Along with that, it would have made fetch quests a bit more interesting than sending a probe.
What I really wanted were fetch quests that actually made sense. If they had to be timed, have some quests like save the Turian diplomat before his building collapses because he has a code to a secret weapons stash.. Etc..
The biggest problem with the majority if not all of the side missions were their complete disconnect from the main story.
When I played the demo I criticized Bioware for having the reaper invasion so soon in the game. And that criticism was because I didn't think the story would make sense having Shep run around doing missions while the reapers fucked up everything. At the beginning I felt they did a pretty good job with the pacing but in the end it was pretty much just a leash.. And when they finally let us go play it was all too late.
I completely agree with the fact that Vega was far from fleshed out. He was nothing more than a caricature of the bro, although he wasn't even much of one. He was a decent person, I suppose, but we never got to know him.
Not only that but I feel he really wasn't needed. Nor did I feel any of the new additions were besides EDI. Not that she really was needed but her and Javik made the most sense.
And like I mentioned how do you not have Wrex join you most of the game. HOW?! Hell he even had the shortest conversation out of all the characters on the London mission..WHY?!
As for the LI stuff, I don't know. It never mattered to me since I never had a true LI. And the point wasn't to sex them as much as to get the character better. But I guess most people just want to bang.
See my whole issue wasn't the "banging" or sex. It was more of the relationship. I think the way they handled the LI stuff was pretty juvenile. Like they laughed during development every time they had to render boobs.
I like Mass Effect because it wasn't just shoot everything that moves. I felt a good connection and cared about the characters, especially after ME2. I mean how can you flesh out so many characters with so much back story and not follow up with that. Oh yea.. You trade fleshing out existing stories to include a fight on a planet none of us have a connection to in the game.
I also didn't like the Earth mission, the monochromatic palette, the enemy waves, the wait to press a button, it was tedious and not very fun.
I don't think I have played a worse final mission. There was no drama. NONE. I wanted to dodge the "dubstep reaper laser" while trying to make my way towards the end. Etc...I wanted to see armies of Krogan fighting a war besides. The shit should have been like the scene in 300 when they fought the immortals. It should have been pure chaos!
At the end of the day it was about respect and presentation. I don't ME3 had either for the franchise or loyal fans. Face import, Krogan party member and the ending are probably the worse offenders. I expected a sad ending and wanted it. I wanted a scene like the trailer of Metal Gear Solid 2 where Snake jumps off the ship after Metal Gear while screaming at the top of his lungs.. That is my Shepard. My Shepard was bad fucking ass and wanted to kill the reapers at all cost. So I wanted to see that.
I wanted to see him taking his last breath while firing a M290-Cain at Harbinger and saying "See you in hell". Those are the scenes I expected on my final playthrough. My Shepard is the first fucking human Spectre and united the fucking galaxy better than anyone before him/her.. He deserves to go out like one....