Serpens007
Member
I still have to play Bloodborne, so for now I'm more in favor of MGSV. And Hotline Miami 2.
The story also doesn't really go anywhere. By this I mean, "How does MGSV change the context of Metal Gear?" And it doesn't. We know that Big Boss had a soldier so loyal that he was willing to die for him in Outer Heaven. That doesn't tell us anything about BB.
Oh, Johndoey just reminded me I want to try SOMA.
I disagree, I think it tells us a lot of BB without actually showing us BB for nearly all of the game.
This point has been made before, but BB transforming his best soldier into a body double who will draw his enemies' fire and ultimately die in his place -- sacrificing his own memories, personality, and identity in the process -- is really BB's heel-turn into villainy. He does to Venom exactly what the Philosophers did to the Boss: exploiting a soldier's loyalty against them, and trading their life away as a tool for their own agenda.
It doesn't really change the final outcome of the story -- Big Boss still founds Outer Heaven, a Big Boss leads it and is eventually killed by Solid, etc. But it does recontextualize not only BB's fall but also the hero worship around him (and simultaneously, it recontextualizes a lot of the alleged demonization around Zero). It adds a new dimension to the character in an, imo, interesting way.
Oh, Johndoey just reminded me I want to try SOMA.
Yep.
The events that turn Big Boss aren't in TPP, he has already turned by then. They happened in Ground Zeroes.
When Huey betrayed the team, Big Boss realized that to reach his ideals, he needed to put them ahead of the people around him.
You know, I understand the context behind the "Such a lust for revenge" line but I still don't get this
Honestly everything that came out of Skullface's mouth was gold.
Both GZ and TPP are important. The events of GZ shook BB to his core, which is why when he wakes up in TPP, he starts betraying his ideals. Someone destroyed Mother Base and nearly killed him. Now he's not taking any chances, and he's willing to use people if it means realizing his vision.So either Big Boss has already turned "evil" by GZ, and the whole of TPP can just be inferred, rendering it pointless, or Big Boss went through a character development arc while in a nine year coma.
Both are terrible options. We really don't learn anything new about Big Boss, except that he apparently had a less convincing arc than we all initially thought.
Both GZ and TPP are important. The events of GZ shook BB to his core, which is why when he wakes up in TPP, he starts betraying his ideals. Someone destroyed Mother Base and nearly killed him. Now he's not taking any chances, and he's willing to use people if it means realizing his vision.
They could've made GZ the prologue, following a tutorial that teaches the controls, and then integrate a streamlined version of Awakening (so no forced controls) into Ch. 1 proper.I was just thinking this morning... why Ground Zeroes? is this ever explained? Is Ground Zeroes like the sequence that leads to Venom? is that what the name is trying to describe?
I had to replay all of the Prologue and Phantom Limbs mission to get to play MGO on the ps4. The more i played i was just wondering how the whole GZ section would tie into the game if it had not been broken off.
Would it still be considered part of the prologue?
GZ definitely adds a lot of context to what happens in TPP. Its crazy that they separated them.
We did. We just experienced it from the viewpoint of the people actually affected by BB's actions. The people put in the crosshairs and given an unthinkable burden.Man, I wish we got to play that game.
. Specifically with the tranq timer, it's essentially irrelevant because of the fulton.
Major is Zero.You know, I understand the context behind the "Such a lust for revenge" line but I still don't get this
Honestly everything that came out of Skullface's mouth was gold.
Both GZ and TPP are important. The events of GZ shook BB to his core, which is why when he wakes up in TPP, he starts betraying his ideals. Someone destroyed Mother Base and nearly killed him. Now he's not taking any chances, and he's willing to use people if it means realizing his vision.
They could've made GZ the prologue, following a tutorial that teaches the controls, and then integrate a streamlined version of Awakening (so no forced controls) into Ch. 1 proper.
But the reality is they wanted to maintain hype while also recouping costs for Fox Engine, so they released GZ separately.
Way I see it, BB is calm and collected because he's passed off the burden to someone else. Someone he trusts is skillful enough to exact revenge, and someone who will take the heat off himself while he continues to pursue his real goal of building a military nation.I dunno man, he didn't seem so shook to me in the tapes. He went from seeing Mother Base being destroyed, directly into a nine year coma, to completely over it. I mean, in the Truth tapes he just doesn't sound too concerned, am I wrong? He seems extremely put together.
And with all this talk about revenge, you'd think Big Boss would be feeling some desire for it. But apparently he's fine to just completely forget about Skull Face. He's the medic's problem now, Big Boss is too busy smoking and wearing a jacket.
Way I see it, BB is calm and collected because he's passed off the burden to someone else. Someone he trusts is skillful enough to exact revenge, and someone who will take the heat off himself while he continues to pursue his real goal of building a military nation.
We're not privy to BB's reaction the moment he woke up and was reintegrated into the world, so we can't say he didn't react. All we get is him receiving the details of Zero's plan, which he readily goes along with for reasons already described. No more chances, time to break some eggs to make an omelette, etc.Maybe, but to Big Boss, Mother Base just got destroyed. It seems way out of character for him to just immediately jump on board with the whole medic diversion thing. It just seems to conflict so much with what we know about Big Boss from the early MG games and how he's characterized in MGS3, PW, and MGS4.
You know, I understand the context behind the "Such a lust for revenge" line but I still don't get this
Honestly everything that came out of Skullface's mouth was gold.
Funniest Skull Face moment for me was actually the Shaboni scene, how after Shaboni makes some noise, Skull Face just appears at the door, holds up his gun and goes, ".........you."
We're not privy to BB's reaction the moment he woke up and was reintegrated into the world, so we can't say he didn't react. All we get is him receiving the details of Zero's plan, which he readily goes along with for reasons already described. No more chances, time to break some eggs to make an omelette, etc.
So either Big Boss has already turned "evil" by GZ, and the whole of TPP can just be inferred, rendering it pointless, or Big Boss went through a character development arc while in a nine year coma.
Both are terrible options. We really don't learn anything new about Big Boss, except that he apparently had a less convincing arc than we all initially thought.
I agree it would've been interesting, but we still see where he settled, which was the plan he accepted over his ideals.Yeah... that seems, like... vitally important.
He definitely turned sour by GZ, that was the whole point of Peace Walker (while still painting him in a more or less heroic light). We see this through his willingness to make a nuclear Metal Gear, recruit child soldiers, Kidnap people and hold them for an indeterminate amount of time, and finally bury his memory of The Boss, which was his strongest moral compass. By Ground Zeroes he is hiding evidence and ready to bold faced lie to an international nuclear arms committee, not to mention execute Paz (or worse, hand her over to Miller for "interrogation"). He's not a nice guy, though up until then we give him the benefit of the doubt because he's Snake and, for the most part, still has the moral high ground vs. His opponents.
This changes in The Phantom Pain though. The twist reveals that the heroic deeds of "Snake" are no longer those of Big Boss. He doesn't have that smoke screen to hide behind anymore, and what's left is the truth: A man willing to steal the life and identity of loyal soldier, sending them to their death, to accomplish their dream of a war washout end. He's no better than the Patriots/Philosophers/Cipher, not anymore.
His VA was awesome.
In MGS3 the change was missing, but they gave you what you needed to fill in the change in your head, and honestly, I think that's where the prequel shit should have stopped.
PW attempted to fill in some stuff, and more or less succeeded in showing Big Boss becoming a man who could be seen as an evil dictator with good intentions. This took the course of the game to show, however.
TPP just expects us to believe that he went from well-intentioned warlord to straight up manipulative asshole for like, no reason, and in no time.
It's not hard for me to believe that, upon awakening, BB looked back on what happened and realized how close he came to dying (and thus failing The Boss, in his view), and how this led to him accept a plan he would've resisted in the past. It's not a "muahaha" sort of evil; it's him rationalizing something in a new way. It's like how some people experience no cognitive dissonance over the bombing of Hiroshima. They see it as a necessary evil. BB is taking a similar stance with Venom and the Diamond Dogs and the hospital at Cyprus. They're expendable, but for a "noble cause." One that he feels is too important to lose. Of course, he's now losing sight of the forest for the trees, going against the will of The Boss, who said to leave the world as it is and respect the will of others. To not use people as a means to an end.I'm not arguing that the events of TPP don't paint him in a different light, I'm saying that we don't actually see the change happen. We see the before and we see the after, but yet again, the middle of Big Boss' change is missing.
In MGS3 the change was missing, but they gave you what you needed to fill in the change in your head, and honestly, I think that's where the prequel shit should have stopped.
PW attempted to fill in some stuff, and more or less succeeded in showing Big Boss becoming a man who could be seen as an evil dictator with good intentions. This took the course of the game to show, however.
TPP just expects us to believe that he went from well-intentioned warlord to straight up manipulative asshole for like, no reason, and in no time.
Yeah... that seems, like... vitally important.
It's not hard for me to believe that, upon awakening, BB looked back on what happened and realized how close he came to dying (and thus failing The Boss, in his view), and how this led to him accept a plan he would've resisted in the past. It's not a "muahaha" sort of evil; it's him rationalizing something in a new way. It's like how some people experience no cognitive dissonance over the bombing of Hiroshima. They see it as a necessary evil. BB is taking a similar stance with Venom and the Diamond Dogs and the hospital at Cyprus.
Now that logic makes very little sense to me, and this is the thing that I've been trying to address, how did The Phantom Pain undo any of the stuff you saw previously?
You saw him become bitter over the boss and then you saw him escalate to an evil dictator. How does The Phantom Pain make more difficult for you to believe he'd do something like that? Dude was already evil in Peace Walker, he gets blown to bits, everything he built gets destroyed and most everyone he knows is killed in Ground Zeroes.
How doesn't that help him go over the edge?
You weren't around these parts for MGS2 then.Lol MGSV is not going to get the MGS2 treatment
So I got the battle with Quiet and KO her (thanks supply drops!). Miller starts throwing a fit.
Even goes so far as to tell me that he won't allow her to come onto MY base.
Then he gets dudes to point guns at the helicopter I'm in and again tell me what I can and cannot do with my base.
If it had not been a cut scene I'd have fucked his world up. Venom is not above beating a blind crippled man's ass. There is only room for one Big Boss (or 2 or whatever).
In the Truth tapes, BB goes along with a plan where they say they'll deliberately maximize the number of innocent bodies in the building to buy themselves time in the event XOF strikes sooner than expected. He is knowingly putting innocent people in harm's way. It's another example of using people as a means to an end, rather than the end itself.Why are we blaming the attack on the Cyprus Hospital on Big Boss?
He couldn't possibly have known that Volgin was going to contact a telepath kid that would track him down across countries.
Agreed. While I admire Venom's mercy, he fucked up bringing Quiet back to Mother Base. Maybe we can chalk it up to his uncanny ability to intuit some goodness in her, but Miller was absolutely within reason to oppose the plan. Quiet was a Cipher agent, and she had just tried to kill Venom. Her defending the chopper was also defending herself. Miller was perfectly rational when he said this was a bad idea, even if it ends up being a good idea.Miller had every right to do that. Think about what would have happened if Quiet was even half-way good at her job.
You brought an obvious Cipher agent to your home base. All she had to do from that point on was say a few things to Venom and his men and Diamond Dogs would have been history.
So wait, is he already over the edge pre-GZ, or does GZ push him over the edge? This is what I don't get. If you're saying we already saw him become an evil dictator pre-GZ then TPP added nothing to his character, and if GZ did push him over the edge, we don't get to see that transformation.
Agreed. It's arguably more impactful this way. We feel the string of betrayal. Venom himself is able to look past it, for the time being, at least (realizing it only when it's too late), but the player knows where BB is heading, and finally feels it, too, when you realize that much of the danger you narrowly avoided was brought upon you by BB.Peace Walker is when he turns bad, Ground Zeroes is where he goes over the edge. TPP was all about providing a new context to our perception of BB, not about developing him. Changing him from "misunderstood protagonist" to "manipulative villain" was as simple as just changing the point of view.
The biggest crime of MGSV is that we won't get to hear more of Skull Face or Zero, their VA's absolutely nailed it... Cmoooon MGO voice packs!
So wait, is he already over the edge pre-GZ, or does GZ push him over the edge? This is what I don't get. If you're saying we already saw him become an evil dictator pre-GZ then TPP added nothing to his character, and if GZ did push him over the edge, we don't get to see that transformation.
Like I've stated over and over again: a key plot point being handled as a secondary narrative thread is not new to the series and can't possibly be used as an argument to bring this specific game in the franchise down.