Jimmyfenix
Member
Really ? SmhThis game is beta! And confusing too...where is my ps+ driveclub?
And why the hell are there loadingtimes??? even The SNES didnt had loadingtimes for this kind of games.
How does online work ?
Really ? SmhThis game is beta! And confusing too...where is my ps+ driveclub?
And why the hell are there loadingtimes??? even The SNES didnt had loadingtimes for this kind of games.
I wonder how many people would have taken to this in a much better way if they hadn't approached it expecting a Metal Slug clone.
BRAVO ZULU
An actual ingame group chat would be fantastic, since it makes coordinating your group a hell of a lot easier. When you can divide and conquer in gathering quests or keep track of each other and a boss, the game really starts coming into its own more. ...Again, much like Monster Hunter.
Hope this comes to vita!
Are u guys telling me that no one thinks to use players met option and invite to a party chat?
Yeah, played today with a friend and it was much better. I imagine it will be even more fun with 3 or 4 players.Playing multiplayer is honestly where this game shines, really reminds me of Castlevania Harmony of Despair. Kind of mundane playing by yourself, but with a friend the game just opens up lots of fun.
This game is beta! And confusing too...where is my ps+ driveclub?
And why the hell are there loadingtimes??? even The SNES didnt had loadingtimes for this kind of games.
Yeah, played today with a friend and it was much better. I imagine it will be even more fun with 3 or 4 players.
I like the music... 'bout it.
The game has now froze 8 times in a row on the snitch mission when engaging the steel soldier. Anyone else?
Can't you push your save data up to the cloud, and then pull it back down again at your buddy's place?I really wish I could bring my character data over to my friend's place and play couch co-op without having to start over. Having quite a bit of fun with this.
Giantbomb did a quicklook and it was painful to watch.I decided to give this another shot and this time I fared better and completed a couple missions.
The problem is in the steel soldier mission, I find it, then shoot it a bit, then it goes away to appear on another area that I have to get to. Repeat indefinitely.
Is this by design? Won't it stay in the same location until killed? What makes it move to a different area? If this is done on purpose and not a weird bug or glitch, then I'm quitting this game for good.
That Quick Look makes the game really look terrible. The capture mission is so bad.
Can't you push your save data up to the cloud, and then pull it back down again at your buddy's place?
Could be. The save may be tied to your PSNID. Try setting up your account "properly" on their machine next time.I tried to go about doing it but it didn't seem to work. Perhaps It's because i logged in under a temporary account it didn't work.
The way it turned out in that video, it ends up being forced backtracking over and over again. They didn't seem all that impressed.Capture missions are generally my favorite as they can be done really fast, which gives you a lot of free time to explore the level for hidden materials.
The way it turned out in that video, it ends up being forced backtracking over and over again. They didn't seem all that impressed.
Giantbomb did a quicklook and it was painful to watch.
Seems like the game's length is increased by doing stuff like this like playing the same level over+over again with different missions.
But I haven't given up yet. And what's the deal with most of the weapon upgrades showing worse stats?
What about a previous mission where you see that enemy/boss for the first time? I just did that one and I also beat it on first appearance. That normal or does he keep running?Honestly I am really confused about why the boss kept running... I just played that mission a second ago at the time of this post, and I managed to get him down to red health and capture him in the very same spot.
What about a previous mission where you see that enemy/boss for the first time? I just did that one and I also beat it on first appearance. That normal or does he keep running?
Maybe Brad wasn't aggressive enough.
Seems like the game's length is increased by doing stuff like this like playing the same level over+over again with different missions.
But I haven't given up yet. And what's the deal with most of the weapon upgrades showing worse stats?
You're probably lightly dragging your finger over the touchpad. No idea if you can disable it or not.The game is not bad. My only problem is that the map moves around when I bring it up. Why is that? Is it my moving the controller? Can I turn that off?
You're probably lightly dragging your finger over the touchpad. No idea if you can disable it or not.
It's crashed on me there too, exactly where I engage the steel soldier. I just said "fuck it" because it was the second crash in an hour, so I haven't tried again since.
Ah I did notice that now. I made a new gun using the Hand Cannon and it's a beast, doing 900+ damage. It's only got 2 rounds but I love it, got the final boss on recruit in a single encounter. Most enemies go down in one shot. Not for everybody, but I'm the type who also like semi-automatics and bolt actions in first person shooters.Yeah, if you're jumping into a game like this looking for a linear, new-environment-every-ten-minutes sort of game, then you'll come away feeling pretty underwhelmed. The enjoyment comes in gearing yourself up, trying out new weapon combinations and finding what does and doesn't work for you, and learning the boss patterns so that you can get from "oh god what is he doi--oh I died" to "kicked his ass in a minute and a half without taking any hits."
As for weapon upgrades "showing worse stats," that depends on just what sort of weapon you're trying to craft. Pay particular attention to the receiver type (handgun, machine gun, SMG, etc) because that tends to have a huge bearing on what other parts will or won't offer much benefit. In theory throwing a minigun clip onto a handgun sounds cool because hey, handgun with 100 shots before reloading, but doing so will also murder the strength of each individual shot. It's how the game balances itself and it encourages creating complete weapon-sets or at least thinking through gun construction, rather than being completely haphazard with it.
can someone explain to me how the rank system work???
I dont get it.
So I have 29 rank points, and next level up is at 30.
So I need one more rank point to level up.
I been doing new missions and old missions, single player and multiplayer and I have yet to get a single rank point.
I finish the levels and it says i got 3 or 2 ranks points, but yet, im still at rank 29 ???
This doesn't make sense. at first I was getting rank points after every missions, but once i hit rank 29, which is ONE friggin point away from leveling up, its like the rank points I earned after that doesnt count or something.
I dont understand this.
Basically what it means is that in order to advance to the next rank, you need to clear that level's primary mission (aka the one on the end of the list, usually in big red letters). That'll break the limit on your advancement and get things moving again.
Is there a compendium to show where to get certain materials from enemies or maps?
I watched the Giant Bomb Quick Look, and it left a really bad impression about the boss chasing. So, it's taken the worst mechanics from Monster Hunter (Monsters fleeing, time limit, material grinding)? Had to read the comments to see there was quite a lot of stuff Brad was missing like the radio, leaving the designated boss area, playing with a crappy weapon.
Looks like better tutorials are needed, but I thought that was the point of Early Access to get feedback on that kind of stuff?
If I had more time in my life, I would try the game myself to fully appreciate the negativity. Maybe later when I'm done with a backlog.
Accuracy 35%, how is it?Wow, I JUST figured this out myself. and i was about to post what I found, but it looks like you beat me already. But ok, it makes sense now.
my favorite weapon thus far.