Doubt it has much to do with Kiefer or creating "an extension of the player" but more of Kojima just experimenting to make Big Boss a silent badass type.
That's exactly what Kojima said it was.
Doubt it has much to do with Kiefer or creating "an extension of the player" but more of Kojima just experimenting to make Big Boss a silent badass type.
Doubt it has much to do with Kiefer or creating "an extension of the player" but more of Kojima just experimenting to make Big Boss a silent badass type.
That's exactly what Kojima said it was.
Stay salty.A bit of kiefer is better than any hayter.
I really hate the "we want the protagonist to be quiet/silent so as to feel like an extension of the player" bullshit line that gets repeated much of the time. I don't know how anyone else feels but I absolutely feel no more closer to a protag that's silent than I do one that's voiced.
Ironically enough I felt very little connection to my guy in Dragon Age Origins for example but I felt like I was Shepard in Mass Effect.
OK I think people are forgetting this is a Japanese game, and the Japanese version with no Kiefer won't have any additional lines. And I somehow doubt Kojima would compromise the game in that way just to have Kiefer in for the Western release.
I am also disappointed.
I hate silent protagonist since you can't immerse yourself to their world and the interaction with other characters.
Only well-written games like CT/HL have success with a mute, but the overall majority have failed so badly.
I'm really glad Kojima is coming over to the winning side on this debate. Quiet down protagonists. Let the NPCs do the talking.
I'm not watching a 1+ hour video, but the second video just seems like reaching![]()
Zelda, Portal, Demon's Souls, Dark Souls, Elder Scrolls, all would have been worse with a speaking protagonist.
I'm really glad Kojima is coming over to the winning side on this debate. Quiet down protagonists. Let the NPCs do the talking.
Yeah...i fucking hate silent protagonists, so striving to be more like that is NOT a good thing. I liked Metal Gear the way it was, where Snake spoke.
Pretty sure TPP will have tapes like Peace Walker, only you should be able to play them while you're actually playing the game.What is a Metal Gear game with no Codec banter? I'm gonna miss all of those great anecdotes and bits of trivia![]()
THEN WHY THE FUCK DID YOU GET AN ACTOR WITH A MEMORABLE VOICE
Pretty sure TPP will have tapes like Peace Walker, only you should be able to play them while you're actually playing the game.
What is a Metal Gear game with no Codec banter? I'm gonna miss all of those great anecdotes and bits of trivia![]()
Pretty sure TPP will have tapes like Peace Walker, only you should be able to play them while you're actually playing the game.
Thats what the tapes are for.
Huh? I did, quite often. Snake barely said a word. In fact didn't all he literally say was "Start talking!" or something?
29 years later and The Legend of Zelda is still influencing other game developers.
;_;7
They want to pay Keifer Sutherland as little as possible
Yup, his Deja-vu lines were absolutely horrendous.Can't blame them, he was the weakest part of Ground Zeroes by far.