Joe Molotov
Member
I just pick whichever options seem the most awesome (usually renegade).
On another note, the more I think, the more I can say that Chobot's Aller characters is just so wacky on so many different levels.
"In other news, the Reapers have attacked this extremely important location and killed so many people. What would happen next? Find out in the next Battlestation!"
I don't know about you, but if I am a character in the Mass Effect universe I would be extremely pissed that information about people getting killed in the millions are treated with the "next episode" thing. I mean, holy shit.
On another note, the more I think, the more I can say that Chobot's Aller characters is just so wacky on so many different levels.
"In other news, the Reapers have attacked this extremely important location and killed so many people. What would happen next? Find out in the next Battlestation!"
I don't know about you, but if I am a character in the Mass Effect universe I would be extremely pissed that information about people getting killed in the millions are treated with the "next episode" thing. I mean, holy shit.
Fixed."you're all going to die, but first, a word from our advertisers:
"WE'RE ALL GONNA DIE! an all new InterAction Earth RPG where your choices don't matter. 10/10 says IGN: It's the most surreal expressionism we've ever experienced in our existential, fatalistic life."
"and we're back."
I'm sure these questions are answered elsewhere, but it's just too much to look through. I just finished the game and I'm confused. I didn't really understand what my three options were, as they all sounded pretty much the same. Questions:
1) Why was I never given an option to increase galactic readiness past 50%? I had the green bar filled up all the way, but my readiness stayed at 50% the entire game.
2) I chose to control the reapers at the end. Is there any reason for me to choose the other options? As in, will I get different cut scenes at the end of the game?
3) Please explain the ending with the Stargazer.
I'm sure these questions are answered elsewhere, but it's just too much to look through. I just finished the game and I'm confused. I didn't really understand what my three options were, as they all sounded pretty much the same. Questions:
1) Why was I never given an option to increase galactic readiness past 50%? I had the green bar filled up all the way, but my readiness stayed at 50% the entire game.
2) I chose to control the reapers at the end. Is there any reason for me to choose the other options? As in, will I get different cut scenes at the end of the game?
3) Please explain the ending with the Stargazer.
1) Why was I never given an option to increase galactic readiness past 50%? I had the green bar filled up all the way, but my readiness stayed at 50% the entire game.
2) I chose to control the reapers at the end. Is there any reason for me to choose the other options? As in, will I get different cut scenes at the end of the game?
3) Please explain the ending with the Stargazer.
I'm sure these questions are answered elsewhere, but it's just too much to look through. I just finished the game and I'm confused. I didn't really understand what my three options were, as they all sounded pretty much the same. Questions:
2) I chose to control the reapers at the end. Is there any reason for me to choose the other options? As in, will I get different cut scenes at the end of the game?
3) Please explain the ending with the Stargazer.
So only humans survived? That's not really any better than letting the reapers do their thing.
Nah, the other places survived too, but what the ending implies is they are mostly stranded by the relays exploding. Which would likely mean lots of death, especially around Earth.
Though Bioware has now said the relays can and will be repaired. So everything will get back to somewhat normal, except your Normandy crew are stuck on some undiscovered planet forever.
So only humans survived? That's not really any better than letting the reapers do their thing.
Man...first Lost now Mass Effect. George R R Martin, my life is in your hands.
Question about the Illusive Man-
He was supposed to be indoctrinated, so why did the reapers attack his lab on Horizon? If he was indoctrinated, couldn't they make him do whatever they wanted?
Question about the Illusive Man-
He was supposed to be indoctrinated, so why did the reapers attack his lab on Horizon? If he was indoctrinated, couldn't they make him do whatever they wanted?
That's a very good question, just like "why didn't the Reapers use the Citadel to shut off the mass relay systems," "why didn't the Reapers attack the Citadel first before any planets," and, "why did the Reapers have a beam shooting bodies up to the Citadel when they moved it there to protect it, and why didn't they turn that beam off."
Question about the Illusive Man-
He was supposed to be indoctrinated, so why did the reapers attack his lab on Horizon? If he was indoctrinated, couldn't they make him do whatever they wanted?
Technically, the first one could be answered by the keepers sidequest in ME1. I think it makes reference to the keepers being disabled in some regard? Can't remember for certain.
The other two are just...shrug.
On that same path, why is Harby running away, why doesn't his damn near direct beam hit kill Shepard when being grazed by the smaller Destroyer Reaper on Rannoch is instant game-over, why do the reapers literally not just camp Mass Relays waiting for any ships to try and pass by, etc.
I'm guessing Bioware's answer will be something along the lines of "He wasn't fully indoctrinated, and was getting too close to being able to control the reapers directly before they could fully exert their control over him"
Question about the Illusive Man-
He was supposed to be indoctrinated, so why did the reapers attack his lab on Horizon? If he was indoctrinated, couldn't they make him do whatever they wanted?
That's a very good question, just like "why didn't the Reapers use the Citadel to shut off the mass relay systems," "why didn't the Reapers attack the Citadel first before any planets," and, "why did the Reapers have a beam shooting bodies up to the Citadel when they moved it there to protect it, and why didn't they turn that beam off."
That's a very good question, just like "why didn't the Reapers use the Citadel to shut off the mass relay systems," "why didn't the Reapers attack the Citadel first before any planets," and, "why did the Reapers have a beam shooting bodies up to the Citadel when they moved it there to protect it, and why didn't they turn that beam off."
Did "What's in London that's so important?" get answered at any point?
Hmm. For the Horizon lab thing, maybe to prevent Illusive Man making reaper forces as their own? I mean, that's the whole purpose of the entire facility, yes? Maybe at that time Illusive Man is viewed by the Reapers as someone who has not yet fully committed under their indoctrination power, and thus they see it fit to attack Horizon "just in case".
"Why didn't the Reapers use the Citadel to shut off the mass relay systems,"
Probably since the Keepers are doing something to prevent it from happening.
"Why didn't the Reapers attack the Citadel first before any planets,"
Well, probably since the mass relay on the Citadel has been disabled? I don't know, maybe they fear they will get rear ended by various forces if they do not dismantle the outer forces first before zoning in into Citadel territories or something.
"Why did the Reapers have a beam shooting bodies up to the Citadel..."
Wait. I am under the assumption that the beam machine thingy is not there because of the Reaper--rather, it's the Alliance force that brought it there? I am under the impression that that device is the Conduit, and maybe they transferred it from Ilos, I don't know. Since the Reapers have the Citadel clamped shut, the only way in is to use the Conduit, right?
The conduit is from 1. Its the prothean prototype mass relay. It isnt important to 3. You can manually access the relay network from the Citadel if you know how. Thats why Saren was on the Citadel at the end of 1. Also he is asking why they dont just charge through the relay network and capture the single most important place in the galaxy so they can then shut off the relay network. And since it appears from the intro that no one is really prepared for a reaper invasion, a full fleet of reaper would rape any forces guarding the citadel.
Nah, the other places survived too, but what the ending implies is they are mostly stranded by the relays exploding. Which would likely mean lots of death, especially around Earth.
Though Bioware has now said the relays can and will be repaired. So everything will get back to somewhat normal, except your Normandy crew are stuck on some undiscovered planet forever.
The Reapers took it to Earth. Shepard said that they might be using it as some kind of processing plant when s/he got inside, after the beam."Why did the Reapers have a beam shooting bodies up to the Citadel..."
Wait. I am under the assumption that the beam machine thingy is not there because of the Reaper--rather, it's the Alliance force that brought it there? I am under the impression that that device is the Conduit, and maybe they transferred it from Ilos, I don't know. Since the Reapers have the Citadel clamped shut, the only way in is to use the Conduit, right?
The Reapers took it to Earth. Shepard said that they might be using it as some kind of processing plant when s/he got inside, after the beam.
This is from the old script: CUTSCENE - The Illusive Man appears again on the giant viewscreen. After learning that the Citadel was the Catalyst, the Illusive Man got aboard it. The Reapers have moved the Citadel to Earth now, in preparations for the final stages of humanity's ascension to Reaperhood? and Shepard must act now if he?s going to stop the Illusive Man, and the Reapers.
Then spacekid is not only a douche, but also an asshole. Whats the point of destroying the relays if they can be brought back? That only takes longer for the species to see their homeworld again. This makes the ending even worse.
Well, the point was that it wasn't well done in the game. We don't really know why they took it, how they took it, or why it's in London. I don't think we'll get the answers to these things in the EC, either.Huh.
Wonder how can I missed that
Why was Shepard's near presence at the Citadel-Crucible crossroad the reason you understood your plan as having failed? All it took was for a human to stumble along and rise up the elevator? Why? Why? WHY?
Bingo.Lots ofSpeculationthe Stages of Grief from Everywhere.
I was thinking about this the other day and I was wondering if I had missed something.
Why would Shepard submit herself to the Alliance trial for killing the Batarians? I can understand this on moral grounds, but the Alliance had no hold over Shepard at that point. The S2 Normandy and her crew had all been privately funded and sourced, so they had no means/material to hold over Shepard. Aside from that Shepard is a council Specter, so unless the Alliance got the council to intervene (unlikely?) the council would have Shepards back and there would be nothing the Alliance could do.
All of this is tied together by the fact that Shepard as authority that succeeds Alliance laws and regulations, and it seems highly illogical that Shepard would have willingly sat down and been put under house arrest for years when the Reapers are still 'coming'.
It makes no sense for Shepard to take herself out of the game and be confined to earth, given the circumstances.
Geez, I love MAss Effect.
Had a great time with ME3, chose the synthesis ending and it ended like blowjob rattled by teeth.
Hardly see how Bioware could be happy with this.
Very sad my Harbinger ass-kicking got turned into babysitting.
How does this all connect to the future of the ME IP.
We know more games are coming (YEAH!) but I'll boycott anything that starts with "before", "unexplored".
I say reboot. before it is too late.
I say kill it with fire and start a new franchise.
Geez, I love MAss Effect.
Had a great time with ME3, chose the synthesis ending and it ended like blowjob rattled by teeth.
Hardly see how Bioware could be happy with this.
Very sad my Harbinger ass-kicking got turned into babysitting.
How does this all connect to the future of the ME IP.
We know more games are coming (YEAH!) but I'll boycott anything that starts with "before", "unexplored".
I say reboot. before it is too late.