Keihart
Member
So i finished the main mission, pretty great stuff.
Worst things for me is Snake's new voice, i didn't even noticed when Snake spoke in a couple of scenes, it really changes things, but if you are one of those who didn't like the grunt sound of Hayter, you might love the change, Sutherland voice it's pretty mute, it doesn't stand out at all.
As for gameplay, the health regen it pretty silly, and i wish they fixed the AI for Phantom Pain too. Losing enemies it's not hard, but the way they spot you it's more like splinter cell than classic MGS, all enemies in the location know where you are, they don'r search for you based on the alert, they basically move like chickens withe their heads off until you get out of the alert zone, after that they start scouting the area.
I don't mind the reflex tho, i just deactivated it just as i did with listen mode in TLoU.
Graphics wise, i like the muted colors and soft lighting, looks really good. Only complain here it's with the low polys on the character, it doesn't seem to be this way on the phatom pain trailers, so i'm not worried about that.
It'll be a long wait.
Worst things for me is Snake's new voice, i didn't even noticed when Snake spoke in a couple of scenes, it really changes things, but if you are one of those who didn't like the grunt sound of Hayter, you might love the change, Sutherland voice it's pretty mute, it doesn't stand out at all.
As for gameplay, the health regen it pretty silly, and i wish they fixed the AI for Phantom Pain too. Losing enemies it's not hard, but the way they spot you it's more like splinter cell than classic MGS, all enemies in the location know where you are, they don'r search for you based on the alert, they basically move like chickens withe their heads off until you get out of the alert zone, after that they start scouting the area.
I don't mind the reflex tho, i just deactivated it just as i did with listen mode in TLoU.
Graphics wise, i like the muted colors and soft lighting, looks really good. Only complain here it's with the low polys on the character, it doesn't seem to be this way on the phatom pain trailers, so i'm not worried about that.
It'll be a long wait.