Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

Status
Not open for further replies.
Yeah. I missed out on the singing on my first run because the character I imported didn't talk to much of anyone in ME2. I was more focused on going through the missions so I skipped out on all the between mission dialogues.

The crew interactions are probably the best part of the game. :p
 
"Ah, classic bypass. Standard fail safes. Excellent work. Yes, yes."
*Temperature now within acceptable range. Dispersal Commencing*
"Genophage cured. Krogan free. New beginning. For all of us."
*BOOM*

It's funny how Bioware really got some of the details right in this game.
Honestly ME3 gave me hope for Bioware, they just need to keep some of their writers in check and not let them do stupid shit.
 
The crew interactions are probably the best part of the game. :p

Yeah, but I had already seen everything half a dozen times. :p I don't need to talk to everyone to get all the little character moments for a run that was mainly about setting up my import decisions. Or at least I didn't think I did.
 
nah that's pretty much exactly what they did. they honestly thought that they were making kai leng look badass by beating a sick thane (or kirrahe) and using a gunship to "beat" shepard and steal the VI

Thane being sick isn't making him suck so Kai Leng would look badass. His sickness was established way back. It's justified. Worfing is when the heroes start sucking with no explanation ONLY to make the villain look badass.

What your talking about would be more like how when they finally beat him, apparently, neither you or your other squadmates bothered to check that he's dead and somehow didn't hear him breathing heavily as he crawls to where Shepard is sitting.

But even then, he miserably fails to kill shep.

Well, he only does well in cutscenes, like at the end of the Thessia fight where he throws Liara at your other squadmate. Or when he kills Thane because Shepard and his entire squad can't be arsed to shoot a melee-based swordsman. I still find it mind-boggling that Bioware didn't even try to make it more believable by giving him an invisibility cloak or making him super fast or something.

Ah, right, these things. Yeah, in that case, they did make the heroes suck a bit. I assumed that he WAS moving super fast, just slowed down so the player could see wtf was happening.
 
They didn't though. When Shepard fails to beat him it's because of other factors, like him having a GUNSHIP covering him. Kai Leng only does well when he's got the entire cerberus army backing him up.

My Shepard can fuck up a gunship right quick. He pissed me off because the game didn't even give a convincing reason as to why he would win. What's that, the LIGHTS on the Gunship are too bright for me to see. I guess no built in filter on that helmet. Bullshit!

My opinion on the Trilogy:
Still worth playing. Ending will piss you off if you do it, though.
Games:
1-9
2-8
3-9 pre ending, 7 after ending

Trilogy as a Whole:
9
Trilogy after Ending:
7
 
Yeah. I missed out on the singing on my first run because the character I imported didn't talk to much of anyone in ME2. I was more focused on going through the missions so I skipped out on all the between mission dialogues.
I actually liked the way that part turned out though. It was a very powerful scene, and when Mordin closed his eyes and the place exploded, I just sat there for a second like "wow, this game is awesome".
 
Yeah, but I had already seen everything half a dozen times. :p I don't need to talk to everyone to get all the little character moments for a run that was mainly about setting up my import decisions. Or at least I didn't think I did.

O nm you're talking about ME2. Thought you meant you skipped that stuff in ME3.
 
Well, he only does well in cutscenes, like at the end of the Thessia fight where he throws Liara at your other squadmate. Or when he kills Thane because Shepard and his entire squad can't be arsed to shoot a melee-based swordsman. I still find it mind-boggling that Bioware didn't even try to make it more believable by giving him an invisibility cloak or making him super fast or something.

He owned my ass in the Cerberus Station :(
 
If they add Blasto in any future DLC I'll be pleased.

They added him to the ME universe already, and I was grinning like an idiot when I saw the movie poster.
 
Shepard is one of the finest soldiers in the entire fucking galaxy. He should have rightfully put three bullets in Kai Leng's head the first time he showed up. Worfed.
 
DA2 was the weirdest gaming experience ever for me, i could see al the flaws and why it was crap, but somehow i couldn't stop playing it. I even finished i twice.

I didn't really have a problem playing DA2, though more so because I was pretending it wasn't a Dragon Age sequel and more of a side game and that one day they will do a proper DA:O sequel.

I thought Javik might at least pop his head in and have a comment, but I can see where you are coming from.

I kept going in the room to see if anything would happen, I was hoping after Thanes death there might be some short scene with someone but nothing happened, just an empty room.

Kai Leng reminds me of what Raiden's retarded cyborg brother would be like.

He seemed more Adam Jenson from Dues Ex: Human Revolutions crazy cereal eating cousin who doesn't get invited to family parties.
 
It was weird. I assume that since he still had the reaper code the thousands of programs that made his platform split up and merged with all other Geth platforms to disseminate the data.

Yeah, but now they are actually people, so when you eventually genocide them, they can all be individually aware of the fact that Shepard killed them as people, and not one shared network, which would have been less agonizing by far.

LEGEND.
 
For a game, series, and developer so focused on cinematic scenes, both the execution of the Virmire survior and killing Wrex were both really anticlimatic. They both went down way too easy.

Edit: Well, the killing Wrex scene is actually pretty well done, but he went down way too quickly. As a YouTube comment put it:

>the greatest Krogan Warlord in the entire galaxy
>taken down by a quick flurry of Avenger rounds
>no Barrier up
>no kinetic shielding
>no biotics use
>no secondary nervous system kicking in
Eff this scene.
 
Yeah, but Boba Fett had a cool helmet. Kai Leng's final, in-game design has nothing cool about it.

Do any of these look better?

tumblr_lz72l1QHoz1r9s8cbo1_500.jpg
 
It's still worth it to start with the series and go through the trilogy even despite the terrible ending right?
By the time you get to the ending, the community would have made so many better endings you will be able make peace with the series.

It's really the best Sci-fi IP property in the last decade, out of any media.
 
Saw this in one of the BSN threads, kind of a "how ME3's ending would have been more like ME2's in making choices matter in the end game sequences". It's big, so I'll just link it.

http://i.imgur.com/JhtqY.jpg

Now THAT would've been a proper Mass Effect 3 game, but I can see how that would've been a hell of a lot of work. Still at this point I would have preferred ME 3 to have been delayed again rather than have the god awful space casper ending we got.
 
Yeah, but Boba Fett had a cool helmet. Kai Leng's final, in-game design has nothing cool about it.

Do any of these look better?



Not really. To me he was a throwaway character.
Right after the Mars mission you see him behind The Illusive Man, and I thought "oh this guy could be cool. Seems like he would be."
But then by the time I got to the Citadel under siege, I completely forgot he existed.
He really had no impact on me or my enjoyment of the story.
I'm indifferent towards him.
 
Mordin is definitely one of the top. Probably 2nd for me. But Garrus, man. He's just the best.

The highlights of the series: Garrus, Mordin, Liara, Thane, Tali and Miranda. awesome backstories, awesome designs, just perfectly fit the series.


Just completed Insanity/Unwavering. Piece of piss compared to Mass Effect 2.

Yes. Apart from some sections in Grimson Academy, and few other more open environments, it wasn't that difficult at all.
 
C'mon, the piano part right before the "real ending" has to be one of the best sequences in gaming.
Your name... what you said. It was just begging for it.

Saw this in one of the BSN threads, kind of a "how ME3's ending would have been more like ME2's in making choices matter in the end game sequences". It's big, so I'll just link it.

http://i.imgur.com/JhtqY.jpg

That is one good way of doing it.
 
Yeah, but now they are actually people, so when you eventually genocide them, they can all be individually aware of the fact that Shepard killed them as people, and not one shared network, which would have been less agonizing by far.

LEGEND.
It all makes sense now. First they force you to lose Legion in the paragon option on Rannoch. Then they force you to kill all his individual Geth buddies in one giant wave/explosion, making his sacrifice pointless. Just another way to make the ending ridiculously bleak. :lol
 
Blue Ending: illusive man´s way -> Wrong
Green Ending: Sarens way "??" -> Wrong
Red Ending: Shepards Way -> Right

Nice sum up.


She tells a story about how her crew landed on a colony world, a good friend of hers turned into a husk, and basically everyone (including a young human child) was turned into husks, lots of death, rarr rarr. It's heavily implied (or outright stated) this is the same colony world Joker's family lives on.

She keeps telling her Asari friend that she'd feel safer with a gun, even though she's clearly paranoid and suffering PTSD. A request pops up on your Spectre terminal and, if you authorise it and issue her a gun, she disappears, having committed suicide.
Ffffffffffffff, I was listening to her and loved hearing that story progress. I never finished it though... damn at least I can go back and hopefully finish it.

And also, I hope people don't get too upset that certain characters on the citadel don't leave ect. This was a huge step up from ME2, where everyone remained stationery at all times with 1 line of dialogue. Hopefully next gen we'll have full simulation.
 
The highlights of the series: Garrus, Mordin, Liara, Thane, Tali and Miranda. awesome backstories, awesome designs, just perfectly fit the series.




Yes. Apart from some sections in Grimson Academy, and few other more open environments, it wasn't that difficult at all.

You can't forget Legion.

This thread is now temporarily a list your top 5 favorite squadmates thread.

1. Garrus
2. Thane
3. Mordin
4. Legion
5. Miranda

shoutouts to Samara. And NeoGaf.
 
Nice sum up.



Ffffffffffffff, I was listening to her and loved hearing that story progress. I never finished it though... damn at least I can go back and hopefully finish it.

And also, I hope people don't get too upset that certain characters on the citadel don't leave ect. This was a huge step up from ME2, where everyone remained stationery at all times with 1 line of dialogue. Hopefully next gen we'll have full simulation.
lol poor Jacob. I ran past that dude like 10 times without stopping to say a word to him. It kind of killed the immersion, but I knew he had nothing else to say.
 
This thread is now temporarily a list your top 5 favorite squadmates thread.

1. Garrus
2. Thane
3. Mordin
4. Legion
5. Miranda

shoutouts to Samara. And NeoGaf.


1. Garrus and Liara tied. My bro and waifu. Garrus was always awesome but Liara went up a lot in Lair of the Shadow Broker and ME3.
2. Mordin
3. Legion
4. Thane
5. Wrex

I'm not sure where to put Javik. He was an awesome character and one of the most well written, but since he is only in this game, his character is never explored as much as some of the returning cast.
 
Saw this in one of the BSN threads, kind of a "how ME3's ending would have been more like ME2's in making choices matter in the end game sequences". It's big, so I'll just link it.

http://i.imgur.com/JhtqY.jpg

Why would you post that you monster? :(

I don't know if Bioware could do it though realistically. It seems like a shit ton of work/money that EA wouldn't provide -- I'm sure EA would have rather invested in MP so they could sell more copies to the bro's.

I'm curious if people would have spent ~$80 for this game if it was longer/stronger side missions and better ending ect. This is the problem with this pricing model... games are way too expensive/inexpensive. You have a game like Mass Effect next to a game like King Kong, both coming out at the same price, it makes it harder to create such expensive games we all want. They try and subdue that stress w/ DLC but gamers aren't always too happy with that.
 
Status
Not open for further replies.
Top Bottom