Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

Status
Not open for further replies.
[biod_cithub_wardsflux_loc_int.citwrd_rp1_aria_m_d.citwrd_rp1_aria_m_dlg]
1: [One of her entourage works the communications console and a holo of asari councilor immediately patches through.]
2: Aria settles into her default position in the room
3: Aria settles into her default position in the room
4: [The councilor is seen pressing some buttons on a console.]
5: smiles
6: [SCRAPS - this branch no longer needed, but lines have been VOed]

7: Aria settles into her default position in the room
8: Aria settles into her default position in the room
9: Aria settles into her default position in the room
10: [One of her entourage (batarian) works the communications console and a holo of asari councilor immediately patches through.]
11: [The councilor is seen pressing some buttons on a console.]
12: [The councilor is seen pressing some buttons on a console.]
13: [the officer and his men leave pissed]
Wanna bet the unlinked part of this dialogue tree has to do with retaking Omega?

There's also mentions of a deleted part of the Garrus loyalty thing where you shoot bottles in the Citadel. Apparently C-Sec showed up at some point. Reading it all through.

EDIT: Here's most of what there is on the ending:
[biod_end002_100opening_loc_int.end002_anderson_arrives_m_d.end002_anderson_arrives_m_dlg]
1: Another groan as Shepard stands... he's clearly wounded.

[biod_end002_200tunnel_loc_int.end002_ambient_chatter_b_d.end002_ambient_chatter_b_dlg]
1: (static cuts off the last half of the line).

[biod_end002_300timconflict_loc_int.end002_anderson_arrives_m_d.end002_anderson_arrives_m_dlg]
1: Another groan as Shepard stands... he's clearly wounded.

[biod_end002_300timconflict_loc_int.end002_anderson_end_m_d.end002_anderson_end_m_dlg]
1: There's a pause... Shepard turns to see if Anderson heard them.
2: Pause as Shepard realizes that Anderson isn't responding.

[biod_end002_300timconflict_loc_int.end002_illusive_man_m_d.end002_illusive_man_m_dlg]
1: Shepard enters the room and sees Anderson Slumped over a console.
2: Anderson doesn't respond at first, then turns oddly, stiffly around and takes a few struggling steps toward Shepard.
3: FOVO LINES BELOW: DO NOT EDIT
4: IM uses a bit of control mojo on Shepard.. jerking Shepard's arm towards Anderson.
5: Illusive Man kills himself.
6: Walks over and speaks quietly/persuasively to Shepard

[biod_end002_400guardian_loc_int.end003_catalyst_m_d.end003_catalyst_m_dlg]
1: Shepard frowns
2: Shepard looks around... see the where he could DESTROY. Flash to a scene of Anderson shooting the RED wires.
3: Shepard looks around... see the where he could CONTROL. Flash to a scene of the IM Grabbing hold of the BLUE energy.
EDIT 2:
[biod_kro001_200basement_loc_int.kro001_basement_chatter_a_d.kro001_basement_chatter_a_dlg]
1: {TEMP: Rick -- you shouldn't be seeing this. Wrong convo is hooked up if you are}
 
Ok, so I bet was answer 150 pages ago, but when I was on the Citadel, and the Illusive Man was about to execute Anderson, the two final reputation choices were grayed out. How in the hell was I supposed to access those? I had only probably 4 renegade points, and a full paragon bar.
 
Ok, so I bet was answer 150 pages ago, but when I was on the Citadel, and the Illusive Man was about to execute Anderson, the two final reputation choices were grayed out. How in the hell was I supposed to access those? I had only probably 4 renegade points, and a full paragon bar.

You needed 100% either way. Pretty stupid
 
Ok, so I bet was answer 150 pages ago, but when I was on the Citadel, and the Illusive Man was about to execute Anderson, the two final reputation choices were grayed out. How in the hell was I supposed to access those? I had only probably 4 renegade points, and a full paragon bar.
Apparently you have to pick the blue/red space magic options during every encounter with him in the game, and one of them is hard to get or something.


You needed 100% either way. Pretty stupid
I had some Renegade points and I managed to do it.
 
Ok, so I bet was answer 150 pages ago, but when I was on the Citadel, and the Illusive Man was about to execute Anderson, the two final reputation choices were grayed out. How in the hell was I supposed to access those? I had only probably 4 renegade points, and a full paragon bar.

Had to use Paragon options each and every time you spoke to TIM.
 
art

1SUBf.jpg

Brilliant. WOW!
 
Wanna bet the unlinked part of this dialogue tree has to do with retaking Omega?

There's also mentions of a deleted part of the Garrus loyalty thing where you shoot bottles in the Citadel. Apparently C-Sec showed up at some point. Reading it all through.

EDIT: Here's most of what there is on the ending:
1: Shepard frowns

Ok, so I bet was answer 150 pages ago, but when I was on the Citadel, and the Illusive Man was about to execute Anderson, the two final reputation choices were grayed out. How in the hell was I supposed to access those? I had only probably 4 renegade points, and a full paragon bar.
In addition to what darkpaladinmfc said, I believe I heard that the bar was bugged on the PC. However, as a Renegade those options were present.
 
You needed 100% either way. Pretty stupid

Had to use Paragon options each and every time you spoke to TIM.

Apparently you have to pick the blue/red space magic options during every encounter with him in the game, and one of them is hard to get or something.

Don't remember where I got renegade points with him, probably something stupid like push a follow up question. Oh well, what happens with those choices?
 
Gibbed found something called "Stage Directions" in the conversation structure.

This explains a lot.

[biod_cat004_325destroomb_loc_int.cat004_eng_fight_banter_b_d.cat004_eng_fight_banter_b_dlg]
1: Visceral
2: Intellectual
3: Visceral
4: Intellectual
5: Visceral
6: Intellectual
7: Intellectual
8: Intellectual
9: Visceral

[biod_cat004_625protoreaper_loc_int.cat004_core_fight_banter_b_d.cat004_core_fight_banter_b_dlg]
1: Intellectual
2: Visceral
3: Visceral
4: Visceral
5: Visceral
6: Intellectual
7: Visceral
 
My thoughts, because you people care about them, I am sure: The boy's arguments struck me as really stupid as I just made AI and organic peace less then 10 hours ago. Not my fault we are better at programming then his civilization.
 
So, just finished the game, Synthesis ending...

I liked it. Felt more like scifi lit ending than a game ending but that's not a minus for me. All the hysteria in the non spoiler thread feels really weird now.

So if this is the end of Shepard's story, what is the relevance of the secret ending clip? What is the point?

I thought that was a clear nod to the old school space opera/scifi themes of the first game. The immensity of space, optimism, endless possibilities, plus underlining the fact that Shep is the creator of the new era.
 
So what happened with the reputation choices with the Illusive Man at the end? I killed his ass, but it didn't feel as good as it should have because of the stupid reputation thing.
 
So what happened with the reputation choices with the Illusive Man at the end? I killed his ass, but it didn't feel as good as it should have because of the stupid reputation thing.

Apparently you have to had used all the "high moral" (top right) dialogue choices, when talking to him in every conversation.
 
[biod_nor_201bridgecon_loc_int.nor_joker_barks_a_d.nor_joker_barks_a_dlg]
1: If Joker Shut Down
2: If importing with Dead Shepard

Reference to importing worst ending saves from ME2? We can't in the final game.

EDIT:
2: If Shepard has an active romance with Liara, she gives him a kiss. We get a shot of James raising an eyebrow at this beautiful blue alien kissing Shepard.
3: Liara comes over, she's a very hot and obviously capable woman. James raises an eyebrow, intrigued.
 
He shot himself in the head in my game, Saren style.

Putting a bullet in that smug, self-righteous face was the true ending for me.

Well, that and finally ridding the universe of Mr. Dork Age personified, with his stupid 90s haircut, Nightwing-in-space getup and his twirly anime sword fighting style. I mean, he had to twirl that stupid thing to do anything with it. What a freakin' dork.
 
Just finished it...

A fucking JRPG ending????? Why Bioware??? Whyyyyyyyyyyyyyyyyyyyyyy?

A lot of companies seem to think that arty nonsense ending are "good writing". *sigh*

After ME1 I expected a lot more. ME2 was kinda ok as filler... but 3 was all military nonsense. And how the hell did the reapers even get here? They were 300000 lightyears away. Yeah let's introduce a new power the last 30 seconds (in kid form... puke) they we never even heard of and never even cared about.

The correct plot of ME3 would have been... go to the reapers by building a (prothean) device (crucible) and explore the darkspace location where they live and find a way to take em out by finding out about their past. No frontal assault nonsense. This is not COD.
 
Just finished it...

A fucking JRPG ending????? Why Bioware??? Whyyyyyyyyyyyyyyyyyyyyyy?

A lot of companies seem to think that arty nonsense ending are "good writing". *sigh*

After ME1 I expected a lot more. ME2 was kinda ok as filler... but 3 was all military nonsense. And how the hell did the reapers even get here? They were 300000 lightyears away.

The correct plot of ME3 would have been... go to the reapers by building a prothean device (crucible) and explore the darkspace location where they live and find a way to take em out by finding out about their past. No frontal assault nonsense. This is not COD.

Well now you know what people are pissed about the ending makes no sense at all.
 
Just finished it...

A fucking JRPG ending????? Why Bioware??? Whyyyyyyyyyyyyyyyyyyyyyy?

A lot of companies seem to think that arty nonsense ending are "good writing". *sigh*

After ME1 I expected a lot more. ME2 was kinda ok as filler... but 3 was all military nonsense. And how the hell did the reapers even get here? They were 300000 lightyears away. Yeah let's introduce a new power the last 30 seconds (in kid form... puke) they we never even heard of and never even cared about.

The correct plot of ME3 would have been... go to the reapers by building a (prothean) device (crucible) and explore the darkspace location where they live and find a way to take em out by finding out about their past. No frontal assault nonsense. This is not COD.
Well, at least the ending wasn't anywhere as close to as bad as FFXIIIs.
 
A laser beam blasts Shepard in the face, charring his body.

But he gets back up through the power of friendship to confront his final foe: A god-type character shoehorned into the story at the last minute.

Holy shit. It really is a JRPG ending.
 
Just finished it...

A fucking JRPG ending????? Why Bioware??? Whyyyyyyyyyyyyyyyyyyyyyy?

A lot of companies seem to think that arty nonsense ending are "good writing". *sigh*

After ME1 I expected a lot more. ME2 was kinda ok as filler... but 3 was all military nonsense. And how the hell did the reapers even get here? They were 300000 lightyears away. Yeah let's introduce a new power the last 30 seconds (in kid form... puke) they we never even heard of and never even cared about.

The correct plot of ME3 would have been... go to the reapers by building a (prothean) device (crucible) and explore the darkspace location where they live and find a way to take em out by finding out about their past. No frontal assault nonsense. This is not COD.

COD is a JRPG?
 
A laser beam blasts Shepard in the face, charring his body.

But he gets back up through the power of friendship to confront his final foe: A god-type character shoehorned into the story at the last minute.

Holy shit. It really is a JRPG ending.

Don't forget the numerous logical fallacies!


That's a good point. His potential death does feel unearned.

This. Look at
John Marston
from Red Dead Redemption, or
Rorschach
from Watchmen to see examples of 'tragically flawed' characters, where death is the natural conclusion of their character arc (i.e. they are unfit for this world, and are unable to adapt). I suppose a renegade Shepard could fit this bill, and that would actually have included player choice into the ending (he most likely wouldn't sacrifice himself, but whatever). But the ultimate conclusion that paragon Shepard HAS to die doesn't make a lot of sense.
 
See I think it's worse since I stopped giving a shit at some point during FFXIII. Bioware managed to hook me until that glowy elevator. It hurts more since they wasted a perfectly good story.

Ok, I wasn't the only one. Sure I had some problems with certain things in the game, but in general, I was loving my experience and that mad dash down the hill was pretty epic.

Then it got weird.
 
On some level i kinda wish the Reapers won and it ended like that :p

Well you put up a great fight Shepard but it wasnt in the cards this time....
 
So I just read through that enormous temporary file and basically:
  • It doesn't detail the plot too much.
  • It seems to have been written at least partially in November based on a note dated Nov 22nd.
  • All details about the ending and vent kid are identical to what we see in the final game.
  • There are a bunch of deprecated vocal branches detailed in there, but most of them seem to be placeholders for what we ended up getting.
  • Everything in there points to the ending being literal, as if we didn't know that already.
 
Liara melds with Shepard at least 3 times without being a love interest if you play as a Paragon. Given how chummy the two are, I could see her taking what is necessary to have a child without Shepard's consent.

o_0;

God. Damn. It. I thought that mind meld at the end was kind of suspicious but my Shepard didn't think much of it since I thought Liara knew that my Shep doesn't swing that way. Didn't think she'd take advantage of him in his moment of weakness.
 
So I just read through that enormous temporary file and basically:
  • It doesn't detail the plot too much.
  • It seems to have been written at least partially in November based on a note dated Nov 22nd.
  • All details about the ending and vent kid are identical to what we see in the final game.
  • There are a bunch of deprecated vocal branches detailed in there, but most of them seem to be placeholders for what we ended up getting.
  • Everything in there points to the ending being literal, as if we didn't know that already.

The 'indoctrination theory' is giving Bioware WAY too much credit.

I was fully expecting a Dark Tower ending, with Shepard and crew surviving to warn the next cycle.

That would actually have been a good 'BAD END'.
 
A laser beam blasts Shepard in the face, charring his body.

But he gets back up through the power of friendship to confront his final foe: A god-type character shoehorned into the story at the last minute.

Holy shit. It really is a JRPG ending.

But if it's JRPG ending, Shepard will have unmasked that God-like brat for the real monster he truly is (maybe a giant Keeper). He'd then fight said monster with his friends in 3 rounds battle. Nay, make it 6 rounds like Final Fantasy XIII-2.
 
o_0;

God. Damn. It. I thought that mind meld at the end was kind of suspicious but my Shepard didn't think much of it since I thought Liara knew that my Shep doesn't swing that way. Didn't think she'd take advantage of him in his moment of weakness.

Hang on a second... mind rape... a child in the body of a 117-year-old... JRPG endings... cyber ninjas with pony tails... is this anime~?
 
Status
Not open for further replies.
Top Bottom