LaserBuddha
Member
race is an antiquated term in this context but is still viable.
WrikaWrek said:They are both. You can say race.
GenericPseudonym said:I would argue that using the term "race" for an alien lifeform is totally scientifically inaccurate. They are a different species, they have no biological relation to us at all, in any way. Now I know in the context of Mass Effect, in which nearly every species has two arms and two legs, with a clearly defined face and human features lends itself to that, but its still wrong.
LaserBuddha said:Race means a group united by common heredity, culture, and history.
andrewfee said:Stupid question - I've put one point into Commando so far - the description is:
"Increases damage with all weapons by 6%
Still provides Infiltrator talent bonuses"
But after that, all the other descriptions drop the "Still provides Infiltrator talent bonuses" line - I assume that's just an error on their part, and I do still get my bonuses?
GenericPseudonym said:A definition that infers humanity.
GenericPseudonym said:A definition that infers humanity.
JMPovoa said:I've been playing it since yesterday and i wouldn't call the gameplay fantastic, although it is very competent.
FFChris said:Sorry, I'm getting mixed up. I mean dialogue, writing, the way the whole galaxy is shaped.
The races (or species) themselves are just fantastic, they are so individual, not just in appearance but in character traits. The Elcor are utterly compelling, they are so well done.
Big-E said:I am starting a fresh game on hardcore using a soldier. I am out of the citadel now and I am finding that assault rifles seem to be a lot weaker than shotguns. I have about 6 talent points in rifles and none in shotguns yet it seems my shotgun is doing a far better job. Should I be concentrating on the assault riffles or should I just use the shotgun indefinitely.
MMaRsu said:I used shotgun and I was soldier. Shotgun with venom bullets = fast death for geth
LaserBuddha said:I'm not at that part yet. If I save Wrex from Ashley, will that quash any chance of romance with her?
MMaRsu said:What's the best armor in the game? I'm using the Mercenary 5 or 6 maybe which is just a red medium armor I think. Or maybe heavy.
But it isn't the best right? I want something more awesome looking!
Havok said:Predator X H/M/L.
Or Colossus.
Saiyu said:Quick questions, loving this game:
1. Can other characters in the squad use First Aid, and if not, WTF am I doing levelling them up in it for??
2. Can I move one squad member to one place and the other to another, as sometimes I have one with a shotty, one with a sniper.
3. Why is Ashley's accuracy rating with any assault rifle at 1 even though I've invested in her Assault Rifle talent?
Cheers.
MaizeRage25 said:Also, I was really retarded for turning my equipment into omni-gel, its much better to sell it back.
Saiyu said:Quick questions, loving this game:
1. Can other characters in the squad use First Aid, and if not, WTF am I doing levelling them up in it for??
2. Can I move one squad member to one place and the other to another, as sometimes I have one with a shotty, one with a sniper.
3. Why is Ashley's accuracy rating with any assault rifle at 1 even though I've invested in her Assault Rifle talent?
Cheers.
PepsimanVsJoe said:2. I'm assuming you already read the manual(I didn't) so I'll go ahead and say No.
I got some Colossus (VIII, i think) armor for Tali (which was a freaking godsend, as she was my regular 3rd party member for tech skills, and it was the first armor upgrade i'd seen for her through the entire game :lol ). That was the only one i saw, though. Finished the game with Shepard in Mercenary IX heavy, and Liara in Predator L XVyse The Legend said:It's Colossus, for sure. I've only been able to find one. It was a Medium armor for Krogans, and its defense rating was 74! The shields were in the 300s also. I can only imagine what the stats of the Heavy variant would be.
He's there for a sidequest (from the Hanar shopkeeper)MMaRsu said:Anyway does anybody know that if you dont pick up wrex, can you pick up the krogan in the bar on that iceplanet? There's a krogan on the top level of the bar, and you can always click on his name. It doesn't do anything except he keeps telling you to fuck off basically, but it's funny what he says though :lol
Same here (except sniping in some outdoors areas). The Spectre X AR with maxed AR talents is just ludicrously overpowered. I literally gunned down the penultimate boss (Bebpo said:I used AR the entire game as a soldier. Shotgun was good, but it was good like in Doom: When guys were right up in your face. You don't get that many shots off before overheat and it doesn't work good on distant enemies.
I just used AR with +15-40%dmg against synth/org depending on who I was fighting with a damage + 20% and heat reduction + 14% upgrades. Killed everything in under a second outside the bosses.
Kitting your entire team out in Spectre weapons for every concievable situation costs a pretty penny (you can get two sets of each rank, i think, one from the C-Sec requisitions officer, one from the guy on your ship - i got two sets of VIIs, and then two sets of Xs later on, but didn't check for intermediate levels).Not really. Money has no use in the game once you pass 1 million for the achievement. Omni-gel on the other hand lets you skip doing that hack mini-game a million times to open every crate
Personally, i skipped First Aid entirely on Shepard, and just kept Liara around as healbitch all the time (in the latter half of the game you rarely have to use it, though, as your shields absorb most of the damage, plus you can get talents/upgrades for minor health regen - the only time i used it really was for getting everyone topped up again after ressing them with Unity).Saiyu said:1. Can other characters in the squad use First Aid, and if not, WTF am I doing levelling them up in it for??
No. Generally i find it best to just let them handle their own movement, as they're generally reasonably competent (well, apart from Liara repeatedly standing in front of rockets or energy bolts when i was trying to snipe turrets/rocket geth/colossi/armatures, anyway...) and basically impossible to micromanage anyway.2. Can I move one squad member to one place and the other to another, as sometimes I have one with a shotty, one with a sniper.
That's the rating of the weapon, not the character (the endgame Spectre X AR has an accuracy of 80 or 90ish, iirc).3. Why is Ashley's accuracy rating with any assault rifle at 1 even though I've invested in her Assault Rifle talent?
WrikaWrek said:I think it is important to understand what Mass Effect brings to the table. I think we have lost track of what a RPG is supposed to be when we think of RPGs as 40+ hour dungeon crawlers, where you watch pretty cutcenes at some point.
RPG isn't about that, role playing to me isn't about levelling up, killing tons of monsters for loot, etc....it's about role-playing. And i think MASS effect has finally brought the next gen to role playing. Oblivion was close, but here we are in mass effect...create your character, a character that has a voice, a character that actually exists in the world (you're called by name). This is very important, and not only does it bring RPG to the next level, as it brings RPG to other genres, here we have a 3rd person shooter, that finally shows that RPG isn't bound to overly long and boring games where you have to invest a great deal of time, where the RPG elements are focused on the combat and not on the characters.
I think Mass Effect has brought an evolution to the RPG genre. No i haven't played BG2, nor did i play planescape torment, not my cup of tea...but i did play Neverwinter nights 2, and i played NWN2 Mask of the betrayer, which was awesome btw, and while those were great games, specially the expansion, they are still in the old school design of RPGs.
And it was about time that an RPG showed the world that RPGs can be any kind of game, they can even be like Gears of War, and they can be as cinematic as any other action game, and they can have the pace of an action game.
I think Bioware deserves props for it, and i certainly hope ME enjoys great success and shows the world of roleplaying to new gamers.
WrikaWrek said:I think it is important to understand what Mass Effect brings to the table. I think we have lost track of what a RPG is supposed to be when we think of RPGs as 40+ hour dungeon crawlers, where you watch pretty cutcenes at some point.
RPG isn't about that, role playing to me isn't about levelling up, killing tons of monsters for loot, etc....it's about role-playing. And i think MASS effect has finally brought the next gen to role playing. Oblivion was close, but here we are in mass effect...create your character, a character that has a voice, a character that actually exists in the world (you're called by name). This is very important, and not only does it bring RPG to the next level, as it brings RPG to other genres, here we have a 3rd person shooter, that finally shows that RPG isn't bound to overly long and boring games where you have to invest a great deal of time, where the RPG elements are focused on the combat and not on the characters.
I think Mass Effect has brought an evolution to the RPG genre. No i haven't played BG2, nor did i play planescape torment, not my cup of tea...but i did play Neverwinter nights 2, and i played NWN2 Mask of the betrayer, which was awesome btw, and while those were great games, specially the expansion, they are still in the old school design of RPGs.
And it was about time that an RPG showed the world that RPGs can be any kind of game, they can even be like Gears of War, and they can be as cinematic as any other action game, and they can have the pace of an action game.
I think Bioware deserves props for it, and i certainly hope ME enjoys great success and shows the world of roleplaying to new gamers.
chespace said:As someone who used to really like JRPGs (which in a lot of ways were really just highly evolved versions of Wizardry and Ultima) from back in the late '90s and early 2000's, Mass Effect's take on the genre was the perfect game to get me back into playing a 40 hour RPG again.
It could have used just a little more depth in the character stats dept., sure, but at no time during the game did I feel like I was really dungeon crawling for the sake of a grind. It was just a really compelling adventure game and I didn't want it to end.
Also, the expressiveness of the characters and the dialogue system made this the first game where I was actually "role playing". As my character grew more and more badass into a hardened assault-rifle of death soldier, the more arrogant and confident and confrontational my responses were during conversations.
Really, no RPG has given me that feeling before.
jet1911 said:Second playtrough now. I'll try to get my character to level 60 before beating the game again.
]
So after hearing about how Sovereign might have manipulated history to benefit him, does that mean that the Shadow Broker was Sovereign all along?!?O_O If true, then wow....just remembering what Barla Von said about the power the Shadow Broker has over nations just blows my mind away!! This game is deep.....
I'm not sure it needed more depth in the stats really - it feels to me like they did have an in-depth stats screen that was taken away at the last minute because they didn't want it feeling too much like a regular RPG. The reason I think this is because of the weapon stats they have now.chespace said:It could have used just a little more depth in the character stats dept., sure, but at no time during the game did I feel like I was really dungeon crawling for the sake of a grind. It was just a really compelling adventure game and I didn't want it to end.
Hmm, I'm not too sure about that. I've had a couple of friends pick this up and they've ended up very disappointed as it wasn't what they were expecting. They thought it was going to be something like Gears and got an RPG. The more you get into the game, the more it does play like a shooter (in places, at least) I think they should have done more at the start to get those kind of people hooked before all the RPG stuff took over. One of them hasn't even bothered to finish Eden Prime, and he's planning on selling it.clashfan said:I think this is a RPG that hardcore and causal gamers can get into. I'm just having alot of fun with the game. Some minor technical issues but it doesn't kill the game for me.
Wait, what? I have to play the same character three times to hit level 60? The game is so tailored to being a soldier it's not funny. I've already got the sniping achievement, and am well on my way to get the pistol one and then what? At least a soldier has the option of training all four base weapons, which I imagine will completely change how the game plays each time, rather than just hanging back with a rifle picking things off.Vyse The Legend said:Nope, can't be done. Reaching 60 cannot be done prior to your third runthrough.
WrikaWrek said:I think it is important to understand what Mass Effect brings to the table. I think we have lost track of what a RPG is supposed to be when we think of RPGs as 40+ hour dungeon crawlers, where you watch pretty cutcenes at some point.
RPG isn't about that, role playing to me isn't about levelling up, killing tons of monsters for loot, etc....it's about role-playing. And i think MASS effect has finally brought the next gen to role playing. Oblivion was close, but here we are in mass effect...create your character, a character that has a voice, a character that actually exists in the world (you're called by name). This is very important, and not only does it bring RPG to the next level, as it brings RPG to other genres, here we have a 3rd person shooter, that finally shows that RPG isn't bound to overly long and boring games where you have to invest a great deal of time, where the RPG elements are focused on the combat and not on the characters.
I think Mass Effect has brought an evolution to the RPG genre. No i haven't played BG2, nor did i play planescape torment, not my cup of tea...but i did play Neverwinter nights 2, and i played NWN2 Mask of the betrayer, which was awesome btw, and while those were great games, specially the expansion, they are still in the old school design of RPGs.
And it was about time that an RPG showed the world that RPGs can be any kind of game, they can even be like Gears of War, and they can be as cinematic as any other action game, and they can have the pace of an action game.
I think Bioware deserves props for it, and i certainly hope ME enjoys great success and shows the world of roleplaying to new gamers.
andrewfee said:Wait, what? I have to play the same character three times to hit level 60? The game is so tailored to being a soldier it's not funny. I've already got the sniping achievement, and am well on my way to get the pistol one and then what? At least a soldier has the option of training all four base weapons, which I imagine will completely change how the game plays each time, rather than just hanging back with a rifle picking things off.
VALIS said:ME really has re-ignited my love for both w and j RPGs...
And there was me thinking Mass Effect might be the first game I try to get 1000 points for in ages due to the replayability of it - I assumed finishing the game 3x would be enough to get pretty much everything (different team-mates each time) but I don't want to be using the same character when doing that - what's the point in all these different classes if they expect you to use the same one three times through it?Vyse The Legend said:Work on other achievements at the same time. I'm doing the Hardcore one now myself. I doubt I'll go for Insanity, though. Keep in mind that in order to reach 60 by your third runthrough you need to do as many quests (ideally 80%-90%) in both your first and second one. In other words, you can't simply run through the game each time.
andrewfee said:The main story is enjoyable, and the shooting is decent, but I'm surprised people don't think of it as grinding. (as Che mentioned it was a grind-free 40 hours, I assume he didn't just do the story and skip the pointless sidequests)
Vyse The Legend said:Yeah, it would be nice if the Shadow Broker was that person, but they aren't. When you talk to Barla Von, he gives you the information for freebecause Saren betrayed the Shadow Broker. Obviously, no such betrayal occurred between Saren and Sovereign.
andrewfee said:Something I forgot to mention in my above post - I'm surprised people are saying there isn't any grinding in the game. So far, pretty much everything I've doneis what I'd class as grinding - the other worlds I've come across may as well be randomly generated and every location you can go into has been one of three different places. Other than the colour and terrain differences, they all play identically.other than save Liara
The only "city" I've come across so far has been the Citadel and pretty much everything there is just running from A to B and perhaps back again.
The main story is enjoyable, and the shooting is decent, but I'm surprised people don't think of it as grinding. (as Che mentioned it was a grind-free 40 hours, I assume he didn't just do the story and skip the pointless sidequests)