Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Well, they have the time to eventually rise to a level of knowledge that allows them to. Now that no galactic horrors are going to gobble them up before they develop to that point.

Or they think of some other way to travel across the galaxy at near instantaneous speeds. It doesn't really matter regardless.
Or they can pay $9.99 for a real living prothean
 
The main misunderstanding I see regarding the happy ending is that most proponents would like the CHOICE for a happy ending. They aren't demanding that a happy ending is necessary, nor the only problem that they want to see addressed, but given that ME1 and ME2 set precedent, an option for a happy ending having done EVERYTHING right, i.e. having an absurdly high galaxy readiness stat (lol, not like it's used for anything else atm), the choice remains.

The poll on BSN is rather limiting atm, and possibly misleading. It's the only real poll of its kind there that people seem to be looking at, where I know others regarding choice, no change, abc endings, etc.. have also been addressed.

That's how I feel. There should be a happy ending, but it should be EARNED. It should be difficult to get it.
 
So the only thing that matters is the ending?

Trying to play through the older games just gives me a don't care feeling now because...what's the point? Everything gets fucked up and everyone likely dies anyway. Why am I going through making different choices for no reason? I'm sure not playing ME1 and 2 because of the addictive combat, that's for sure.

As for future DLC like EatChildren said it kind of hurts my ability to care about it. Using taking back omega as an example, I'll take it back, get like 100 war assets or something which don't mean anything with the current ending in place, and then it'll proceed to get blown up when the mass relay explodes. What's the point? The ending was that bad.
 
The main misunderstanding I see regarding the happy ending is that most proponents would like the CHOICE for a happy ending.
Indeed, there's a disconnect between the words good (or suitable) -- whether sad or not -- and happy, which springs cheerfulness and glee.

I feel like the ends we saw are the ends we will only get.

There won't be any DLC to change it, unless six months from now BW announces/releases Mass Effect 3: Deflection ~ A True Kawaii End ~ in order to placate the ones who want that happy end.

So the only thing that matters is the ending?
Of course not. But ultimately, do you want to be burned in an explosion (Easter egg: you may not have died), electrocuted, or vaporized?
 
Since some folks brought up DA2...

The thing that killed that game for me (other than the ridiculous copy-paste dungeons) was the same thing that made the ME3 ending so terrible: the lack of the most obvious consequences for your actions. Support the mages at every single opportunity? Get attacked by mages all the time anyway!
 
As far as I'm concerned, people start rebuilding ships and infrastructure immediately and the whole winter space thing is just some meta-throw at our current state. I don't care what Bioware states on it. Culture does not just dissappear, not does knowledge. Certainly not with a full AI present and accounted for.

So the whole "galactic dark age" is complete horseshit. Even the mass relays could be rebuild eventually.

But who leads this rebuild? The Council is gone, Earth's government is gone, fleets are destroyed. It'll probably cause more splintering and infighting than Europe's dark age ever did.
 
So what is the general consensus thus far on the chances of Bioware actually fixing the ending (Whether it be through DLC or otherwise)?
 
Yeah, I think the problems being so obvious makes it so much worse. Up until that floating platform, ME3 was delivering everything I wanted. I loved the cameos, I loved the closure of series long story arcs, I loved the missions themselves, and I loved the character banter. It was doing enough, consistently, to keep me very satisfied. All they had to do was live up to promises and not fuck the ending and the trilogy would have left me completely satisfied.

I haven't been keeping up with this thread, but weren't you the one who came in here with the detailed impressions about how the ending didn't bother you?

Goddamn, this ending man...it just has a hold on people. The more you think about it, the more you hate it
 
That's how I feel. There should be a happy ending, but it should be EARNED. It should be difficult to get it.
Exactly. The "default" should be something bittersweet, like BioWare claims to have wanted. But the option should also be out there to earn a BIG GODDAMN HEROES ending, as well as being able to take your FailShep through and watch the Reapers win.
 
So what is the general consensus thus far on the chances of Bioware actually fixing the ending (Whether it be through DLC or otherwise)?

It's actually quite ambiguous. I feel they might do it, but it won't be very fleshed out. Just a short DLC with a few waves of enemies and a cheesy ending to satisfy fans.
 
So what is the general consensus thus far on the chances of Bioware actually fixing the ending (Whether it be through DLC or otherwise)?

Depends on the amount of feedback they gather.

They could just keep plugging their ears and throwing out random NY Times quotes about how amazing their games is though.
 
Or they can pay $9.99 for a real living prothean

Wait, From Ashes costs 10 dollars. I bought the Witcher for less than that.

And Lair of the Shadow Broker is still 10 dollars, whereas you can buy the entire ME2 on steam for 20 dollars.
I have a crazy theory. I think Bioware/EA created a shitty ending just so they could create a new DLC ending so more people would buy it.
 
Trying to play through the older games just gives me a don't care feeling now because...what's the point? Everything gets fucked up and everyone likely dies anyway. Why am I going through making different choices for no reason? I'm sure not playing ME1 and 2 because of the addictive combat, that's for sure.

As for future DLC like EatChildren said it kind of hurts my ability to care about it. Using taking back omega as an example, I'll take it back, get like 100 war assets or something which don't mean anything with the current ending in place, and then it'll proceed to get blown up when the mass relay explodes. What's the point? The ending was that bad.

This right here. That is exactly the feeling I get now since i started playing Mass Effect again.

Pretty much to sum it up the galaxy more or less gets fucked anyway so what does it matter if I do this or do that.
 
Since some folks brought up DA2...

The thing that killed that game for me (other than the ridiculous copy-paste dungeons) was the same thing that made the ME3 ending so terrible: the lack of the most obvious consequences for your actions. Support the mages at every single opportunity? Get attacked by mages all the time anyway!
And have the head mage turn into a horrific monster. Also, it's implied he supported the serial killer that butchered Hawke's mom and turned her into Frankeinstein's bride. "Not all mages are bad!" *bioware goes out of their way to make them all look bad* So Meredith is justified in her paranoia! No wait, this artifact here is responsible for her crazy ass. It also morphs her into a monster!

Fuck that game.
 
Trying to play through the older games just gives me a don't care feeling now because...what's the point? Everything gets fucked up and everyone likely dies anyway. Why am I going through making different choices for no reason? I'm sure not playing ME1 and 2 because of the addictive combat, that's for sure.

As for future DLC like EatChildren said it kind of hurts my ability to care about it. Using taking back omega as an example, I'll take it back, get like 100 war assets or something which don't mean anything with the current ending in place, and then it'll proceed to get blown up when the mass relay explodes. What's the point? The ending was that bad.

So yes, the ending is all that matters.

Of course not. But ultimately, do you want to be burned in an explosion (Easter egg: you may not have died), electrocuted, or vaporized?
It's the end, I don't mind.
 
"maybe it's the actual Prothean standing next to you"

And EDI is made of Sovereign tech and all, so it shouldn't take her that much effort anyway. Regardless, in the synthesis ending there is literally NOTHING standing in the way of rebuilding everything, including mass relays, since everything is cool and all.

Unless you actually want the plants to get into space first. The fucking plants, man!

Rajik was a soldier, not a scientist, being prothean didn't give him the knowledge by default. Just like EDI might have reaper tech as part of her, that doesn't mean she has the knowledge of the reapers.

And nothing standing in the way? How about resources? Where is all the eezo and materials going to come to rebuild all this? Earth was seriously devoid of resources before the war. You now have a whole galactic fleet to feed. Some of which can't even eat the same food as the others.
 
I haven't been keeping up with this thread, but weren't you the one who came in here with the detailed impressions about how the ending didn't bother you?

Denial stage.

Plus, I never stated I liked the ending, simply that I didn't feel it was as bad as GAF hyped it up to be, nor 'series destroying' or other such nonsense. Which I still stand by, the latter anyhow. The ending didn't ruin my playthrough of Mass Effect 3, and it certainly didn't ruin the series, not by a long shot.

Over time though I've come to realise how badly BioWare missed the mark, and what a poor finish it was for the trilogy.
 
At first I didn't really see what was bad about the ending.

Then after 15 minutes of dwelling on it..more and more questions came into my head.

Thanks for the troll BioWare. I need closures on my stories, now I'll never get that..
 
So what is the general consensus thus far on the chances of Bioware actually fixing the ending (Whether it be through DLC or otherwise)?

I don't think they'll change, add or do anything, and if they do, it will be some stupid shit that doesn't really solve any problem. The only way to properly 'fix' the ending is to delete everything that happens once that platform starts floating and re-write the whole damn thing, and that is definitely not going to happen.

As for future DLC like EatChildren said it kind of hurts my ability to care about it. Using taking back omega as an example, I'll take it back, get like 100 war assets or something which don't mean anything with the current ending in place, and then it'll proceed to get blown up when the mass relay explodes. What's the point? The ending was that bad.

That's one of the biggest downers. EMS is useless, so there's no incentive to play the mission to bulk up your army. There's no closure or epilogue, so even if you 'take back Omega' it doesn't really matter. Had EMS actually been important you'd want to play it. Had the game provided an epilogue ala old school WRPGs, panning across various worlds and locations to show how they changed/developed right after the war ended, you'd have incentive to buy DLC, as that would add in a new slide/sequence of lore.

The only reason to buy the DLC will be if you legitimately enjoy the compartmentalised gameplay and want to see a specific story arc resolved in the time frame of ME3. That will be enough for me, though I suspect it wont be for many others.
 
I haven't been keeping up with this thread, but weren't you the one who came in here with the detailed impressions about how the ending didn't bother you?

Goddamn, this ending man...it just has a hold on people. The more you think about it, the more you hate it
The fridge logic is what really does it for some people.

I don't think they'll change, add or do anything, and if they do, it will be some stupid shit that doesn't really solve any problem. The only way to properly 'fix' the ending is to delete everything that happens once that platform starts floating and re-write the whole damn thing, and that is definitely not going to happen.
I think the only way they can fix anything is by apologizing that they subverted the premise of Mass Effect for the vagueness of a brave new broken world. Of course, that won't happen. I'm not hoping for an apology, I'm not that entitled.
 
It is too far/out of hand. It's like an internet meltdown manifesting in real life. I just can't believe that 65K has been raised to change the ending. Cray. How about take that money and go feed some homeless people or something.
 
But who leads this rebuild? The Council is gone, Earth's government is gone, fleets are destroyed. It'll probably cause more splintering and infighting than Europe's dark age ever did.

you know those Quantum Entanglement Devices the Normandy has two of? Works across the entire universe, yet they could not come up with a way to create long distance calls?
(sent out drone with one pair, wait X years for someone to pick up the phone, talk)
It would literally not even take a century for them to rebuild with their technological (in the lore, that is) level. All those omni-tools still work, there is the most advanced ship of the Alliance right there on planet REBOOT and if you're lucky, you get some excellent engineers and an AI with it.

Seriously, the only way they could possibly fail, is if they killed each other two days later or all had a collective brainfart unlike any other.
making the whole Casper speech moot, AGAIN.

edit: I'm not saying it would be the same right of the bat, but it would not be that hard to get everything you need and rebuild with the available tech and knowledge of it. You'ld be surprised what (real) people can figure out when they have to.
And if we assume that everyone starves to death because they forgot to fire their engines in the general direction of a previously scanned planet, well then they deserved to starve, because then they are idiots.
 
Trying to play through the older games just gives me a don't care feeling now because...what's the point? Everything gets fucked up and everyone likely dies anyway. Why am I going through making different choices for no reason? I'm sure not playing ME1 and 2 because of the addictive combat, that's for sure.

As for future DLC like EatChildren said it kind of hurts my ability to care about it. Using taking back omega as an example, I'll take it back, get like 100 war assets or something which don't mean anything with the current ending in place, and then it'll proceed to get blown up when the mass relay explodes. What's the point? The ending was that bad.

Sigh, my thoughts as well. I still love Mass Effect 1, and 2, and hell...3, but given the ending of it all, it feels like all those "important" choices mean absolutely nothing now.

It's had to describe the sort of flow the story takes. There isn't really any branching options. It doesn't matter if I choose Udina or Anderson for the council, shit ends up the same. It doesn't matter if I kill the rachni or not, shit ends up the same, and so on and so on.
 
It is too far/out of hand. It's like an internet meltdown manifesting in real life. I just can't believe that 65K has been raised to change the ending. Cray. How about take that money and go feed some homeless people or something.

The money is going to Child's Play, a charity.

I agree though that that stuff is really crazy and silly.
 
It is too far/out of hand. It's like an internet meltdown manifesting in real life. I just can't believe that 65K has been raised to change the ending. Cray. How about take that money and go feed some homeless people or something.
It's going to charity.

edit: Beaten.

Only in the worst ending (everyone dies).
Ironically, that to me is the best ending. It at least has some closure if you look at the explosion as being final. It burns everyone and everything on Earth, but the Reapers are gone and everyone is left with getting on with his/her life. It doesn't have any weird attachments like the synthetic or control endings. The galaxy is left to start anew in the dark age.
 
Just beat it and ending isnt nearly as bad as people are making it out to be.

Give it time.

I just beat it too like 30 minutes ago.

It's really bad. It's good up until you get that little kid but after that it goes to sh*t.

Sucks, because unlike most of GAF I really enjoyed the story to the rest of ME3. Space Child screws up everything though..
 
The only reason to buy the DLC will be if you legitimately enjoy the compartmentalised gameplay and want to see a specific story arc resolved in the time frame of ME3. That will be enough for me, though I suspect it wont be for many others.

Yeah I'll be there too but I'll be pouting like a 10 year old girl the whole time unless the ending's fixed. Even with this ending it would at least be something if all the war assets you gathered made some sort of difference in the space battle above Earth and the London parts. At the very least show me some extra cutscene footage that shows some of the more special assets I obtained.
 
So yes, the ending is all that matters.


It's the end, I don't mind.
I'll say this: In this series it matters more, because of the emphasis on choice and tailoring your own story, even though they don't carry over when they have the potential to influence the scenario.

I don't usually replay games. I move on to the next thing right away. I'd rather read articles on a game or reminisce than outright start it up again. That, if at all, comes usually much later. I started ME1 and ME2 up right after I finished them, just to see what happens if I did things differently. I bought every piece of DLC for ME2, however inane (and justified it with left over BW points, I'm weak).
I have no such desire for ME3. The ending just deflated my interest in playing the game again. Aside from a bunch of relatively minor niggles it was great, up until the ending. I won't be touching any DLC after this, that's for sure. I might watch Youtube videos of some scenes to see how they play out in different configurations.

tl;dr: The series always had minor to major faults, but I liked it a lot despite all those. The ending to ME3 sent it off the edge for me.
 
One of the most bothersome things in ME3 was the Geth.

ME2 Legion: We wish to self-determinate, and refused the Old Machines gifts

ME3 Legion: Uh oh, Quarians are here! Better get help from the Old Machines that hate us.
 
Does anyone think BioWare intentionally gave us a depressing ending so that in ME4, they can introduce new space-travel tech and new types of abilities, powers, etc?
 
Imagine if ME3 had three distinct endings based on decisions made all the way back in ME1? That would give you a reason to actually dig up a copy of ME1 and replay the entire series. Now, all I'm really playing is the multiplayer and that's because of the slot machines.
 
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