Media Create Sales 1/21 - 1/27

Frillen said:
Wii-Fit sold 89k last week. How is it going to beat DMC4 PS3 which will most likely sell over 180k? It makes absolutely zero sense.
It does because the Wii hardware probably got a boost and some might have bought Wii fit with SSBB and Galaxy :D :D


But i do think that DMC 4 outsold Wii Fit this week
 
farnham said:
It does because the Wii hardware probably got a boost and some might have bought Wii fit with SSBB and Galaxy :D :D


But i do think that DMC 4 outsold Wii Fit this week

Yeah, I take that back, DMC4 will be number 2 this week,
 
Minsc said:
Were you expecting it to do better than Sonic & Mario? That only sold 15K first day, has Mario in it, and look where it is now.

Well, I was expecting Mario & Sonic to do better than 15k first day as well! Its turnaround has been incredible, but I doubt Family Ski has those kind of legs.

I doubt Family Ski was marketed heavily enough to grab the attention of the casual crowd, so 10k is pretty good if it can keep those numbers up for a while. Something tells me though, that if the game sold 0k copies, the number would be much more deserving for it.

It doesn't seem to have been marketed at all, which likely didn't help, but I'd hoped that it being rather family-friendly and utilising the Balance Board would give it a nudge upwards. As I said, I doubt it will have the legs of a M&S - 20k for the first week with a slow decline to LTD of 40k+ seems likely. Dunno why you think it should have deserved no sales, though - although not a mind-blowing third party effort, it looks quite polished, interesting and the devs made the effort to support the Balance Board.

So Brawl has a chance of breaking 1M first week, if they get another shipment in.

It would have to be a huge shipment - almost matching the first - to break 1 million, though. Is that really likely?
 
AniHawk said:
Nintendo's got a lock on Japan for the rest of the generation.
Well I can't argue with that.

Edit: It just occured to me that I completely forgot Wii Music for 2008 as well :lol
 
Lobster said:
Its for 1 week :lol I got school again and we gotta wait till Thursday (AUS) time.
Enjoy your ban. Japan came through baring a miracle happening. :lol

I am very happy with those PS3 game numbers. Very nice indeed. Brawl numbers are awesome as well, but I knew that game was going to be successful.
 
Xeke said:
Considering that Sony isn't going to make much money off software on the PSP there is no real reason for them to lower the price to make less profit on the hardware.
Yep Sony know they can't beat compete with Nintendo in software sales for the PSP, might as well profit as much as you can on hardware.

Nice SSBB numbers, +1 million selling hardcore game.
 
Cosmonaut X said:
It doesn't seem to have been marketed at all, which likely didn't help, but I'd hoped that it being rather family-friendly and utilising the Balance Board would give it a nudge upwards. As I said, I doubt it will have the legs of a M&S - 20k for the first week with a slow decline to LTD of 40k+ seems likely. Dunno why you think it should have deserved no sales, though - although not a mind-blowing third party effort, it looks quite polished, interesting and the devs made the effort to support the Balance Board.

Ok, it does look like they put some effort in to it, I watched the Japanese trailer for it. Maybe the market for skiing games in Japan just isn't that large? I don't know. The 0 sales thing was uncalled for.

It would have to be a huge shipment - almost matching the first - to break 1 million, though. Is that really likely?

If the first shipment was ~630K like rumored, and it gets a second shipment today or tomorrow morning, sales could easily be around 800K for the first 4 days giving it a slight but very unlikely chance to break 1M first week (counts Sunday right?); which games don't get even a shot at all that often.
 
Minsc said:
If the first shipment was ~630K like rumored, and it gets a second shipment today or tomorrow morning, sales could easily be around 800K for the first 4 days giving it a slight but very unlikely chance to break 1M first week (counts Sunday right?); which games don't get even a shot at all that often.

Could just do it, I suppose, but it would require Nintendo being very on the ball w. regard to getting good-sized shipments out promptly. Wait & see, I guess.
 
Neomoto said:
Well I can't argue with that.

Edit: It just occured to me that I completely forgot Wii Music for 2008 as well :lol

Has there been an official confirmation for this? I've heard gamers talk about it, but haven't seen anything from Nintendo themselves.
 
WOW at SSBB! It looks as though it'll hit no less than 600k first week, if no more shipments come in time. The LTD'll probably end up being around 1.5 million, too.

Also, this release should bump up Galaxy's sales a bit more, too, so it's WIN WIN.
 
Too lazy to check my post, but I'm pretty sure I called the impressive PS3 DMC4 sales. Big release+ not many games to play...yeah I thought it would do well.

Great Smash Brothers numbers..higher than I expected. This will sell for a loooong time. Nintendo has to be hoping this will be the shot in the arm to the core userbase it needs.
 
I don't know if it's relevant or anything but I just realized a "fun fact" about Sonic and Brawl.

To my knowledge, Sonic as a character is in a (non Sonic) game that sold more on it's very first day than any Sonic game on any system ever did in Japan life time (this even includes Mario and Sonic at the Olympic Games). :lol
 
Culex said:
Also, this release should bump up Galaxy's sales a bit more, too, so it's WIN WIN.
I consider SSBB as a systemseller, therefore various titles will have some small extra sales in the next few weeks and months, I guess.
 
The secret to casual games have always been marketing. Hardcores hardly care about them and non-gamers don't know they exist. Even Ubisoft complained about this model(cheap development, higher marketing costs) a while back(or was it EA?)
 
Amazing for Brawl and especially DMC4... both WAY overshot what I expected.

Sega Rally tanked really pretty hard though, and it was even multiplatform. Isn't this like the worst selling Sega Rally yet even? First Virtua Fighter, then NiGHTS, now this... is SEGA dead in Japan outside DS collect 'em ups and Yakuza? :/
 
Culex said:
WOW at SSBB! It looks as though it'll hit no less than 600k first week, if no more shipments come in time. The LTD'll probably end up being around 1.5 million, too.

Also, this release should bump up Galaxy's sales a bit more, too, so it's WIN WIN.
No way in hell. That would mean a drop-off in sales for a Nintendo game, that no one has ever seen.

With these first day sales bieng reported, and with a mess up in the shipment, I am calling lifetime sales of Brawl to exceed 2.5million.
 
moku said:
No way in hell. That would mean a drop-off in sales for a Nintendo game, that no one has ever seen.

With these first day sales bieng reported, and with a mess up in the shipment, I am calling lifetime sales of Brawl to exceed 2.5million.

Right, for Japan only. Worldwide? I estimate 6 million.
 
moku said:
No way in hell. That would mean a drop-off in sales for a Nintendo game, that no one has ever seen.

With these first day sales bieng reported, and with a mess up in the shipment, I am calling lifetime sales of Brawl to exceed 2.5million.

Thank you.

Brawl isn't like FF, I don't see it dropping for the foreseeable future. I'm thinking it will hit 1.5 million by the end of February, not as a LTD total.

GreenNight said:
Right, for Japan only. Worldwide? I estimate 6 million.


Worldwide? Id' expect something closer to 8-10 million LTD.
 
jarrod said:
Amazing for Brawl and especially DMC4... both WAY overshot what I expected.

Sega Rally tanked really pretty hard though, and it was even multiplatform. Isn't this like the worst selling Sega Rally yet even? First Virtua Fighter, then NiGHTS, now this... is SEGA dead in Japan outside DS collect 'em ups and Yakuza? :/
Yes, maybe now you will adjust your 180-200k first week for MGS4 up to a reasonable number. :lol
 
For millions of people, Smash Bros was a reason enough to own a GC.
Just imagine how good a stellar sequel will do on the Wii.
 
Also with Smash, its not the type of game where there will be a ton of used copies floating around. I think its going to be absolutely massive and sell for a long long time.
 
Wow @ Brawl. And of course DMC4 as well. Both did better than I actually expected, and that's good.
Lightning said:
Yes, maybe now you will adjust your 180-200k first week for MGS4 up to a reasonable number. :lol
Ha, don't count your eggs before they're hatched, the Japanese market is quite unpredictable. Though I also think those numbers are fairly low for a MGS game, but in Japan, anything is possible. The PSP is selling on par with the DS now, for example ;)
 
With the huge amount of customizable features and replay value added to Brawl I think it will have astronomical legs in the charts, seeing as the likelihood of a lot of copies ending up in the 2nd hand bargain bins being slim to none.

(EDIT: What shuemla-person said.)

I also predict this is to the Wii what New Super Mario Bros. is to the DS, as long as it catches on. I mean, New Super Mario Bros. has the added benefit of being an official sequel to the Mario 2D platform and heavy ties to one of the most instantly recognizable games in history. Even though Smash Bros. Brawl has lots of ties to lots and lots of oldschool Nintendo (and other) games, the fighter at its core is still relatively new in comparison. As long as people make ties to the fanservice in the game rather than the game itself it could keep on selling based on that. I'm dubious though.
 
I'm really glad to see Devil May Cry 4, Disgaea 3, and Tales of Destiny DC doing so well. It continues to illustrate that third parties can feel perfectly secure completely ignoring the Wii (especially when Assassin's Creed outsell's Scamco's Wii board games).
 
Lightning said:
Yes, maybe now you will adjust your 180-200k first week for MGS4 up to a reasonable number. :lol
Being fair, it was more reasonable than my 280k 1st week for Brawl.

I think Galaxy scared me a bit. :lol


ethelred said:
I'm really glad to see Devil May Cry 4, Disgaea 3, and Tales of Destiny DC doing so well. It continues to illustrate that third parties can feel perfectly secure completely ignoring the Wii (especially when Assassin's Creed outsell's Scamco's Wii board games).
Unless you're SEGA, in which case your games tank everywhere but DS. :/
 
Stumpokapow said:
Open challenge to everyone; rank the PSP, the Wii, and the DS for 2008 total sales.

DS>>>>>>Wii~PSP. My position is that a price cut will still rev DS' engines, while the PSP is still riding the upward momentum from its last price cut (and its sexy new model); I don't see any reason to believe the DS won't climb further up given a price cut. I expect that the Slim gave the PSP a consistent 50k weekly boost, but I also don't expect the Wii to tank again this year, now that SSBB and Wii Fit are out.

Durante said:
The numbers tell me that what I thought was obvious is actually true: there is very little correlation between the total installed base of a platform and the hardcore niche gamer installed base on a platform.

Yep. This is why the "well, system X (with a much smaller install base) had the same tie ratio on title Y as system Z with a much bigger install base!" The bigger you are, the more your ranks are swelled with less dedicated purchasers and therefore the harder it is to increase sales on any given title.

FIRST DAY SALES said:
Wii SSBB - 500k (80% sell-thru)
PS3 DMC4 - 140k (60% sell-thru)
XB360 DMC4 - 30k (60% sell-thru)
PS2 Tales of Destiny DC - 70k (LE 60k, Normal 10k, 60% sell through)
PS3 Disgaea 3 - 40k (LE 20k, Normal 20k)

Wow, I guess I was right to be bullish last week! :lol Fucktastic numbers from SSBB (but seriously, who was doubting THAT?) DMC4 is easily going to make my 250k combined lifetime figure now, I think; that's a pretty fantastic result for them, and definitely does a lot to suggest that, as some of us were saying, franchise memory is really only one game long. And that's a very nice performance for Disgaea -- they should be able to at least double that and hit 80k.

ethelred said:
It continues to illustrate that third parties can feel perfectly secure completely ignoring the Wii

I prefer to think of the most profitable approach as condescending to the Wii.
 
Neomoto said:
I don't know if it's relevant or anything but I just realized a "fun fact" about Sonic and Brawl.

To my knowledge, Sonic as a character is in a (non Sonic) game that sold more on it's very first day than any Sonic game on any system ever did in Japan life time (this even includes Mario and Sonic at the Olympic Games). :lol
I'd put even odds on this being Snake's biggest seller too.
 
AC ps3 numbers higher than I expected, but Disgaea 3 is perfroming exactly as I thought it would. I'll guess 65-70k for the first week for that one.

Nice to see DMC4 selling well on both systems despite Brawl, too.

Could we see a no-handheld top 10 this week? DMC4 (possibly both versions, too!), Disgaea 3, Brawl, Wiifit, those ps2 games, AC ps3...8 games that aren't handheld!
 
Why do people set themselves up for disappointment by hyping a game's potential sales numbers to levels they can't possibly reach? For example, looking at the number of games that have actually reached 12+ million LTD worldwide, it seems unreasonable to predict that for Brawl after 1 day sales figures in one territory.

I think people are over-predicting the legs of this game. It won't fizzle as fast as most Rpgs do, but the Smash Bros series is now an extremely anticipated series. SSBM was more front loaded than the first Smash Bros, and I think this game will be even more front-loaded than Melee. That said, Wii is doing better than Gamecube, so I think overall LTD sales of Brawl will be up compared to Melee. Say 600k+ first week and 1.8-2M LTD.

Worldwide, I think brawl will be in the 8M-10M range, based on how much better Nintendo's other main franchises have been doing on Wii (Twilight Princess, Mario Galaxy). SSBM hit ~6M World Wide for comparison.
 
SovanJedi said:
With the huge amount of customizable features and replay value added to Brawl I think it will have astronomical legs in the charts, seeing as the likelihood of a lot of copies ending up in the 2nd hand bargain bins being slim to none.

(EDIT: What shuemla-person said.)

I also predict this is to the Wii what New Super Mario Bros. is to the DS, as long as it catches on. I mean, New Super Mario Bros. has the added benefit of being an official sequel to the Mario 2D platform and heavy ties to one of the most instantly recognizable games in history. Even though Smash Bros. Brawl has lots of ties to lots and lots of oldschool Nintendo (and other) games, the fighter at its core is still relatively new in comparison. As long as people make ties to the fanservice in the game rather than the game itself it could keep on selling based on that. I'm dubious though.

Seconded. The only thing the wii needs now is its own "FFIII" - a strong IP with high production values from a third party - for it to truly become a DS-style phenomenon.
 
kswiston said:
Why do people set themselves up for disappointment by hyping a game's potential sales numbers to levels they can't possibly reach? For example, looking at the number of games that have actually reached 12+ million LTD worldwide, it seems unreasonable to predict that for Brawl after 1 day sales figures in one territory.

I think people are over-predicting the legs of this game. It won't fizzle as fast as most Rpgs do, but the Smash Bros series is now an extremely anticipated series. SSBM was more front loaded than the first Smash Bros, and I think this game will be even more front-loaded than Melee. That said, Wii is doing better than Gamecube, so I think overall LTD sales of Brawl will be up compared to Melee. Say 600k+ first week and 1.8-2M LTD.

Worldwide, I think brawl will be in the 8M-10M range, based on how much better Nintendo's other main franchises have been doing on Wii (Twilight Princess, Mario Galaxy). SSBM hit ~6M World Wide for comparison.

Melee did 350K in the first week in comparison to this 500K day; the more enthusiastic predictions seem to be in line with the sales performance so far. Along with the red hot popularity of the platform and the tremendous effort and features packed into the game, I don't see predicting super long legs for this game as far fetched. Based on the recent history of Nintendo titles, I suppose it'd be a stretch to imagine a 12 million seller but the most important factor here is that Brawl is a huge improvement over Melee in every way. I'd imagine that games can break sales traditions when they are extremely well made and offer way more than their predecessors.
 
kswiston said:
Why do people set themselves up for disappointment by hyping a game's potential sales numbers to levels they can't possibly reach? For example, looking at the number of games that have actually reached 12+ million LTD worldwide, it seems unreasonable to predict that for Brawl after 1 day sales figures in one territory.

I think people are over-predicting the legs of this game. It won't fizzle as fast as most Rpgs do, but the Smash Bros series is now an extremely anticipated series. SSBM was more front loaded than the first Smash Bros, and I think this game will be even more front-loaded than Melee. That said, Wii is doing better than Gamecube, so I think overall LTD sales of Brawl will be up compared to Melee. Say 600k+ first week and 1.8-2M LTD.

Worldwide, I think brawl will be in the 8M-10M range, based on how much better Nintendo's other main franchises have been doing on Wii (Twilight Princess, Mario Galaxy). SSBM hit ~6M World Wide for comparison.
How did you come to this conclusion?

Seeing as Melee was in the top 10 software for the GC for basically it's entire existence, I don't think it could be called front loaded at all.
 
rpgfan16k said:
Seconded. The only thing the wii needs now is its own "FFIII" - a strong IP with high production values from a third party - for it to truly become a DS-style phenomenon.
Like "MHIII"? Or is MH not enough of a sure thing?
 
Epiphyte said:
How did you come to this conclusion?

Seeing as Melee was in the top 10 software for the GC for basically it's entire existence, I don't think it could be called front loaded at all.

Compared to the original Smash Bros it was. It's first week sales were over double, but SSBM's LTD was under the N64 version's in Japan. I'm not prediciting Brawl to have no legs. I still think it will at least triple its first week take despite it's huge debut. Not many games do that (definitely not Final Fantasy or Dragon Quest). I just think that the hardcore market was anticipating this game a lot more than either of the previous games in the series. Hence, a much larger first day debut, and most probably shorter legs.
 
Amazing SSBB numbers! :)

If there's enough stock it could manage ~1 million on the chart next week, but I don't think there's going to be. Regardless, it's likely to outsell the previous games significantly and could pass 2 million with ease. I'd agree with the predictions of 8-10 million ww, if not more.

With so many Japanese gamers looking for something different from what they played on PS2 I see Wii continuing to reap the benefits, more and more vigorously. Because GC sold so poorly and so many of its games were given lower sales than previous versions, this ultimately provided less exposure for Nintendo titles in general, so these franchises could be being seen as relatively new to many. Wii's installed base is obviously going to push many of Nintendo's home console sw sales to very high levels.

The great thing about Nintendo being in such a strong position, and its games having such consistent system selling power, is it's creating more amazing games because the teams have as much time as they need. Bottom line is, gaming couldn't be in better shape, and I'm going to be getting more and more amazing Nintendo titles than ever before! :D
 
slightly surprised that brawl outsold melee by such a large margin, but i suppose that bodes well.

ps3 starting to look like it'll be able to support a niche rpg market profitably. i imagine that disgaea 3 is already looking like a good investment there - i don't think it cost *that* much more than the first ps2 disgaea.

...and if fragile isn't localized i might do something that'll get me on the no-fly list.
 
Whew, back from my 5 month ban :lol

Great job, SSBB and DMC4! Looking to get a PS3 soon, and I'm glad to see that its third-party situation isn't as gloomy as some predicted.
 
Segata Sanshiro said:
I'd put even odds on this being Snake's biggest seller too.
It will be, in it's 2nd week ;) (depends on shipments, could be first week but not too likely) But it's not quite there yet with first day sales.

I think some 3rd party's really missed the boat by not getting their character in the game (like Mega Man). And this is only concerning Japan. Let alone worldwide. Let alone when it's done selling. Oh well.

Grecco said:
Fantastic Sales of a Core game on the "Casual only" system. Good job Nintendo.
I think it's fair to say that Nintendo obviously targeted Brawl to non-gamers.
 
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