This is abnormal.
A normal person would totally wordlessly allow a seven foot tall flaming body builder to hug them.
This is abnormal.
Gotta disagree there. If anything, MGS4 retroactively makes MGS2 worse by contextualising and tying up loose ends that didn't need it (tries to, at least).
I think MGS2 is at it's best when considered with MGS1 only.
MGS3 = MGS V > 2 > 1 > PW >>> 4
Volgin just wanted a hug :-(
Volgin just wanted a hug :-(
.
This. There's someone back in OT1 who said he considers MGS2 the true ending of the MGS series. And I think that reading checks out really well.
I think people are just tired of criticizing it. Most people I know have written the game off.And yet things are far more gentle now than they were 2 weeks ago where if you even tried to write something positive about MGSV, you were kinda feeling as the discussion freak.
People keep dissecting the game and the ripple effects it has across the saga and how it affects things you knew about characters and events. And you may call bullshit, but I do strongly believe that MGSV will not remain as "god-awful" as the hyperbole suggests and will be better received in a few months.
Just wait for the LTTP threads or the threads that have people replay the game. Its bound to happen.
True that. Or to put it better, they are just too itchy to pull the trigger and to draw conclusions.
Poor Volgin. ;_;Volgin is the true hero of TPP.
He saved BB from XOF several times.
He saved Venom from being shot in the face in the Devil's House.
He distracted Skull Face by sacrificing his own body under Sahelanthropus's wheel.
And all he wanted in return was a hug, but he had a heart attack just before his only wish was filled
Putting aside the story elements, I feel the fulton destroys the difficulty in this game.
In other MGS games, you would have to make a choice about using lethal/non lethal weapons and the best way to dispose of enemies. You would have to think about hiding their bodies or if you can exit an areas before your enemy wake up. In TPP, you just tranq + fulton everybody and then you're done. There really is not lasting consequence or negative to fultoning the enemy. While you can play the game however you want, you do lose out on the benefits if you do not conform to this playstyle.
I also doubt the people who didn't like MGSV will come around in the following years, MGS2 was only ever understood because of MGS4..
Definitely. MGS4 provided the much needed answers to MGS2 and did it in a spectacular way.
Putting aside the story elements, I feel the fulton destroys the difficulty in this game.
In other MGS games, you would have to make a choice about using lethal/non lethal weapons and the best way to dispose of enemies. You would have to think about hiding their bodies or if you can exit an areas before your enemy wake up. In TPP, you just tranq + fulton everybody and then you're done. There really is not lasting consequence or negative to fultoning the enemy. While you can play the game however you want, you do lose out on the benefits if you do not conform to this playstyle.
I vastly prefer GZ. You start the game with limited weapons, encouraging you to search the map and find better weapons. The map design itself is open, has various levels and layouts to it and oozes with atmosphere. I can't really think of anywhere in TPP which is as memorable as Camp Omega. This is hammered in by the fact that GZ has 7 missions based in Camp Omega, each one is completely different and fresh. This could be using an audio tape to find out the location of your target, covering an agent while you're in a helicopter, infiltrating a base in the back of a truck or using the targeting system to differentiate between human and alien. The missions in GZ are just more creative than anything in TPP, which is too scared to try something different.
Opinions be damned, but I have to say; how dare you compare a masterpiece like 3 to the disappointment that is V. The list is terrible to me, but it's your list and that's the only thing that should matter at the end of the day!
Definitely. MGS4 provided the much needed answers to MGS2 and did it in the most godawful, nightmarish way possible.
Yup. Not far from the truth.
I have to say though, I love the ending of MGS2. The worst bit is Snake's epilogue speech.
Fixed that for you.
Not really, it was a fantastic story and the only way to end this series. Definitely better than the way MGS2 did it.
I
Also, the buddies make the game so much easier. I kinda wish they were not there. Playing without them makes it a lot more interesting.
Stahp! Stahp! My sides... I can't take it...
Volgin just wanted a hug :-(
Well, of course I'm gonna disagree with that sentiment.
TPP is much, much more coherent, clear of purpose and somewhat a labour of love, as opposed to the clearly laborious, death threat inspired, "everything and the kitchen sink" pile of fan wankery called MGS4.
MGS3 in fourth place? Interesting.
So is Volgin's corpse just left to rot on the quarantine platform? Cause they could have just given him a proper funeral.
They didn't realize he was on their side all along.
Volgin sacrificed his life and his honor for his adopted land.
I like to think that Kaz retrofits Volgin's body to grill his burgers.So is Volgin's corpse just left to rot on the quarantine platform? Cause they could have just given him a proper funeral.
Not really, it was a fantastic story and the only way to end this series. Definitely better than the way MGS2 did it.
Just remember, you are in the minority here, dude.
Why is it so hard for you to understand why people dislike the MGS4 plot? I mean, come on, you've essentially done the same thing with MGSV.
Why is it so hard for you to understand why people dislike the MGS4 plot? I mean, come on, the same thing is happening with MGSV but this time you just happen to be on the other side.
I think people are just tired of criticizing it. Most people I know have written the game off.
Huh.... What are you talking about? I'm well aware of why people dislike MGS4's plot and I've never stated otherwise. I know why Screaming Meat hates it. What's your problem?
He might understand, but disagree. He simply stated not liking MGS4 makes him the minority, considering it's the GotY for 2008. Twice.
My problem is your blind defense of MGS4 literally whenever it comes up, usually with quips about how those who criticize it are "in the minority" as if that somehow diminishes the validity of their position.
It really does. That and the auto regen really take away a lot of the risk of the game, being extra careful.
Also, the buddies make the game so much easier. I kinda wish they were not there. Playing without them makes it a lot more interesting.
The results of the recount always felt like trying to put the whiners in their place more than an actual validation of MGS4's quality.He might understand, but disagree. He simply stated not liking MGS4 makes him the minority, considering it's the GotY for 2008. Twice.
I like to think that Kaz retrofits Volgin's body to grill his burgers.
The results of the recount always felt like trying to put the whiners in their place more than an actual validation of MGS4's quality.
But I'm trying to be positive so I'm not going to write up my usual 2,000-word dissertation on why MGS4 fails hard in many ways.
That's not true.
Your post history says otherwise.
Just remember, you are in the minority here, dude.
lol, I'm saying Kaz uses the body to heat the burgers, I'm not saying he eats the body itself!Cannibals are a vastly under-served market in the industry, plus it would make sense as he is grilled to perfection already.
Yeah, that certainly *snigger* validates *smirk* what you're sayi---
I'm sorry! I'm sorry! P-please, go on, go on... post the Metacritic as proof of you'r---
I'm sorry! It's too much!
Just remember, you are in the minority here, dude.
The only minority we're in is the one that votes in GOTY threads. MGS4 was a garbage story in the body of 1/3rd of a game worth of gameplay.
mgs4's ending is such a weird thing. i feel like the people who really like it are the ones who experienced mgs1 as a kid and thought the game was an example of good, mature storytelling instead of a pulpy story about clones fighting over a robotic nuke-launching t-rex.
The results of the recount always felt like trying to put the whiners in their place more than an actual validation of MGS4's quality.
Tell me more, please. You seem to have a personal issue with me. Do you want to chat and see if you can get rid of that sentiment?
Nah, no personal issue, it's just kind of annoying. Pretty sure I'm not the only one who's called you out on it before either, but it's fine.
Waitaminute... by that rationale, does that mean TPP is the better game?
Still, I wonder how your defense will evolve if MGSV happens to win GOTY as well.
Slapping credits at the end of a cutscene does not make it an ending.
An ending has to, you know, end a narrative.
I don't care if MGSV wins GOTY. Unlike you, I don't get all defensive and loud if I happen to be in a minority. Unlike you, I actually acknowledge being a minority by disliking this particular game in the series. I don't get angry about it. I don't act like the people who like it are wrong.
If MGSV wins GOTY on GAF, then it means that a lot of people loved the game. That's it. Why act like I'm part of a majority or part of the overall consensus?