ToyMachine228
Member
Probably going to finish Mass Effect tonight and start it again to be a Renegade. Who out there has read Mass Effect prequel novel? I saw it in Game Informer and I'm thinking about picking it up.
I have heard it's pretty good. Gonna get it too asap, also I'm thinking about buying the Prima Guide Limited Edition just because of the 197-pages Artbook including dev.comments, 197 pages of this great art, sounds sexy...ToyMachine228 said:Probably going to finish Mass Effect tonight and start it again to be a Renegade. Who out there has read Mass Effect prequel novel? I saw it in Game Informer and I'm thinking about picking it up.
I fucking love the voice of Admiral Hackett, bishops's voice + the transmission filter is fantastic.Gattsu25 said:Awesome experience in the game last night: I was doing a sub mission for Hackett and decided to resolve it peacefully on my Renegade character...when he acknowledged that the mission was complete, he stated that he expected me to act differently and that the reason why he chose me to perform the mission was because he expected me to end it in bloodshed.
So awesome
ToyMachine228 said:Probably going to finish Mass Effect tonight and start it again to be a Renegade. Who out there has read Mass Effect prequel novel? I saw it in Game Informer and I'm thinking about picking it up.
Tieno said:I fucking love the voice of Admiral Hackett, bishops's voice + the transmission filter is fantastic.
Uncle said:It's okay. An easy entertaining read. Ties into the game pertty well too (better than the Halo books for example).
firehawk12 said:You do. You have to convince him that the Normandy wasn't a waste of money. Which is odd, since you do all these damn side missions for him.
firehawk12 said:You do. You have to convince him that the Normandy wasn't a waste of money. Which is odd, since you do all these damn side missions for him.
I'm pretty sure he said he was "Hackett, Fifth Fleet". But, I dunno. I played the game four times, but that was a week ago now.Salient said:Thats not him. Thats someone else for the Alliance.
firehawk12 said:You do. You have to convince him that the Normandy wasn't a waste of money. Which is odd, since you do all these damn side missions for him.
chase said:My main problems with the game are all on the role-playing side. Yeah, the "tactical combat" doesn't really work, but I've found them to kill effectively enough without it, even playing as a tech.
But there just feels like there's something missing. Maybe it's the shallow sidequests. Actually, calling them shallow feels like I'm doing them too much credit. Copy and paste level designs and enemies, lack of interesting characters. Even when there are actual characters in the sidequests, they feel so insubstantial, like non sequiturs; they, and the quests they inhabit, seem like they were added through user-created mods.
You make decisions but what effect do they have? You usually get the same response no matter what you say. And on the 3 or 4 occasions where there actually is an effect, it's easy to determine: a. that this is a DECISION MOMENT; and b. what it will be.
Changing your history changes a dozen lines of dialog and a quest. What's the point? If that's the best they can do, it seems like much more work than it's worth. Along those same lines, I'd like to see just two companions in the next game. Then maybe they'll have some depth that doesn't manifest itself solely through conversations in the terribly-designed bowels of the ship.
I'd like, I dunno, actual towns in the next game? Sidequests that feel like they weren't taken straight out of an 8-bit game? Choices that matter, but seriously this time?
I realize that changing all this would be difficult...but that's BioWare's problem. They created this game that wants to be, and seems as though it should be, so much more than it is. The fact that it seems constrained and hollow is a result of how the game itself makes you feel it should be. All this stuff is there but it just.doesn't.reach it's goals.
As I was going through the beginning of the game and what I thought was an introductory town and basic sidequests, I felt certain that this game was going to take a spot in my all-time top 10. As the game went on and its limitations became annoyingly, glaringly clear, it fell precipitously. I'd even venture to say that while it's a good, ambitious game, it's not even a great one. That's how dramatically the limitations of the game affect my opinion of it.
firehawk12 said:I'm pretty sure he said he was "Hackett, Fifth Fleet". But, I dunno. I played the game four times, but that was a week ago now.
Witchfinder General said:Nope, that person is Admiral Kohoku (s/p?), who gives you the Cerberus side-quests.
Witchfinder General said:Nope, that person is Admiral Kohoku (s/p?), who gives you the Cerberus side-quests.
No, that was Rear Admiral Mikhailovich.firehawk12 said:You do. You have to convince him that the Normandy wasn't a waste of money. Which is odd, since you do all these damn side missions for him.
Because you're not- you were never transferred to the Sixth because of your Spectre assignment. Thats why he's pissed.firehawk12 said:Hah, weird. That makes more sense, I suppose.
But why the hell would the Fifth fleet guy keep bugging you with jobs if you're supposed to be a Sixth fleet ship?
firehawk12 said:Oh, I know. I'm just wondering why this dude wouldn't hit you up for "special missions" as well, or why you'd take orders from any of the Admirals?
i think he makes it fairly clear that the missions are optional.. you're not taking orders from him, just helping him out if you decide to.firehawk12 said:Oh, I know. I'm just wondering why this dude wouldn't hit you up for "special missions" as well, or why you'd take orders from any of the Admirals?
Strangely, it's also Fifth fleet that saves the day at the end... what the hell is this Mikhailovich guy doing anyway?
firehawk12 said:Doesn't Hackett give you the "you're human and you have responsibility to the Alliance" spiel as well?
bengraven said:Hm, my last one may be in the tower.
Killthee said:He often tells you the opposite, i.e. "You're a Spectre, I know you don't take orders from us anymore, but we could use your help if you have some spare time."
Buggy Loop said:Quick question, for the insanity, hardcore achievements, when i start a new career when loading my previous complete game profile, the game starts at normal as it was, if i change the setting in the normandy to hardcore, will i still get the achievement? Since it says "do not change the setting" in the achievement description, im wondering. I tried changing the difficulty in the main menu and then starting a new career using the complete game load, puts me back on normal in the normandy
Buggy Loop said:Quick question, for the insanity, hardcore achievements, when i start a new career when loading my previous complete game profile, the game starts at normal as it was, if i change the setting in the normandy to hardcore, will i still get the achievement? Since it says "do not change the setting" in the achievement description, im wondering. I tried changing the difficulty in the main menu and then starting a new career using the complete game load, puts me back on normal in the normandy
firehawk12 said:Doesn't Hackett give you the "you're human and you have responsibility to the Alliance" spiel as well?
I can understand technical complaints and inventory complaints but this is just incorrect. The combat in this game is great, I think you're prob not just micro-managing enough or somethingTiktaalik said:I do not understand the choices that this developer made and the combat system in this game is brutally horrible.
Tiktaalik said:HOLY FUCK I am pissed off at this game right now. I was enjoying the game for it's story and dialogue, but now that I've attempted and lost the fight againstlike 20 times I am fucking pissed off at this game's broken ass crap.Benezia
- Little to no feedback as to if my upgrades are having a significant effect or if I'm using the wrong ones
- EXTREMELY cumbersome equipment screen makes it a pain to change people's armour and weapons upgrades
- Combat is so damn random. Sometimes it seems like I'm not behind cover for like 2 seconds and then I'm dead instantly.
- Stupid healing system makes no sense and it's horrible.
- Can't swamp my teammates for other guys?
Sometimes I get really far into this fight, sometimes I die instantly. Fucking incredibly random. I do not understand the choices that this developer made and the combat system in this game is brutally horrible.
Using that blue skinned alien girl and the Turian. They're probably horrible teammates for this section I guess, but I can't swap them out as far as I know.
Hackett is fucking depressing. He sounds like every person he's ever known not only killed themselves to save him but raped him right before that.JayDubya said:Yes, he does. The Luna VI missions come to mind immediately.
Hackett is basically a good guy all around, though. He supports your candidacy for Spectre, he gives you a wide berth, he doesn't really give you a lot of guff about your actions or decisions, if you tell him you can't do a mission he's understanding...
Hackett's probably too nice and too forgiving to Renegade Shep.
- Little to no feedback as to if my upgrades are having a significant effect or if I'm using the wrong ones
Tiktaalik said:HOLY FUCK I am pissed off at this game right now. I was enjoying the game for it's story and dialogue, but now that I've attempted and lost the fight againstlike 20 times I am fucking pissed off at this game's broken ass crap.Benezia
- Little to no feedback as to if my upgrades are having a significant effect or if I'm using the wrong ones
- EXTREMELY cumbersome equipment screen makes it a pain to change people's armour and weapons upgrades
- Combat is so damn random. Sometimes it seems like I'm not behind cover for like 2 seconds and then I'm dead instantly.
- Stupid healing system makes no sense and it's horrible.
- Can't swamp my teammates for other guys?
Sometimes I get really far into this fight, sometimes I die instantly. Fucking incredibly random. I do not understand the choices that this developer made and the combat system in this game is brutally horrible.
Using that blue skinned alien girl and the Turian. They're probably horrible teammates for this section I guess, but I can't swap them out as far as I know.
Tiktaalik said:HOLY FUCK I am pissed off at this game right now. I was enjoying the game for it's story and dialogue, but now that I've attempted and lost the fight againstlike 20 times I am fucking pissed off at this game's broken ass crap.Benezia
Tiktaalik said:HOLY FUCK I am pissed off at this game right now. I was enjoying the game for it's story and dialogue, but now that I've attempted and lost the fight againstlike 20 times I am fucking pissed off at this game's broken ass crap.Benezia
- Little to no feedback as to if my upgrades are having a significant effect or if I'm using the wrong ones
- EXTREMELY cumbersome equipment screen makes it a pain to change people's armour and weapons upgrades
- Combat is so damn random. Sometimes it seems like I'm not behind cover for like 2 seconds and then I'm dead instantly.
- Stupid healing system makes no sense and it's horrible.
- Can't swamp my teammates for other guys?
Sometimes I get really far into this fight, sometimes I die instantly. Fucking incredibly random. I do not understand the choices that this developer made and the combat system in this game is brutally horrible.
Using that blue skinned alien girl and the Turian. They're probably horrible teammates for this section I guess, but I can't swap them out as far as I know.
Son of Godzilla said:Hackett is fucking depressing. He sounds like every person he's ever known not only killed themselves to save him but raped him right before that.
Mindlog said:Once I got the hang of it I enjoyed it a lot.
Quickly:
Upgrade feedback??? I don't know how to implement that.
Equipment management is pretty terrible. Keep it clean as much as possible and hope ME2 does better.
No randomness in combat for me. Just need to avoid rockets.
Healing system is simple. To heal hit Y to use a medigel. Y recharges and you can see it on the bottom left corner.
Swap at the ship or on a new character pickup.
Which is all mostly covered in the manual.
clashfan said:Are you using the correct strategy?Don't try to kill her at first. Kill all the enemies that spawn...
I loved the combat.
Tiktaalik said:Yeah I'm actually doing that and ignoring the main boss. I'm finding it annoying though that enemy guys will spawn across the room and won't attack me so I have to risk my life to run over to attack them with my teammates lagging behind doing shit all.
Tiktaalik said:Yeah I'm actually doing that and ignoring the main boss. I'm finding it annoying though that enemy guys will spawn across the room and won't attack me so I have to risk my life to run over to attack them with my teammates lagging behind doing shit all.
Tiktaalik said:Oh don't get me wrong I understand how it all works, I just don't understand the choices that the developer made.
- For upgrade feedback they could have put on numbers on the hud that you can turn on that tell you about how much damage that you're doing.
- For healing it's annoying that you have to heal everyone if only one guy is hurt.
- The recharge time is annoying. I don't see the point in it. It's arbitrary and makes you die.
- I'm not sure what the advantages if any there are to having two healers in the party.
- If I die the game shouldn't end, it should go to another character, who can then revive Shephard.
- I am so damn far from the ship it's not funny.
Yeah basically I have a million ways in my head that I would have done things differently.
Tiktaalik said:Oh don't get me wrong I understand how it all works, I just don't understand the choices that the developer made.
- For upgrade feedback they could have put on numbers on the hud that you can turn on that tell you about how much damage that you're doing.
- For healing it's annoying that you have to heal everyone if only one guy is hurt.
- The recharge time is annoying. I don't see the point in it. It's arbitrary and makes you die.
- I'm not sure what the advantages if any there are to having two healers in the party.
- If I die the game shouldn't end, it should go to another character, who can then revive Shephard.
- I am so damn far from the ship it's not funny.
Yeah basically I have a million ways in my head that I would have done things differently.