Gattsu25 said:What? how?
Renegade.
Gattsu25 said:What? how?
Solo said:I have gotten my first glitch I think, on my second playthrough. Has anyone gotten the "Uncle Kyle" assignment, gone to his base, have an X on the map where he should be, yet he is no where to be found? How can I kill Uncle Kyle when he is either invisible or non-existent? I killed all his minions, left the planet, returned, etc. Still no Kyle.
Uncle said:Renegade.
Hellraizer said:He is in the other building, to the right of the first one where you ask the biotic to open the door. I was confused too in the first time, since the "X" on the map doesn't make any sense, but it's not a glitch, they just probably placed it there unintentionally.
Uncle said:Renegade.
JayDubya said:I got one called "Old, Unhappy, Far Off Things" that was tied to my Spacer background. I have to imagine Earthborn and Colonist also have quests on the Citadel after you do a few story planets.
I'm guessing each Background has a unique quest, each Reputation has a slight story tie-in with a side quest.
JayDubya said:What is this "I Remember Me?" quest that people keep mentioning?
I got one called "Old, Unhappy, Far Off Things" that was tied to my Spacer background. I have to imagine Earthborn and Colonist also have quests on the Citadel after you do a few story planets.
I'm guessing each Background has a unique quest, each Reputation has a slight story tie-in with a side quest.
* * *
So far, I've figured out the Reputation ones all play out:
The pirate Elanos Haliat organized the Blitz on Elysium, if you're a War Hero you earned the Star of Terra for defending against the Blitz.
Corporal Toombs is trying to execute a Cerberus scientist responsible for a lot of work with Thresher Maws. If you're a Sole Survivor your entire unit was killed on Akuze by thresher maws, and Toombs was part of your unit, presumed dead.
Father Kyle will call a Ruthless Shepard the "butcher of Torfan," and I believe he served on Torfan with Shepard.
My char was male.BudokaiMR2 said:Male or female matter?
Brakara said:Btw, anyone who knows of a map of all the Keepers' locations? I've found 20/21, and I've been everywhere (multiple times). There's one keeper that I can "examine" (not scan), but the VI next to it just says "Don't bother the Keepers" when I do. Is that the last one? Can't remember if I've scanned that one or not.
Brakara said:Btw, anyone who knows of a map of all the Keepers' locations? I've found 20/21, and I've been everywhere (multiple times). There's one keeper that I can "examine" (not scan), but the VI next to it just says "Don't bother the Keepers" when I do. Is that the last one? Can't remember if I've scanned that one or not.
BudokaiMR2 said:Male or female matter?
JayDubya said:What is this "I Remember Me?" quest that people keep mentioning?
Brakara said:Btw, anyone who knows of a map of all the Keepers' locations? I've found 20/21, and I've been everywhere (multiple times). There's one keeper that I can "examine" (not scan), but the VI next to it just says "Don't bother the Keepers" when I do. Is that the last one? Can't remember if I've scanned that one or not.
Wrex & Garrus, methinksBudokaiMR2 said:So I am in the beginning stages of my Soldier run on Hardcore.
Any suggestions on the best squad? I am thinking of doing Wrex/Kaiden this time. My first time was as an adept with garrus/Tali.
urk said:If you're getting the secondary message for the Keeper, you've got it. You're missing a different one.
Quick search on Youtube yields this: http://www.youtube.com/watch?v=BXD9o2uXsjA&feature=related
Mojovonio said:You're probably missing the one in the docking bay.
Johnkers said:make sure you check the council
papercut said:Finally beat it. The game needed more story missions and less boring roving missions. There are like what, 5 main quest planets? That's pretty thin. All in all I felt that they built up this massive universe and in the end the game just wasn't epic enough.
Yes, after you did what she asked you to do for her.bengraven said:And wait, you can have sex with the consort, I knew that...but right at the beginning of the game?
Psychotext said:Yes, after you did what she asked you to do for her.
Brakara said:The Citadel Tower? Looked everywhere there.
Are there any other places where you can only get to by using elevators (like the Wards Access)? Maybe that's how I've missed it...
As earlier posts stated, you need to be a renegade.bengraven said:Weird. I just did everything she asked while going Paragon and got nothing but some advice. I must have screwed something up along the way. That's usually how Bioware romances work. I remember trying to romance the princess in Jade Empire and no matter what I did, she never dug me. :lol
bengraven said:Weird. I just did everything she asked while going Paragon and got nothing but some advice. I must have screwed something up along the way. That's usually how Bioware romances work. I remember trying to romance the princess in Jade Empire and no matter what I did, she never dug me. :lol
Psychotext said:As earlier posts stated, you need to be a renegade.
Sorry, that's what I meant. You need to pick the renegade option (bottom right).JayDubya said:It's all in how you treat her before she gives you her little speech.
JayDubya said:Actually you can sleep with her and still get Paragon points for it.
It's all in how you treat her before she gives you her little speech.
You be nicey nice and do all that "oh it was my pleasure to help, ma'am" stuff, then once you get the speech you can either be polite and thank her or go with the lower right option (something like "Um... thanks," or "That's all?" Basically, a suggestion that her gift is inadequate). Go with said option and there you go, Asari sex & +2 Paragon.
It's nothing special. I wonder if this might be their "first draft" of the later sex scene. :lol
IronicallyTwisted said:Wheres this "I remember me" sidequest. Man I missed quite a bit in this game...
bengraven said:And wait, you can have sex with the consort, I knew that...but right at the beginning of the game? What did I do wrong that she would just give me advice and send me on my way?
Brakara said:Thanks, I'll check it out when I get home from work.
No, I'm turtling through the game so the first thing I did when I got to the docking bay was to check out the view, thus finding the keeper.
The Citadel Tower? Looked everywhere there.
Are there any other places where you can only get to by using elevators (like the Wards Access)? Maybe that's how I've missed it...
Zerachiel said:Which weapon should I use for my next playthrough?
I used a biotic with pistols to play through the first part. I want to try a tech class now, but I'm bored of pistols and I don't like sniper rifles. I'm planning on farming monkeys with my adepts to get the weapon achievement unlocked so I can put it on my engineer. The question is, which weapon? Shotguns or Assault Rifles?
Hellraizer said:Found this on some other forum:
http://i18.tinypic.com/6z8ujo5.png
citadel map including all keeper locations.
Interesting... for me the start of the game barely put Mass Effect in the top 200 games I've ever played - It was a real chore for me up until I got out of the citadel and I very nearly stopped playing. (This is a game I was massively hyped about, so I wasn't going to just quit, I would have gone back to it in a few weeks).chase said:As I was going through the beginning of the game and what I thought was an introductory town and basic sidequests, I felt certain that this game was going to take a spot in my all-time top 10. As the game went on and its limitations became annoyingly, glaringly clear, it fell precipitously. I'd even venture to say that while it's a good, ambitious game, it's not even a great one. That's how dramatically the limitations of the game affect my opinion of it.
Tieno said:Apparantly they're (Sam Hulick) scoring specific music for the DLC :O
December 9th, 2007
Music from Mass Effect will debut at the Video Games Live show in Edmonton, Alberta, Canada, at the Alberta Jubilee Auditorium, February 17th at 8 PM. Or, check out other venues and purchase tickets!
This is pretty much how I feel about the game.chase said:My main problems with the game are all on the role-playing side. Yeah, the "tactical combat" doesn't really work, but I've found them to kill effectively enough without it, even playing as a tech.
But there just feels like there's something missing. Maybe it's the shallow sidequests. Actually, calling them shallow feels like I'm doing them too much credit. Copy and paste level designs and enemies, lack of interesting characters. Even when there are actual characters in the sidequests, they feel so insubstantial, like non sequiturs; they, and the quests they inhabit, seem like they were added through user-created mods.
You make decisions but what effect do they have? You usually get the same response no matter what you say. And on the 3 or 4 occasions where there actually is an effect, it's easy to determine: a. that this is a DECISION MOMENT; and b. what it will be.
Changing your history changes a dozen lines of dialog and a quest. What's the point? If that's the best they can do, it seems like much more work than it's worth. Along those same lines, I'd like to see just two companions in the next game. Then maybe they'll have some depth that doesn't manifest itself solely through conversations in the terribly-designed bowels of the ship.
I'd like, I dunno, actual towns in the next game? Sidequests that feel like they weren't taken straight out of an 8-bit game? Choices that matter, but seriously this time?
I realize that changing all this would be difficult...but that's BioWare's problem. They created this game that wants to be, and seems as though it should be, so much more than it is. The fact that it seems constrained and hollow is a result of how the game itself makes you feel it should be. All this stuff is there but it just.doesn't.reach it's goals.
As I was going through the beginning of the game and what I thought was an introductory town and basic sidequests, I felt certain that this game was going to take a spot in my all-time top 10. As the game went on and its limitations became annoyingly, glaringly clear, it fell precipitously. I'd even venture to say that while it's a good, ambitious game, it's not even a great one. That's how dramatically the limitations of the game affect my opinion of it.