So you should only voice your opinion when it's positive? I'm sorry if you find the level of vitrol in the discourse to be distasteful, but that can't be used as a shield to dismiss the reaction itself.
This isn't entitlement, I don't particularly feel like I deserve anything, but I can tell you with complete honesty that the ending is a shit product that has severely dwindled my interest in the franchise and fiction, and preferably, Bioware could learn from their mistakes. I'm angry at how bad the ending is because I'm invested and the ending wasn't enjoyable, that's not entitlement. Having a reaction to something isn't entitlement simply because the reaction is negative.
We're talking about a franchise that has since day one relied on differing opinions and feedback to shape its development. From day one Bioware has cultivated a vocal fanbase, and this isn't like other more static mediums where there is little possibility for changes or narrative shifts. We've seen such shifts in narrative, and the universe with each game, in response to feedback. Players weren't being spoiled entitlment babies when they said they wanted better combat mechanics after ME1. Game designers want your feedback to help improve their commercial products.
Sorry, but that's bullshit. If you read a novel and the novel has a bad ending, do you demand that the writer change it? No. You say, I enjoyed it, but the ending was a bit of a letdown. Same with movies. Same with music, for god's sake. This is entitlement. They finished the game the way that they wanted, telling the story that they wanted to tell. Some people don't like it. That's not anybody's problem to fix; it's the people who don't like the ending's problem to get over.
This isn't entitlement, I don't particularly feel like I deserve anything, but I can tell you with complete honesty that the ending is a shit product that has severely dwindled my interest in the franchise and fiction, and preferably, Bioware could learn from their mistakes. I'm angry at how bad the ending is because I'm invested and the ending wasn't enjoyable, that's not entitlement. Having a reaction to something isn't entitlement simply because the reaction is negative.
We're talking about a franchise that has since day one relied on differing opinions and feedback to shape its development. From day one Bioware has cultivated a vocal fanbase, and this isn't like other more static mediums where there is little possibility for changes or narrative shifts. We've seen such shifts in narrative, and the universe with each game, in response to feedback. Players weren't being spoiled entitlment babies when they said they wanted better combat mechanics after ME1. Game designers want your feedback to help improve their commercial products.