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Media Create Sales: Week 11, 2013 (Mar 11 - Mar 17)

Not really. I know it'll slow down, it's only normal without releases.

But then the second part of the post comes in. You don't believe the Vita can be saved, but believes Wii U can. Then comes your post history about Vita and always pro-Nintendo...

So, yeah, I wasn't bothered by the comment about the Vita slowing down in sales, because that's the truth.

The Vita has been out for over a year and has had its biggest games released on it. It still can't gain any steam.

Wii U has been out for 4 months and hasn't seen a vast majority of its major releases come out. It can still be turned around, just like I was saying that the Vita could have been turned around when it was also tanking 4 months into its life. But the Vita has been out for over a year and has seen most of its major releases. Call of Duty, AssCreed, Uncharted, Gravity Rush and Soul Sacrifice. None of them made the Vita a success. This is the truth. If Mario Kart, Zelda, Smash Bros, etc. comes out for Wii U and the Wii U is still tanking, it's just as fuck as the Vita is now. But unlike the Vita, the Wii U has time.

No matter how much you want to play the "lolol your PRO NINTENDO post history", this is the truth.
 

Soriku

Junior Member
The Vita has One Piece in the charts next week. A lot if its bigger games are multiplat, and OP is arguably the biggest. If OP does little for the Vita, we see Soul Sacrifice not pushing out much SW or Vita HW anymore, and Vita continues to noticeably drop, I don't think we should expect much out if it. There are no major exclusive games it has in the future (that are announced) and sales can't keep up on multiplat games where Vita isn't the preferred platform for them.

The Wii U is screwed till the holidays pretty much. DQ X will do very little for it. They really need to bring it then, and maybe initiate a price drop but I don't know if Nintendo wants to drop the price without seeing how notable games do first (that aren't just HD ports like MH3G HD or DQ X).
 
Hmm, it seems Nintendo shipped 500k copies of LM2.

Comgnet and Tsutaya rankings are out too.

Comparison:

[3DS] Luigi Mansion 2 - 591pt - ???
[3DS] Super Mario 3D Land - 553pt - 343,492
[3DS] Mario Kart 7 - 621pt - 423,619
[3DS] Mario Tennis Open - 226pt - 101,645
[3DS] New Super Mario Bros. 2 - 706pt - 407,503
[3DS] Paper Mario Sticker Star - 245pt - 129,054
 

Mario007

Member
I'm not sure that helps to show anything but that it neither had the means to revive itself last year, nor does it have the means to do so going forward.

Well I was responding to the 'Vita had a chance to prove itself' comment. It didn't. Now we can definitely say that that's a big worry in itself and I would agree completely.
 
Vita didn't have numerous chances at anything because the price was always too high. It had zero chance of getting out of the situation it was in at that price save for a game on the scale of a mainline FF releasing for it.

It doesn't have any exclusive games available or announced that would sell much better on a $100 handheld with a 20M userbase. Price is not and never has been the primary issue.
 
Don't mind him. Nintendo fans on this site feel uncomfortable with the WiiU's current position and feel weird now that they can't compare it to the Vita now that it's sales are relatively respectable. The truth is that best case scenario for the Wii, it will probably never see non-holiday sales as high as this period saw for the Vita.

Give me a fucking break. You obviously have no idea what my opnion on wiiu is and should check the mirror before throwing the tired ass fanboy accusation. And the bolded is laughable.
 

Mario007

Member
It doesn't have any exclusive games available or announced that would sell much better on a $100 handheld with a 20M userbase. Price is not and never has been the primary issue.

Actually price has been a primary issue due to which the initial uptake was probably much lower than Sony anticipated. Which, in turn, caused the developers to overlook the platform for the most part.
 
Hmm, it seems Nintendo shipped 500k copies of LM2.

Comgnet and Tsutaya rankings are out too.

Comparison:

[3DS] Luigi Mansion 2 - 591pt - ???
[3DS] Super Mario 3D Land - 553pt - 343,492
[3DS] Mario Kart 7 - 621pt - 423,619
[3DS] Mario Tennis Open - 226pt - 101,645
[3DS] New Super Mario Bros. 2 - 706pt - 407,503
[3DS] Paper Mario Sticker Star - 245pt - 129,054

think a big debut for luigi is assured now, didnt think they'd ship that many
 
Actually price has been a primary issue due to which the initial uptake was probably much lower than Sony anticipated. Which, in turn, caused the developers to overlook the platform for the most part.

For a platform coming off the psp, major support was terrible before the thing came out unless we assume many big games were cancelled.
 

Mario007

Member
For a platform coming off the psp, major support was terrible before the thing came out unless we assume many big games were cancelled.

Yeah. I would say here Nintendo was smart to pretty much position the 3DS as PSP Plus. Having said that they had to get to the price bracket that was attractive for consumers before things picked up and support came.

I think with the Vita Sony banked on the western hardcore audience but that audience is not as big as they wanted, plus really they should have ensured better third party games. Having said that, I am loving my Vita and I'm glad they made the machine and I'm loving all the games I bought for it, more so than my ps3 or my 3ds previously.
 
Actually price has been a primary issue due to which the initial uptake was probably much lower than Sony anticipated. Which, in turn, caused the developers to overlook the platform for the most part.

Nope. The third-party support announced prior to launch was significantly worse than that for any other recent platform (well, up to Wii U, which only fared a tad better, IMO). Sony was so desperate for "big" third-party announcements prior to launch that they were reduced to showing logos for games that didn't yet exist (COD, FFX) or never would (Bioshock, ZOE HD, Fox Engine title).
 

Bruno MB

Member
That Tsutaya chart means nothing unless someone expects Animal Crossing: New Leaf to have a 50% drop.

6. Kingdom Hearts HD 1.5 ReMIX
8. Animal Crossing: New Leaf
 
Well if OPM2 Vita ends up being above AC:NL it's assured a first week above 60k. Still bad though.

I would say depending on how much OP dropped from the first one it could be a good result at 60k. Unless people were hoping for this to be some savior.
That Tsutaya chart means nothing unless someone expects Animal Crossing: New Leaf to have a 50% drop.

6. Kingdom Hearts HD 1.5 ReMIX
8. Animal Crossing: New Leaf

True, or KH has one of the best holds of an RPG
 

Nekki

Member
tsutaya tends to be a bit more sony leaning than the market as a whole so i dont think thats likely, i'd be very shocked if OP is over 40k

Yeah. I mean I had predicted 20k, and that's obviously not gonna happen.

I would say depending on how much OP dropped from the first one it could be a good result at 60k. Unless people were hoping for this to be some savior.

Well yeah, for a port that probably had little to no effort on that install base, it'd be okay.

Nintendo shipped a lot of LM2, damn. This game just deserves it!
 
But the Vita has been out for over a year and has seen most of its major releases. Call of Duty, AssCreed, Uncharted, Gravity Rush and Soul Sacrifice. None of them made the Vita a success.

2 new IP and 2 IP japan don't care are "major release" ?

CoD and Assassin Creed would lead Vita to success in Japan ?


lol
 

Nekki

Member
2 new IP and 2 IP japan don't care are "major release" ?

CoD and Assassin Creed would lead Vita to success in Japan ?


lol

Yeah the only major release has been SS. And it did okay. One can't expect much bigger releases, unless people are expecting a Final Fantasy or Metal Gear Solid...
 

ArtHands

Thinks buying more servers can fix a bad patch
I think gravity rush can be considered a major title in japan too. Soul sacrifice and ffx were announced and made know at this point of time last year too. In other words, SS, FFX, Gravity rush, miku and persona 4 golden were the announced major vita titles last year march.

All of them has been released and the only major titles for vita in japan left now is ffx and ffx2.
 
I think gravity rush can be considered a major title in japan too. Soul sacrifice and ffx were announced and made know at this point of time last year too. In other words, SS, FFX, Gravity rush, miku and persona 4 golden were the announced major vita titles last year march.

All of them has been released and the only major titles for vita in japan left now is ffx and ffx2.

Still God Eater 2, though as with the FF remasters, it'll be lucky to break 150K on Vita.
 

Dalthien

Member
Uncharted was 2011 in Japan. I'd say Vita's two big games last year were Miku and P4G.

I think gravity rush can be considered a major title in japan too. Soul sacrifice and ffx were announced and made know at this point of time last year too. In other words, SS, FFX, Gravity rush, miku and persona 4 golden were the announced major vita titles last year march.

All of them has been released and the only major titles for vita in japan left now is ffx and ffx2.

I think people are severely misusing the terms "big" and "major". Vita still doesn't have a single title released or announced which will even reach 300k at retail. We're 1.5 years into the platform, and there's still not a single big title released or announced for the platform. GE2, OP2, FFX, etc. could all be potentially big games for their primary platforms - but not for Vita.

Soul Sacrifice was supposed to be a big game for the platform, but it didn't work out. Sony put in a lot of marketing and promotion, coincided the release with a price drop and a bundle and even a double pack. But it's going to fall in the same range as the other top-tier Vita games released thus far.


Edit - Thinking about GE2 some more, it would be in Sony's best interest to just buy Vita exclusivity from Namco Bandai at this point. The longer this thing takes to get released, the more the sales from the PSP version are going to drop (and they all won't be replaced by the Vita) - they've already waited too long to maximize their sales potential. So it might not even cost Sony anything outrageous to buy Vita exclusivity at this point, because Namco has putzed around so long with the game now that they've already hurt their own sales potential. A Vita exclusive would sell less for Namco, but the buyout from Sony would help make up for that, and it would be a big shot in the arm at getting a genuine potential big exclusive game on the Vita.
 

ArtHands

Thinks buying more servers can fix a bad patch
I dont have high hope for god eater 2 vita personally. It will be available for the psp too, where almost all of the fanbase are, not to mention that the fanbase on psp has probably been strengthening, considering that psp has been selling better than vita (except vita price drop weeks obviously).

It will take more than shinier graphics to entice them to buy a new system for this game. I imagine there will be a huge sales gap between the two.
 

jrDev

Member
Don't mind him. Nintendo fans on this site feel uncomfortable with the WiiU's current position and feel weird now that they can't compare it to the Vita now that it's sales are relatively respectable. The truth is that best case scenario for the Wii, it will probably never see non-holiday sales as high as this period saw for the Vita.
You have to be new around here...
like all the games they announce last year for the Vita right?
Man, what a dreadful cycle...
 

Chris1964

Sales-Age Genius
first day sellthrough

Luigi's Mansion - high (500k shipment)
One Piece - (Vita version 50-60%) / (PS3 version Treasure Box decent)
Disgaea - 60% (Limited Edition)
My Rainbow Wedding - low
Pro Baseball Spirits - (60-70% PS3 version) / (PS3>PSP>PSV)
Atelier - low
Dead or Alive - low
Castlevania - 30%
Need for Speed - dead
Gears of War - good
 
first day sellthrough

Luigi's Mansion - high (500k shipment)
One Piece - (Vita version 50-60%) / (PS3 version Treasure Box decent)
Disgaea - 60% (Limited Edition)
My Rainbow Wedding - low
Pro Baseball Spirits - (60-70% PS3 version) / (PS3>PSP>PSV)
Atelier - low
Dead or Alive - low
Castlevania - 30%
Need for Speed - dead
Gears of War - good

Nice
 

BriBri

Member
Yes, I know the system is flawed, but it's worth pointing out that Luigi Mansion 2 is #1 in the eShop charts.

Strange there's a new pink and blue 3DS released but no Luigi green this week.
 

Bruno MB

Member
I wonder how badly Castlevania: Lords of Shadow - Mirror of Fate tanked.

Well, if it managed to sell 13.000 units, it won't have had the worst debut in the series (with the data we have) on a portable console.

[GBA] Castlevania: Circle of the Moon (Konami) {2001.03.21} - 22.224 / 42.895
[GBA] Castlevania: Harmony of Dissonance (Konami) {2002.06.06} - 12.841 / 16.506
[GBA] Castlevania: Aria of Sorrow (Konami) {2003.05.08} - 19.450 / 41.049

[NDS] Castlevania: Dawn of Sorrow (Konami) {2005.08.25} - 15.356 / 27.702
[NDS] Castlevania: Portrait of Ruin (Konami) {2006.11.16} - 15.610 / 27.006
[PSP] Castlevania: The Dracula X Chronicles (Konami) {2007.11.08} - 20.458 / 36.011
[NDS] Castlevania: Order of Ecclesia (Konami) {2008.10.23} - 20.457 / 34.368

[PS3] Castlevania: Lords of Shadow (Konami) {2010.12.16} - 35.771 / 97.683

Luigi's Mansion: Dark Moon having that big shipment is not too surprising, that's typical Nintendo. On the contrary, having a high sell-through it is with such an enormous amount of copies available.

Paper Mario: Sticker Star sold 130.000 units in its first week with a shipment of around 350.000 units.
 
500K shipment for LM2 is way, way above what I expected, but very cool nonetheless. One Piece Vita could do a lot better than I expected as well.
 
I thought Luigi will sell comparable to Paper Mario, but it looks like it'll sell like SM3DL. Something in between the two looks realistic, I don't see it selling as well as SM3DL.
 

serplux

Member
I thought Luigi will sell comparable to Paper Mario, but it looks like it'll sell like SM3DL. Something in between the two looks realistic, I don't see it selling as well as SM3DL.

3D Land is near 2 million, Paper Mario's around 500k. I would be so extremely jubilant if Luigi's Mansion reached 1 million.
 
3D Land is near 2 million, Paper Mario's around 500k. I would be so extremely jubilant if Luigi's Mansion reached 1 million.
Golden week is near, if Luigi can hold on for a few weeks, it'll get a boost from that too. It'll surely pass 500k, just how much over will it be.
 

test_account

XP-39C²
Nope. The third-party support announced prior to launch was significantly worse than that for any other recent platform (well, up to Wii U, which only fared a tad better, IMO). Sony was so desperate for "big" third-party announcements prior to launch that they were reduced to showing logos for games that didn't yet exist (COD, FFX) or never would (Bioshock, ZOE HD, Fox Engine title).
That is done mostly to generate hype. It is not unusual that games get announced early and some of them ends up getting canceled. I think that happends to every gaming system. Unless you mean that every console company are desperate in this regards :)

All of the games are planed in one shape or another when they are being mentioned at game system unveiling, so i dont see the complaint about showing games that hadnt started full production yet, especially when the games materialized in the end anyway.

And system launch announcement does not reveal every 3rd party support out there. Maybe company names are listed, but not specific titles, so it is hard to know exactly how much titles that are planned. For example, Monster Hunter TriG and Monster Hunter 4 mentioned could easily have been mentioned by Nintendo much earlier that what they were.
 
Nintendo wants those titles to have maximum impact so they won't likely be released outside of the holidays seasons. I'm expecting the heavy hitters/hitter to come during the holidays. Perhaps Kart for Christmas and Smash for Golden Week? Anything released outside of that period is unlikely to spur sales over 60k for two-weeks straight so no, I don't expect them to have the same level of impact.

You are aware how spectacularly meaningless this argument is, right?

"Wii U will only reach these levels when Nintendo release their big software!" Yeah, no shit. That Nintendo release most (not all) of their big software around the holidays is irrelevant. If Nintendo dropped a Mario Kart at the same sort of time that Sony dropped Soul Sacrifice, do you really think it's impossible that Wii U would hit 60K?
first day sellthrough

Luigi's Mansion - high (500k shipment)

Ooh.

First week sales higher than the original's LTD?
 
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