Pick your answer
- Indoctrination
- Space magic
- lolBioware
Wait! Space magic is based on the amount of sex Shep has had. It all makes sense now.
Not even Jacob's father cares about Jacob.
If bioware intended it to make sense. People get loud over ambiguous endings.
Good video. Hits most of the stuff spot on.
However, Mr. Archengeia is still #1 on the topic of ME3 Endings.
This:
http://www.youtube.com/watch?v=HUqAhKW7498
and the subsequent videos. 100% agree as a fan of the game from day 1.
Also a great video. Did bioware abandon the original ending because of the xbox live leak? That would just be a tragedy, and explain why the ending feels so rushed, hell according to the art book it looks like the whole "corridor of death" on the citadel was recycled from the unused Illusive man as a reaper fight that they scrapped.
Also a great video. Did bioware abandon the original ending because of the xbox live leak? That would just be a tragedy, and explain why the ending feels so rushed, hell according to the art book it looks like the whole "corridor of death" on the citadel was recycled from the unused Illusive man as a reaper fight that they scrapped.
Is that script still online somewhere?
I can never find it.
From what I remember, the endings outlined in the leak were basically the same endings that were in the final game, only the descriptions were short and vague enough that they didn't sound quite so terrible. Like, "The Reapers are destroyed, Earth is too, Shepard dies."/"The Reapers are destroyed, Earth is okay, Shepard dies."/"The Reapers are destroyed, Earth is okay, Shepard lives." or something like that.
Thanks, Thane's stuff looks to have gotten changed the most.I think gaf got DMCAed about it. But if you google "KYJNWGug" the pastebin link is in all the results.
well, this is really hard to pinpoint.Also a great video. Did bioware abandon the original ending because of the xbox live leak? That would just be a tragedy, and explain why the ending feels so rushed, hell according to the art book it looks like the whole "corridor of death" on the citadel was recycled from the unused Illusive man as a reaper fight that they scrapped.
Of course, some of you are also pinging me to find out what the “original” ending of the series was when we started planning out the trilogy. Sorry, but that’s not something I’m even going to attempt to answer. The collaborative creative process is incredibly complicated, and the story and ideas are constantly evolving as you go forward. Yes, we had a plan, but it was very vague. We knew we wanted to focus on some key themes and bring in certain key elements: organics vs synthetics; the Reapers; the Mass Relays. Beyond that, we didn’t go into detail because we knew it would change radically as the game continued to evolve.
So I don’t like to say “here’s what we originally were thinking” because it gives a false and very distorted impression of the process. Mass Effect was the creation of a huge team, with contributions coming in from many people at many stages of the project. Some things I liked ended up getting cut, some stuff I wasn’t sure of worked its way in. That’s the nature of the beast with collaborative works, and I think in the end it makes the final product stronger. But talking about the changes after the fact feels like I’m sitting on my throne and proclaiming, “That’s not what I would have done!” It’s easy to sit on the sidelines and say “I would do this or that”, but it’s very different when you’re part of the process, working with multiple ideas, trying to piece it all together and still hit your deadlines.
The icing on the cake for me, that made me really sad about how bad it was, was bringing Tali and Garrus to the final fight, and seeing them BOTH step out of the normandy in that cutscene at the end. Tali was my character's love interest in the entire trilogy! Now what, she's gonna have a threesome with Joker and Garrus in the jungle, after she warped there using witchcraft and cowardice, and suddenly doesn't care about my Shepard any more? It just shows the devs didn't even give an ounce of shit regarding the ending.
lol, Walters and Hudson still feel the heatThe people not responsible for the ending answering for the ending. Poor guys.
I was thinking "everyone's overreacting, the end isn't too bad so far" up until the final 5 minutes of the game. But then BAM, it completely goes off the deep end into irresponsibly shitty and nonsensical territory.
People are putting too much thought into the ending. Mac walters probably never thought about what will happen now that everyone is stuck on the Sol system with no Relays, or what happens to your crew that is stuck on the paradise planet.
All we can do now is hope they retcon the thing.
I was the same way. I'd read people posting stuff like "This ruins the WHOLE trilogy for me!" and thought "Yeh, GAF-hype strikes again."
Then I finished the game and agreed. For once the hyperbole was justified.
I LOVED the Mass Effect games. I enjoyed ME3 a lot even if that was mostly because of the fan-service character based moments (drunk Ashley, Drunk Tali, Joker/EDI's conversations, Mordin's heroism, etc) but now, post ending, I feel like most posters here - sour about the whole experience.
If there's a new DLC ending it's too late now, the moment's gone and there's no way I'll feel the same way about the ME series as I did even 10 minutes before the end. Marauder Shields was right, Shepherd should have just died on the battlefield, it would have spared him/her/me/us a lot of heartache.
People are putting too much thought into the ending. Mac walters probably never thought about what will happen now that everyone is stuck on the Sol system with no Relays, or what happens to your crew that is stuck on the paradise planet.
I love posts like this.
You can actually save Mordin and not cure the Genophage? Shit. Or is that only if Wrex is dead?
You can actually save Mordin and not cure the Genophage? Shit. Or is that only if Wrex is dead?
People are putting too much thought into the ending. Mac walters probably never thought about what will happen now that everyone is stuck on the Sol system with no Relays, or what happens to your crew that is stuck on the paradise planet.
All we can do now is hope they retcon the thing.
Ok, here is something I haven't understood about a lot of the complaints regarding the ending. Most people are saying that the problem they have with ending has nothing to do with the fact it isn't happy, and more to do with the face it made no sense. That I understand, and I agree that the ending makes no sense. What I don't understand, is that a majority of people also seem to be complaining about how the destruction of the Mass Relays means the destruction of galactic civilization. It seems to me, that saying you don't mind a downer ending but then turning around and complaining that the galactic community is doomed is somewhat contradictory. Am I missing something here?
Because I agree. I find it fascinating to see people who are incredulous about how the bad the ending is and then seeing them turn.DJMicLuv said:Because you agree or because you disagree?
You can convince him to make the krogan THINK that the genophage is cured and he won't die. Don't think that's a very good option though. Mordin was happy with his decision for once and that moment was beautiful.
Whoever voiced Mordin in ME3 did a really good job. His dialogue when you tell him not to cure the genophage was really good.
I MADE A MISTAKE!
You can actually save Mordin and not cure the Genophage? Shit. Or is that only if Wrex is dead?
WE are okay with downer endings, but the destruction of the relays is not a downer ending, it is a bleak and depressing ending and part of the reason why some people feel that our choices don't matter.
First, the destruction of the relays presents a mechanical problem. In the Arrival DLC, we are shown what happens when a relay is destroyed: they go supernova and destroy an entire system. At the end of ME3, the relays explode in every ending, but we don't know whether or not they go supernova. Some people say they do, others say they don't. It's just small detail that has profound consequences that I feel Bioware should come out and say whether or not they go nova. If we are shown something and then we are later shown the same thing, but something different happens, then it should be explained.
Second, the destruction of the relays leaves everyone stranded where they are. For the fleet on Earth, they are stranded on a war-torn planet that was completely devastated and they have no support whatsoever. And now you have a lot of new species living on the planet. Then you have the turians and the quarians who are stranded there and can't eat the food that would be on Earth. Sure, they could use FTL to travel to another system, but that takes fuel and fuel is in extremely short supply since the Reapers attacked those first. Getting the species back home is going to be nearly impossible.
Now think about this, some of us cured the genophage and now we won't see the results of this. Show us a krogan kid beating the shit out of a pyjak or on another krogan kid. It's what we worked for across three games. With a good chunk of the krogan now on Earth, curing the genophage is now useless. The krogan males that would help repopulate their species have been separated by a vast amount of space. Some of us achieved peace between the geth and the quarians. The entire Migrant Fleet is at Earth to help you succeed, but now can't return back to their homeworld. We can't see Tali building her house on Rannoch. No closure.
Third, critics of the critics seem to think that we only want a happy ending when what we really need is a coherent ending. There are a multitude of criticisms for the ending, but the "gaming press" only seem to focus on the happy ever after scenario. Personally, I think there should be a happy ending, but you have to work hard to get it. I am perfectly fine with a bittersweet ending. Also, observe that people are mostly fine with Mordin's and Thane's deaths.
Also, Shep's death is cheapened to me since we had a fakeout in the first game and that she actually died in the first game. Shep's death in ME3 just felt like another emotional string Walters is trying to pluck like the death of the kid in the intro.
Because I agree. I find it fascinating to see people who are incredulous about how the bad the ending is and then seeing them turn.
Good video. Hits most of the stuff spot on.
However, Mr. Archengeia is still #1 on the topic of ME3 Endings.
This:
http://www.youtube.com/watch?v=HUqAhKW7498
and the subsequent videos. 100% agree as a fan of the game from day 1.
Ok, here is something I haven't understood about a lot of the complaints regarding the ending. Most people are saying that the problem they have with ending has nothing to do with the fact it isn't happy, and more to do with the face it made no sense. That I understand, and I agree that the ending makes no sense. What I don't understand, is that a majority of people also seem to be complaining about how the destruction of the Mass Relays means the destruction of galactic civilization. It seems to me, that saying you don't mind a downer ending but then turning around and complaining that the galactic community is doomed is somewhat contradictory. Am I missing something here?
How fast are the FTL drives that ships use for non Mass Relay travel? Seems like the Normandy can skip between star systems in pretty short order.
Depending on how fast they are (and whether relativistic affects apply) some semblance of Galactic Civilization could still exist. Of course it might be tough for, say, the Quarians to get back home to the other side of the galaxy.
How fast are the FTL drives that ships use for non Mass Relay travel? Seems like the Normandy can skip between star systems in pretty short order.
Depending on how fast they are (and whether relativistic affects apply) some semblance of Galactic Civilization could still exist. Of course it might be tough for, say, the Quarians to get back home to the other side of the galaxy.
You have to kill Wrex in ME1, and destroy Maelon's data in ME2. Wrex is dead, and having insufficient data causes Eve to die. The future of the Krogan is entirely under Wreav's rule. You can explain this to Mordin and he sees how curing the genophage may, in the long run, cause much more harm than good, and makes the logical decision to go along with the Dalatrass' plan.
That is actually a very cool and well thought out line of choice-consequence. If only...
Just finished and didn't find the ending horrible. Just goofy like almost EVERY other video game so I wasn't upset like some of you.
That's cool. Have you watched the other endings?
Just finished and didn't find the ending horrible. Just goofy like almost EVERY other video game so I wasn't upset like some of you.
Other endings?
Again and again I see new people in this thread saying they finished and the ending wasn't bad. Then the vultures set in to conform you to their beliefs. Get out now while you can!!
This should be the first link in the OP.I thought this would be a terrible RLM ripoff or a smudboy nitpick fest but this is so far pretty damn good.On edit: This is a must watch, really goes into how the ending is broken
Mass Effect 3 Ending: Tasteful, Understated Nerdrage (SPOILERS)
http://www.youtube.com/watch?v=7MlatxLP-xs
warning, it's 39 minutes
Again and again I see new people in this thread saying they finished and the ending wasn't bad. Then the vultures set in to conform you to their beliefs. Get out now while you can!!
In other words, you don't mind a downer ending so long as it isn't to bleak? Can't say I even remotely agree with that, but I can accept it. As I indicated in my original post, I am no fan of the way the ending was handled, but the bleakness doesn't bother me.WE are okay with downer endings, but the destruction of the relays is not a downer ending, it is a bleak and depressing ending and part of the reason why some people feel that our choices don't matter.
First, the destruction of the relays presents a mechanical problem. In the Arrival DLC, we are shown what happens when a relay is destroyed: they go supernova and destroy an entire system. At the end of ME3, the relays explode in every ending, but we don't know whether or not they go supernova. Some people say they do, others say they don't. It's just small detail that has profound consequences that I feel Bioware should come out and say whether or not they go nova. If we are shown something and then we are later shown the same thing, but something different happens, then it should be explained.
Second, the destruction of the relays leaves everyone stranded where they are. For the fleet on Earth, they are stranded on a war-torn planet that was completely devastated and they have no support whatsoever. And now you have a lot of new species living on the planet. Then you have the turians and the quarians who are stranded there and can't eat the food that would be on Earth. Sure, they could use FTL to travel to another system, but that takes fuel and fuel is in extremely short supply since the Reapers attacked those first. Getting the species back home is going to be nearly impossible.
Now think about this, some of us cured the genophage and now we won't see the results of this. Show us a krogan kid beating the shit out of a pyjak or on another krogan kid. It's what we worked for across three games. With a good chunk of the krogan now on Earth, curing the genophage is now useless. The krogan males that would help repopulate their species have been separated by a vast amount of space. Some of us achieved peace between the geth and the quarians. The entire Migrant Fleet is at Earth to help you succeed, but now can't return back to their homeworld. We can't see Tali building her house on Rannoch. No closure.
Third, critics of the critics seem to think that we only want a happy ending when what we really need is a coherent ending. There are a multitude of criticisms for the ending, but the "gaming press" only seem to focus on the happy ever after scenario. Personally, I think there should be a happy ending, but you have to work hard to get it. I am perfectly fine with a bittersweet ending. Also, observe that people are mostly fine with Mordin's and Thane's deaths.
Also, Shep's death is cheapened to me since we had a fakeout in the first game and that she actually died in the first game. Shep's death in ME3 just felt like another emotional string Walters is trying to pluck like the death of the kid in the intro.
Because I agree. I find it fascinating to see people who are incredulous about how the bad the ending is and then seeing them turn.