Metroid Prime 4: Beyond, overview trailer (Switch 2)

Yeah, I'm also not a fan of the NPCs. I don't know why Retro thinks this is a good idea and is what people want. Presumably a mass appeal thing?

Also kinda bothered by that line in the trailer about resources you'll need to collect while cross-country biking, but tbf I've been kinda sour on a lot of elements of the game, probably unfairly. We'll see what it's like when it launches.
 
He didn't explain shit from what I replied to. A few others tried explaining for him. That's not the same

And saying you aren't even waiting for reviews to drop before claiming you are done with the "turd" that should have "shit out" 6 years ago doesn't exactly sound like someone that was actually interested or invested in it to start with...but whatever keep defending a grown man with a shittake that can't speak for themselves apparently.
That sounds exactly like someone who was interested in the game and is very disappointed in the previews. They are very clearly invested in Prime 4, and them not being is something you just made up.
 
Except he didn't say anything of the sort. Completely writing a game off based on a few minutes of a preview is not respectable imo and one of the dumbest things I've ever seen. How ppl are defending it by adding in their own opinions and talking for him is weird...but again, it's apparently "In" to hate on the game lately.

Brother, you can't ignore context on this one. And to be fair, maybe you didn't have it. But Danny is an established huge Metroid fan and is clearly experiencing the whiplash of seeing what is probably his most anticipated game include something so egregiously antithetical to the series, and having a strong reaction against it. I had exactly the same reaction.

If Prime 4 ends up not featuring anymore of those cringey NPC sections, or does something dramatic like killing off that character, I would bet you $1000 Danny (and all of the complainers in this thread) would buy the game.

But why the fuck would we give Retro the benefit of the doubt when it seems more likely that we'll see more of not only that character, but characters like him? Do you not see how wildly inappropriate it feels to spoil a first impression of one of the opening sections of the game with something that will so obviously be hated by literally every Metroid fan out there?

Other people (like me) feel justified in extrapolating a comment like Danny's because we're all feeling the same way. We just might not word it in such a damning fashion. But if Prime 4 ends up truly living up to the franchise, I can assure you we'll all end up buying it. But this hands-on preview is a rough start.
 
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Brother, you can't ignore context on this one. And to be fair, maybe you didn't have it. But Danny is an established huge Metroid fan and is clearly experiencing the whiplash of seeing what is probably his most anticipated game include something so egregiously antithetical to the series, and having a strong reaction against it. I had exactly the same reaction.

If Prime 4 ends up not featuring anymore of those cringey NPC sections, or does something dramatic like killing off that character, I would bet you $1000 Danny (and all of the complainers in this thread) would buy the game.

But why the fuck would we give Retro the benefit of the doubt when it seems more likely that we'll see more of not only that character, but characters like him? Do you not see how wildly inappropriate it feels to spoil a first impression of one of the opening sections of the game with something that will so obviously be hated by literally every Metroid fan out there?

Other people (like me) feel justified in extrapolating a comment like Danny's because we're all feeling the same way. We just might not word it in such a damning fashion. But if Prime 4 ends up truly living up to the franchise, we'll ALL end up buying it, obviously.
Even if the guy is a huge Metroid fan it does not make his opinions any more valid, it's all very subjective. I am guessing there are many Metroid fans on here who do not all agree on this. All I was suggesting is that on this and many other gaming threads, many jump to conclusions based on very limited amounts of actual gameplay. I am pretty certain the NPC in question will be pretty limited in his overall inclusion in the full game. But we will siimply have to wait and see.
 
I swear to god, the lack of nuance in this thread is baffling.
It's always threads like these that tend to expose who is a fan vs a fanboy (for lack of a better term). For example, I LOVE Nintendo. They make my favorite games of all-time. But I would never defend them or give them the benefit of the doubt when they're clearly making a mistake.

I didn't care when they raised the price of games to $70. I'll pay it, and even though I'm not happy about it, it doesn't bother me much. But when they release $20 DLC for Donkey Kong Bananza less than a month after the game releases, they can absolutely go fuck themselves with a stick. That's unacceptable, and clearly a show of greed and disrespect to their customers, and it's right to call them out on it.

Similarly, if Retro (or the executives in charge) are so fucking obtuse to their own franchise that they think Miles McWhedon is what fans want in a Metroid game, then I hope they never hear the end of it.
 
Even if the guy is a huge Metroid fan it does not make his opinions any more valid, it's all very subjective. I am guessing there are many Metroid fans on here who do not all agree on this. All I was suggesting is that on this and many other gaming threads, many jump to conclusions based on very limited amounts of actual gameplay. I am pretty certain the NPC in question will be pretty limited in his overall inclusion in the full game. But we will siimply have to wait and see.
Oops! Mozza Mozza I quoted the wrong post. I meant to quote Gambit2483 Gambit2483 's. I completely agree with your post, my bad. Fixed it 😅
 
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That sounds exactly like someone who was interested in the game and is very disappointed in the previews. They are very clearly invested in Prime 4, and them not being is something you just made up.
I love the Metroid series just as much as anyone else here and I don't have problem with what I've seen.

I have no doubt the same sense of isolation and exploration will exist for the majority of the game...and even if I has some concerns and criticisms I'd have enough sense and faith to AT LEAST wait for actual reviews before claiming It's a "turd" that I'm never going to play. 🙄

The problem here is the ultra hyperbole and negativity and (strange) need to defend it in the name of "criticism" because "I care so much"
 
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My take on the NPC's is they are essentially turning all the NPC's into Cortana.


Personally, I would have rather just had a "Cortana".

Edit: probably for Optics they didn't want to just give you a "Cortana" or even a Sully from Uncharted. But maybe more consideration should have been given. We will find out in two weeks!
 
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Not saying it was great by any stretch, but the internet likes to take a bit of nothing and turn it into something. It was mostly because of the pout scene that got people acting stupid about. The game was pretty good, I thought.
Other M is a weird case.

On one hand, it has great qualities :
  • Good character and monster design (very reminiscent of the original Super Metroid designs)
  • Graphics were great for Wii
  • Good action
  • Samus is very agile like she should be (looking at you Prime), with good platforming section ala Ninja Gaiden (Tecmo team), and they even added some melee combat which I think is awesome and would love to be developped more given its varied arsenal. Like the way he fights in Smash Bros is great. Hell, I would even give her a sword like in Halo or Returnal for some quick melee moves and finishers
  • Characterization of Samus is overall good
  • They finally used all powers in a 3D game (speedbooster and shinspark) and it was greatly done despite limitation of the wiimote
On the other hand :
  • The wiimote is shit, and it really limits a gameplay (Tecmo wanted to use the full controls, but Sakamoto wanted only the wiimote...yay) that could have been awesome like Ninja Gaiden is, with I'm sure much more melee moves and higher intensity and combat, but also more intricate platforming sections.
  • The music is dreadful (pun intended). I mean what is this shit ? None of the musics are memorable
  • Level design is mid
  • Backtracking is idiotic at best, with Adam limiting your full arsenal just because... hence not giving you any satisfaction of discovering a new power.
  • Art direction for the environments are very mid. They look very plain, the same way they in Dread in fact. Retro Studio is sadly missing here and they're proving in MP4 that they are impeccable in that territory
  • Third person shoulder camera is wasted, while it could have been used for the whole game as a more precise way to shoot while moving
  • First person to shoot a missile is shit
  • Pixel hunting is too precise
  • A space station is not a great location for exploration, just like in Fusion, it limits the environments
  • Combat is too mashy (mashing pad direction to roll is so bad)
  • Characterization of Samus is shattered by some scenes (yeah you know the one) and incoherent with previous titles

Al lot of those negative points could be mitigated by a remake/remaster :
  • Giving a proper controller scheme, they could even rework the combat entirely
  • Making new arrangement music to old tunes
  • Change the texture assets and art, rework them to give it more personality
  • Change some scenes
Of course it still won't be a great game, but it will be a good one (solid 7 to 8/10) at least (even if the original was still enjoyable for me).
 
I love the Metroid series just as much as anyone else here and I don't have problem with what I've seen.

I have no doubt the same sense of isolation and exploration will exist for the majority of the game...and even if I has some concerns and criticisms I'd have enough sense and faith to AT LEAST wait for actual reviews before claiming It's a "turd" that I'm never going to play. 🙄

The problem here is the ultra hyperbole and negativity and (strange) need to defend it in the name of "criticism" because "I care so much"
I get that and that's reasonable. Maybe it's the PTSD from Other M, but I find the extreme concern to be warranted, personally. Though I guess it doesn't really do us any good at this point, since it's not like Nintendo is going to pull the game and give it another 6 months to tweak the dialog and NPCs.

Maybe if they had actually shown us real footage of Prime 4 like a year ago, we could have raised our concerns then, and they'd have a chance to course-correct.
 
Other M is a weird case.

On one hand, it has great qualities :
  • Good character and monster design (very reminiscent of the original Super Metroid designs)
  • Graphics were great for Wii
  • Good action
  • Samus is very agile like she should be (looking at you Prime), with good platforming section ala Ninja Gaiden (Tecmo team), and they even added some melee combat which I think is awesome and would love to be developped more given its varied arsenal. Like the way he fights in Smash Bros is great. Hell, I would even give her a sword like in Halo or Returnal for some quick melee moves and finishers
  • Characterization of Samus is overall good
  • They finally used all powers in a 3D game (speedbooster and shinspark) and it was greatly done despite limitation of the wiimote
On the other hand :
  • The wiimote is shit, and it really limits a gameplay (Tecmo wanted to use the full controls, but Sakamoto wanted only the wiimote...yay) that could have been awesome like Ninja Gaiden is, with I'm sure much more melee moves and higher intensity and combat, but also more intricate platforming sections.
  • The music is dreadful (pun intended). I mean what is this shit ? None of the musics are memorable
  • Level design is mid
  • Backtracking is idiotic at best, with Adam limiting your full arsenal just because... hence not giving you any satisfaction of discovering a new power.
  • Art direction for the environments are very mid. They look very plain, the same way they in Dread in fact. Retro Studio is sadly missing here and they're proving in MP4 that they are impeccable in that territory
  • Third person shoulder camera is wasted, while it could have been used for the whole game as a more precise way to shoot while moving
  • First person to shoot a missile is shit
  • Pixel hunting is too precise
  • A space station is not a great location for exploration, just like in Fusion, it limits the environments
  • Combat is too mashy (mashing pad direction to roll is so bad)
  • Characterization of Samus is shattered by some scenes (yeah you know the one) and incoherent with previous titles

Al lot of those negative points could be mitigated by a remake/remaster :
  • Giving a proper controller scheme, they could even rework the combat entirely
  • Making new arrangement music to old tunes
  • Change the texture assets and art, rework them to give it more personality
  • Change some scenes
Of course it still won't be a great game, but it will be a good one (solid 7 to 8/10) at least (even if the original was still enjoyable for me).
There was actually a romhack from maybe ~10 years ago that tried to fix the game in exactly those ways. I played it, and it did make things better, but still was a mid game overall.
 
I love the Metroid series just as much as anyone else here and I don't have problem with what I've seen.

I have no doubt the same sense of isolation and exploration will exist for the majority of the game...and even if I has some concerns and criticisms I'd have enough sense and faith to AT LEAST wait for actual reviews before claiming It's a "turd" that I'm never going to play. 🙄

The problem here is the ultra hyperbole and negativity and (strange) need to defend it in the name of "criticism" because "I care so much"
Which is compeltely fine for you to think. But just because you don't have a problem with it doesn't mean everyone feels the same

People are allowed to have different views. That doesn't mean these views are "shittakes" or that the person is "looking for anything to complain about". It means the person has a different opinion that you.

That's normal for any game.
 
It's always threads like these that tend to expose who is a fan vs a fanboy (for lack of a better term). For example, I LOVE Nintendo. They make my favorite games of all-time. But I would never defend them or give them the benefit of the doubt when they're clearly making a mistake.

I didn't care when they raised the price of games to $70. I'll pay it, and even though I'm not happy about it, it doesn't bother me much. But when they release $20 DLC for Donkey Kong Bananza less than a month after the game releases, they can absolutely go fuck themselves with a stick. That's unacceptable, and clearly a show of greed and disrespect to their customers, and it's right to call them out on it.

Similarly, if Retro (or the executives in charge) are so fucking obtuse to their own franchise that they think Miles McWhedon is what fans want in a Metroid game, then I hope they never hear the end of it.
To be honest I don't like the term fan or fanboy. It's pretty much a given we are all videogame advocates as we would not be on this forum in the first place. I think the core issue here is some see the original as pure perfection and just want in effect that with better visuals. But in effect they allredy have that with the recent remaster, and I am pretty sure if this is the template Retro had simply followed then it would have been a case of be careful of what you wish for.

And again which fans?, as the games have never knocked it out of the park sales wise. And even on here we can't all find a wider consensus.
 
It's always threads like these that tend to expose who is a fan vs a fanboy (for lack of a better term). For example, I LOVE Nintendo. They make my favorite games of all-time. But I would never defend them or give them the benefit of the doubt when they're clearly making a mistake.

I didn't care when they raised the price of games to $70. I'll pay it, and even though I'm not happy about it, it doesn't bother me much. But when they release $20 DLC for Donkey Kong Bananza less than a month after the game releases, they can absolutely go fuck themselves with a stick. That's unacceptable, and clearly a show of greed and disrespect to their customers, and it's right to call them out on it.

Similarly, if Retro (or the executives in charge) are so fucking obtuse to their own franchise that they think Miles McWhedon is what fans want in a Metroid game, then I hope they never hear the end of it.
I'm in a similar boat. I generally love Nintendo and Metroid is one of my favorite series of all time. To this day, there's a magic to peak Metroid that I don't think any other game can capture. I'll quite likely play Prime 4 for that reason, and because I still hope to be pleasantly surprised. But... man, everything they're showing of Prime 4 has me feeling cautious. I feel "tentative, but I'll give this a shot and hope for the best" rather than "incredibly hyped." Every new piece of info we get deflates me just a little bit more.
 
I swear to god, the lack of nuance in this thread is baffling.
Nothing to do with nuance or indeed context. It's the same old impasse often reached on here whaere both sides simply entrenched withe their own point of view. Neither side is any better and are equally dismissive of the other side of the argument.
 
To be honest I don't like the term fan or fanboy. It's pretty much a given we are all videogame advocates as we would not be on this forum in the first place. I think the core issue here is some see the original as pure perfection and just want in effect that with better visuals. But in effect they allredy have that with the recent remaster, and I am pretty sure if this is the template Retro had simply followed then it would have been a case of be careful of what you wish for.

And again which fans?, as the games have never knocked it out of the park sales wise. And even on here we can't all find a wider consensus.
I also don't like those terms, but I couldn't think of a different one.

I'm mostly going by the reactions from my friends, personally. And the independent consensus we've all seemed to make is that the quippy Marvel NPC is about the least-Metroid thing they could put in a game like this. I think Arlo, who usually has very positive and optimistic takes, says it best in his video. Starting around 6:30


I think it's fair to say there is a wide consensus on the inclusion of that character, and that everyone pretty much hates it. The divide in opinion comes from whether or not we think this will "ruin" the game, but I think it's a bit more nuanced than that.

Like, for me, a singular cringey character like that won't ruin the game by itself. (It might sour it, for sure.) But it's more than I'm shocked Retro even put it in the game in the first place. It makes me worry that there might be some overarching, fundamental misunderstanding of what makes a Prime game so great.

I don't want them to simply re-remake Prime 1, but I also want them to stay in that lane for the most part. We simply do not get any games like those anymore, and if Prime 4 stuck closely to the Prime 1 formula, while offering new abilities, a new world to explore, new lore, and some unique gameplay gimmicks, I'd personally love that. Maybe I'm wrong, but I feel like that's what most of us are craving.

I'm in a similar boat. I generally love Nintendo and Metroid is one of my favorite series of all time. To this day, there's a magic to peak Metroid that I don't think any other game can capture. I'll quite likely play Prime 4 for that reason, and because I still hope to be pleasantly surprised. But... man, everything they're showing of Prime 4 has me feeling cautious. I feel "tentative, but I'll give this a shot and hope for the best" rather than "incredibly hyped." Every new piece of info we get deflates me just a little bit more.

Same. I was firmly in the "cautiously optimistic" camp until this latest hands-on preview.
 
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It's always threads like these that tend to expose who is a fan vs a fanboy (for lack of a better term). For example, I LOVE Nintendo. They make my favorite games of all-time. But I would never defend them or give them the benefit of the doubt when they're clearly making a mistake.

I didn't care when they raised the price of games to $70. I'll pay it, and even though I'm not happy about it, it doesn't bother me much. But when they release $20 DLC for Donkey Kong Bananza less than a month after the game releases, they can absolutely go fuck themselves with a stick. That's unacceptable, and clearly a show of greed and disrespect to their customers, and it's right to call them out on it.

Similarly, if Retro (or the executives in charge) are so fucking obtuse to their own franchise that they think Miles McWhedon is what fans want in a Metroid game, then I hope they never hear the end of it.
I honestly believe Retro is not at fault here.

Tanabe and overall Nintendo suits might be. Wanting the IP to reach new audiences and be more accessible.
But I don't think we'll ever know who's responsible for this, given the bad reaction.

Or maybe Retro Studios is lost in that gen Z energy now. Who knows...
 
I'm in a similar boat. I generally love Nintendo and Metroid is one of my favorite series of all time. To this day, there's a magic to peak Metroid that I don't think any other game can capture. I'll quite likely play Prime 4 for that reason, and because I still hope to be pleasantly surprised. But... man, everything they're showing of Prime 4 has me feeling cautious. I feel "tentative, but I'll give this a shot and hope for the best" rather than "incredibly hyped." Every new piece of info we get deflates me just a little bit more.
Which is totally fine and understandable by the way. But some seem to be passing of concerns and initial impressions, based on very limited gameplay as definitive proof of a wider issue with the game. Which is simply not known either way at the moment.
 
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There was actually a romhack from maybe ~10 years ago that tried to fix the game in exactly those ways. I played it, and it did make things better, but still was a mid game overall.
Yeah I know this mod but it didn't change too much honestly. Many big flaws were still intact and should be changed.
 
I also don't like those terms, but I couldn't think of a different one.

I'm mostly going by the reactions from my friends, personally. And the independent consensus we've all seemed to make is that the quippy Marvel NPC is about the least-Metroid thing they could put in a game like this. I think Arlo, who usually has very positive and optimistic takes, says it best in his video. Starting around 6:30


I think it's fair to say there is a wide consensus on the inclusion of that character, and that everyone pretty much hates it. The divide in opinion comes from whether or not we think this will "ruin" the game, but I think it's a bit more nuanced than that.

Like, for me, a singular cringey character like that won't ruin the game by itself. (It might sour it, for sure.) But it's more than I'm shocked Retro even put it in the game in the first place. It makes me worry that there might be some overarching, fundamental misunderstanding of what makes a Prime game so great.

I don't want them to simply re-remake Prime 1, but I also want them to stay in that lane for the most part. We simply do not get any games like those anymore, and if Prime 4 stuck closely to the Prime 1 formula, while offering new abilities, a new world to explore, new lore, and some unique gameplay gimmicks, I'd personally love that. Maybe I'm wrong, but I feel like that's what most of us are craving.



Same. I was firmly in the "cautiously optimistic" camp until this latest hands-on preview.

I don't hate the character, he's funny.
 
I also don't like those terms, but I couldn't think of a different one.

I'm mostly going by the reactions from my friends, personally. And the independent consensus we've all seemed to make is that the quippy Marvel NPC is about the least-Metroid thing they could put in a game like this. I think Arlo, who usually has very positive and optimistic takes, says it best in his video. Starting around 6:30


I think it's fair to say there is a wide consensus on the inclusion of that character, and that everyone pretty much hates it. The divide in opinion comes from whether or not we think this will "ruin" the game, but I think it's a bit more nuanced than that.

Like, for me, a singular cringey character like that won't ruin the game by itself. (It might sour it, for sure.) But it's more than I'm shocked Retro even put it in the game in the first place. It makes me worry that there might be some overarching, fundamental misunderstanding of what makes a Prime game so great.

I don't want them to simply re-remake Prime 1, but I also want them to stay in that lane for the most part. We simply do not get any games like those anymore, and if Prime 4 stuck closely to the Prime 1 formula, while offering new abilities, a new world to explore, new lore, and some unique gameplay gimmicks, I'd personally love that. Maybe I'm wrong, but I feel like that's what most of us are craving.



Same. I was firmly in the "cautiously optimistic" camp until this latest hands-on preview.

Not having a go at anyone on here in particular, and these terms then to get thrown around very easily on gaming forums lol.
 
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I honestly believe Retro is not at fault here.

Tanabe and overall Nintendo suits might be. Wanting the IP to reach new audiences and be more accessible.
But I don't think we'll ever know who's responsible for this, given the bad reaction.
That's my suspicion as well. This game restarted development in early 2019, which was the height of Marvel-mania. It definitely feels like some executive saw how profitable those movies were and demanded a comic relief character, or maybe multiple.

Then they saw how much people loved the motorcycle in the BotW DLC and were like "oh, oh! Put one of those in, too!"
 
Brother, you can't ignore context on this one. And to be fair, maybe you didn't have it. But Danny is an established huge Metroid fan and is clearly experiencing the whiplash of seeing what is probably his most anticipated game include something so egregiously antithetical to the series, and having a strong reaction against it. I had exactly the same reaction.

If Prime 4 ends up not featuring anymore of those cringey NPC sections, or does something dramatic like killing off that character, I would bet you $1000 Danny (and all of the complainers in this thread) would buy the game.

But why the fuck would we give Retro the benefit of the doubt when it seems more likely that we'll see more of not only that character, but characters like him? Do you not see how wildly inappropriate it feels to spoil a first impression of one of the opening sections of the game with something that will so obviously be hated by literally every Metroid fan out there?

Other people (like me) feel justified in extrapolating a comment like Danny's because we're all feeling the same way. We just might not word it in such a damning fashion. But if Prime 4 ends up truly living up to the franchise, I can assure you we'll all end up buying it. But this hands-on preview is a rough start.
I don't have to agree with someone to respect their opinion..in fact I often highly respect those that can intelligently make an argument against me...but when I see someone post something stupid I'll call them out on it. Everytime.

If someone lacks the ability to properly make an argument or point without needing others to "extrapolate" for them then perhaps an online forum is not the best place for them.
 
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I don't hate the character, he's funny.
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Flip The Table GIF
 
I don't have to agree with someone to respect their opinion..in fact I often highly respect those that can intelligently make an argument against me...but when I see someone post something stupid I'll call them out on it. Everytime.

If someone lacks the ability to properly make an argument or point without needing others to "extrapolate" for them then perhaps an online forum is not the best place for them.
Fair, but you never know. He might just be sad-drinking and weekend posting.

Lord knows I've done that here a few times. 😂
 
I honestly believe Retro is not at fault here.

Tanabe and overall Nintendo suits might be. Wanting the IP to reach new audiences and be more accessible.
But I don't think we'll ever know who's responsible for this, given the bad reaction.

Or maybe Retro Studios is lost in that gen Z energy now. Who knows...
Before we start suggesting who is at fault here, should we not at least wait for the finished game. if just for the sake of a little variety.
 
Which is totally fine and understandable by the way. But smoe seem to be passing of concerns and initial impressions, based on very limited gameplay as definitive proof of a wider issue with the game. Which is simply not known either way at the moment.
It's true that we don't know if it's a wider issue or not. It's entirely possible that stuff like Miles accounts for maybe 10% of the game -- and in fact, that's what I hope for! But that same argument cuts both ways. We don't know, which also means it's not fair to say the game WON'T include more of that stuff.

I can say this from working in the industry: producers often have a common rule that major elements need to get used at least 3 times to justify the cost of creating them. So if Prime 4 has things like: a radio/coms system for NPC's to talk to Samus; escort missions where you need to protect NPC's from enemy fire; NPC's that tag along with Samus and point out puzzle solutions, collectables, etc.; then I suspect it's likely they're used more often.

I also think it's telling that even in here, nobody is like YEAH, MILES IS AWESOME! MORE OF THAT, PLEASE! The optimistic position seems to be "maybe stuff like Miles will be limited," not "stuff like Miles seems good."
 
It's true that we don't know if it's a wider issue or not. It's entirely possible that stuff like Miles accounts for maybe 10% of the game -- and in fact, that's what I hope for! But that same argument cuts both ways. We don't know, which also means it's not fair to say the game WON'T include more of that stuff.

I can say this from working in the industry: producers often have a common rule that major elements need to get used at least 3 times to justify the cost of creating them. So if Prime 4 has things like: a radio/coms system for NPC's to talk to Samus; escort missions where you need to protect NPC's from enemy fire; NPC's that tag along with Samus and point out puzzle solutions, collectables, etc.; then I suspect it's likely they're used more often.

I also think it's telling that even in here, nobody is like YEAH, MILES IS AWESOME! MORE OF THAT, PLEASE! The optimistic position seems to be "maybe stuff like Miles will be limited," not "stuff like Miles seems good."
For me I would like the solo parts as well as a little more variety. Most modern shooters are modelled on a multi player online mechanic. Now I am pretty certain this game is based on a more single player type of experience, but as i said there is nothing wrong with a few more elements thrown into the mix.
 
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I still feel we and the previews are rather jumping the gun with all this. Now of course you can't blame the people with access to the game via the previews as thay can only rally report on what they see. But my issue is the last Metroid game is around 18 years old, and the original 23 yers or so. Now of course the last release we had was the remaster of the original with was a very solo experince. So of course base on that the new game will feel very different, however the origianl is pretty much the odd one out in the series thus far. Echoes and corruption had interraction with other people in the games. The latter of which had a pretty big tutorial at the start of the game, as well as other enciunters during the quest. But of course on the whole the solo exploration element of the game was still alive and well.

But consider if you only reviewed that game based on the first hour or so?......... Pretty sure you would come to a similar conclsusion as many of the previews are on the latest game, again based off the start of the games tutorial hand holding sections.
 
Ok, I retract my previous statement. I saw some more footage of the nerd NPC. Fuuuck that guy.

Following Dacvak Dacvak 's queue and setting speech to silent. Hopefully we can turn off subs too and just... ignore him?

Just had a thought that some dude just following you around could be very limiting for level design. Previous Prime games gave you a lot of traversal options to accommodate levels which could have exits that weren't always on the same y-axis and easily accessible by walking across relatively flat ground. Hopefully what this actually means is that NPCs following you around and yapping will make up a very small component of the game, although if they can also radio you after the fact to point out extremely obvious things in the environment or just quip about whatever who knows how bad it could get.
 
true. people who say the game looks amazing and impressive. are easily impressed and don't know. better.
The game is a switch title upgraded for the Switch 2, which the latter version is still woking within the constraints of the origianl hardware. Nobody is suggesting this game is the pinacle of what the Switch 2 is capable of. That being said and considering this the game looks very good on the Switch 2 and is a massive step up from the last game in the series and even the recent Metroid remaster. The HDR implementation and lighting, 4K presentation does look very sweet indeed. The art style also looks very good as well.
 
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The game is a switch title upgraded for the Switch 2, which the latter version is still woking within the constraints of the origianl hardware. Nobody is suggesting this game is the pinacle of what the Switch 2 is capable of. That being said and considering this the game looks very good on the Switch 2 and is a massive step up from the last game in the series and even the recent Metroid remaster. The HDR implementation and lighting, 4K presentation does look very sweet indeed. The art style also look very good as well.
Sound design and animation looks god awful, the basic blast sound is too low and unimpressive, animation is from 4 generations back, there is shit out there called motion matching, the world lacks a lot of detail. so being 4k and hdr just don't cut it. i know the game is a switch game, but let's keep it real it doesn't look amazing nor damn impressive.
 
Just had a thought that some dude just following you around could be very limiting for level design. Previous Prime games gave you a lot of traversal options to accommodate levels which could have exits that weren't always on the same y-axis and easily accessible by walking across relatively flat ground. Hopefully what this actually means is that NPCs following you around and yapping will make up a very small component of the game, although if they can also radio you after the fact to point out extremely obvious things in the environment or just quip about whatever who knows how bad it could get.
I agree that this could be limiting for level design. I'll reiterate what I said above, which is that I doubt the developers created all these NPC-related systems just so they could quickly use them in the tutorial and then abandon them. If the developers JUST wanted to tutorialize things up front, there are more efficient ways of doing that.
 
man I just can't get over how bland or unimpressive the open world looks. Its like barren in a lot of that video hope that's on purpose and not to hide the limitations of switch 2 in the open world segments?
 
That's my suspicion as well. This game restarted development in early 2019, which was the height of Marvel-mania. It definitely feels like some executive saw how profitable those movies were and demanded a comic relief character, or maybe multiple.

Then they saw how much people loved the motorcycle in the BotW DLC and were like "oh, oh! Put one of those in, too!"
Yeah the motorcycle makes absolutely zero sense in the universe… and especially when she could just use speedbooster !
 
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