charlequin said:
I think the importance of a "PS3 slim" is overrated. Slim models present a difference in functionality for handhelds, and are pretty much always relevant to every user; slimness is only a factor in consoles for people who don't have enough room for the larger version.
When it comes to the PS3 slim alone i do agree that i dont think it would do wonders for the PS3 sales. A PS3 slim at PS3's currrent price (34.995 yen or something, right?) probably wouldnt sell
that much more compared to the current PS3, atleast that is what i think, but with a new and a lower price + a PS3 slim, then i think The PS3 could sell more hardware and software. Better than 10k PS3 consoles a week atleast.
charlequin said:
True, but what we have room to discuss is the factors in place today. Based on what we know of console history and what we know about the near future, there's no reason to believe FFXIII will spearhead a sea change in PS3's performance rather than simply be a solid software performer that heralds a temporary hardware bump. Looking at the situation rationally calls for one to expect the likely to occur, and to do so with increasing strength the lower the variability on the prediction of said likelihood is.
I agree to what you say about the near future, but i guess it depends on how you define "near future". If a big titled PS3 game would to be released in i.e 2 months from now, then i think it would probably sell relatively like the previous big titled PS3 games, something like 300k + - (totally depending on which game it is). But if we talk about the situation in 1-2 years from now, then things might be different than what they are today.
If the situation is just like it is today when FF13 is being released, then i would also say that FF13 would most likely just give the PS3 a temorary bump in hardware sales, but i wouldnt rule out that the PS3 situation might have changed for the better (not necessarily alot for the better, but alittle better atleast) like 1-2 years from now.
charlequin said:
Yes, but it's not a tremendously relevant event unless your goal is to establish that Sales Age is unable to predict effectively for areas in which you have an agenda to push. People's long-term predictions on MGS4 stretching back some ways before its release ("It won't do as well as previous entries and definitely won't hit a million") were pretty accurate. It surprised a lot of people by opening very strongly and showing that the MGS fanbase is much more dedicated than people expected, but it's not like that one circumstance is some kind of "proof" that sales analysis is built on a house of cards or something.
I'm not saying that the current sale ages predictions are built on a house of cards or something like that, or that the predictions are taken out from thin air (i dont think that you're accusing me of saying this, but i just wanted to point it out that this isnt what i mean anyway
). As i wrote earlier in this post, if a PS3 game should be released in i.e 2 months, using today's sales data you might probably be able to predict relatively close to how this game would preform.
Using data from previous games in a serie can also make people's prediction pretty close. Just to take an example, Fatal Frame 4 for the Wii, it preformed relatively like the previous Fatal Frame games if i'm not mistaken. If we havnt had any idea about how many copies the previous Fatal Frame games had sold it might be much much harder to predict a close/ballpark figure on what Fatal Frame 4 would do.
So i'm not saying that looking at previous sales data is totally useless. I'm just saying that looking at previous data and how the situation is might now be static all the time, it can change and people can be wrong with their predictions (there is nothing wrong with that in my opinion). The console market can change in the future, and looking at previous sales data today might not reflect on how the situation is in, lets say about 2 years.
Metal Gear Solid 4 didnt sell as well as MGS 2 and 3, thats true indeed, and some people did indeed say that MGS 4 wouldnt give a long time boost in the PS3 hardware sales, and that turned out to be true as well. They probably "knew"/predicted this by looking at the previous sales data around the PS3, and they predictions turned out to be right because of this. So previous sales data is clearly relaltive and very good to have in some cases
But as you say, the 1st week sales of MGS4 suprised people. I dont think many people here thought it would preform that well. If i should guess, the main reason why people thought MGS 4 wouldnt do this well was because they looked on how the previous big titled games had sold on PS3, atleast on the first week of sales. If i remember right, there were some comments like "are you expecting MGS 4 to sell more in its first week than any other PS3 games has done in their lifetime?". It kinda seemed "impossible" (or what i shall say) that MGS 4 would sell what it did in the first week based on previous sales data on PS3 games. Looking at previous sales data might not always turn out simular when a new game gets released, if you know what i mean
And i must just underline, i'm not talking crap about sales ages or previous data or anything, and i'm not saying that previous sales data is usless or not relative at all, i hope what i write isnt understood like that, because that is not what i'm saying at all! Looking at previous sales data can in many cases indeed be a good way to make a prediction more likely to happend the way it is predictied
I really like sale numbers, i really like to see how things are selling, especially when it comes to sale numbers for videogames and systems
I am very greatful that some people archive all this sales data and makes it accessible to people. So i want to say thanks alot to everyone who archive the sales data and does it accessible to people, thanks!!!