nope
the map is so confusing... are they going to fix that? or is it going to be like this only?
Map is of no use what so ever, cant able to locate mission objectives in it at all.
Dude... Look at it.Why is Metal Slug kept being used to compare this game? You can use Megaman I guess, but I have yet to see anything that makes it play like Metal Slug.
the map is so confusing... are they going to fix that? or is it going to be like this only?
Map is of no use what so ever, cant able to locate mission objectives in it at all.
the map is so confusing... are they going to fix that? or is it going to be like this only?
Map is of no use what so ever, cant able to locate mission objectives in it at all.
Press the big touch pad and find outThere's a map? What map?
Bosses are marked with a skull. although you have to find them at one of the skull locations before it starts to fill in which one they're at. But you can buy a mod called Computer that always shows their location.
You can also use the Transceiver to call Cadillac, and he'll show you where the boss is for 3 BP. It's definitely worth it, and saves you a lot of time tracking down the boss.
But you can buy a mod called Computer that always shows their location.
I went ahead and bought the Computer mod that displays boss locations. It's especially helpful because it also shows you how many HP all enemies have. It's definitely worth it whenever you get the material to craft it.
that right there is a stupid thing to do actually... getting a half map with no thing to show in it is bad, that too from the start... and then later enhancing it from a game upgrade makes it more worse.. why not give the full fleged map either from the start or once u buy the map mod.
I'm still not sure what you're talking about when you say the map doesn't show you anything. It does mark you objective location with the exception of missions where you're collecting materials, hunting animals or killing a specific number of enemies. In the missions where you have to collect a specific object, find someone or kill an enemy they'll mark it with a yellow X. Bosses are marked with a skull. The only catch with the bosses is that you need to find them at one of the skull locations before the map will show you at which specific skull location they are.
Don't have this much issue with other games like Killzone on hard or ac4.I suck = this game sucks
hmm... well i was doing a mission in which the main objective was to eliminate 8 snipers and i am pretty sure those 8 were not marked in the map and after killing 6 of them i was not able to find the last two... and time got over.
also a legend of the whole map would be great as well as to which mark on the map means what
will play it more and see how it goes
Are there any notes?Patch out for Mercenary Kings.
49mb in size.
Just simple 'Addresses Online Stability'Are there any notes?
Oh, the same on that was mentioned before. Boo.Just simple 'Addresses Online Stability'
Don't have this much issue with other games like Killzone on hard or ac4.
It's definitely this game. Even free with ps+ I see no more than a handful of people sticking with it in a month
Time limits are bullshit in games unless it's a racing game
Protip 2 : You can use the radio to order C4/First Aid kits/Pokeballs (only with areas with no boss)/Teleport you to your current spawn point for "free" (only uses radio battery which refills after each mission)
Just bizarre attitudes towards the game in this thread. I played online with 3 friends last night. It definitely took us at least 30 minutes to figure out how everything worked and there were some bugs in getting our party together (possibly because some of us hadn't done the training mission?). However, once we got into the missions, figured out the crafting, figured out we could sell materials for big bucks, and upgraded our guns - it was great. We played the "Recruit" level boss about 3 times as we learned where we had to go and what we had to do to capture him, and it was awesome. Giving a limited number of total lives to the team is perfect so far - there has been strategy developed around sticking together with adrenaline and slow-healing in infirmaries.
I dunno. Seems like a lot of Calvinist naysayers in this thread, pre-determined to dislike this game because it didn't fit their image of what it was or "isn't good enough" for their free PS plus game. Give it a chance, play with a group online, keep asking for the bugs to be fixed... Seems like it has the potential to be the Castle Crashers of the generation - solid old-school play with new-school mechanics that is significantly more fun with friends than alone - but just the general feel I get is that the majority of people are approaching it with a closed mind. Is internet groupthink hurting this game? Is Merc Kings not player-friendly enough in the opening hour of play while also failing to foreshadow to players the increasing customizability that opens up as they progress (probably)? Do my friends and I just randomly enjoy this game more than most? Who knows, but I'm happy.
People earlier were mentioning a patch.
Turned on my PS4 - no update
Booted up the game - no update
The game is version 1.00, too
I'm not sure what people are talking about with the audio glitches, outside of the game not seeming to figure out all the time when it should or shouldn't be playing the boss music online. Are the audio gripes limited to the PS4 version, or are my ears just not picking this up for some reason?
I was playing Co-op with my brother earlier, and despite setting the game to "Invite", a random guy still joined. Isn't there any real Private setting?
THE KNIFE CAN DEFLECT BULLETS. I repeat THE KNIFE CAN DEFLECT BULLETS
Don't have this much issue with other games like Killzone on hard or ac4.
It's definitely this game. Even free with ps+ I see no more than a handful of people sticking with it in a month
Time limits are bullshit in games unless it's a racing game
Protip 2 : You can use the radio to order C4/First Aid kits/Pokeballs (only with areas with no boss)/Teleport you to your current spawn point for "free" (only uses radio battery which refills after each mission).
I was able to order a shock bomb for the last mission on private. Not sure if it was because of a capturing mission. Teh third tip is pretty good though, will take that into account.
By the way, a quick tip for taking on the Auto Loaders (aka the large jumping robots):
They always jump and fire one bullet as soon as they land. A quick shoot to damage then knife to deflect the bullet works, but last night I realized how much easier they actually are. If the loader happens to land behind you, not only will you be out of range of his bullet, but he goes through a turning-around animation that takes a second or two before he does his next jump. If you walk or roll underneath him, you have free reign to wail on him as he turns around, then just walk under him again when he jumps and repeat. Using this strategy makes fighting them super-easy, and considering they seem to like appearing as side or secret objectives, and they drop boss-level items like blade shards and leaf springs, they're definitely worth taking on when you find them.
Killzone 2/3/SF on Hard, UC2 on Crushing, UC3 on Hard (didn't feel like replaying it again)?lol you just listed two mainstream games as some sort of testament of difficulty? I've never heard of anyone describing Assassin's Creed as being hard.
Killzone 2/3/SF on Hard, UC2 on Crushing, UC3 on Hard (didn't feel like replaying it again)?
Demon's Souls?
Not saying I'm a good player but I'm competent enough to beat those games with the stated difficulty levels. If I have trouble just with the very first mission in this game, they obviously fucked up. Maybe you 1337 gamerz beat Silver Surfer for breakfast, but game is difficult and annoying and the constant Monster Hunter comparisons will make sure I will never try to play those games as well.
There's a way to trigger it, speak to the robot at the camp. At least that's how I got it.
Yeah I was able to order a shock trap during an online co-op mission to capture steel soldier. Or by "area," do you literally mean the closed off area you're fighting the boss in?
Killzone 2/3/SF on Hard, UC2 on Crushing, UC3 on Hard (didn't feel like replaying it again)?
Demon's Souls?
Not saying I'm a good player but I'm competent enough to beat those games with the stated difficulty levels. If I have trouble just with the very first mission in this game, they obviously fucked up. Maybe you 1337 gamerz beat Silver Surfer for breakfast, but game is difficult and annoying and the constant Monster Hunter comparisons will make sure I will never try to play those games as well.