RPS37
Member
Priorities.I'm sitting on 12 3DS games and like 9 PS4 titles. I'm not touching any of them until I 100% Samus Returns. Well, assuming I like it of course.
Priorities.I'm sitting on 12 3DS games and like 9 PS4 titles. I'm not touching any of them until I 100% Samus Returns. Well, assuming I like it of course.
I like how the proportions are subtly exaggerated to resemble the Power Suit.The ZSS design in the European Art Book (thanks Reggie is REALLY good
Same.In only a few hours I'll be able to spend the rest of my weekend with this little gem yisssssss
I like how the proportions are subtly exaggerated to resemble the Power Suit.
To be fair, that is something that would be expected in a Metroid 2 remake.You might wanna put this into spoilers, dude.
To be fair, that is something that would be expected in a Metroid 2 remake.
Nah, that art definitely has her proportions designed to be similar to the Power Suit's. Broad shoulders, narrow waist, long thick legs, small head.I think it's more that they took the care like Retro did to actually fit Samus inside the Power Suit unlike most people do. But for me, it's the colors and the presentation of how they see Samus, or how Samus should be to them.
So are you supposed to just battle it out with theQueen Metroid? Or are you supposed to just jump into her mouth at some point. Or push her back somewhere?
Good god my hands hurt
name one other case lol
Not a huge fan of using the circle pad to move.
Not a fan at all.
The screws don't come off. Once you get them to a certain point, you can take off the back plate, with the screws still attached to it.I cant unscrew the back plate on my new 3ds XL. the screwns just keep turning left. Nintendo plz.
I know. It's bloody awful. Not to mention the finger gymnastics trying to crouch and shoot, or aim and shoot, but aiming with missiles. It's AWFUL. I do not recommend this game at all. The controls are quite frankly - shit.
I've played every Metroid game and loved them - from the SNES onward, all the GBA games, Wii games etc. This is by FAR the worst of the lot. It just feels unfinished, graphically, and the controls are a giant F U. It's actually a joke how bad they are.
Not a huge fan of using the circle pad to move.
Not a fan at all.
Can you spoil the solution?HOLY COW! After around an hour of desperate goofing around I FINALLY understood how you get past those red spikes. This has got to be one of the best Eureka moments in the entire Metroid franchise for me!
Damn, I was so hopeless and then it clicked! Now I can finally the rest of the items - these were the only ones that I needed to make the 100 % complete.
Agreed, it's far more elegant.Coming from a recent play of super, scan pulse is such a better version of the x ray visor.
Every game starting with Super has had some form of Map Station or Navigation room though, you must have used those? I've yet to run in a Map Station in this game so I'm guessing the Scan Pulse takes the place of that.I used Scan Pulse for the first time when acquiring it and instantly regretted it. Sort of takes the fun out of finding where you need to go.
I know. It's bloody awful. Not to mention the finger gymnastics trying to crouch and shoot, or aim and shoot, but aiming with missiles. It's AWFUL. I do not recommend this game at all. The controls are quite frankly - shit. The loosest Metroid controls ever. I can't fathom the praise this game is getting, but maybe it's just having a Metroid game again is overshadowing actual reality of the situation.
I've played every Metroid game and loved them - from the SNES onward, all the GBA games, Wii games etc. This is by FAR the worst of the lot. It just feels unfinished, graphically, and the controls are a giant F U. It's actually a joke how bad they are.
Literally none of those actions are hard to perform... Man, I know some people get cramps from playing on 3DS and stuff, but posts like this are so weird.
When did holding down a button while pressing another become this high level skill in games?
Can you spoil the solution?
I know. It's bloody awful. Not to mention the finger gymnastics trying to crouch and shoot, or aim and shoot, but aiming with missiles. It's AWFUL. I do not recommend this game at all. The controls are quite frankly - shit. The loosest Metroid controls ever. I can't fathom the praise this game is getting, but maybe it's just having a Metroid game again is overshadowing actual reality of the situation.
I've played every Metroid game and loved them - from the SNES onward, all the GBA games, Wii games etc. This is by FAR the worst of the lot. It just feels unfinished, graphically, and the controls are a giant F U. It's actually a joke how bad they are.
Oh it's all that crap COUPLED with all the cramps. It's a recipe for misery. And are you telling me you can easily jump in the air while simultaneously pressing both triggers to AIM + switch to ROCKETS + push the circle pad DOWN+SORTA LEFT and then hit the SHOOT button to hit the enemy next to you on the ledge?
Baloney.
This game is literally not Metroid anymore, but a weak clone of itself. I have Metroid Fusion on my 3DS as well, and it's amazing to fire it up and see how a Metroid game should be done. I hadn't played it in years and I wondered if maybe I'd just grown out of Metroid. Nope. Fusion is 100x the game this crap is.
If it sounds like I'm pissed, it's only because I am. This will be traded in first thing tomorrow.
Is it not possible to counter this bossI keep dying trying to get the timing right.the rolling guy in the 2nd main area
I did it with a small kitchen knife, maybe you just suckI cant unscrew the back plate on my new 3ds XL. the screwns just keep turning left. Nintendo plz.
Honest? Yes. It sounds complicated on paper so I tried it out just now, and yeah, no problem at all.
You're making me doubt though, I wonder if it's common to have trouble pulling off that kind of thing? I play a crap ton of 2D platformers after all.
I don't think the game ever asks that kind of maneuver from you thougy. But to be fair, a toggle for missiles as an option is a weird omission.
Bringing up Fusion is weird though lol, this is far more "Metroid" than Fusion, and I'd argue better too.
Oh it's all that crap COUPLED with all the cramps. It's a recipe for misery. And are you telling me you can easily jump in the air while simultaneously pressing both triggers to AIM + switch to ROCKETS + push the circle pad DOWN+SORTA LEFT and then hit the SHOOT button to hit the enemy next to you on the ledge?
Baloney.
Honest? Yes. It sounds complicated on paper so I tried it out just now, and yeah, no problem at all.
You're making me doubt though, I wonder if it's common to have trouble pulling off that kind of thing? I play a crap ton of 2D platformers after all.
Then again, I don't think the game ever asks that kind of maneuver from you. But to be fair, a toggle for missiles as an option is a weird omission.
Bringing up Fusion is weird though lol, this is far more "Metroid" than Fusion, and I'd argue better too.
I don't think it's possible at all... But it felt pretty damage spongey so maybe it is?
As far as I can tell the only thing you can do isuse bombs to knock him out of his rolling animation, it leaves him stunned for a few seconds not like a melee counter but get the same result
So, uh.
If anyone out there is on the fence about this game, don't put too much stock in this post. It's a pretty huge overreaction.
People are far too attached to the idea that a side scroller can never be controlled with an analogue stick. It's a very stubborn mindset. For instance, the analogue stick is the best way to play tropical freeze, and it works great in this game too. I've been able to hit incredibly accurate shots on bosses to cut off some of their longer attacking phases when their hitboxes are more obscured and moving very fast. Wouldn't be able to do that in other metroid games.
In general, I agree that sometimes it's hard to play the 3ds comfortably, but the controls are accurate, fluid, and snappy regardless. I'm sorry some of you guys are having so much trouble with it, but I just can't see how.
Going into morph ball is pretty annoying, and you can accidentally put yourself out of it because you can accidentally push upwards slightly. Also doing any sort of combination of jumping, aiming and rockets at the same time or in quick succession is pretty uncomfortable. To me the controls aren't a disaster per se, but they're pretty lackluster. Combined with the excessive combat (especially in like area 3 where enemies get tougher and you REALLY have to counter them to be able to kill them) these two are my biggest issues with the game.
It's not a bad game, I actually really like the level design and the art direction is surprisingly good, but the controls and combat feel like a self-inflicted mishap that could have been avoided pretty easily. It just feels unpolished and not well thought out, unlike previous mainline Metroid games.
Going into morph ball is pretty annoying, and you can accidentally put yourself out of it because you can accidentally push upwards slightly. Also doing any sort of combination of jumping, aiming and rockets at the same time or in quick succession is pretty uncomfortable. To me the controls aren't a disaster per se, but they're pretty lackluster. Combined with the excessive combat (especially in like area 3 where enemies get spongier and you REALLY have to counter them to be able to kill them reasonably, which really breaks up the pace) these two are my biggest issues with the game.
It's not a bad game, I actually really like the level design and the art direction is surprisingly good, but the controls and combat feel like a self-inflicted mishap that could have been avoided pretty easily. It just feels unpolished and not well thought out, unlike previous mainline Metroid games.
Oh it's all that crap COUPLED with all the cramps. It's a recipe for misery. And are you telling me you can easily jump in the air while simultaneously pressing both triggers to AIM + switch to ROCKETS + push the circle pad DOWN+SORTA LEFT and then hit the SHOOT button to hit the enemy next to you on the ledge?
Baloney.