Heh, I had that too, especially during big fights and boss battles.trippingmartian said:Yay. Only problem I ever had was hitting X by mistake and rolling into a ball at the most inconvenient times. Otherwise fine.
Well, not me. I normally avoid console FPS, and I have been playing PC FPS since Doom. Apart from war/strategy games, it's my favourite genre on the PC.ElyrionX said:MOST of you who think it is a "Yay" obviously grew up on consoles and have never or hardly touched a PC FPS before.
Glad to see you're open for discussion.ElyrionX said:A first-person shooter *IS* a first-person shooter. Don't give me the bull-shit about how the game is an adventure game and all that crap. Its a first-person game and the controls suck balls for a first-person game. Period.
Couldn't agree more.Saitoh said:Never ceases to amaze me that "gamers" can't adapt to different control setup.
"Waaaaaaa ... it doesn't use two anologue sticks for looking and movement. The game sucks!"
I mean wow. It takes 10 min to get used to the control setup, and it works great. The mind wobbles.
ElyrionX said:Nay. The controls suck balls and is the only reason why I stopped after about 4 to 5 hours into the game.
MOST of you who think it is a "Yay" obviously grew up on consoles and have never or hardly touched a PC FPS before.
A first-person shooter *IS* a first-person shooter. Don't give me the bull-shit about how the game is an adventure game and all that crap. Its a first-person game and the controls suck balls for a first-person game. Period.
If the default controls for the game is that of dual-analog with the option to switch it to the current control scheme, I can guarantee you that 95% of you guys would be playing with the dual-analog setup.
Buggy Loop said:Oh, quite an attention span you've got there
Buggy Loop said:I definitely say YAY and yet i've played pretty much every PC fps you can think of, going all the way back to catacomb 3d. Lets see, catacomb 3d, wolfeinstein 3d, blake stone, doom 1 & 2, quake, duke nukem 3d, quake 2, quake 3, unreal tournament/2003/2004, system shock 2, thief 1 & 2, deus ex 1 & 2, half life and all of its expansions, counterstrike from its beta phase 3 to 1.5, undying, tribes 1 & 2, rainbow 6 and its expansions, operation flashpoint, medal of honor AA, soldier of fortune 1 & 2, NOFL 1 & 2, return to castle wolfeinstein, etc. Probably forgot some. Basicly, i've stopped playing FPS when my PC couldnt handle them anymore, which are farcry, doom3.
Darkx is probably in the same situation as me, he's played plenty of PC fps and he ranks metroid prime quite high.
Buggy Loop said:A first person game is a camera placed to mimic a first person perspective, it doesnt have to follow any formula beyond that.
Buggy Loop said:Whats this about your theory? oh yea, BS. Its called adaptation, nothing to do with what you've played in the past. If gamers can adapt quickly to MP's control scheme and you cant, dont make some poor assumption that its because you're a PC gamer and they're not.
SaitoH said:Never ceases to amaze me that "gamers" can't adapt to different control setup.
"Waaaaaaa ... it doesn't use two anologue sticks for looking and movement. The game sucks!"
I mean wow. It takes 10 min to get used to the control setup, and it works great. The mind wobbles.
ElyrionX said:Try telling that to the hordes of Prime fans who insist on calling it an adventure game and NOT a first-person game........
Newbie said:Can a mod please CLOSE THIS THREAD, its nothing but a flamewar with two equally stupid sides.
Kiriku said:I don't get it. We have these kind of threads every day, why would this one be so different?
Newbie said:Because it's unresolvable, it's a topic that has been done to death over and over again. It's somthing that we should be over by now.
MOST of you who think it is a "Yay" obviously grew up on consoles and have never or hardly touched a PC FPS before.
OG_Original Gamer said:When fighting the Phazon boss, I would take out the two identical pirates first. Then I would go after the boss. The boss would destroy the last pirate for me.
it takes alot more than 10 minutes when you've been using the same first person control style since turok: dinosaur hunter...SaitoH said:Never ceases to amaze me that "gamers" can't adapt to different control setup.
"Waaaaaaa ... it doesn't use two anologue sticks for looking and movement. The game sucks!"
I mean wow. It takes 10 min to get used to the control setup, and it works great. The mind wobbles.
ElyrionX said:Nay. The controls suck balls and is the only reason why I stopped after about 4 to 5 hours into the game.
MOST of you who think it is a "Yay" obviously grew up on consoles and have never or hardly touched a PC FPS before.
A first-person shooter *IS* a first-person shooter. Don't give me the bull-shit about how the game is an adventure game and all that crap. Its a first-person game and the controls suck balls for a first-person game. Period.
Dice said:What the? That is one of the strangest things I've ever heard, did you permanently damage your thumb as a child or something?
AniHawk said:I also held the N64 controller oddly. I gripped both the far right and far left prongs, and used my left thumb to move while I used my right middle finger to shoot.
I thought it was how it was supposed to be held (was my first system since the NES).
Metroid Prime controls-- yay or nay?
efralope said:I guess me and AniHawk used the exact same method, except I used both my LEFT THUMB + LEFT INDEX finger to hold the joystick (with no grip on the middle prong, just the far left one), and my RIGHT MIDDLE finger to shoot with the Z-button...
Swordian said:Wait...you use it like a joystick?
yeah, the addition of a configurable controller is closed minded... that's a good one... and the pc zombies thing is a pretty smart comment too, considering how much i commented on the *console* games i used the 'Turok' config on.. remember Turok? on N64?etiolate said:What the sequel needs is a quicker Samus. Faster turning and running. If Dual-analog is added its just to appease close minded PC zombies.
yeah, the 'pointer' is the index finger.... it's thumb - index - middle - ring - pinkieefralope said:well, not really, my palms are still resting on the sides of the controller (I need to grip it from both sides somehow), but really, I think I'm the only person in real-life that controls it like that...
actually, it's my left thumb and left pointer finger that I use, don't know which one is index myabe I got them confused, but basically I use my thumb and the one that comes right after the thumb to control the N64 controller...
that was for 64 though, with the GCN I try to do the same, and with the GCN, it seems to me that I have better control over movement when I do it that way (like in F-Zero GX). Maybe it's just my imagination, but wouldn't having two fingers (Left thumb + left pointer finger) be better than just one (left thumb only)? I think so, unfortunately, then I have do use my left middle finger on the L-button...
The Faceless Master said:yeah, the 'pointer' is the index finger.... it's thumb - index - middle - ring - pinkie
efralope said:actually, it's my left thumb and left pointer finger that I use, don't know which one is index myabe I got them confused, but basically I use my thumb and the one that comes right after the thumb to control the N64 controller...
Swordian said:So you put your thumb and finger on the side of it rather than rest your thumb on top?
The Faceless Master said:the game's basically unplayable...
if it were 3rd person, it would work with that control style...
but first person? no...
the control style is NOT simpler... it's more complicated!!! and unnecessarily at that...
yeah dude, according to gamerankings, Metroid Prime is the #3 BEST GAME OF ALL TIMEhuzkee said:
Mejilan said:For what it was, the controls are absolutely perfect. I say include customizable controls next time if only to shut up all the whiny, narrow-minded little bitches out there. I am not speaking to anyone in particular or of anyone in particular.
The Faceless Master said:yeah dude, according to gamerankings, Metroid Prime is the #3 BEST GAME OF ALL TIME
yet more people complain about it's controls than all other games ever made combined, minus GunValkyrie
Nope. Based on the E3 demo, visor switching and scanning are back in full-force for MP: Echoes.Drinky Crow said:If it's true that Echoes is getting a dual analog option, I may give it a shot. Any hope that visor switching has been abandoned, too? ( know they'll probably keep scanning in, sadly.)