you know is the real joke?
the ending of mgsv.
You guys are jokes.
Nah, that's a tragedy.you know is the real joke?
the ending of mgsv.
LOL. It really is.Your face is a joke!
...
...
...I'm sorry.
MGSV hit me really hard. Can't say I was ever more disappointed with a piece of entertainment.
MGSV hit me really hard. Can't say I was ever more disappointed with a piece of entertainment.
And the worst is, that I think about it every day and it doesn't get better.
I really need Persona 5 now.
If your FOB is attached they could steal unprocessed materials(I think). You build the nuke with fuel and some kind of metal resource. There isn't any special resource you get online so you can build your nuke by farming the required materials in single player.
You should up security on your FOB though so you don't lose unprocessed materials.
I feel bad about laughing at thisMGSV is like getting addicted to abortions, and after you abort each fetus you store it in a little jar in a small room. and over time your collection grows and grows.
then, when you do have a child, whenever it is naughty you make them go into the fetus room just so that they know you could have aborted it too.
What's the movie or TV show where the woman keeps her stillborn babies in jars?MGSV is like getting addicted to abortions, and after you abort each fetus you store it in a little jar in a small room. and over time your collection grows and grows.
then, when you do have a child, whenever it is naughty you make them go into the fetus room just so that they know you could have aborted it too.
What is the name of the song that plays in mission 45, whenyou're battling alongside Quiet?
you know is the real joke?
the ending of mgsv.
Remember you're competing with Reboot as well.Holy cow Chinner, and here i thought i was the angriest guy around here. LOL.
Those posts are gold.
Remember you're competing with Reboot as well.
I think I've gotten over my MGSV "hate". It wasn't that story I wanted it to be but what's there is still somewhat interesting. I finished up listening to all the tapes (most of it being boring codetalker stuff) which answered some questions I had. This game really just suffers from being positioned as a mainline title when it really is a side story when it comes down to it.
I guess I can sympathize with Kojima since I'm sure he knew people wanted something different but that just must have bored him to death. If you want the "missing link" it's MGS4. And we know how much of a bore fest MGS4 can be sometimes. He wanted to try something new (and bring back some old ideas/themes) and it worked in some ways and miserably failed in others. He's been working on the same series for almost 30 years, can't blame him for doing something new. I've also been paying attention to some old interviews and stuff he did from over the years. He kinda was positioning this a side story it seemed. He even said that Snake this game won't have much agency of his own and the characters around him would be pushing the story.
I think more importantly that Kojima and his team grew exponentially as game designers. MGSV is a blast to play. Hopefully he can bring some koji pro vets to his next project because they put everyone to shame when it comes to gameplay.
Anyway that's my random thoughts for the day
I disagree. Kojima needed someone who could actually make sense and put some sense into his crazy story ideas. He has the mind to be awesome in gameplay, and bring a big wtf to characters, story plot and main themes. But he can't write for shit. Not even close, and you can tell he has a passion for it. He has mentioned it several times too. But some people have it, some people don't. If he has a good editor that can help reorganize and trim the fat that is useless, we might get something that would be amazing.
It really doesn't help that the game seems like its missing 2 thirds of its story.
There's some interesting ideas deep deep deep down in MGSV. You really have to search for it but it's there. It's definitely a failure in the overall story for its pacing, Quiet's embarrassing presentation, missing content, etc. but I think there's still there's something fascinating to the whole thing. I do agree that he needs a good editor to help out him like in MGS1-3 though. The writing in general has gone down hill since 3.
When you have to look to find it, or when people just have different interpretation of what is going on without any certainty its bad writing.
Souls fans may want to have a word with you
I love Dark Souls.
Its not trying to hide behind pointless narrative or a story that doesn't work... but it has a lot of story and lore within the game that is implied. I think its a more interesting approach.
I personally love the story for MGSV and don't find it to be any of what you mentioned but that aside, what you said earlier is exactly how story is presented in the Souls games.
You have to dig deep, real deep, to find it, to the point where most people just watch someone post a theory/summary on youtube. People are still theorizing about a lot of the aspects of the story. It's not a bad thing.
But that is one of hte goals that developer set for the game. The story is told through the world. That is why its so intricate and hard to follow.
That was also a goal set for MGSV, Kojima said in an interview leading up to the game's release that the player will need to piece the story together from the cutscenes, tapes, world etc., it won't be the usual linear experience. And the clues weren't hidden in hundreds of obscure and usually vague item descriptions either.
Basically the more I think about MGSVs story and consider what is there (the second fresh playthrough was a blast in this regard) the more I love it. There is just so much to take in and so much happening to the characters with a lot of dark themes being tackled. Paz, Miller, Skull Face, Venom, BB, Quiet, Zero etc. all left such a strong impression on me. And the gameplay is of course sublime.
Well, he did a poor job because there's very little there that's worth putting together.
Well, he did a poor job because there's very little there that's worth putting together.