Okay, refresh my memory, but hod you collect dog tags?
You can do the hold up move and they'll do a shimmy-shake, and sometimes a tag will drop. Or you can pick up and drop the body and a tag will drop.
Okay, refresh my memory, but hod you collect dog tags?
You can do the hold up move and they'll do a shimmy-shake, and sometimes a tag will drop. Or you can pick up and drop the body and a tag will drop.
Have they said why Peace Walker isn't in the collection?
^ Basically just a lot of "Well, its a PSP game, so you can just buy it and play it on the Vita."
I think this is running in 720x448(or 480) and Uncharted was 720x408, for what it's worth. Neither really bothered me, even though I thought they would, I think Uncharted looked great too.It doesn't run at 544p, no. But it's much higher res than Uncharted, which ran at 408p. Graphics look perfectly sharp.
AA I'm not sure. I'm assuming so since I haven't noticed jaggies at all.
Have they said why Peace Walker isn't in the collection?
That is true, but the base framerate on PS2 was 30 fps (where it spent most of its time) while the base framerate on 3DS is 20 fps. So when it drops on 3DS is goes deep into the teens which is very choppy. It runs worse than Peace Walker on PSP, really.The framerate did drop noticeably in several areas, but most of these were areas where Snake Eater PS2 had trouble with as well.
You are half right. You HAVE to hold up normal enemies to get the dog tag. You cannot pick up their unconscious/dead bodies to get their tags.
Special characters such as Olga can be picked up and dropped for the dog tag (if this is what you were referring to, my apologies).
Also, some tips - enemies sometimes have a "sparkle" near their neck signifying they still have a dog tag. However, some enemies have dog tags but no sparkle. Use the thermal goggles to help reveal the dog tag.
Man, I know all of this stuff already, but reading it again just reminds me how amazing these games are. Very few developers create games with so many small details peppered throughout. It's really quite incredible.To expand this further, you need to be aiming at them from the front to get them to drop. If you hold them up from behind you will need to quickly run in front of them and hold them up again. Then aim at their face or crotch and they should give you the dogtag.
Some enemies are more brave and will not give it up so easily. They will talk back to you and say stuff like "are you going to shoot me?" etc... For these enemies you need to equip a lethal weapon (such as the USP) and either shoot them in a limb, or just shoot past them to scare them. Another option is holding them up with the NIKITA missile launcher, that will scare them without the need to fire
If you try holding up a brave enemy with the tranq gun, after a while their eyes will flash and that indicates they are going to fight back.
It runs worse than Peace Walker on PSP, really.
Does it matter?
It does if Peace Walker is the game you want to play. Moreover, it's simply weird for it not to be in there. Even the first two MSX games are in there.
I have a few questions as I'm considering on getting a Vita just to play this.
Do the controls feel good? I mean technically the PS2 has 4 more buttons(two bumper, and the sticks).
How does the vita handle games that used both bumpers or sticks? Like what about PS1 games since I never played MGS1 and might play that on Vita first.
If all you want to do is play Peace Walker, buy it.It does if Peace Walker is the game you want to play. Moreover, it's simply weird for it not to be in there. Even the first two MSX games are in there.
Yes, but Peace Walker looks pretty nasty on PSP in comparison to the HD releases. It runs at a poor framerate, a low resolution, and doesn't work perfectly with the extra stick on Vita. If you really want to play it then it will work, but a higher quality Vita port would have been much preferred.If all you want to do is play Peace Walker, buy it.
Yes, but Peace Walker looks pretty nasty on PSP in comparison to the HD releases. It runs at a poor framerate, a low resolution, and doesn't work perfectly with the extra stick on Vita. If you really want to play it then it will work, but a higher quality Vita port would have been much preferred.
Also interesting is examining whether the true future was close to the game's future or not.
Are people really complaining about the framerate (C'mon, it's 30fps) when playing two of some of the greatest games ever made on a handheld.
Man.
Are people really complaining about the framerate (C'mon, it's 30fps) when playing two of some of the greatest games ever made on a handheld.
Man.
Are people really complaining about the framerate (C'mon, it's 30fps) when playing two of some of the greatest games ever made on a handheld.
Man.
I... can certainly understand that, but dude, if you'd a told me back in 2001/2004 there'd be a day I could play MGS2/MGS3 on a handheld. At work. On lunch, I'd a called you all names under the sun and deleted your contact info from every device I own.I sort of agree, but it is disapponting to see a game from 2001 rereleased in 2012 on powerful hardware not run as good and not run at native resolution..
Especially when said title is calle "HD collection" where the point of the collection is to boost the resolution.
It works fine via transferring over from the PS3. And the analog control largely improves things.I thought Peace Walker wasn't compatible anyway for US Vitas?
I sorta wanna play this on the Vita, but I don't think I can do it unless Transfarring works across two different PSN accounts. I've already Platinum'd MGS2 and 3 and I'm afraid if I Transfar from Vita to the PS3 that my Trophies will be wiped out, so I would be doing stuff in a different PSN account on my PS3 whereas my Vita will be my normal account. I DUNNO.
Yes, but Peace Walker looks pretty nasty on PSP in comparison to the HD releases. It runs at a poor framerate, a low resolution, and doesn't work perfectly with the extra stick on Vita. If you really want to play it then it will work, but a higher quality Vita port would have been much preferred.
You think they'll do a separate Peacewalker "remaster" for Vita? Maybe with online support this time.
Aha...
with gun drawn and extended
L to go into Stalk mode, then R to lock camera behind you. This results in 3rd person lock on strafe where you can sidestep while shooting (MGS3)
It works almost exactly like MGS-The Twin Snakes, actually. That game had the very same issue. It tried to deliver 60 fps for many/most scenes but the second the action picked up it dropped to 30 fps (or lower). :\I am.
Fuck this MGS2 port.
First scene with Raiden, running 60fps until TWO soldiers start shooting at me, and then it's 30fps. It makes controls more sluggish, it's visually distracting, and it's annoying as hell.
MGS3, I have no problems with.
Is the game discounted on PSN at all?
I had forgotten how complex the controls were in Metal Gear. Anyone who gets this collection should go into the options and check out the Beginner, Intermediate and Advanced gameplay sections because they very nicely explain how to do all of the different techniques and so much of it is context sensitive.
Being able to know the difference between holding a guy up, grabbing him in a choke hold, grabbing him and throwing him or just punching him is literally just a matter of positioning and how you are holding the stick. Snake is extremely well suited to his task but only if you know how to pull of the moves.