So let me ask everyone a question here:
If we assume the base 360 with a memory card will cost 20,000 Yen in Japan (soon enough) - and the 360 software line-up includes - Tales of Vesperia, Lost Odyssey, Eternal Sonata, Blue Dragon, Final Fantasy 11, Phantasy Star Online, Star Ocean, the next Mistwalker project, Infinite Undiscovery, The Last Remnant, and I'm guessing eventually Final Fantasy XIII (even if they say it's not coming to 360 in Japan atm) - will this do anything to improve the fortunes of the 360 in Japan?
Last-gen PS2 exclusives like Ace Combat, Ridge Racer, etc. are now on the 360 as well (in the case of Ace Combat, exclusively for the time being) - many of the RPGs I mentioned above are exclusive or timed-exclusives
It seems like they addressed every weakness they had last generation - Microsoft should be commended for the great strives they have made in developing software relationships
Yet sadly the 360 is performing worse than the original Xbox in Japan(EDIT: this is untrue, sorry for mistating it - the 360 was weak coming out of the gate compared to the original but has caught up and exceeded it, good work MS)
Is it just an issue of a weak reception to HD consoles in Japan - or is MS dropping the ball elsewhere? I read duckroll's comments on poor marketing - but surely it has to be more than just marketing? There are millions of enthusiast gamers that read Famitsu and follow new games online - are we saying that only a few hundred thousand of figured out the incredible Japanese-centric line-up arriving to the 360 in the next few months?
Am I the only one who is surprised the 360 isn't doing better?