zzzzzzzzzzetiolate said:
zzzzzzzzzzetiolate said:
Ridley327 said:Some guys just do not want localizations to be so free with the translation. This is actually why MGS1 has such a vastly different feel to its script compared to its sequels; Jeremy Blaustein cut down on the "Japanese-ness" of Kojima's script and made it work. Kojima and Konami didn't like that, so no more Blaustein.
Leon S. Kennedy said:I thought the story was fine as well and I am enjoying the game. Neogaf is synonymous with hyperbolic crap so I never take what I see here very seriously. Super Metroid nerds are the only ones upset at the story.
etiolate said:It's not passable. It's got bad plot holes and bad characterizations. It introduces a squad of team members that you know are all doomed to die before the game even really starts. And it does all of this without a nod and a wink. It takes itself so seriously.
Again, "ITS BAD BUT SO IS THIS OTHER BAD STORY" is still admitting its bad and you're admitting to not having any standards.
Also, your last bit, it concerns stuff you probably are foreign to. Don't delve into latin if you don't speak latin.
People can have PTSD triggered by anything. It's an unconscious thing. A person could almost drown and have episodes seeing a tub of water.Crunched said:My biggest problem with theRidley scene is that he just isn't that menacing. Samus has been given character, but Ridley still seems like a dumb purple space dragon. The only backstory we have on him is stuff that's told to us in the manga and game manuals. He doesn't need a voice (and I shudder to think of how that would have gone over), but I'd have liked to see some sort of threat to trigger Samus's PTSD. He shows up, growls at you, gives you a nasty stare, and then proves to be a total pushover. As he is in Other M, he's not really worth the five seconds Samus takes to compose herself.
Gravijah said:PounchEnvy
-snickers-
either get off your lazy ass and start naming names and dissecting points or stop postingLeon S. Kennedy said:I thought the story was fine as well and I am enjoying the game. Neogaf is synonymous with hyperbolic crap so I never take what I see here very seriously. Super Metroid nerds are the only ones upset at the story.
You know, I usually enjoy your insightful if a bit wordy posts (I'm a pretty wordy guy myself at times), but in this thread you've missed the mark entirely over and over again, baldly misconstruing and pigeonholing other people's opinions. It bums me out to see someone who is generally on point sink to those low levels of discourse.Kaijima said:The more I see of the "e-rage" hidden behind a veil of faux-intellectualism and "standards for the medium", the more I suspect some salty folks are crying into their curiously masculine life-sized Samus pillow in the bedroom.
Bububububbut how is gaming going to evolve as a media if we let atrocities like this exist?Shin Johnpv said:The people crying about "standards of quality" for a damn video game story are ridiculous. Even the best narrative in a video game is still a damn joke compared truly great pieces of literature.
So if you want you're great standard of narrative quality I suggest you stop looking for it in video games, put the controllers down and pick up something like Crime and Punishment. Which shits all over every story ever written for any video game ever.
The rest of us will go back to discussing the game with an open mind, with out acting like giant pompous d-bags.
Yes, I left the narrative standards outside the door. It would be fruitless to do otherwise, much like walking into Avatar and expecting Quentin Tarantino. This resulted in a story that didn't bother me, and an adoration for the other brilliant elements of the game.etiolate said:It's not passable. It's got bad plot holes and bad characterizations. It introduces a squad of team members that you know are all doomed to die before the game even really starts. And it does all of this without a nod and a wink. It takes itself so seriously.
Again, "ITS BAD BUT SO IS THIS OTHER BAD STORY" is still admitting its bad and you're admitting to not having any standards.
Also, your last bit, it concerns stuff you probably are foreign to. Don't delve into latin if you don't speak latin.
Crunched said:It's kind of sad, really. It's gone past arguments or opinion and turned into an attempt to convince us that we didn't really like it, we just think we did, and explaining why we're wrong.
Seriously, like one person's misguided grasp at academia is the plateau we should all aspire to.
Well, some people like the story, and that's their opinion. As for the rest, the point that you seem to be glossing over is that people are admitting that this game's story is bad, but the badness of said story is not such a glaring sin in their mind that it poisons the entirety of their gameplay experience. There are, after all, many more facets to a game than just the quality of its writing or voice performances.etiolate said:It's not passable. It's got bad plot holes and bad characterizations. It introduces a squad of team members that you know are all doomed to die before the game even really starts. And it does all of this without a nod and a wink. It takes itself so seriously.
Again, "ITS BAD BUT SO IS THIS OTHER BAD STORY" is still admitting its bad and you're admitting to not having any standards.
Also, your last bit, it concerns stuff you probably are foreign to. Don't delve into latin if you don't speak latin.
Shin Johnpv said:The people crying about "standards of quality" for a damn video game story are ridiculous.
So if you want you're great standard of narrative quality I suggest you stop looking for it in video games, put the controllers down and pick up something like Crime and Punishment. Which shits all over every story ever written for any video game ever.
I wish people would stop pedalling this nonsense. The best stories in games are the ones that are aware of their medium and play to the strengths of a video game and work BECAUSE they are a video game. Half-Life works because you play it. Super Metroid works because you discover it. Bioshock works because of the way you receive it.Shin Johnpv said:The people crying about "standards of quality" for a damn video game story are ridiculous. Even the best narrative in a video game is still a damn joke compared truly great pieces of literature.
thecouncil said:ugh. crunched, what youre not getting is that etiolate works with narratives as a profession. therefore, he is right when it comes to game stories. im gonna start listening to him from now on.
i'm going to go register the pouchenvy name on gaf right nowPounchEnvy said:
You're such a meanie. Just because I was born this way.
etiolate said:To sum up the last page: We're close minded etiolate, why would you talk to us?
I'm not going to lie. I'll be a bit disappointed if they ditch what Team Ninja brought to the table. I love the refined action they introduced into the game. I just want to see them incorporate more exploration into the next one, make it a bit harder, and fix the controls and story. I really think they have a good foundation it just needs some fixin!Boney said:On what to do next he refered to style of play, wether working with Team Ninja again on Other M 2 or move to different hardware. Or even let it hibernate.
Doorman said:Off-topic, but regarding that Kirby's Epic Yarn screenshot...I can't think of anybody in Dreamland that even wears pants. How does Kirby already know what pants feel like?
But I digress...
Well, some people like the story, and that's their opinion. As for the rest, the point that you seem to be glossing over is that people are admitting that this game's story is bad, but the badness of said story is not such a glaring sin in their mind that it poisons the entirety of their gameplay experience. There are, after all, many more facets to a game than just the quality of its writing or voice performances.
Nobody's saying "the story is bad but I like it anyway." It's more a matter of "the story is bad but I'm willing to overlook that, because other parts of the game are enjoyable enough to be worth playing and I'd rather not eliminate 96% of all video games that might otherwise be fun due to only one dimension of a multi-dimensional experience."
I'm starting to enjoy this back and forth.etiolate said:To sum up the last page: We're close minded etiolate, why would you talk to us?
This argument misses the point and diverts attention from the real issue imo. No one expects Crime and Punishment level narratives from a video game, but there are games out there which take great advantage of the medium to deliver compelling stories in ways only possible through interactivity. There are plenty of cogent arguments against Other M's narrative solely in the context of a games in general, and more specifically as a Metroid title. Bu-bu-bu literature is better is not an excuse for sloppy storytelling in games.Shin Johnpv said:The people crying about "standards of quality" for a damn video game story are ridiculous. Even the best narrative in a video game is still a damn joke compared truly great pieces of literature.
So if you want you're great standard of narrative quality I suggest you stop looking for it in video games, put the controllers down and pick up something like Crime and Punishment. Which shits all over every story ever written for any video game ever.
The rest of us will go back to discussing the game with an open mind, with out acting like giant pompous d-bags.
etiolate said:Having standards promotes the growth and change in games that people seem to think the critical people are against.
Just saying.
Heck my original name was supposed to be Greenyz but when I first registered with my ISP email I never got an email back from the site confirming I registered. I'll never be Greenyz.Gravijah said:i'm going to go register the pouchenvy name on gaf right now
NOT REALLY MODS I ONLY HAVE ONE ACCOUNT I KNOW IT'S AGAINST THE RULES TO HAVE MULTIPLE
PounchEnvy said:Heck my original name was supposed to be Greenyz but when I first registered with my ISP email I never got an email back from the site confirming I registered. I'll never be Greenyz.
MadOdorMachine said:I'm not going to lie. I'll be a bit disappointed if they ditch what Team Ninja brought to the table. I love the refined action they introduced into the game. I just want to see them incorporate more exploration into the next one, make it a bit harder, and fix the controls and story. I really think they have a good foundation it just needs some fixin!
When did this happen? I remember my younger years when I was innocent. Now I'm envious of people's pounches. Time goes by so fast. :|Gravijah said:It's OK man, you're PounchEnvy now. Never change!
Excellent. I'm so much more used to making enemies in these threads. :lolSalsaShark said:Rez and GrotesqueBeauty are now my friends.
I'd prefer it if you'd name names or actually try and make a point. If you're talking about any of my posts in this thread, feel free to quote it and tell me why what I'm saying is wrong. I like chatting about these sorts of things, that's why I'm here.Kaijima said:The more I see of the "e-rage" hidden behind a veil of faux-intellectualism and "standards for the medium", the more I suspect some salty folks are crying into their curiously masculine life-sized Samus pillow in the bedroom.
Wait, we're supposed to be making points here? I thought we were just trying to rile each other up by exchanging thinly veiled personal insults.Rez said:I'd prefer it if you'd name names or actually try and make a point. If you're talking about any of my posts in this thread, feel free to quote it and tell me why what I'm saying is wrong. I like chatting about these sorts of things, that's why I'm here.
I think that sums it up pretty nice. I know I'm not the only one that feels this way, but it's nice to hear others say it as well.Teknoman said:Yeah, i'd like a 50/50 mix of memorable tracks and creepy ambient music. More exploration, keep the sensemove and finishing moves/overblasts. Also keep cutscenes, cut voice acting down to a minimum (no long winded sequences, small conversations are nice).
Nessus said:True, but I think games have a long, long way to go. Even the games that are generally held up as having really good stories, that are played almost primarily for their stories (Final Fantasy, Metal Gear Solid) could only be generously considered cringe-worthy, featuring dialogue and voice acting far worse than the production values of a Saturday morning cartoon.
Like where silent movies were a hundred years ago. There are very few silent movies today that could be considered "art". They were curiosities, gimmicks. "Oh! Someone figured out a way to make it look like someone is fading away like a ghost!" And then finally "Oh! Someone figured out a way to get audio to sync to video! And now we have 'talkies'! Isn't this so amazing?!"
No it doesn't mean having standards is a bad thing, but it's a very unrealistic thing given the state of contemporary games.
etiolate said:But some of us discussing this don't consider those good narratives since they don't really use the medium. This is about game narrative, ludo narrative, etc. Not cinematic plots.
You're doing it wrong, Gravijah. I said thinly veiled. You must have missed that part.Gravijah said:Crunched is a furry, Rez sucks4life, Kaijima is two letters away from being the worst video game maker of all time and etiolate... well, he's actually a pretty smart guy.
So you didn't enjoy most of the game mechanics either. Not that we all didn't know that already. Could you at least admit that you might see where other people would enjoy some of the game's quick action, enough that they'd be willing to set aside a cliche video game story? Like I said, if not, then there really must not be very many games that you truly enjoy.etiolate said:Well I did not enjoy the other parts of the game and I think the story structure had an impact on that. The need for linearity and the repetitive battles really started to get tiring. I could never take a break from this either, since the game would lock me out from going to old places so I couldn't avoid progressing according to the story. If I don't want to go through the lab section, what am I to do but turn off the game? There isn't really a way for me to do something entertaining for awhile. I am forced to go this direction because of the story.
I'd say the same too. I mean if I was stupid.Crunched said:Wait, we're supposed to be making points here? I thought we were just trying to rile each other up by exchanging thinly veiled personal insults.
Crunched said:You're doing it wrong, Gravijah. I said thinly veiled. You must have missed that part.
Crunched said:You're doing it wrong, Gravijah. I said thinly veiled. You must have missed that part.
Perhaps too thinly.Gravijah said:That WAS thinly veiled!
¿?Boney said:Wait... what plot holes?
Crunched said:Perhaps too thinly.