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One small thing I hope the game did is not always starting the helicopter music from the very beginning of the song. Sometimes I just want to hear the chorus of Rebel Yell.
Wait
Is there a rebel yell tape too? Where?
One small thing I hope the game did is not always starting the helicopter music from the very beginning of the song. Sometimes I just want to hear the chorus of Rebel Yell.
4 missions done, having fun..only B grades, except for the first mission, that I somehow got S.
The frustrating thing is in GZ you could almost run up on guards with your gun drawn and they'd freeze...TPP they often turn around right before they would freeze. Also, hiding behind corners waiting to grab or hold up sometimes going into reflex if things aren't just right.
Is DD pretty much unmissable? I snagged him almost automatically.
Welcome to A Hideo Kojima Game.
If everything was explained, we wouldn't have people learning neat things about MGS games to this day, including things like the fact that in MGS2, you can use the same box trick to get around faster by using the conveyor belts in the shipping room on the Big Shell.
BTW IF YOU THROW EMPTY MAGAZINES AT QUIET, YOUR BUDDY LEVEL GOES DOWN, lol. Learned that the words and deeds way.
This game is good at hiding convenience mechanics. It wants you to experiment, 9 times out of 10 the experiment will bear some fruit.I see. Thanks.
Because that's totally not obvious and the game doesn't mention it at all.
Welp, wanted to check how old Big Boss is in TPP so I went to the MGS Wiki. No worries, found out what I wanted without managing to spoil anything about TPP. Then wanted to check how old Ocelot is and the opening section contained what I think is a major spoiler for TPP: that.Venom Snake is not Big Boss
Game ruined.
4 missions done, having fun..only B grades, except for the first mission, that I somehow got S.
The frustrating thing is in GZ you could almost run up on guards with your gun drawn and they'd freeze...TPP they often turn around right before they would freeze. Also, hiding behind corners waiting to grab or hold up sometimes going into reflex if things aren't just right.
Is DD pretty much unmissable? I snagged him almost automatically.
The wall hugging is more fidgety than previous games, using actual line of sight rather than "Are you snapped to a wall that isnt facing the enemy Y/N". In the past if your elbow or something was poking out, I dont think it would register to the A.I.4 missions done, having fun..only B grades, except for the first mission, that I somehow got S.
The frustrating thing is in GZ you could almost run up on guards with your gun drawn and they'd freeze...TPP they often turn around right before they would freeze. Also, hiding behind corners waiting to grab or hold up sometimes going into reflex if things aren't just right.
Is DD pretty much unmissable? I snagged him almost automatically.
So hands down the worst thing about this game is Quiet's humming. God dammit SHUT UP. SHUT UP SHUT UP SHUT UP.
Why did someone think it'd be a good idea to have her constantly humming all the time when you have her as your buddy?
So hands down the worst thing about this game is Quiet's humming. God dammit SHUT UP. SHUT UP SHUT UP SHUT UP.
Why did someone think it'd be a good idea to have her constantly humming all the time when you have her as your buddy?
Speakers are an upgrade you can develop for the chopper. In the cassette menu it says to press a button to set the highlighted song to the helicopter.Are (I'm heavily assuming these are not spoilers and have jack shit to do with the story nor are that major of gameplay features, but I don't want to risk a ban)putting your own images on the cardboard box and your own music on the helicopter PC only, or can I also do it on Xbox One? Or is the cardboard box thing just using images the game gives you or texture hack shenanigans or something?
So in Episode 1, was I supposed to be able to do all the ????? missions? Or do I have to go back to do them?
Uhhh, this spoiler could be about anything.
Let people know what chapter the spoiler is about
Yeah, the Wiki is a dangerous place to visit right now for people who haven't finished the game yet. Basically all the character bios have been updated with TPP info, revealing... Well, everything...
Do you remember were you found it? I've had no luck.
I knew there would be TPP info in there, but I didn't expect them to spoil a major plot point right in the lead section of Ocelot's article. Still, it's my own damn fault, should have stayed the hell away.
Do you mean the objectives in each mission? You can come back and do them. I think some are even mutually exclusive.
Dat Quiet reveal. Is it the same for everyone?
Had to call in 3 supply drops because I kept running out of tranq ammo. Also had no idea wtf was happening since I was on a side-op mission, was it planned for you to encounter her on that side-op where you have to go to the powerplant?
Was probably the most intense gameplay so far, helped by the unexpected sandstorm that rolled in.
Edit: messed up tags, hope no one refreshed the page before my edit
D-Walker method.Mission 16 is a pain in the ass.
How many episodes are there?
D-Walker method.
https://www.youtube.com/watch?v=o9l02MYCAj8
Or block the road with a truck, sneak up and fulton. Easy S-Ranks.
So since this game seems to take a lot from Portable Ops/Peace Walker...will I eventually be able to start missions I've already beaten as any lowly scrub of my army? Loved that PO/PW
Yep, in fact after you upgrade mother base to the point that it has a combat unit branch you'll be able to do just that!
Wait
Is there a rebel yell tape too? Where?
I call in smoke strikes to CQC and fulton a group of people without even being spotted.
you can do that? nice
So, finished the "main game" and now I'm in the peace-walker post plot more plot stuff. I'm stuck on side-op 144 though.
"Secure the Remains of the man on fire." Like, I figured he was gonna be inside that outpost because that was the only large area within the side-op radius, but I got there, cleaned the whole place and have no idea where to look. I know I'm probably missing something obvious but I'm reeeally lost here.
Yeah, you can also call in air strikes and sleep gas strikes, as well as EMP strikes to disable vehicles.
Yeah, you can also call in air strikes and sleep gas strikes, as well as EMP strikes to disable vehicles.
Dat Quiet reveal. Is it the same for everyone?
Had to call in 3 supply drops because I kept running out of tranq ammo. Also had no idea wtf was happening since I was on a side-op mission, was it planned for you to encounter her on that side-op where you have to go to the powerplant?
Was probably the most intense gameplay so far, helped by the unexpected sandstorm that rolled in.
Edit: messed up tags, hope no one refreshed the page before my edit