Mass Effect 2 Story Discussion (SPOILERS - No Tags Required, You Have Been Warned!)

Lostconfused said:
The worst part is that if they made DLC that fixed hist suit and you know patched up his face, I would buy it.
:lol :lol :lol
same, having conversations with him grossed me out. and the fact that the alternate costume was damaged as well made me think "so they painted it.....but they couldn't go and spend a few of the hundreds of thousands of credits that i have for a new one"
 
don't think so, just be nice and you'll get her email asking for an invite to the cabin.

btw, i finally saw the Tali roamnce vid. kinda funny how easily her mask can be taken off. i thought it was all connected to the rear portion too.
 
LiK said:
don't think so, just be nice and you'll get her email asking for an invite to the cabin.

btw, i finally saw the Tali roamnce vid. kinda funny how easily her mask can be taken off. i thought it was all connected to the rear portion too.
thats what you thought was funny? i thought it was funny that she pounced him lol so much for good girl quarian
 
I lost half my squad in the final encounter. I'm trying to find a way to at least keep main guys alive (Mordin, Garrus, Tali, Grunt). This is what happened my first try...

Legion was in the pipes b/c I figured he would be expendable.... He died.

Thane lead the first squad for the same reason, but he lived.

So at this point I'm thinking making someone lead might have better survival, so I make Mordin the second lead... That leads to his death :(.

I made the asari hold the shield b/c I didn't care for her, but she lives while Garrus, who was in my team, gets killed :(.

I took Tali and Grunt into the final battle and they lived through it.

I'm going to try mixing up the decisions later and see if I can, at least, keep my ppl alive.
 
I don't understand how the reapers appeared like they did at the end. Why didn't they just do that in the first place? Why didn't they do that in ME1 instead of using the relay in the citadel? and what is the point of the human reaper? what makes it different than the others.

overall I feel the story was really lacking compared to ME1. The sense of discovery/shock is gone, really no new revelations. the characters were much more interesting though, especially thane
 
Well, I replayed the suicide mission and got my definitive ending. I used Legion in the ventilation shaft, Samara for the barrier, Garrus to escort the crew, and Jacob for everything else. Jack didn't visually die at any point during the mission, but there was her coffin in the shuttle bay scene afterward. She was the only casualty. Dunno what happened there, but I was incredibly pleased with the outcome. Never liked Jack.

Also, I blew up the Collector ship because A, I don't want the Illusive Man with that much power, and B, my Shepard always blows things up if he gets the chance.

dralla said:
overall I feel the story was really lacking compared to ME1. The sense of discovery/shock is gone, really no new revelations. the characters were much more interesting though, especially thane
I agree. The story itself took a bit of a step down, but the characters took more than a few steps up, so I'm not too upset about it.
 
falastini said:
I lost half my squad in the final encounter. I'm trying to find a way to at least keep main guys alive (Mordin, Garrus, Tali, Grunt). This is what happened my first try...

Legion was in the pipes b/c I figured he would be expendable.... He died.

Thane lead the first squad for the same reason, but he lived.

So at this point I'm thinking making someone lead might have better survival, so I make Mordin the second lead... That leads to his death :(.

I made the asari hold the shield b/c I didn't care for her, but she lives while Garrus, who was in my team, gets killed :(.

I took Tali and Grunt into the final battle and they lived through it.

I'm going to try mixing up the decisions later and see if I can, at least, keep my ppl alive.

If they are all loyal:

Tali in the vents
Jacob Lead both times
Samara on Barriers
Grunt as escort

Mordin as part of the team you take.
 
dralla said:
I don't understand how the reapers appeared like they did at the end. Why didn't they just do that in the first place? Why didn't they do that in ME1 instead of using the relay in the citadel? and what is the point of the human reaper? what makes it different than the others.

overall I feel the story was really lacking compared to ME1. The sense of discovery/shock is gone, really no new revelations. the characters were much more interesting though, especially thane

You don't understand why yet because there's still another game. You are judging the second part of a three part story as if there were only two.
 
KHarvey16 said:
You don't understand why yet because there's still another game. You are judging the second part of a three part story as if there were only two.

Err, there is not understanding and then there is not understanding.

There are limits on how mysterious you can/should be.

I happen to agree, the plot was definitely worse (ME1 was not that impressive in the first place.), Characters and the dialogue and general world building were all much better than the first game though.
 
Cep said:
If they are all loyal:

Tali in the vents
Jacob Lead both times
Samara on Barriers
Grunt as escort

Mordin as part of the team you take.

From my experience, you can use Tali or Legion for the engineer, use Miranda or Garrus, for the first "secondary" squad.

It says something like "tactical experience and leadership", but when I chose Samara, whose character profile says "centuries of experience", Legion/Tali died. Go figure.

Probably didn't work because she's already shoe-horned into the "barrier" role.

Samara or Jack will work on barriers, any other biotic isn't strong enough to keep the field up long enough.

Grunt or Jacob work well as escorts, while Garrus or Thane will work for the diversion team. Again, not quite sure of the criteria, assume it means anyone with guerilla strikes or assassinations, that sort of thing.

How? I never got past dinner with Kelly as Femshep

You have to save her at the end-game by going to through the relay without doing more than one more mission, (usually Legion's loyalty mission), otherwise, she also get turned to goo.

If you beat the game, go up to your quarters, and you can call her up.
 
Cep said:
Err, there is not understanding and then there is not understanding.

There are limits on how mysterious you can/should be.

I happen to agree, the plot was definitely worse (ME1 was not that impressive in the first place.)

The vast fleet of reapers is obviously going to be explained in part three. It was the dun-dun-DUN part of the ME2 ending. Why is that a threat after we foiled Sovereign in the first? Why do they no longer need the conduit? These are all questions that are central to what needs to be covered in the final act. They shouldn't have answers yet.

I think the plot is excellent. I've noticed that people like to separate the characters from the main storyline, but I don't understand why. The background to these people IS part of the main story line.
 
dralla said:
I don't understand how the reapers appeared like they did at the end. Why didn't they just do that in the first place? Why didn't they do that in ME1 instead of using the relay in the citadel? and what is the point of the human reaper? what makes it different than the others.

overall I feel the story was really lacking compared to ME1. The sense of discovery/shock is gone, really no new revelations. the characters were much more interesting though, especially thane
In the first game Sovereign was a sleeper cell just roaming the galaxy undetected. He was going to give the signal to the Reapers when to come because they were dormant. The point of the Citadel was because it was the center of the universe and controlled the other mass effect relays the Citadel was a trap to lure and when the Reapers take it over it would be to late because the Citadel could not warn the other worlds. So the Reapers could take there time picking of the other systems one by one with very little resistance. But of course we stopped that from happening forcing the Reapers to try another approach


As for mass effect 2 well you got me I still don't know what it had to do with the reapers beside the collectors are controlled by them and are stealing humans to make a reaper.
 
My team and Dr Chakwas survived. The rest of the crew didn't

Legion in vent
Garrus lead both teams
Samara did the barrier
Jacob escorted Chakwas

Was it because I didn't go through the relay straight away? (I did legion's loyalty quest and another side quest first)

How would I save everyone?
 
Weeman0313 said:
she mentions she's never trusted someone like that before ;-) so she hasnt touched anybody
Unless your not being literal about it. Quarian children don't need to wear suits only when they become Adults they wear them so she must have known what it feels like to touch another ones flesh before.
 
KHarvey16 said:
The vast fleet of reapers is obviously going to be explained in part three. It was the dun-dun-DUN part of the ME2 ending. Why is that a threat after we foiled Sovereign in the first? Why do they no longer need the conduit? These are all questions that are central to what needs to be covered in the final act. They shouldn't have answers yet.

I think the plot is excellent. I've noticed that people like to separate the characters from the main storyline, but I don't understand why. The background to these people IS part of the main story line.

Because it would be unfair to day the story is not that great, when it is the plot that holds it back, not the character, dialogue, setting, etc. Whether you like it or not these are all components, parts to a whole.

And if you can say with a straight face that the plot is "excellent," then there is not point of continuing this conversation any longer.
 
Cep said:
If they are all loyal:

Tali in the vents
Jacob Lead both times
Samara on Barriers
Grunt as escort

Mordin as part of the team you take.
I didn't bother doing loyalty for like 3-4 members. I can live with deaths, I guess i was just hoping for my guys to make it.

If any if this matters for ME3, I'll probably end up replaying it anyways.
 
i got the definitive ending. my guys were all Loyal to me.

i had Legion do vents, Garrus lead the 2nd Squad, Samara to do shields, Mordin to escort and finally Miranda to lead the distraction. worked fine here.
 
Dax01 said:
Was it ever explained why the Reapers had such a vested interest in Shepard and how the Collecters knew Shepard would go after the Reaper IFF?
Probably the same reasons Cerberus wanted Shepard. Legendary hero, perfect leader, etc. Wanted to turn him into paste!

After the Collectors lost out to Cerberus during bidding over Shepard's body, I'm sure they knew he'd be back to shit on them.
Not to my knowledge, and I admit curiosity to this as well.

I assume they're going after Shepard because he/she was the only one to ever stop a reaper attack, and/or because of his/her knowledge of the protheans and Sovereign.

Yeah, I think this is safe to assume.

I'm thinking it's like this.

Every Reaper except Sovereign asleep -> Sovereign dies, waking up other Reapers -> Reapers find out what happened -> Use Collectors, highly mutated and changed Protheans, to attack Shepard -> try to bid on his body and fail -> know to keep after him

My issue is why does WILSON reprogram the Mechs again at the first cerberus station?
 
Majeh said:
Was it because I didn't go through the relay straight away? (I did legion's loyalty quest and another side quest first)

Yep.

You can do one side-quest as a grace period before the crew starts getting liquified.

Was it ever explained why the Reapers had such a vested interest in Shepard and how the Collecters knew Shepard would go after the Reaper IFF?

Not to my knowledge, and I admit curiosity to this as well.

I assume they're going after Shepard because he/she was the only one to ever stop a reaper attack, and/or because of his/her knowledge of the protheans and Sovereign.
 
Cep said:
Because it would be unfair to day the story is not that great, when it is the plot that holds it back, not the character, dialogue, setting, etc. Whether you like it or not these are all components, parts to a whole.

And if you can say with a straight face that the plot is "excellent," then there is not point of continuing this conversation any longer.

The stories of the characters ARE part of the plot. I don't understand your argument here and I'm certainly not alone in thinking the plot is great.
 
Ducarmel said:
Unless your not being literal about it. Quarian children don't need to wear suits only when they become Adults they wear them so she must have known what it feels like to touch another ones flesh before.

touche lol
 
kinda sucks that i have to play as a dudeshep to get Tali. i want her as my love interest for the 3rd game. guess i'll replay ME1 and ME2 with a brand new dudeshep. he'll be Renegade most of the time except when dealing with Tali, my angel :lol
 
Metroidvania said:
You have to save her at the end-game by going to through the relay without doing more than one more mission, (usually Legion's loyalty mission), otherwise, she also get turned to goo.

If you beat the game, go up to your quarters, and you can call her up.

How do you call Kelly up when you're in your quarters?
 
Dax01 said:
Was it ever explained why the Reapers had such a vested interest in Shepard and how the Collecters knew Shepard would go after the Reaper IFF?
Shepard fucked Sovereign up that all they needed to know to go after him/her.

I don't think they knew he would get an IFF. They probably figured he got one because the IFF itself must of had some fail safe if it was tampered with. I forgot the exact dialog about that incident but EDI said something about the IFF infecting the Normandy and broadcasting a signal.
 
KHarvey16 said:
You don't understand why yet because there's still another game. You are judging the second part of a three part story as if there were only two.

ok, basically what I am asking is how did ME2 progress the story that ME1 started?
 
Metroidvania said:
From my experience, you can use Tali or Legion for the engineer, use Miranda or Garrus, for the first "secondary" squad.

It says something like "tactical experience and leadership", but when I chose Samara, whose character profile says "centuries of experience", Legion/Tali died. Go figure.

Probably didn't work because she's already shoe-horned into the "barrier" role.

As a Justicar she's always operated alone, so she has absolutely no experience in leading a squad, unlike Garrus (and I guess Miranda).
 
lostxii said:
Oh, can you do it if you already completed a romance?

not sure, but make sure to check your inbox and see if Kelly sent you an email. that's when you know she wants you. subject should be "Thinking of You" from KellyGrrl, lol

i didn't wanna score with any of the dudes with my FemShep so i didn't complete any romance.
 
Jon of the Wired said:
As a Justicar she's always operated alone, so she has absolutely no experience in leading a squad, unlike Garrus (and I guess Miranda).

Well, she does mention working with Mercs in her "maiden days" or whatev, so I figured she was as good a choice as any.

i didn't wanna score with any of the dudes with my FemShep so i didn't complete any romance.

Supposedly, this doesn't interfere with Liara either, as your "picture" of her is still face-up, and it doesn't count for the paramour achieve.

Oh, can you do it if you already completed a romance?

I do not believe so. I think I read on the Bioware forums that you had to have declined all the other offers, but am unsure.
 
Jon of the Wired said:
As a Justicar she's always operated alone, so she has absolutely no experience in leading a squad, unlike Garrus (and I guess Miranda).

funny thing is when i picked her as the squad leader, Miranda said something like "a lot of experience, excellent", but Legion died so i reloaded. when i picked Garrus, Miranda said "he'll get the job done" or something, i forget.

i guess Miranda ain't that good when it comes to picking leaders :lol
 
LiK said:
funny thing is when i picked her as the squad leader, Miranda said something like "a lot of experience, excellent", but Legion died so i reloaded. when i picked Garrus, Miranda said "he'll get the job done" or something, i forget.

i guess Miranda ain't that good when it comes to picking leaders :lol

i picked miranda as lead and grunt as distraction thinking a big fucking krogan could catch their attention and take the hits..... guess he was TOO good at the job cause he got his stomach blasted open and died lol
 
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