trials count for some of it. i think it's only to unlock the trials rather than completing them.How do you get 100%, anyway? I'm like at 75% myself?
Tapes, patches, S-rank everything and what else? Trials? Trophies?
Unlocking all trials, also S-Ranking every mission on both Normal and Hard. You don't need to complete every trial, just unlocking them is enough.91% complete, but I already did all trophies.
Does anyone know how can I get 100%? I really hope it doesn't involve doing every trial.
Unlocking all trials, also S-Ranking every mission on both Normal and Hard. You don't need to complete every trial, just unlocking them is enough.
You unlock more trials by completing already unlocked ones (check the trials screen on the main menu to see which missions still have unlockable trials)
98% here. Just three more trials left, which should be do-able in two missions. Almost there...
i really hope they change how alerts work. instantly sending the entire base on alert without using the radio is quite annoying.
i mean for balance issues i understand it, but i kind of want the tactical element of shooting out radios to come back.I suppose it's a balancing choice. If you get spotted and the soldier has to call in the alert it gives you an additional 5 seconds to take him out, making sloppy gameplay less punishing.
I suppose it's a balancing choice. If you get spotted and the soldier has to call in the alert it gives you an additional 5 seconds to take him out, making sloppy gameplay less punishing.
Can't even wipe out the whole base. Enemies just continue to respawn and respawn and respawn.
I've made Daft Punk - Superheroes my Morpho 1 music. It's awesome seeing Morpho 1 show up and it's speakers booming "Something's in the air" lol. One of the best features of GZ!
Salaadin...
How can you do that ? I only have the Mother Base songs and a tape I picked up.
He deleted it, but if anyone thinks he's secretly going to be in The Phantom Pain... he's way too salty.
https://twitter.com/DavidBHayter/status/448976549400686592
A very small percentage of you need to learn to take a joke. To the rest -- Well done."
He's been saying shit like this for a while. Whether he's actually pissed or not, Konami wouldn't be letting him say it if he was actually working with them.
Current-gen? You need to wait for proper media features to import music. If you are playing on last-gen, then you're fine. You just need to get music on your hard drive via USB or something. Don't know the exact specifics because I haven't done it myself, just know that the current-gen versions are lacking that feature at the moment.
Yea at first I was hopeful he'd play solid in TPP but the saltier he gets the less and likely that seems to be true.
Ah, yes, the "I was just kidding, morons" card.https://twitter.com/DavidBHayter/status/448976549400686592
A very small percentage of you need to learn to take a joke. To the rest -- Well done."
He deleted it, but if anyone thinks he's secretly going to be in The Phantom Pain... he's way too salty.
Can't even wipe out the whole base. Enemies just continue to respawn and respawn and respawn.
After spending a good amount of time with this game, I'm curious to know how other MGO fans think TPP will play with the new mechanics.
The auto-aim is more precise and accurate as ever, coupled with health regeneration, these two things could absolutely ruin it.
Weapon switching, being able to switch weapons so easily instead of reloading in the middle of a firefight with R2 was a huge bonus. Hopefully it will make a return for online since I doubt binoculars and codec calls will be useful.
Sprint, could be a good thing, or a bad thing.
Hard to say but I have a feeling it might end up being just an average online TPS.
There's just one big problem I have with the game: fake checkpoint saves. I hope this works differently in Phantom Pain because it's disheartening seeing so much of my progress wiped away.
I find hard mode intensely frustrating in this game due to the shit manner in which it does checkpoints. I don't feel inclined to try shit out, kinda wish it had a save anywhere option like most PC games do.
Whats shit about the checkpoints? I honestly have no idea how it works here.I find hard mode intensely frustrating in this game due to the shit manner in which it does checkpoints. I don't feel inclined to try shit out, kinda wish it had a save anywhere option like most PC games do.
5) Also, how do you JUMP? I heard people say the animation is different than the old demo of arms flailing which makes me believe you can jump, but I have no idea how and have never done it.
I feel like with everything that the industry as a whole has learned about how design multiplayer shooters over the last generation - Kojima and Co. could come up with something pretty cool.