So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
Vocal cord parasites
So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
I don't know, but Kojima taught us a valuable lesson.So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
I don't know, but Kojima taught us a valuable lesson.
It's not about how ugly you are on the inside.
It's about how sexy you are on the outside.
So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
All this Metal Gear madness has led to me digging out my Wii U from retirement, buying a copy of Super Smash Bros. and setting up the homebrew channel in order to play MGS: Twin Snakes on my Wii U with my nice Pro Controller. Pity my save doesn't carry over, so no stealth camo or infinite ammo. It's strange going back to the first game seeing Psycho Mantis and Liquid together. My first thought was "hey, don't scold Mantis for killing Sigint, Liquid. He's your childhood friend and deserves better than your dismissive anger." Oh, Kojima, you and your retroactive connery. Still, it's nice to go back to the beginning and pick out new details in the context of post MGSV. Some work quite well, others not so much. Also, you know, Twin Snakes....... it's alright in my book.
So Skull Face asked the magical parasites he encountered as a child to heal up his insides but leave his skin scarred?
Got it.
He cured his insides so he can live, but he kept his outer disfigurement as a reminder of how he had been wronged. It serves as his motivation.So Skull Face asked the magical parasites he encountered as a child to heal up his insides but leave his skin scarred?
Got it.
He cured his insides so he can live, but he kept his outer disfigurement as a reminder of how he had been wronged. It serves as his motivation.
It's a coherent plot reason. I mean, we know the -real- reason why Quiet looks sexy is Kojima likes pretty girls. But the plot reason for Skull Face is fine.
So Skull Face asked the magical parasites he encountered as a child to heal up his insides but leave his skin scarred?
Got it.
....but Ocelot killed the DARPA Chief, not Mantis... Mantis was unable to read his mind.
Honestly, I don't think of this game as MGS5. I think of it as MGSV, the "V" standing for "Venom." And that doesn't diminish it in any way. It's just that the series was already complete when MGS4 wrapped the timeline. Everything since has been a side story in my eyes. And that's fine.Just rediscovered the tape with Ocelot plainly saying everything that had occurred with the parasites, XOF, and Sahalenthropus was already being buried and forgotten like it never happened. I like V well enough, but Peace Walker's original 'MGS5' moniker fits better than this game managed.
Skull Face doesn't "manipulate" the parasites. He's not actively controlling them. Scientists applied them to him, and that was that. An older generation of parasites from when he was a child, applied to his internal organs to form a symbiotic relationship that supports his vital functions. His epidermis (or lack thereof) was left untouched. He acknowledges he could've had it fixed later (suggesting the procedure improved) but he chose not to for personal reasons.I'm more wondering how he can manipulate the parasites to that level of nuance, especially when his scarring took place as a child.
That's what it is. PW was MGS5.Honestly, I don't think of this game as MGS5. I think of it as MGSV, the "V" standing for "Venom."
I go with their final titles, not the working titles they might've had in production. It's fine if you choose otherwise.Because that's what it is. PW was MGS5.
So Skull Face asked the magical parasites he encountered as a child to heal up his insides but leave his skin scarred?
Got it.
I can picture Skull Face being an informercial salesman or motivational speaker with all of his hand gestures.It's like going to a hairdressers. "Yes, I'll have the full body heal, inside but not out. I want to keep my face as it is. Yes, yes, I needed to be reminded of my skull for a face by keeping my face as a skull. Oh, but I'll have shaved back and sides please. Thank you magical parasites."
I imagine had he chose a different career path, Skull Face could have been a great stand-up comedian. I can see a HBO special somewhere down the line.
I can picture Skull Face being an informercial salesman or motivational speaker with all of his hand gestures.
I can picture Skull Face being an informercial salesman or motivational speaker with all of his hand gestures.
That's what it is. PW was MGS5.
I don't understand what you mean.And MGS2 was 'Metal Gear Solid III'
But it isn't.
I don't understand what you mean.
The original title of MGS2 was 'Metal Gear Solid III', and the logo would use the New York skyline for the 'III'. Kojima wanted to skip a number to confuse fans.
Yes, it makes no senseI'm walking around motherbase as a female soldier and this one solider salutes me and say "Boss! Whoever you are, I'll always follow you." or something like that. Thought it was interesting.
That's pretty interesting. Do pictures exist of the early logo?The original title for MGS2 was 'Metal Gear Solid III', and the logo would use the New York skyline for the 'III'. Kojima wanted to skip a number to confuse fans.
Mantis and Liquid's relationship is one I can believe.
I can see Liquid not giving a shit about Mantis, but keeping him around for his usefulness. And I can see Mantis only really having one friend in Liquid, so sticking around with him.
The original title of MGS2 was 'Metal Gear Solid III', and the logo would use the New York skyline for the 'III'. Kojima wanted to skip a number to confuse fans.
Still, it's nice to go back to the beginning and pick out new details in the context of post MGSV. Some work quite well, others not so much. Also, you know, Twin Snakes....... it's alright in my book.
That's pretty interesting. Do pictures exist of the early logo?
Mantis and Liquid's relationship is one I can believe.
I can see Liquid not giving a shit about Mantis, but keeping him around for his usefulness. And I can see Mantis only really having one friend in Liquid, so sticking around with him.
Maybe Liquid used Mantis to possess Ocelot. Hmm.
.
I wouldn't think Liquid could come out of V being completely apathetic towards Mantis; but at the same time, there's not really any grounds to believe they had much of a personal connection - Mantis may not have said a single word to him before they parted ways. And considering the ways in which they'd interacted in the past, it'd make sense for Liquid to still view him as more of a tool than a person decades later, despite him seemingly saving him of his own will.
I'm walking around motherbase as a female soldier and this one solider salutes me and say "Boss! Whoever you are, I'll always follow you." or something like that. Thought it was interesting.
I think they are supposed to be speaking to you the player, not the character in the game.If by interesting you mean "sloppy", then yeah.
The MB staff's comments don't change if you walk around as a random Diamond Dog soldier.
In fact regarding that specific comment, MB staff isn't even supposed to know that Venom is NOT Big Boss at that point. It makes no sense.
So I've been really thinking about why this game disappointed me so much a lot the last couple of weeks (like the nerd I am) and I think I've been able to figure it out. At first I hated the Venom twist, then I hated the story in general, but what it all really came down to was the game didn't surprise me at all.
Honestly, I don't think of this game as MGS5. I think of it as MGSV, the "V" standing for "Venom." And that doesn't diminish it in any way. It's just that the series was already complete when MGS4 wrapped the timeline. Everything since has been a side story in my eyes. And that's fine.
I can definitely empathize with this. Don't get me wrong, I think the game itself has major, major issues, but the fact that they showed every cutscene, every interesting new item, every buddy, both areas, every character, and all the new gameplay twists ahead of time definitely didn't help things.
pyscho mantis is OP in TPP
You have to wonder what was Kojima thinking. Usually when trailers spoil a lot of the story it's cause marketing doesn't understand the movie and what to show and what not. Kojima on the other hand, directed mostly all the trailers right? Edits them too right? He knew what he was doing and I have no clue as to whether it's because he didn't have much to show or he lost his damn mind.
"I'll try to not make this last trailer too spoilery"
*shows Sahelanthropus transforming into its upright form, and using its whip sword thing*
So Quiet got burned alive and got the parasites that keep you sexy on the outside, even when your insides are all burned up.
And Skull Face didn't?
Also, shouldn't it be really hard to talk with burned up lungs?
Maybe Konami's imprisonment caused his mind to snap."I'll try to not make this last trailer too spoilery"
*shows Sahelanthropus transforming into its upright form, and using its whip sword thing*
I'm so glad I decided against watching the launch trailer.
Sahelanthropus standing up in Mission 12 was maybe my one "Holy shit" moment in the game, then when I completed Chapter 1 I went back to watch the launch trailer and realized Kojima had spoiled that.
You have to wonder what was Kojima thinking. Usually when trailers spoil a lot of the story it's cause marketing doesn't understand the movie and what to show and what not. Kojima on the other hand, directed mostly all the trailers right? Edits them too right? He knew what he was doing and I have no clue as to whether it's because he didn't have much to show or he lost his damn mind.
I can't think of a single moment that DIDN'T get spoiled in a trailer somehow.
Ah yes, the truly important scenesI don't think the rain and shower scenes were in trailers, maybe a few of the shots of Quiet in her prisoner outfit as well.
I don't think the rain and shower scenes were in trailers, maybe a few of the shots of Quiet in her prisoner outfit as well.