If you have BF3 or any CoD, I doubt it.So is the MP worth a shit? I look forward to the SP portion but assuming the MP is going to be complete trash. Anyone play yet?
i played it for an hour: no tearing but some framerate issues. its not running at solid 30 fps.
Thanks for the impressions. I'm still waiting for more SP impressions. If the tone at atmosphere of MoH 2010 is still there I'll pick it up at some point.Framerate in multiplayer mode is all over the place
So is the MP worth a shit? I look forward to the SP portion but assuming the MP is going to be complete trash. Anyone play yet?
So is the MP worth a shit? I look forward to the SP portion but assuming the MP is going to be complete trash. Anyone play yet?
The driving part was all made by criterion. Different engine compared to the fps sections perhaps?Can someone tell me what the hell is up with the driving sequence and resolution? Just before you enter, it's like the game reloads the resolution, game minimizes / maximizes and throughout the driving sequence everything is just a mess - Looked at my screenshots and the images are 720p, what the fuck? Resolution is still 2560x1600 in the options menu.
Dynamic resolution, PC style? Even eliminates all AA.
Look at dat fence! And this is the native resolution
Thanks for the impressions. I'm still waiting for more SP impressions. If the tone at atmosphere of MoH 2010 is still there I'll pick it up at some point.
Played for a couple hours today before work.
Graphics are alright. BF3 looks way, way better, and runs better too. The weapon customization looks to be pretty damn deep though, way deeper than I've seen in any other shooter.
The maps are very average, with the exception of a few. That jungle map with the pathways through the trees was just lol worthy.
The net-code works really well, no lag from what I've seen.
I really like the fireteam buddy aspect to it though. Adds an interesting dynamic.
Will play more tonight.
Not sure...best would be to check some MP vids/commentary and see if it's your thing. Combat Mission looks like fun.
It's like they're making it a goal of using two different engines in MoH.The driving part was all made by criterion. Different engine compared to the fps sections perhaps?
The driving part was all made by criterion. Different engine compared to the fps sections perhaps?
Black Box did the driving according to Ryan Davis (GiantBomb).
Black Box did the driving according to Ryan Davis (GiantBomb).
When they showed the game on Gametrailers I'd swear they said Criterion did the driving sequence.
edit: beaten
It was done by Criterion, they have a video blog with one of the Criterion guys talking about MOHW.
When I push Thai for details, he tells me that they had help from the Need for Speed team "in Canada" presumably the crew at EA Black Box who most recently worked on last year's Need for Speed: The Run. "They were integrated into the creation of that level," he says. You may think of Black Box as Need for Speed's b-team compared to current Need for Speed: Most Wanted developer Criterion, but they have years of experience in making virtual cars that are fun to control a boon that has clearly aided Danger Close.
I still think BF3 is one of the best looking games on PC so this is no surprise.Played a bit last night -- but mostly just to get the settings dialed in.
SP looks and plays wonderfully on my machine. Excited to really dig in.
Yeah -- I expected it to look good, I'm just surprised it runs so well on my machine (which isn't exactly a slouch but far from the latest and greatest) with just about everything cranked up to the max.I still think BF3 is one of the best looking games on PC so this is no surprise.
Man, MP is pretty boring. Maps are awful, UI design and navigation is the worst I've seen in any game, ever. Some of the design decisions aren't clear to me, why does he pull out a SEPARATE grenade launcher every. time. I crouch? Why is there respawns in real-ops, wasn't that supposed to be no-respawn?
I think the default "special weapon" is C. Did you bind crouch to C?
Not sure about the no-respawn. I thought that was a part of Homerun mode.
Any PS3 campaign footage yet?
i played it for an hour: no tearing but some framerate issues. its not running at solid 30 fps.
Good grief....Framerate in multiplayer mode is all over the place
Yeah, this engine is a beast on PC. But I find it kind of disappointing on consoles. It's time for next gen consoles already...That's so weird. Game is less visually ambitious than BF3. FB really doesn't scale well on consoles.
I'm not offended. I just think it's tasteless. There's a difference.
Did the DICE wizards do the sound design on this one too? Because it sounds like it.
LOL, doubt it.So is this game worth the 30 dollar asking price
Also, is there any way to adjust FOV on PC? It's giving me a headache, it looks ridiculous.
LOL, doubt it.
In the first thirty seconds of the game two characters emerge from the water, one with an M4 assault rifle.
I don't think the game developers understand how quickly carbine assault rifles rust when exposed to damp environments, let alone being fully submerged in water for God knows how long. The God damn thing would be completely rusted and inoperable by that point in time.
Carbine ARs in general are notorious in the military for how unreliable, prone to rust, quick to jam (in all sorts of crazy ways, sometimes you can't even figure out how the stoppage was even possible in the first place) Carbines are. In my enlistment as a Marine, if I could get back all the hours I spent cleaning rust off my M16...
Don't big budget military games like this have actual military consultants that are supposed to fact check this sort of thing? Anyone who spent any amount of time in a combat MOS in the military would know that you can't just submerge a Carbine Assault Rifle in water and then expect it to be combat operational. The thing will jam all over the fucking place, it would be a disaster. Even just a little bit of sand in your magazines in Iraq would cause the M16 to jam, because the sand grains would prevent the bolt from chambering another round out of the mag, it would get stuck halfway most of the time. Just imagine water and rust.
OR THIS WOULD HAPPEN: http://www.youtube.com/watch?v=r3TMh1qkjFk
Give me a fucking break Medal of Honor.
I just did this and can confirm it works. Thank you.The game use the same engine as BF3
there is no ingame option BUT
open PROF_SAVE_profile in My Documents/MOHW/settings
GstRender.FieldOfView
FYI: I didnt installed the game yet so I cant confirm if it is working or not
Come on man, its only a game. Dont need to be so realistic. This is not Arma
In the first thirty seconds of the game two characters emerge from the water, one with an M4 assault rifle.
I don't think the game developers understand how quickly carbine assault rifles rust when exposed to damp environments, let alone being fully submerged in water for God knows how long. The God damn thing would be completely rusted and inoperable by that point in time.
Carbine ARs in general are notorious in the military for how unreliable, prone to rust, quick to jam (in all sorts of crazy ways, sometimes you can't even figure out how the stoppage was even possible in the first place) Carbines are. In my enlistment as a Marine, if I could get back all the hours I spent cleaning rust off my M16...
Don't big budget military games like this have actual military consultants that are supposed to fact check this sort of thing? Anyone who spent any amount of time in a combat MOS in the military would know that you can't just submerge a Carbine Assault Rifle in water and then expect it to be combat operational. The thing will jam all over the fucking place, it would be a disaster. Even just a little bit of sand in your magazines in Iraq would cause the M16 to jam, because the sand grains would prevent the bolt from chambering another round out of the mag, it would get stuck halfway most of the time. Just imagine water and rust.
OR THIS WOULD HAPPEN: http://www.youtube.com/watch?v=r3TMh1qkjFk
Give me a fucking break Medal of Honor.
Man, this is one of those game that would benefit from a split SP and MP. I'd pay 25-30 bucks for MOH MP.
Dialogue in this is "FUCK!: The Game".
Oh, I'm sure there's some kind of explanation for it. It's just my first impressions. I wasn't a Navy SEAL, so I'm sure there's something they do. I always just assumed that they used non-Carbine rifles for amphibious missions.maybe they're gas piston guns like the HK416 with marine coatings?
I know for a fact that I said "Fuck" more times during my 4 years in the military than I did the other 23 outside of it, so I get the vulgarity, it's accurate when dealing with military in combat situations, but this game "tries too hard". Military speak is always overblown in movies and video games, actual members of military usually just talk to each like... normal human beings. Imagine that. This game way overblows the dialogue to make it seem like what the public's perception of "military talk" is like.When I was watching the Giant bomb thing, I was honestly surprised that none of them pointed it out. Most of the story/dialogue stuff just seems really, really awkward and like other posters said, very much akin to Battlefield 3.