Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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So are people thinking that Shepard was hallucinating since he was hit by the Reaper laser? I can see Bioware doing this, trying to look clever but wouldn't that mean that everyone is in EXACTLY the same situation as before? Also what the hell was up with making Harbinger so unimportant in ME3? He was such a huge part of 2 and he doesn't say a single thing in three. They could have replaced that stupid kid holo with Harbinger. That would have given the scene a lot more impact.

After the end of ME2 I expected Harbinger to play a rather large role in ME3. I would rather have talked to him rather than see-through Citadel Boy.
 

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beat it just 2 hours ago with 42+ hours playtime; final scenes aside, everything else was great. Character relations in this is just way better. I liked all the on-ship chatter between the crew, some great moments there. In my game Tali and Garrus hooked up (Shepard walks in on them when they are hugging?), Is there any others possible relationships for other characters?

The game has some really great moments; Thane and Mordin's deaths, Garrus and all the calibration jokes, drunk Tali talking with Javik, everything Garrus was great and many more. I never really cared about the most of the other characters they introduced in 2, it's only the original ME1 crew that really stood out for me and they are all really great in this game (except Ashley, couldn't care less about her or Kaiden). The game now plays like a decent shooter not a mediocre (like 1&2) and bringing back weapon customization etc really helped. Gameplay is really good now, their level design got better too, still not there yet.

Mass Effect was all about great characters and their plots for me, in that sense I'm satisfied with what we got. Reapers plot was just an excuse to go on this journey and that journey was really great imo, the destination though um...
 
There would have been nothing interesting about it, either.

Well that's just your opinion on it. that would have been much more interesting than the crappy ending we have now, and would have been much more consistent with the rest of the series. The current ending tries to hard and is a bit cliche in attempting to make something more out of a simple enemy figure.

Plus like LumpofCole and others said the reapers were just a means to motivate our exploration and interaction with the greater galaxy. There was no need for some over the top reasoning to their existence or motivations. What we already knew was good enough and fit perfectly with the series themes and motivations.
 
So my ems is 7000.

I just played a tonne of multi to get my galactic readyness at 100%.

So now my tms is at 7000 also instead of 3500.

I restart the last mission and picked destroy.

I didnt get Shepard lives ending or the Master and Commander achievement.

WHY

The game checks your EMS score when you do the Assault on Cerberus base I think. It doesn't check it after.
 
Even though my Shepard died and I'm all upset because of it, we also don't get to find out what exactly happened to everyone else. Did everyone else survive? Or is it just limited to Joker + one or two other people (depending on your ending "choice")? Also, I brought Liara along with me to that light beam. She was supposed to have been killed - when Shepard got onto the Citadel, he was told that everyone else who was making a run for the light died. How the hell did she end up on the Normandy and with Joker on that jungle planet? I mean I'm happy and all since she was my LI.
 
I think I'd have preferred if the Crudible was pretty much a galaxy wide EMP targeted at the reapers (have them still be an ancient AI race that have the idea to cleanse the galaxy every cycle to maintain order or whatever) and make it so your choices actually matter.

1:Have a shitty fleet? The reapers eventually recover from the EMP and you couldn't do enough to destroy them, bad ending.
2:Have a great, united fleet and the reapers are wiped out because of everyone coordinating together on a galactic scale, good ending.
3:Have a middling fleet and there are losses on both sides, end the game ambiguously with the war ongoing but there being hope. Maybe have an after the credits thing set in the future showing that you guys won, but just barely.
4:Other option: Try and control the Reapers using TIM's plan.

But I dunno. I don't get paid to write conclusions to an epic three part space opera.
 
Yeah, I will say, for a series all about choice; I think it would have been awesome if you could agree with the Illusive Man, and attempt to control the Reapers. I mean, honestly, why not give us the choice to attempt? Even if in the following and final cut scene, it ends up not working and backfires.
 
Was I the only one disappointed by how shallow Mordin was as a character in 3? It's like they cut a huge part of his character from 2. In 2, Mordin was a dangerous guy who would kill someone in a second to protect his patients or his work. The singing was never really a defining part of his character, just an interesting quirk. It just seems like they saw people on the internet liked the singing from 2 so they made that a major part in 3.
 
^ I feel like a lot of characters were cutouts of their former selves. We didn't really get to learn much from anyone this time. It's as if we were expected to know who they were, so the writers didn't bother to expand on their stories at all.

The ending didn't make sense. Simple questions make it break apart:

-If the Reaper's were so concerned that synthetics would wipe out organics, but they had the technology to wipe out all synthetics, why on Earth would they kill the organics? They could just kill the synthetics! The organics were the ones they wanted to protect!

-Speaking of which, protecting organics by wiping out all organics... what? I get that they leave the non-advanced life forms alone, but come on. I'm sure there would be a much better solution (see above...) that does not involve the murder of trillions of life forms.

-Synthetics and organics can be merged? What? How? Space magic? Space magic. This one isn't even somewhat plausible!

-Why does the reaper god kid person change his tune just because Shepard reaches him? So what? Kid is like 'We kill organics to protect organics,' Shepard is all like 'Yo bro thats dumb,' so the kid goes 'Yah ok here you can pick from 3 poorly thought out options now cause as smart as I'm supposed to be, I'm dumb as fuck.'
Like I said in a previous post.

I don't think the end is meta at all. You encounter the Reaper's V.I., and then make it realize that it was actually failing at what it attempted to do. Why it didn't realize this sooner? Who knows.
Who knows? :P

As for the Mass Relays... well... it was a ballsy move. Ballsy as fuck, with extreme consequences for the Mass Effect Universe - basically sends them back to the dark ages for what i can only imagine is thousands of years. No one knew how the Relays worked. To fix them would be hard. To recreate them would take lifetimes. This is the only part of the ending I don't hate just cause it poses some interesting questions.

I'll just ignore the fact that supposedly when a relay gets destroyed it wipes out an entire solar system (Which apparently Bioware forgot...)
This is really the only consequence that I was thinking about. Without the mass relays everyone is stuck in their own system without the technology.


We have reached a new level of ending reaction, ladies and gentlemen

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I totally missed this, but would love to see, as I said earlier, Mass Effect 4: The End Of Mass Effect / It's (Not) God Time.
 
Yeah, I will say, for a series all about choice; I think it would have been awesome if you could agree with the Illusive Man, and attempt to control the Reapers. I mean, honestly, why not give us the choice to attempt? Even if in the following and final cut scene, it ends up not working and backfires.

That choice is offered and it really worked for my Paragon Shepard...?
 
Was I the only one disappointed by how shallow Mordin was as a character in 3? It's like they cut a huge part of his character from 2. In 2, Mordin was a dangerous guy who would kill someone in a second to protect his patients or his work. The singing was never really a defining part of his character, just an interesting quirk. It just seems like they saw people on the internet liked the singing from 2 so they made that a major part in 3.

There's variations of his death scene without the singing, actually.
 
I'm surprised at how many say they're happy with everything except the ending.

This game had some really good missions, and I was OK with the moment to moment combat in most of them, but there were a number of real stinkers.

Gethspace was horrible and so was every mission that was just the team in what looked like a multiplayer arena with a couple of waves of enemies. Other faults include lots and lots of menial fetch quests, shitty and unskippable cutscenes, bad and bugged quest log, turret sequences, defending a squad mate busy pushing a button from waves of enemies, slow motion dreams, slow motion shooting, limping, and slow motion limping. What were they thinking?

I also found their attempts at being epic to fall flat most of the times. I normally love to take my time and look at everything in a scene, but here I had to remind myself to stop every once in a while and look around. On the reaper vs. sandworm level I didn't even notice the reaper above me until I got "randomly" killed by some kind of ground explosion, that turned out to be the reaper stomping on me.
 
People are finding nice stuff on the discs. Apparently, there are sound files in the game explaining why your characters survive the Reaper's beam. There are sound files in the game for Joker about how he will save the day as you rush for the beam and attack Harbinger.

http://social.bioware.com/forum/1/topic/355/index/9787569

This is amazingly bad.

Did they really had no time to build the ending? How messed up it is that they couldn't even finish the game. Did a producer just say :"FUCK IT, just print it. It's over". ?
 
This game is the most buggy game I ever played

http://i.minus.com/ibaQF3OKsRocon.jpg[/MG]

Edit: Damn it again wrong thread lol[/QUOTE]

That's what you get for picking Robo vagina over Liara and Garrus.
 
I think the death scene that got me the most would either be Thane's or Legions. I liked Thane and he was a true bad ass and being at his bed side with him and his son. ;_;
So sad.
 
I think the death scene that got me the most would either be Thane's or Legions. I liked Thane and he was a true bad ass and being at his bed side with him and his son. ;_;
So sad.
You didn't hear Anderson's full speech before he died.. did you?
 
Parts of the game that were done exceptionally well from concept to execution:

The audio design
The music
The voice acting of Garrus, Anderson, Shepard, and EDI. Other voices were fine too except with a couple of minor side characters.
Fan nods (Calibration jokes, ass shots of Miranda)
Garrus Bro-out scenes
Thane's Death Scene
Mordin's Death Scene (Paragon AND Renegade, both sides were very different and done exceptionally well - I would say this is the absolute high point of Mass Effect 3)
The video camera footage scenes that gave more information to Shepard about the Lazarus Project
Rallying your team in London before the final push
Crazy amounts of references to decisions and moments from previous Mass Effect games and DLC. (The terrorist Batarian from ME1's Bring Down the Sky DLC that could only be there if you let him go, coming up to you and pulling a gun on you angry for your perceived decision in ME2's Arrival DLC is a pretty phenomenal tie-in)



Parts of the game that had good potential but were executed poorly:

Planet Scanning Pac Man Mini Game
Kai Leng
Showing Tali's Face
Lip-syncing
Technical stability
Quest Journal being worse than the one in ME2
Disk Swapping realities (Didn't apply to me because of PC Master Race advantage)
Galaxy At War system + Readiness + Everything to do with war assets having tremendously little payoff.
London only being "London" because Big Ben is in the skyline and there are red phone booths everywhere. Literally, besides Coats's accent, those are the only distinguishing factors that makes it London.
DLC character's Eden Prime mission is boring and dull



Parts of the game that had subjectively shaky concepts but were executed better than I expected:

Vega being tolerable and a cool brah every once in a while
EDI's ridiculous body being saved by her accompanied script, voicework, and interactions with Joker
Removal of unlock/hack minigames
Multiplayer
Liara stepping away from being a full-time Shadow Broker activities to come join you
The Citadel evolving as a sole dynamic hubworld instead of remaining static the whole time
DLC character's dialog and story is much more involved than Zaeed or Kasumi



Parts of the game that were both poor in concept and execution:

Vent kid - the prologue, the dreams, the ending. Everything that vent kid touched was poison or out-of-place to the experience
The ending decision being something out of character for Shepard
All three of the endings showing no payoffs or consequences for the societies / characters you helped to bring together
The Illusive Man feeling like Saren 2.0.
 
You didn't hear Anderson's full speech before he died.. did you?

I don't think so :(

Now I think I should look it up.

Also, just had a HORRIBLE though that I'm glad Bioware didn't go through with.
What if they killed off Garrus. I seriously would've cried.

Though I guess he did as he was on Earth running to the light thingie with me. But then again Tali was too and she ended up in the ending with Joker. If she can survive a reaper laser to the face (what with a tear on the suit being life threatening) then I'm sure Garrus could too. I mean he did take a rocket to the face and live.
 
I don't think so :(

Now I think I should look it up.

Also, just had a HORRIBLE though that I'm glad Bioware didn't go through with.
What if they killed off Garrus. I seriously would've cried.

Though I guess he did as he was on Earth running to the light thingie with me. But then again Tali was too and she ended up in the ending with Joker. If she can survive a reaper laser to the face (what with a tear on the suit being life threatening) then I'm sure Garrus could too. I mean he did take a rocket to the face and live.

Listen to the hole thing....
 
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