circle T said:I was playing an Infiltrator. It was my character from the 1st playthrough that I imported for the 2nd. I had a blast the first time. I did exactly like you were saying; correct ammo for situations, directing teammates, etc. I got all that. But on Insanity, I can't move out of cover for 2 seconds without getting completely annihilated. So, I'm done. Played all the DLC during my first go, did all the side missions, all the loyalties, etc, and had a great time throughout all of it. But this isn't even remotely fun.
You would think, but no. I was using it, but headshots with the correct ammo type were not killing people. It seriously is like I was playing on Insanity+++ mode or something.Mindlog said:You have the widow. You don't need to be out of cover for more than 2 seconds :]
Circle T said:You would think, but no. I was using it, but headshots with the correct ammo type were not killing people. It seriously is like I was playing on Insanity+++ mode or something.
But seriously, thanks for the tips/help guys, but it really doesn't matter. I have given up. I really just needed to vent. The game changed from 100% fun to -1000% fun just by going up one difficulty.
Yes, I would cloak and kill as much as it would allow me. Cloaked, with the slow-down when scoping in was great. Getting the Widow made it even more fun.hermit7 said:Are you Cloaking and firing?
Restart without new game+.
Use a new class. I might suggest a Sentinel.
Circle T said:Yes, I would cloak and kill as much as it would allow me. Cloaked, with the slow-down when scoping in was great. Getting the Widow made it even more fun.
But about not doing a "new game+" like you suggest... Is there a difference in difficulty between Insanity fresh, and Insanity on NG+? Or are you just suggesting that, and a new class, with the thought that a different perspective and new gameplay style might help?
Circle T said:Yes, I would cloak and kill as much as it would allow me. Cloaked, with the slow-down when scoping in was great. Getting the Widow made it even more fun.
But about not doing a "new game+" like you suggest... Is there a difference in difficulty between Insanity fresh, and Insanity on NG+? Or are you just suggesting that, and a new class, with the thought that a different perspective and new gameplay style might help?