Yep sub HD, blurry, decent framerate
Yep sub HD, blurry, decent framerate
This video contains content from Rockstar Games, who has blocked it on copyright grounds.
Not sure if there are any right now.any livestreams or videos up?
Well that fucking sucks.
He was talking about RDR. We still don't have any impressions on MP3.
Watched a couple minutes of the opening, that flickering is annoying as fuck.
Agreed.Watched a couple minutes of the opening, that flickering is annoying as fuck.
Watched a couple minutes of the opening, that flickering is annoying as fuck.
Ok, so here are my impressions of the game so far. Note I have only put maybe an hour into the single player and probably six+ into the multiplayer (it's very addicting). I'm going to just spoiler tag everything because I know some people probably don't want to know some of this information. I'm playing on the 360 version
Multiplayer:
.The multiplayer side is very much Uncharted 2/Call of Duty esque. Not in the sense that you are calling in air strikes or anything like that. But that you can climb onto ledges, buildings, boxes, fences, etc. It is not as open as Uncharted's multiplayer, but there is some parkour.
As for the Call of duty side of things there are "bursts" that you build up through gaining adrenaline. Adrenaline is gained through killing people and looting bodies. Bursts are essentially a mini kill streak. Some of the bursts are, increases damaged, increased health, show up as a team mate on the enemy team. There are three levels to a burst. You can either save up for a rank three bursts or blow it on rank one while playing. Your adrenaline decays when you die, so if you are saving up for a rank three burst and die, you will lose some of that progress, obviously.
Much like Call of Duty, there are TONS of what Max Payne is calling "Grinds" or Challenges . Get one hundred Headshots, one hundred Bullet Time kills, etc. Progressing through these Grinds gives you XP.
You gain cashing just through playing matches, looting and ranking up. There may be more ways, but I haven't noticed. Cash is used to buy the items, weapons, you have unlocked through ranking up.
One thing that really blew my mind about mutliplayer is that pretty much everything is customizable. Shoes, masks, attachments on guns. The weight of your player and how much stamia, how fast your health regens, etc.
I am currently sitting at rank 9 right now. As I said earlier, progression seems to be very slow. This could be just due to the fact that there aren't a lot of people playing right now. Most I've seen online is 50. Pretty sure that it is just slow. I am not a terrible player either, usually have at least an even or positive K/D.
Right now since there really aren't a lot of people playing everyone is playing TDM, so I haven't even been able to touch anything else (soft-lock). I will probably stick with TDM for release anyway.
As for Soft-lock. It can be a little buggy with some areas. For example, if someone comes up on you and you soft lock onto them and they run passed you, the camera has a tendency to jerk around fast, very disorienting.
Most of the maps are pretty close quarters and keeps the action flowing. Nothing really to say about them other than I am really enjoying all but one.
Overall, I am having a ton of fun with the mutliplayer and it definitely shocking to me the amount of depth there is to it. I was not expecting half of this. Rockstar really went above and behind my expectations for multiplayer.
Singleplayer: I'm not going to include any plot spoilers, so don't be afraid to highlight if that's what you're worried about.
-Maybe the best looking game on 360. I haven't spent enough time with it yet so far to be 100% sure. All the youtube and streams you've all seen do not do this game justice. It looks amazing in motion on your own tv.
-Framerate has been very smooth so far.
-Minor pop ins. Haven't installed it yet.
-Game is extremely cinematic. Gunplay is silky smooth (free aim or die)
-Melee kills are brutal and very satisfying.
-Playing on medium difficulty and like other people have said the game is not just run and gun.
-The AI is VERY smart. I've had enemies sneak up on me that I had no idea were coming and just put a bullet into the back of my head.
-Unique deaths when you die.
-Animations might be some of the best I've ever seen. The look, feel and weight to Max when he's running down a hall carrying a shotgun in one hand and an uzi in the other is perfect.
-They nailed bullet time. Feels just like it did back in the day, but better.
-Difficulty can be changed on fly.
Again I've only spent maybe an hour, if that with the single player, so there is still a lot I don't know yet. I don't know if there is any sort of exploration within the level. It's been linear so far. Not that I expected it to be open.
Ok, so here are my impressions of the game so far. Note I have only put maybe an hour into the single player and probably six+ into the multiplayer (it's very addicting). I'm going to just spoiler tag everything because I know some people probably don't want to know some of this information. I'm playing on the 360 version
Multiplayer:
.The multiplayer side is very much Uncharted 2/Call of Duty esque. Not in the sense that you are calling in air strikes or anything like that. But that you can climb onto ledges, buildings, boxes, fences, etc. It is not as open as Uncharted's multiplayer, but there is some parkour.
As for the Call of duty side of things there are "bursts" that you build up through gaining adrenaline. Adrenaline is gained through killing people and looting bodies. Bursts are essentially a mini kill streak. Some of the bursts are, increases damaged, increased health, show up as a team mate on the enemy team. There are three levels to a burst. You can either save up for a rank three bursts or blow it on rank one while playing. Your adrenaline decays when you die, so if you are saving up for a rank three burst and die, you will lose some of that progress, obviously.
Much like Call of Duty, there are TONS of what Max Payne is calling "Grinds" or Challenges . Get one hundred Headshots, one hundred Bullet Time kills, etc. Progressing through these Grinds gives you XP.
You gain cashing just through playing matches, looting and ranking up. There may be more ways, but I haven't noticed. Cash is used to buy the items, weapons, you have unlocked through ranking up.
One thing that really blew my mind about mutliplayer is that pretty much everything is customizable. Shoes, masks, attachments on guns. The weight of your player and how much stamia, how fast your health regens, etc.
I am currently sitting at rank 9 right now. As I said earlier, progression seems to be very slow. This could be just due to the fact that there aren't a lot of people playing right now. Most I've seen online is 50. Pretty sure that it is just slow. I am not a terrible player either, usually have at least an even or positive K/D.
Right now since there really aren't a lot of people playing everyone is playing TDM, so I haven't even been able to touch anything else (soft-lock). I will probably stick with TDM for release anyway.
As for Soft-lock. It can be a little buggy with some areas. For example, if someone comes up on you and you soft lock onto them and they run passed you, the camera has a tendency to jerk around fast, very disorienting.
Most of the maps are pretty close quarters and keeps the action flowing. Nothing really to say about them other than I am really enjoying all but one.
Overall, I am having a ton of fun with the mutliplayer and it definitely shocking to me the amount of depth there is to it. I was not expecting half of this. Rockstar really went above and behind my expectations for multiplayer.
Singleplayer: I'm not going to include any plot spoilers, so don't be afraid to highlight if that's what you're worried about.
-Maybe the best looking game on 360. I haven't spent enough time with it yet so far to be 100% sure. All the youtube and streams you've all seen do not do this game justice. It looks amazing in motion on your own tv.
-Framerate has been very smooth so far.
-Minor pop ins. Haven't installed it yet.
-Game is extremely cinematic. Gunplay is silky smooth (free aim or die)
-Melee kills are brutal and very satisfying.
-Playing on medium difficulty and like other people have said the game is not just run and gun.
-The AI is VERY smart. I've had enemies sneak up on me that I had no idea were coming and just put a bullet into the back of my head.
-Unique deaths when you die.
-Animations might be some of the best I've ever seen. The look, feel and weight to Max when he's running down a hall carrying a shotgun in one hand and an uzi in the other is perfect.
-They nailed bullet time. Feels just like it did back in the day, but better.
-Difficulty can be changed on fly.
Again I've only spent maybe an hour, if that with the single player, so there is still a lot I don't know yet. I don't know if there is any sort of exploration within the level. It's been linear so far. Not that I expected it to be open.
Great impressions Simo. I hope the PS3 version is as good (usually get games on the 360 but dammit I want to play my PS3 more!).
You're right, that's some crazy depth that I didn't expect from a TPS multiplayer.
Awesome! Cheers for the impressions!
Have you noticed if there are any Avatar awards? I know Red Dead had some.
Ok, so here are my impressions of the game so far. Note I have only put maybe an hour into the single player and probably six+ into the multiplayer (it's very addicting). I'm going to just spoiler tag everything because I know some people probably don't want to know some of this information. I'm playing on the 360 version
Multiplayer:
.The multiplayer side is very much Uncharted 2/Call of Duty esque. Not in the sense that you are calling in air strikes or anything like that. But that you can climb onto ledges, buildings, boxes, fences, etc. It is not as open as Uncharted's multiplayer, but there is some parkour.
As for the Call of duty side of things there are "bursts" that you build up through gaining adrenaline. Adrenaline is gained through killing people and looting bodies. Bursts are essentially a mini kill streak. Some of the bursts are, increases damaged, increased health, show up as a team mate on the enemy team. There are three levels to a burst. You can either save up for a rank three bursts or blow it on rank one while playing. Your adrenaline decays when you die, so if you are saving up for a rank three burst and die, you will lose some of that progress, obviously.
Much like Call of Duty, there are TONS of what Max Payne is calling "Grinds" or Challenges . Get one hundred Headshots, one hundred Bullet Time kills, etc. Progressing through these Grinds gives you XP.
You gain cashing just through playing matches, looting and ranking up. There may be more ways, but I haven't noticed. Cash is used to buy the items, weapons, you have unlocked through ranking up.
One thing that really blew my mind about mutliplayer is that pretty much everything is customizable. Shoes, masks, attachments on guns. The weight of your player and how much stamia, how fast your health regens, etc.
I am currently sitting at rank 9 right now. As I said earlier, progression seems to be very slow. This could be just due to the fact that there aren't a lot of people playing right now. Most I've seen online is 50. Pretty sure that it is just slow. I am not a terrible player either, usually have at least an even or positive K/D.
Right now since there really aren't a lot of people playing everyone is playing TDM, so I haven't even been able to touch anything else (soft-lock). I will probably stick with TDM for release anyway.
As for Soft-lock. It can be a little buggy with some areas. For example, if someone comes up on you and you soft lock onto them and they run passed you, the camera has a tendency to jerk around fast, very disorienting.
Most of the maps are pretty close quarters and keeps the action flowing. Nothing really to say about them other than I am really enjoying all but one.
Load times can be extremely long.
Overall, I am having a ton of fun with the mutliplayer and it definitely shocking to me the amount of depth there is to it. I was not expecting half of this. Rockstar really went above and behind my expectations for multiplayer.
Singleplayer: I'm not going to include any plot spoilers, so don't be afraid to highlight if that's what you're worried about.
-Maybe the best looking game on 360. I haven't spent enough time with it yet so far to be 100% sure. All the youtube and streams you've all seen do not do this game justice. It looks amazing in motion on your own tv.
-Framerate has been very smooth so far.
-Minor pop ins. Haven't installed it yet.
-Game is extremely cinematic. Gunplay is silky smooth (free aim or die)
-Melee kills are brutal and very satisfying.
-Playing on medium difficulty and like other people have said the game is not just run and gun.
-The AI is VERY smart. I've had enemies sneak up on me that I had no idea were coming and just put a bullet into the back of my head.
-Unique deaths when you die.
-Animations might be some of the best I've ever seen. The look, feel and weight to Max when he's running down a hall carrying a shotgun in one hand and an uzi in the other is perfect.
-They nailed bullet time. Feels just like it did back in the day, but better.
-Difficulty can be changed on fly.
Again I've only spent maybe an hour, if that with the single player, so there is still a lot I don't know yet. I don't know if there is any sort of exploration within the level. It's been linear so far. Not that I expected it to be open.
can't wait to play this. will wait for price drop.
Agreed.
That and the comic panel stuff is pretty distracting from the looks of it. Heavy Rain was ok as it was pretty gentle and not quickly moving around.
Ok guys, I pre-ordered Max Payne 3 on Steam, and as a gift I got Max Payne 1 & 2. I already own these games both digital, and as original copies though.
Is there anyone who wants to trade Max Payne 1 and 2 through Steam?
Anyone know when the reviews hit?
And some awesome impressions they where, quick question though (or request i guess)Those are my impressions! .
Anyone know when the reviews hit?
101, you mean. Thanks!Noon EST Monday. Been answered about 100 times.
And some awesome impressions they where, quick question though (or request i guess)
Can you go into depth a little more on the kinds of attachments the guns have and what you can do with them? Appreciate it
Extended mags, silencer--drops off accuracy (I think), red dot--increases accuracy of first shot, tint (no idea what that does). Couple others that I can't remember right now.
I had no idea there even was weapon customization in this.
http://www.twitch.tv/zurick/b/317772384
multiplayer gameplay
(this is cool, right not against the TOS?)
Almost there!
Sounds like you can wait to play this.
I came buckets. R* is killing Yurop.
I see what u did there ;b
by the way there's still no comparison between xbox and ps3 version right ?
Almost there!
http://www.twitch.tv/zurick/b/317772384
multiplayer gameplay
(this is cool, right not against the TOS?)