I expect each screen to be 480p, would be perfect for Capcom.
By the time Persona 6 will be coming out we'll already have PS5.
I don't think Persona Q is as much testing the wasters for future Persona games as it is Atlus doubling down on their most successful franchise...
I expect each screen to be 480p, would be perfect for Capcom.
By the time Persona 6 will be coming out we'll already have PS5.
Digital Sales - January 2014 (2014.01.06 - 2014.02.02)
01. [PS3] Mobile Suit Gundam Extreme Vs. Full Boost - 10.369 (3,9%)
02. [3DS] Kirby Triple Deluxe - 9.487 (2,3%)
03. [PS3] Diablo III - 5.473 (14,2%)
04. [PSV] Disgaea 4 Return - 5.254 (17,6%)
05. [3DS] Puzzle & Dragons Z - 4.240 (3,8%)
06. [PS3] Sengoku Basara 4 - 3.678 (1,9%)
07. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack - 3.616 (10,1%)
08. [3DS] Yo-kai Watch - 3.598 (5,0%)
09. [3DS] The Legend of Zelda: A Link Between Worlds - 3.296 (4,4%)
10. [PS3] Final Fantasy X/X-2 HD Remaster - 2.981 (6,7%)
P3 ----> P4 was two years
No please. Drop the dual screen design. Put 1 screen, make it 720p with multitouch, They can put a magnetic case if they don't want to drop completely the clamshell design. In this day an age you can find a decent enough LCD touchscreen for cheap.
I think if they use mid-end smartphones / tablet components they can have a decent 720p handheld for 150-175€. I don't think they should go and release it at 250€. The faster they can sell it for 99€/99$/9900y the better. If they want to use the "same OS and architecture thing" they can use high-end smart devices components and take measures like overclocking the CPU for their next console, since they don't need to hold back power consumption as much as if it was a battery based device.
IMO it'll be like the PS2 era again. Once they've released the first SMT game (Nocturne in the 6th gen) on an HD platform, they'll start resuing assets and releasing native games for the PS3/4/Vita/3DS succesor/WiiU (I suppose they'll use demons in SMTxFE) at a good pace.
--------------------------------------------------------------------------
|System | This Week | Last Week | Last Year | YTD | Last YTD |
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| ALL | 1.145.000 | 560.000 | 836.000 | 7.141.000 | 7.268.000 |
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Yodobashi's PS4 supply situation on 2/28, 16:40 JPT
PS4 without camera - in stock in 2 stores out of 20
PS4 with camera - in stock in 12 stores out of 20
The Souls fan base are dedicated. You shall see.
Dark Souls 2 will still probably do well either way and there's still the PC version to move copies during Steam sales lol.
Are these eShop numbers? Where are you getting them?
00./00. [PS4] Software Sales 2014 # <ALL> (All Publishers) {2014.02.20} (¥0) - 525.000 / NEW <170,00%>
00./00. [PS4] Software Sales 2014 <ALL> (All Publishers) {2014.02.20} (¥0) - 216.000 / NEW <70,00%>
0.7 software attach ratio is not bad, considering free games and PS+..
What are people's thoughts on next week's PS4 numbers ?
Is there usually a significant drop in the second week ?
too bad NPD doesn't give out top 10 digital sales for the month, maybe that would stop the "but it's not a bomb, digital sales!" talk
Money.I kinda doubt Famistu has actual insight into digital, certainly a platform holder has 0 reason to give them anything. I would imagine this is just card sales no?
I believe they survey people.I kinda doubt Famistu has actual insight into digital, certainly a platform holder has 0 reason to give them anything. I would imagine this is just card sales no?
Money.
Does Famitsu profit off the numbers somehow? I imagine it would not come cheap and therefore seems unlikely.
I don't know. I'm just stating a possible reason for a platform holder to share digital sales.Does Famitsu profit off the numbers somehow? I imagine it would not come cheap and therefore seems unlikely.
Why can't it be both?I don't think Persona Q is as much testing the wasters for future Persona games as it is Atlus doubling down on their most successful franchise...
too bad NPD doesn't give out top 10 digital sales for the month, maybe that would stop the "but it's not a bomb, digital sales!" talk
Does Sega have any of their major series lead on 3DS these days?
I guess we could sort of count Sonic, but that's more Nintendo home console.
No please. Drop the dual screen design. Put 1 screen, make it 720p with multitouch, They can put a magnetic case if they don't want to drop completely the clamshell design. In this day an age you can find a decent enough LCD touchscreen for cheap.
I think if they use mid-end smartphones / tablet components they can have a decent 720p handheld for 150-175. I don't think they should go and release it at 250. The faster they can sell it for 99/99$/9900y the better. If they want to use the "same OS and architecture thing" they can use high-end smart devices components and take measures like overclocking the CPU for their next console, since they don't need to hold back power consumption as much as if it was a battery based device.
IMO it'll be like the PS2 era again. Once they've released the first SMT game (Nocturne in the 6th gen) on an HD platform, they'll start resuing assets and releasing native games for the PS3/4/Vita/3DS succesor/WiiU (I suppose they'll use demons in SMTxFE) at a good pace.
Cause it is a spin-off that plays more like EO?Why can't it be both?
Not really, and I would say Sonic is it for both Nintendo handhelds and home consoles. Generations sold the most over the PS360 versions.Does Sega have any of their major series lead on 3DS these days?
I guess we could sort of count Sonic, but that's more Nintendo home console.
Even after we got number for Oct and Nov in Japan, it didn't stop people from saying VITA is a digital sales heaven and all VITA games has insanely high digital sales numbers or percentage.
What major series Sega has now? Yakuza, Miku and?
Cause it is a spin-off that plays more like EO?
Not really, and I would say Sonic is it for both Nintendo handhelds and home consoles. Generations sold the most over the PS360 versions.
There are those chibi-Miku games, but those are spin-offs.
Setting PQ in the middle of both P3 & P4 stories doesn't give Atlus a lot of wiggle room for sequels though.If Persona Q is successful enough, they might develop Persona Q-2, almost like Sega's doing with Hatsune Miku MIrai.
Setting PQ in the middle of both P3 & P4 stories doesn't give Atlus a lot of wiggle room for sequels though.
I think next Nintendo handheld will still have two screens, it's one of the things that differentiate their handheld line from everything else. As you said, by using mid-end mobile components, they can have a device with good power and a good price. IIRC, a major part of Vita costs at launch came not from tech specs, but from the screen, dat OLED. Even with two screens, they just need to be "good enough", so LCD multitouch screens for 720p or (if possible) 1080p. No need to go 2K / 4K, which is completely worthless and overkill. And, actually, Iwata is suggesting since early last year, and quite re-affirmed back in January how their future is made of NNID being their true console, while devices sharing that, OS, functions and also games in order to solve the droughts problem, and the iOS / Android example help in comprehending what they're probably planning. Thus, like you said, they could use even mid-high mobile tech for their portable device while maintaining a good price (i.e. 199.99 or lower) since they'd use most of that tech, but with bigger values, for their home console. Which helps a lot in making production costs of single products go down faster.
I think next Nintendo handheld will still have two screens, it's one of the things that differentiate their handheld line from everything else. As you said, by using mid-end mobile components, they can have a device with good power and a good price. IIRC, a major part of Vita costs at launch came not from tech specs, but from the screen, dat OLED. Even with two screens, they just need to be "good enough", so LCD multitouch screens for 720p or (if possible) 1080p. No need to go 2K / 4K, which is completely worthless and overkill. And, actually, Iwata is suggesting since early last year, and quite re-affirmed back in January how their future is made of NNID being their true console, while devices sharing that, OS, functions and also games in order to solve the droughts problem, and the iOS / Android example help in comprehending what they're probably planning. Thus, like you said, they could use even mid-high mobile tech for their portable device while maintaining a good price (i.e. 199.99 or lower) since they'd use most of that tech, but with bigger values, for their home console. Which helps a lot in making production costs of single products go down faster.
Cause it is a spin-off that plays more like EO?.
I kinda doubt Famistu has actual insight into digital, certainly a platform holder has 0 reason to give them anything. I would imagine this is just card sales no?
In what universe is that not bad?
I kinda doubt Famistu has actual insight into digital, certainly a platform holder has 0 reason to give them anything. I would imagine this is just card sales no?
Really the question is, will Nintendo go for BC? If not, what you say is what I expect them to do but if they do.. they'll stick to 2 screen clamshell for the next iteration.
I think they would need more than 1 PQ game to determine if it will replace EO to judge it appropriately since the first entry may be sell more due to the fact it is associated with Persona and then lose interest in it due to the gameplay.Yeah that's kind of why I view this as a replacement for Etrian Odyssey that could potentially sell more.
If the question is "Will they make more Persona Q games?" I think the answer is "Of course, assuming it sells better than Etrian Odyssey."
If the question is "Is this the future main home of Persona?", I don't really see it given their behavior. Given Sony might not even have a handheld next-gen, obviously that would move some other spin-offs around, but I don't see that happening prior to 4DS.
Which is why it is a spin-off and doesn't seem to indicate anything about Persona's strength on Nintendo's hanehelds. It has a different look and gameplay. The test that would indicate what the strength of the Persona series would be to port a mainline Persona game on to the 3DS (or the next Nintendo handheld, which is far more likely).Which is presented as an actual Persona game, and not an Etrian Odyssey with some Persona elements in it. And gameplay may be based on EO, it seems more influenced by Persona than we thought when the game was first unveiled.
I think next Nintendo handheld will still have two screens, it's one of the things that differentiate their handheld line from everything else. As you said, by using mid-end mobile components, they can have a device with good power and a good price. IIRC, a major part of Vita costs at launch came not from tech specs, but from the screen, dat OLED. Even with two screens, they just need to be "good enough", so LCD multitouch screens for 720p or (if possible) 1080p. No need to go 2K / 4K, which is completely worthless and overkill. And, actually, Iwata is suggesting since early last year, and quite re-affirmed back in January how their future is made of NNID being their true console, while devices sharing that, OS, functions and also games in order to solve the droughts problem, and the iOS / Android example help in comprehending what they're probably planning. Thus, like you said, they could use even mid-high mobile tech for their portable device while maintaining a good price (i.e. 199.99 or lower) since they'd use most of that tech, but with bigger values, for their home console. Which helps a lot in making production costs of single products go down faster.
I think they would need more than 1 PQ game to determine if it will replace EO to judge it appropriately since the first entry may be sell more due to the fact it is associated with Persona and then lose interest in it due to the gameplay.
Yup, dropping the 2nd screen would be a bad idea in my opinion. Not just because of BC, but also because that's part of what differentiates Nintendo handhelds. I'll never understand : 1) the myth that Nintendo handhelds would suddenly become power beasts with just one screen; 2) people want every console to look the same, have the same specs, have nothing to differentiate them.
One thing I agree with Mpl90 on : next handheld is probably gonna use more mobile components... and not just because of the price/performance ratio. Reason why is : Nintendo has been doing lots of thing to attract mobile developers (you can see that on Wii U, and no doubt the whole Nintendo Web Framework and all will be carried to the next handheld through that unified architecture). There's been Puzzle & Dragons Z, being really successful on 3DS despite the F2P version on smartphones. There's all those developers apparently interested to port their mobile stuff on 3DS.
My guess is : Nintendo will want to make it even easier for them to port their game from smartphones. They want what GungHo did with Puzzle & Dragons Z : have two versions of the game, one P2P and the other F2P.
hold on
what even qualifies as 2K resolution anyway?
Yeah but they would still have to make a second one to determine this.
They could also find out if the increased production values appeal to more people in a great enough number to be worth the money if they try another Etrian Odyssey.
True, its most likely several of reasons why the PS4 attach ratio on launch week was rather low if we dont include Knack.As already mentioned, Knack isn't a hugely desirable game for the sort of people who are early adopters. But I do think at least some of PS4's very low attach rate can be cleared up by the same type of explanation. That is, several consoles have had pack-ins, but there are an unusual number of non-traditional ways to acquire games on PS4 at launch.
For example, in addition to Knack, the other 11 retail games can be bought digitally too. Then there are 4 free-to-play titles available for download (Onigiri, DCC: Host Girls On Stage, Doki Doki Universe, and Warframe). There are 2 more games free with PS+ (Contrast and Resogun), which all users have at launch due to the included trial. There are 4 more games that are free if an earlier version is owned (flow, Flower, Sound Shapes, and Escape Plan), or can be bought if not. And then 3 more games that can only be bought digitally (Don't Starve, E Mahjong Plus, and a sudoku game). Add in the free or cheap upgrade programs for FF XIV beta, AC IV, Call of Duty, and Battlefield, and you have a rather sizeable selection of games whose purchase doesn't show up on the usual charts. They span a wide array of genres, too.
Now, very few of them are high budget or high profile, and digital sales aren't gangbusters in Japan, so I wouldn't expect more than a couple thousand units from any one source. But combined together I'd wager they aren't negligible. It would only take 50k units across the entire field to get PS4's attach rate into the PS2/PS3/PSV range. Even if they don't total that high--which, depending on FF XIV, I think they likely don't--the situation is still a bit better than it seems at first.
None of which is to say that the software situation is ideal, however.
True, and the 2D is also just running on one big screen (only the plastic cover makes it look like two screens).
They don't even have to.
hold on
what even qualifies as 2K resolution anyway?
Oh yes of cause there's always a way, some more elegant than others.If there's money, there's a way.
hold on
what even qualifies as 2K resolution anyway?
Televisions[edit]
Televisions are of the following resolutions:
Standard-definition television (SDTV):
480i (NTSC standard uses an analog system of 486i split into two interlaced fields of 243 lines)
576i (PAL, 720x576 split into two interlaced fields of 288 lines)
Enhanced-definition television (EDTV):
480p (720x480 progressive scan)
576p (720x576 progressive scan)
High-definition television (HDTV):
720p (1280x720 progressive scan)
1080i (1920x1080 split into two interlaced fields of 540 lines)
1080p (1920x1080 progressive scan)
Ultra-high-definition television (UHDTV)
2160p (3840x2160 progressive scan)
4320p (7680x4320 progressive scan)
8640p (15360x8640 progressive scan)
Cinema projection[edit]
2K Digital Cinema (2048x1080)
4K Digital Cinema (4096x2160)
8K Digital Cinema (8192x4608)
I guess the Persona nintendo dream will never die even after P5 was announced as PS3 exclusive.