If you watch it closely the grenade itself only technically stuns him for the first charge attack, after that he's stunned from raw damage until the grenade fades just when he dies.
i think i might have missed something, but how do i use healing items?
Right so it wouldn't work without the grenade
Yeah but in theory it would work with anything that would stun it long enough for him to start getting charge combo's off...which in this case would be just about any other sub weapon haha.
Not the most compelling argument but I just wanted to say that the grenade isn't the only factor to that charge attack chain. RP nades don't fully immobilize they just make it so they can't see you until you've hit them once I believe.
The only real difference would be resolution bump.
Wow, this fight with PP and no taunting is a whole lot more fun. No items here, I used the launcher after PP like in the video.
IIRC they can't see you until the effect is absolutely gone. So you can be hitting them and they still can't take action.
Knowing the way Platinum works and how the S-Rank Revengeance/No damage parts work with checkpoints, I'm going to guess that it counts screwups.
I forgot how damn annoying VR mission 17 is (to get gold on, in particular). :\
Boooooooooooo. I saw some video of a guy beating it in 36 minutes ish with a couple screwups, stealth is the way to go through the entire thing it seems!
Also, how hard are VR missions (just the base ones, not the DLC ones) to complete without going for the gold time?
What's the major difference between very hard and hard
Boooooooooooo. I saw some video of a guy beating it in 36 minutes ish with a couple screwups, stealth is the way to go through the entire thing it seems!
Also, how hard are VR missions (just the base ones, not the DLC ones) to complete without going for the gold time?
Boot up the first encounter and find out.
17, 18, and 19 can be infuriating, but apparently if you fall off the map on 19, you become invincible... never knew that... did it normally on ps3, but the camera went wonky last night and i fell off/through the map -- next thing I know, I was invincible... but I still failed it on that run because one of the wolves hit another with knives. :lol
Even without the glitch, if you take your time, 19 isn't terrible. It just requires patience so that you can deal with everything in proper order getting all your zandatsu kills.
Side note, VR 01 can be a pain in the ass to gold, but if you don't care about gold, then it's no problem at all.
So 17 and 18 are the real pains in the ass as far as the base 20 go. 17 isn't absolutely terrible if you don't go for the gold -- after a few runs last night, I had about a 4:08 but you need under 3:30 for the gold (I just got it in a spectacular run! yay!). 18 is basically revengeance mode with no upgrades against 4 (the joke wave not included) waves of enemies, the worst being wave 3 with it's wolf + 2x heavy + dwarf gekko.
--
Speaking of that damn wolf -- I've been losing track of where they'll spawn (it's a 50/50) and thus having trouble trying to use the heavies as shields to the projectiles from the wolf. I recently got him to knife one of the heavies, but then he started the laser beam shenanigans and once that hits you... what's the best way to handle that jackass when he's playing laser sniper?
To just finish? They're not so bad besides VR 18 which is set up in such a way that you either finish it and get gold or you just lose.
This is a picture I took last year when I first finished VR 18
Gold only needs under 10 minutes and if you take longer than 10 minutes you've probably set yourself up to die.
Guess I'll have to find out later!
reposting this... no one ever replies to me on this thread. fuuuu >_< i finished another level and took a screen cap of my issue. can ANYONE help me? wondering if this is an isolated glitch or if others have experienced it as well. this sort of lack of texture or whatnot only occurs in this customization screen. rest of the game is fine. :/
Now you know why you felt the QTE was bugged.YESSS. Took me three days but i beat the final boss, it seems all my problems were from a faulty LT button....damn it.
Thanks! I don't mind if there is no achievement, as long as I kicked its ass without getting hit.Congrats! Shame there is no achievement for that since that fight is actually one of the more annoying ones to no damage which coincidentally happens to be the most reliable method to S rank it.
You recieve more damage, and enemy encounters have been modified with new enemies, plus they are more aggressive. Like MTMBStudios said, boot up the first encounter to find out.What's the major difference between very hard and hard
Boot up the first encounter and find out.What's the major difference between very hard and hard
how do i not suck against the robot raptors
can you do something about their emp blasts?
Now you know why you felt the QTE was bugged.
Do we have any idea how well this is selling?
how do i not suck against the robot raptors
can you do something about their emp blasts?
playing this for the first time on consoles but figured this was as good a ppace as any to post
LOVE THIS SHIT
glad it's selling well, too! hopefully kaimya is given freedom to make more character action games
how do i not suck against the robot raptors
can you do something about their emp blasts?
I'm glad to hear you're liking it but this is not a Kamiya game. I hope that more of Platinum Games's work comes to PC eventually, both past and future.
huh, really? well then - i hope more Plat games come to all systems. bayonetta 1/2 collection & tw101 for pc/ps4 would be just dreamy.
You will never see Bayonetta 2 or TW101 on a non-Nintendo console. It was completely funded and published by them.
damn i am just getting schooled in this thread
The enemy layouts are remixed and there are several tweaks, IIRC the perfect parry window is a lot shorter and enemies are more aggressive. Revengeance is the same layout as Very Hard but with a rule change that your parry does like 100000000x damage and enemies do a ton of damage as well (kind of like Heaven or Hell but way more fun).
Easy, Normal, and Hard have the same layouts I think.
Prettttttty much. You can only hope for Bayo 1
Prettttttty much. You can only hope for Bayo 1, Max Anarchy, and Vanquish for now, since Sega is PC friendly at least.
The enemy layouts are remixed and there are several tweaks, IIRC the perfect parry window is a lot shorter and enemies are more aggressive. Revengeance is the same layout as Very Hard but with a rule change that your parry does like 100000000x damage and enemies do a ton of damage as well (kind of like Heaven or Hell but way more fun).
Easy, Normal, and Hard have the same layouts I think.
You recieve more damage, and enemy encounters have been modified with new enemies, plus they are more aggressive. Like MTMBStudios said, boot up the first encounter to find out.
damn i am just getting schooled in this thread
I'd sacrifice EatChildren for this.
I'd sacrifice EatChildren for this.
first impressions
-the camera is really a problem,and sometimes it starightly refuses to stay at the angle you place it
-i'm not really good at this game yet..lots of "B"s,probably i'm missing something
-mastiffs are the stuff your nightmares have nightmares about
-the story is kinda intrusive,too much CG for an action game
-the game has a really good variety of situation and gameplay mechanics,i like that
1. target locking really helps with this, tap the right bumper to lock on (this is sort of poorly documented)
2. Bs are pretty good for the start!
3. you'll get used to them. once you get used to countering them, they quickly become a minor nuisance
4. pause, skip
5. glad you're enjoying it!
1) learned it alone when i reached that half tank half metal gear thing at the end of the sewers,but i have still problems sometimes.anyway,there's some place where you can train with the new moves you buy in the "shop"?
2)oh really?
3)how are you suppose to avoid their "hug"?
4)well,i still want to know why i'm doing what 'm doing..but a lot of codec calls could have been made audible during the gameplay instead of stopping you and making you walk for a while.
5)do the extra weapons add much to the combat?i've unlocked mistral's lance but i have yet to buy it.
1) learned it alone when i reached that half tank half metal gear thing at the end of the sewers,but i have still problems sometimes.anyway,there's some place where you can train with the new moves you buy in the "shop"?
2)oh really?
3)how are you suppose to avoid their "hug"?
4)well,i still want to know why i'm doing what 'm doing..but a lot of codec calls could have been made audible during the gameplay instead of stopping you and making you walk for a while.
5)do the extra weapons add much to the combat?i've unlocked mistral's lance but i have yet to buy it.
any tips for blade wolf in the jetstream spam dlc ? i'm having a hard time beating him
any tips for blade wolf in the jetstream spam dlc ? i'm having a hard time beating him
thanks..there are other story dlc other than bladewolf ans sam?