What dxt settings did you end up using to export your dds files and still manage to get ftexs files that work out of them (or is there more to it than that)? I'm way out of my depth with these formats.
Anyone figure out how to lessen/remove the Depth of field? Would also like to know if texture modding is now possible. I'd like to make an HD texture pack if possible.
settingName = "PluginDof",
settingTable = {
{ name = "G7" , EnableFilter=1, QuarityType=0 },
{ name = "Default" , EnableFilter=1, QuarityType=0 },
{ name = "Off" , EnableFilter=0, QuarityType=0 },
{ name = "Low" , EnableFilter=0, QuarityType=0 },
{ name = "High" , EnableFilter=1, QuarityType=0 },
{ name = "ExtraHigh", EnableFilter=1, QuarityType=1 },
settingName = "PluginDof",
settingTable = {
{ name = "G7" , EnableFilter=1, QuarityType=0 },
{ name = "Default" , EnableFilter=1, QuarityType=0 },
{ name = "Off" , EnableFilter=0, QuarityType=0 },
{ name = "Low" , EnableFilter=0, QuarityType=0 },
{ name = "High" , EnableFilter=1, QuarityType=0 },
[B]{ name = "ExtraHigh", EnableFilter=0, QuarityType=0 [/B]},
Anyone figure out how to lessen/remove the Depth of field? Would also like to know if texture modding is now possible. I'd like to make an HD texture pack if possible.
[URL="https://www.youtube.com/watch?v=Y9W-jFLqbaw"]https://www.youtube.com/watch?v=Y9W-jFLqbaw[/URL]
[URL="http://imgur.com/a/972hn"]http://imgur.com/a/972hn[/URL]
[URL="https://drive.google.com/file/d/0BwGzwOcnCkL5OGdRQWFKd3o0akk/view"]https://drive.google.com/file/d/0BwGzwOcnCkL5OGdRQWFKd3o0akk/view[/URL]
[URL="http://pastebin.com/PAAeyrgy"]http://pastebin.com/PAAeyrgy[/URL]
[URL="http://pastebin.com/Lh9wwyXJ"]http://pastebin.com/Lh9wwyXJ[/URL]
1) Download and unpack: http://hackload.ru/files/MGSV_FPK_Tool.rar
2) Drag & Drop "data_02.g0s" into "MGSV_FPK_Tool.exe" (run it with "-r")
3) Navigate to: "data_02\Assets\tpp\pack\player\parts"
4) Replace the original "plparts_sna2_main0_def_v00.fpkd" with the one you've downloaded
5) Repack the "data_02.g0s" folder by drag & drop the "data_02.inf" file into "MGSV_FPK_Tool.exe"
6) Play
Great. Thank you so much.
Link updated with the newer version.
There is a changelog on the file description in Google Drive.
Version 1.10 (31/12/2014)
- Mission settings (Weather - Time - Lightning - Filter) are set on defaults when executing the tool.
- defaults button included in every mission. This button will set the mission settings on games default.
- New tab "Universal Settings" included. This tab has DOF and FXAA disable options for High and Extra High levels.
Again if problems or bugs appear, PM me.
Waiting for requests and ideas.
Ready.
Possible to implement something to do with character / texture swapping? Would be awesome to have an all around tool for that. Great job so far. The tool will be very handy. Awesome work.
Link updated with the newer version.
There is a changelog on the file description in Google Drive.
Version 1.10 (31/12/2014)
- Mission settings (Weather - Time - Lightning - Filter) are set on defaults when executing the tool.
- defaults button included in every mission. This button will set the mission settings on games default.
- New tab "Universal Settings" included. This tab has DOF and FXAA disable options for High and Extra High levels.
Again if problems or bugs appear, PM me.
Waiting for requests and ideas.
Edit:
The first time you will change DOF or FXAA, a file with the settings will be created in the following path:
C:\Users\UserName\AppData\Local\StratosGK\MGSV_Modding_Tool.exe_Url_xeiykzuwasjgmmni304fuhmocn02zsvw\1.0.0.0
If you delete the StratosGK directory then you will lose the saved settings for DOF, FXAA and any future savable settings.
What i did here, is make a folder with my name in your PC! ha!
I don't like the "- Mission settings (Weather - Time - Lightning - Filter) are set on defaults when executing the tool." change i made. I will fix it in a way that i remembers the last settings that you made and chose to save.
Ready.
I'm completely new to this modding, but I'm getting an unhandled exception error. Running Win8.1
i am running win8.1 64 bit too.
can you upload a screenshot of the game directory?
My small contribution. Needs a bit more work, but I think it's decent until the official solution.
Credits to Atvaark, DEElekgolo and JayK for their ftex tools.
I'll upload it somewhere shortly, in case someone else wants to use it.
![]()
Some texture edits I did for the hell of it.
My final camera settings after some days working around with:
Code:[URL="https://www.youtube.com/watch?v=Y9W-jFLqbaw"]https://www.youtube.com/watch?v=Y9W-jFLqbaw[/URL]
Original (PS4 Version) screens:
Code:[URL="http://imgur.com/a/972hn"]http://imgur.com/a/972hn[/URL]
Download my camera file:
Code:[URL="https://drive.google.com/file/d/0BwGzwOcnCkL5OGdRQWFKd3o0akk/view"]https://drive.google.com/file/d/0BwGzwOcnCkL5OGdRQWFKd3o0akk/view[/URL]
Pastebin if you want to play around with the settings:
Code:[URL="http://pastebin.com/PAAeyrgy"]http://pastebin.com/PAAeyrgy[/URL] [URL="http://pastebin.com/Lh9wwyXJ"]http://pastebin.com/Lh9wwyXJ[/URL]
How2replace file:
Code:1) Download and unpack: http://hackload.ru/files/MGSV_FPK_Tool.rar 2) Drag & Drop "data_02.g0s" into "MGSV_FPK_Tool.exe" (run it with "-r") 3) Navigate to: "data_02\Assets\tpp\pack\player\parts" 4) Replace the original "plparts_sna2_main0_def_v00.fpkd" with the one you've downloaded 5) Repack the "data_02.g0s" folder by drag & drop the "data_02.inf" file into "MGSV_FPK_Tool.exe" 6) Play
PFFFFTTT, this is amazing.
This good?
![]()
I think it needs to be sort of stencil outlines to look good otherwise it will sort of have no definition. There's no greyscale as far as I can see on those other images. Just ON or OFF.
Is this legal ?
I just fucked up a dds and the game began loading the texture from any surface I was near onto the model. Octocamo is back!
is it possible to mod the ps buttons in
i fucking hate that devs dont include the option for ps buttons![]()
This good?
![]()
So this wouldn't work either? ;-; I might be missing the problem since it's late and I'm not 100% sober :>
![]()
Should definitely try to stencil it.
It will undergo some quantization.
![]()
Why is the model blocky though?
Working on classic MGS camera
![]()
Whoa, that's awesome. Have you thought about how you're going to handle the shooting? I'm trying to turn it into a boring FPS because there aren't many of those on the market, so we've got our bases covered at least!