That's why i do automatch.
That's all I do
That's why i do automatch.
Ok there comes a point where you realise the game is little more than turning around and seeing invisible person sprinting at you and CQC you.
At which point I abandon match as I'd rather do that than reward such annoying boring tactics.
I had a bounty of 18 on me and an invisible player sprinted towards me from a corner and CQC'd.
I then quit as he was readying his Fulton. I'm sure he's absolutely raging.
Love it.
USmarine... We speak your name.Unless it's in the hands of gaffer USMarine.
Felt like I had my head blown apart 50 times in the GAF vs GAF games last night.
Unless it's in the hands of gaffer USMarine.
Felt like I had my head blown apart 50 times in the GAF vs GAF games last night.
They have to tone down the assault rifle accuracy. It's as accurate as a sniper rifle without the sway.
Yeah with the grip and lethal aim you can full auto across the map. Should have to burst fire.They have to tone down the assault rifle accuracy. It's as accurate as a sniper rifle without the sway.
It happened last night. Where were you?!We need a sanctioned GAF vs. GAF match.
I just don't think I can bring myself to keep playing though. I loved socom, and missed playing 3rd person shooters. I had hopes for MGO. Last night I finally finished mgs5, which I wanted to do before playing MGO. Awful imbalance like the infiltrator who gets an heavy assault machine gun when there about stealth.
Personal preference, yes I know it doesn't effect anything. Anyway I ended playing about 5 games over various modes. 3 out of 5 games I continually saw people knock people out, and then the whole team comes and kicks/teabags them until they woke up, then did it again. WTF. Seriously? I can't believe this is even a thing.
https://www.youtube.com/watch?v=nySO5FVKA_4
I don't know if I'm going to stick to my plan to level Enforcer and Scout since I ascended my Infiltrator. I have them both at like 15ish and I'm just not sure if I can get behind them. I do fine with them both, I demolish people with the Enforcer and even though I'm kind of a shitty sniper I manage like top three most games with Scout. They're kind of boring in comparison to Infiltrator imo.
I just don't think I can bring myself to keep playing though. I loved socom, and missed playing 3rd person shooters. I had hopes for MGO. Last night I finally finished mgs5, which I wanted to do before playing MGO. Awful imbalance like the infiltrator who gets an heavy assault machine gun when there about stealth.
Personal preference, yes I know it doesn't effect anything. Anyway I ended playing about 5 games over various modes. 3 out of 5 games I continually saw people knock people out, and then the whole team comes and kicks/teabags them until they woke up, then did it again. WTF. Seriously? I can't believe this is even a thing.
https://www.youtube.com/watch?v=nySO5FVKA_4
Most likely joining private games and level boosting. If you just sat there and racked up thousands of points by having someone let you stun them you could just fly through the ranks.How are some people Ascension 2 already when I'm only 30 with the exp boost. Seems impossible
Scout Optics 3 eliminates the imbalance of the stealth camo. I've been coming up 15, 20, 25 kills each round in Bounty Hunter with limited deaths. But I think this is then rebalanced by those god damn stun grenades. I hate them.
Still, that's me running and gunning, which is what I find the least fun. Sniping is the most satisfactory way to kill, but the sway is just too much.
yeah i've found that class descriptions a little backward. i feel like infs are a better entry level class because of the sort of front-loaded (on the leveling scale) utility nature of camo and the lower margin of error with some of their weapons/cqc. where as a scout, really comes into its own a lot later once you get the top upgrades and also because their aiming has more margin of error. i like the balance so far though in casual daily play.Scout Optics 3 eliminates the imbalance of the stealth camo. I've been coming up 15, 20, 25 kills each round in Bounty Hunter with limited deaths. But I think this is then rebalanced by those god damn stun grenades. I hate them.
Still, that's me running and gunning, which is what I find the least fun. Sniping is the most satisfactory way to kill, but the sway is just too much.
yeah i've found that class descriptions a little backward. i feel like infs are a better entry level class because of the sort of front-loaded (on the leveling scale) utility nature of camo and the lower margin of error with some of their weapons/cqc. where as a scout, really comes into its own a lot later once you get the top upgrades and also because their aiming has more margin of error. i like the balance so far though in casual daily play.
I just don't think I can bring myself to keep playing though. I loved socom, and missed playing 3rd person shooters. I had hopes for MGO. Last night I finally finished mgs5, which I wanted to do before playing MGO. Awful imbalance like the infiltrator who gets an heavy assault machine gun when there about stealth.
Personal preference, yes I know it doesn't effect anything. Anyway I ended playing about 5 games over various modes. 3 out of 5 games I continually saw people knock people out, and then the whole team comes and kicks/teabags them until they woke up, then did it again. WTF. Seriously? I can't believe this is even a thing.
https://www.youtube.com/watch?v=nySO5FVKA_4
So has this game changed since launch?
Any post-honeymoon impressions?
Any balancing issues that are becoming apparent?
Are people tired of the few modes/maps and want more?
I just don't think I can bring myself to keep playing though. I loved socom, and missed playing 3rd person shooters. I had hopes for MGO. Last night I finally finished mgs5, which I wanted to do before playing MGO. Awful imbalance like the infiltrator who gets an heavy assault machine gun when there about stealth.
Personal preference, yes I know it doesn't effect anything. Anyway I ended playing about 5 games over various modes. 3 out of 5 games I continually saw people knock people out, and then the whole team comes and kicks/teabags them until they woke up, then did it again. WTF. Seriously? I can't believe this is even a thing.
https://www.youtube.com/watch?v=nySO5FVKA_4
Not to be a dick, but a lot of what I saw in that video seemed to be you being slow and unaware of what was going on, and not adapting to the situation. Granted, coming straight from the pace of singleplayer to this is a jareibg experience.
I recently made my Scout but thinking of remaking her because her nose is off-putting. I've tried to deal with it but if I'm going to sink time into her then she better be what I want.
Thing is, I bought her about 3-5K worth of GP already even though she's only level 6. I understand I won't retain any of her unlocks thus far but do the cosmetic stuff exclusive for Scout remain? I only ask if it remembers me purchasing it for the account rather than just be specific to a character.
By the way, getting really annoyed with the glitch where if a host disconnects too quickly after or during a match, some of your equipment is unequipped. Friend of mine told me that even his load outs that he named revert back to their default names when this happens.
I seemingly can not come to grips with the sniper rifles. Even at sniper level 3 it feels like there is too much sway and they feel very underpowered for anything but a headshot. I manage to get kills often enough but even when I think I'm on a roll it's still not as fun as the other two classes. Still, I'm determined to keep practicing with it, but getting nothing but Rush maps can really stifle my enjoyment of the class.
I like what I've played but why are the matches so short? Wtf? Can you look for longer matches?
I hear you can reduce the sway by attaching an underbarrel thing to the sniper.
I played in a custom match where each round was 30 minutes with 100 tickets per team., at least an hour per game. Is that long enough?
That feel when the host quits 40 minutes into the game. I'm raging thinking about it.I played in a custom match where each round was 30 minutes with 100 tickets per team., at least an hour per game. Is that long enough?