Nervous Sausage
Member
I haven't been keeping up with this thread, but is it possible to make the game run at 120fps? I prefer a higher frame rate over a higher resolution personally.
Here are my tips for the final boss:
*You gotta learn all of his attacks as they all do crazy amounts of damage.
*There are 3 types of lava attacks. The basic rule of thumb for dodging these moves is that you want to Ninja run at mid range (not too close and not too far away) while having him locked on so that you are circling him. This dodges all of his lava attacks, you can add in a jump for extra security. He has a non permanent lava attack which he can do twice in a row so be careful of that, just always expect. The one where he marks the ground with fire and you have to stand at a specific spot... always look for a dash in attack after that, he loves to be sneaky with that shit.
*When he is not doing that attack you want to be up close and personal against him. You want to do a couple slashes in front of him just to get his AI going. Rule of thumb against the final boss is that you always want to be attacking him head on... not behind him. When you attack him from behind he does this burst attack that is unblockable and hard to get out of... you need a well timed dodge or you need to ninja run away and both are easy to mess up which is why you need to keep attacking him front the front so that this option of his is minimized. The other back move he likes to do is his turn around punch which you can just block, it's nothing special. Some of his regular attacks may seem unblockable but if there's a red flash you can block it. Only exception are the lava burst attacks which seem like he has a red flash but you don't want to try to block them.
*All of his basic melee attacks should be blocked as he likes to do combo attacks so if you dodge them he might do a second attack that might catch you off guard. After his basic attacks, wait a bit until his nano armor goes away then attack... if you counter attack too early you will hit his armor and lose out on valuable damage. His running grab attack you need to dodge, you need to dodge that late because if you do it early he will come around and grab you anyway.
*He has a running charge attack that sets up a QTE where you lose your sword. You have to dodge this when the game slows down and it's essential that you do.
*When he starts throwing debris just ninja run under it. If you are low on nano paste then you can cut up the debris but I generally play MGR without nano paste and my slicing skills suck so I skill the debris.
*During the healing phase go around him and slash his back in Blade mode then go to town on him for big damage.
*The launcher kick is effective against him for some reason.
Thx for all this, will give it a shot. Is it possible that I'm underpowered? As in, started on hard so I don't have all the BP if I had run on normal and then new game plus'd on hard to keep building stats?
What is the purpose of saving if there are checkpoints everywhere?
As long as you put in some points in Strength for your main sword you should be fine. Stats aren't a problem, even if you had a lot of health you would still get 2-3 shotted by him. You just gotta learn those attack patterns.Thx for all this, will give it a shot. Is it possible that I'm underpowered? As in, started on hard so I don't have all the BP if I had run on normal and then new game plus'd on hard to keep building stats?
Nah the game is perfectly beatable on hard in NG, lots of people have done that. Having a +5 murasame blade makes the fight a complete joke on hard difficulty anyway, so I don't think platinum intended people to play normal first.
What is the purpose of saving if there are checkpoints everywhere?
oh jesus. VR2 for sam is fucking killing me, they keep tossing me off the platform.
You just can't get hit. You gotta learn those attack patterns like it's a life or death situation. When you start playing like every hit could be your last, then you will improve.Got it, thx. I have just never hit a curve like this in a game. The rest of hard wasn't bad at all but I ran for prolly 2.5 hrs today and didn't feel like I was learning more or getting closer, which rarely happens in most games. Idk how this fight goes on Revengeance but I'm assuming he farts, you die.
The final boss is Platinum's best final boss imo. It beautifully straddles the line between spectacular overpowered foe and tense duel battle. By which I mean, there's a good mix of arena filling spectacle and close-quarters block-hit-dodge gameplay. Love the pace of the preceding cutscene as well, it's satisfyingly drawn out.
For the first part of the fight, use the run + Y attack to push the soldiers off the platform. For the second part, taunt the sliders, after that you can kill them in one hit which makes the fight a lot easier.
Ok what the fuck. Got to the boss fight with Sam, and the parry system seems to have completely fucked up. I move towards him and press square, and Raiden won't fucking parry more than half the time. When I disarm him, he keeps running towards me and slamming me into the ground. Sometimes Raiden will block, other times, he'll just slide towards him like a fucking idiot, and get his head pounded again. I'm guessing it might have something to do with the piece of shit camera system.
All that shit about memes is really lame.
Yeah, I'm familiar with Dawkins. I just think the speeches about it byMetal Gear has been using the term since Metal Gear Solid 2. For what it's worth, they mean the original interpretation of "meme", and not shit like doge and trollface.
The final boss in MGR actually earns the title of "final boss".
Your timing is off. Especially with the grabs. That's all it can be, since Raiden will only slide towards him if you got the direction right, so your timing isn't right.
The final boss in MGR actually earns the title of "final boss".
Yeah, I'm familiar with Dawkins.
Yea, he was good. Frustrating, but good. I still liked fighting Sam though. He is really Raiden's arch-rival.
Haven't had this problem anywhere else in the game. I'm pressing the buttons after the red light flashes, and he's not fucking doing anything. Before that, I was either blocking or getting perfect parries.
Metal Gear has been using the term since Metal Gear Solid 2. For what it's worth, they mean the original interpretation of "meme", and not shit like doge and trollface.
EDIT: Oh, finished the Sam DLC. Only finished it once on PS3. Camera at its worth. God good, it's awful at times.
Camera brings the game down a bit for me, despite how good the combat otherwise is. It might be the worst camera I've experienced since Bully, and in a fast-paced action game like this that's pretty damaging.
Just finished my second playthrough. This time on Hard. Sam was so much easier, as was the final boss. And I finished it about 90 minutes faster than my original playthrough.
I never used the drum can in MGS4 other than for trolling CQC lobbies in Metal Gear Online, but I use it quite a bit in this game.
Camera brings the game down a bit for me, despite how good the combat otherwise is. It might be the worst camera I've experienced since Bully, and in a fast-paced action game like this that's pretty damaging.
I haven't been keeping up with this thread, but is it possible to make the game run at 120fps? I prefer a higher frame rate over a higher resolution personally.
All that shit about memes is really lame.
Is there an actual difference between the drum can and the cardboard box?
All that shit about memes is really lame.
I quite honestly couldn't care one way or another because Monsoon is my favorite boss fight in the game.
I've spent the last 12 years of my life trying to forget Metal Gear Solid 2. I'm not what you would call a fan of that franchise.Still remembering Mariachi Raiden and how he thought it was the best fucking disguise ever LOL
as for the meme stuff i was surprised to see it mentioned though to be fair there was a decent amount of stuff referenced from MGS 2
Camera brings the game down a bit for me, despite how good the combat otherwise is. It might be the worst camera I've experienced since Bully, and in a fast-paced action game like this that's pretty damaging.
The final boss in MGR actually earns the title of "final boss".
I think everybody who's played the game will have been locked in a stun and deal significant damage simply because the camera spun around unpredictably and fucked up their parry.
I've spent the last 12 years of my life trying to forget Metal Gear Solid 2. I'm not what you would call a fan of that franchise.
oh jesus. VR2 for sam is fucking killing me, they keep tossing me off the platform.