MegaBustet
Member
Just beat the game. It's totally one of my favorite Metroids now. It certainly is the best controlling game in the series. Also has my favorite overall story.
You don't have to keep holding it. Just click once and start running. It's never ideal, but they're literally out of buttons. They already have buttons doing multiple things like ZL for morph ball / slide and more. It honestly isn't too bad.Yeah, the stick you use to move, no less. I've played through Super, Fusion, and ZM dozens of times together and while the Speed Booster has always been slightly unnatural, I much prefer it being automatic or tied to a held down shoulder button (what I set it to in Super) than what they've done here...
That's true. But I gotta say, I find that decision completely baffling. Clicking in the stick and moving while having it held in just felt awful to me in RE2.
Thanks I'll try that.Hold forward. I had to go to a large room and just practice running around and jumping. I'd suggest a railroad transport purple room for practice. Practice wall jumping with speed boost, shinespark then turn into a ball, sliding etc.
I did get the Speed Booster very recently so hopefully I get used to it, as the rest of the gameplay feels great. I'm curious why they felt the need to have an activation button at all though rather than having it automatically activate like in MF/ZM.You don't have to keep holding it. Just click once and start running. It's never ideal, but they're literally out of buttons. They already have buttons doing multiple things like ZL for morph ball / slide and more. It honestly isn't too bad.
The animations in Dread are the best I've seen in any game in recent memory. They're not being mentioned enough when talking about the game's merits, they're miles ahead of every other 2.5D games and I'd say even 3D games in general. The way they were able to express Samus character through her body language alone is extremely impressive, but what's maybe the most awe inspiring is how they managed to do it while still making the game a super fluid action packed adventure. Detailed animations generally mean that a game feels less responsive and stiffer but here it's the best of both worlds.This game is unbelievably good!
Samus has always been a badass, but MercurySteam really hit the nail on the head when it came to perfecting her in Metroid Dread
Yeah its simply not worth going back to explore before fully upgrading Samus imo, backtracking can get annoying and the game gives you the most important items (Energy Tanks) as you progress through the plot, i tried a few times but got bored because it expects you to have all abilities, (or simply won't let you go back if you are at a point in the story)I was fighting that Z-57 boss and I fought it for over an hour and I'm like how much fucking health does this damn thing have, it just won't die. I knew I had to be doing something wrong.
Then I googled a video and I didn't know you had to use the lock on missiles to shoot the legs out in the one part. A little butt hurt that something so small didn't allow me to kill the boss. Made it feel like it was script based and not damage, which feels un Metroid like. But whatever, I'm past it now.
Still loving it. Only small gripe I have is I wish I had the ability to go exploring more before you're fully upgraded. There's always something in the way that prevents much of your exploration, so I know once I get my fully upgraded Samus, I'm going to be spending a ton of time backtracking all over the maps to get all the upgrades. Which I wanted to avoid by doing it bit by bit during the playthrough. But changes in the environment and other things just make it impossible til you advance.
- Hard mode next! -
This may be my favorite Metroid ever- Right up there with Super Metroid and Metroid Prime for my favorite games of all time. It certainly has the best controls, and if the music tracks had been as iconic as the other two games I mentioned, it would have been the most perfect game ever for me (although I hope a 4K or higher remaster will happen at some point!)
Burenia for me. In part because it has the only memorable area theme in the game but also because it's an interesting take on the usual water area, when you're outside the facility it has a sort of oil rig in the middle of a storm atmosphere that I really like. I also appreciate the attention to detail with the worldbuilding as it's an underground ocean (it's pitch black with the only lightsources being artificial) but the "rain" can be explained by the fact it's situated below Ghavoran which is a kind of rainforest with a lot of water sources.Which sector of the planet does everyone like the most? It’s kind of a tough question to answer I’ve found, since they all sort of blend well into one theme
Guessing it would depend a lot on one’s favorite boss in the game too but my pick goes to Dairon for now
OMG what? 2nd boss has a quick kill cinematic if you had a sequence break for the morph ball bomb.
It is mor elike they expected some people to do it. You normally do not get bomb this early.Is it really a sequence break then? Seems like just a different sequence if it's in there on purpose.
I wonder who put this into a second hand store the day after release...
David Jaffe?
Agh, beat me to it! Well done.David Jaffe?
Had to happen.
I wonder who put this into a second hand store the day after release...
Cost ¥2000 less than on the Nintendo store
yes this is fair, maybe it was a kid who got screamed at by their parents lol, maybe their mum did itThey might've needed the cash quickly and couldn't return it to the where they bought it originally. Book Off is the easiest way to get rid of stuff quickly in Japan. You never really know people's situation and reasons for selling stuff.
In Metroid Dread, you must escape the clutches of seven seemingly indestructible robots known as EMMI, in a game where the bounty hunter has become the bounty hunted. Here's everything you need to know about Metroid Dread.
This is how I was supposed to get this missile tank, right? Riiiiiight?
The vista's and gameplay put any other Metroidvania to shame. Insane.
You mad man, you actually did itThis is how I was supposed to get this missile tank, right? Riiiiiight?
Great idea, I can finally sit on a highscore list!Also needs a "dead" counter
sigh, i'm not giving up but i have yet to succesfully parry an emmi and it's, to adopt an australia parody of a new zealand accent:
guving me the shuts ay