My initial thoughts...
+ Hi-res MGS finally
+ The squarish/locked axis movement is gone, woohoo! And you move well!
+ Gunplay feels really smooth, less robotic than previously
+ It's Metal Gear, just being in the world with the series' story-telling and set pieces etc is great
- This is clearly a multi-platform, multi-gen game. It's definitely not a looker (nor using anything near close to what the PS4 is capable of...)
- In removing the robotic, locked cover animations, backing up against walls and accidently moving too far (into enemy view) may be a big problem
- Not feeling Kiefer at all, no grit to his voice (Skull Face voice actor is terrible also)
- Seemingly deliberate restrictions on screenshots: You get to close to Snake's face and it blurs, you rotate the camera to get a look at him and he rotates his head in the opposite direction
- Jaggies/Lack of AA
Can anyone tell me if there is a way to be locked to the edge of a wall? Or is it designed so that you have to make up your own mind and be careful not to creep to far into view?