It was 22.3m sold through not shipped.The end of this quarter? Nope. PS4 is at 22.3m shipped as of the end of March.
It was 22.3m sold through not shipped.The end of this quarter? Nope. PS4 is at 22.3m shipped as of the end of March.
So whilst yes they may "stuff the channel" they will sell a lot of consoles both into channel and end users.
Shipped.It was 22.3m sold through not shipped.
It was 22.3m sold through not shipped.
Yeah, I know that they are focusing on new gen, but I am still surprised that they have not dropped the X360/PS3 down to $99/130 range....
Yeah Bone seems like it's gonna be closer to the original Xbox in performance than Xbox 360. The Xbox division are going to be kicking themselves forever for fucking up the Xbone's announcement + first year. They pretty much threw away 8 years worth of momentum and good will.
50 million? With no other market but the US and UK the XB1 will be lucky to hit 35 million. Hitting 50 will be nothing short of miraculous.
PS4 is also going to struggle to cross the 100 million mark unless they manage to drop the drop to the $150 sweet spot, something the PS3 and 360 have yet to do...
Could ps4 see 28m shipped by end of Q4?
Of course I am positive, and it has nothing to do with the fact that I love the brand. It's selling well, though not outselling the competition, and it has an amazing lineup. There's not much more you could ask of it. As for the ratings, I think QB, Scalebound, GOW4 and FH3 will be must-buys with ReCore 75/25, and Sea of Thieves being 51/49. But I was skeptical about Sunset Overdrive too, and it quickly jumped on my "games of all time" list.
Edit: I put GOW4 in 50/50 pool lol.
It's nowhere near as bad as the original Xbox. The original Xbox just couldn't take off anywhere, and where it did take off in the USA it was fairly short lived. Plus they lost something like ~$160 on every unit sold and $4 billion over the life cycle so at least the Xbox One isn't doing that bad haha.
I just mean in terms of overall unit sales. If you were a betting man, when it's all said and done do you think that the Xbox One's total LTD sales will fall closer to 24 million or 80 million?
51.9 million units. That's right. Almost dead in the middle.
Oh, ok.No, It was shipped.
It was 20.2 million sold through as of March 1st.
With PS3 it's hard to do just because of the technology inside.
With 360 they're trying to keep margins high.
It's nowhere near as bad as the original Xbox. The original Xbox just couldn't take off anywhere, and where it did take off in the USA it was fairly short lived. Plus they lost something like ~$160 on every unit sold and $4 billion over the life cycle so at least the Xbox One isn't doing that bad haha.
Well sales and the perception of the game being good on a personal level are different things, hence the "do well" is problematic.
Yea, no, this is not what I am saying at all. The Xbox One is doing well in that it's holding its own ground. The PS4 is selling like crazy, PS2 level sales, so you can't really say that "Oh, it's not beating the competition so it's not doing well."
I agree with the rest, but I have a feeling about Quantum Break being critically well received in the same way I think Uncharted 4 will be, same with Gears of War 4. Time will tell, I suppose.
I apologize, but could you point me to these older threads? I read through a couple hundred posts in your history and couldn't find anything.I've also posted the methods I've used before in older threads. I'm not saying it's 100% accurate, but I can say with 99% certainty it's over 14.00m. (Unless Xbox 360 shipments this quarter were ridiculously high?)
That's an aggressive target. They've managed about 14m in the first 18 months. At that rate, it'd take another 4+ years to land in your range. And usual console trajectory is early peak and then decline, lowering the yearly average over time.Honestly this is probably close. It'll do 50-60 in the end.
This is an easier target, but only a little. They're a little below 10m right now in US and UK. At the current rate, it'd be not quite 4 years more to hit this number. The remark above about slowdown also applies here.35 million, and most likely more, will happen with just the US and UK.
QB's companion TV show should also help the game get some good attention, as long as it doesn't suck.
Yeah Bone seems like it's gonna be closer to the original Xbox in performance than Xbox 360. The Xbox division are going to be kicking themselves forever for fucking up the Xbone's announcement + first year. They pretty much threw away 8 years worth of momentum and good will.
Unlikely. It's not something that's airing on TV, it's more like the natural evolution of Remedy's mix of TV and video game presentation they've been doing since May Payne. I'm expecting something like Alan Wake, but with the video production closer to the short mini series that was downloadable before AW came out. They've been very ambiguous about exactly what the TV aspects will be (things like specific interactions with he the video parts themselves), but it's not something designed to bring people into playing the game. It's just more of what Remedy does best, mixing the mediums.
Yea, no, this is not what I am saying at all. The Xbox One is doing well in that it's holding its own ground. The PS4 is selling like crazy, PS2 level sales, so you can't really say that "Oh, it's not beating the competition so it's not doing well."
I agree with the rest, but I have a feeling about Quantum Break being critically well received in the same way I think Uncharted 4 will be, same with Gears of War 4. Time will tell, I suppose.
Even still, the idea sounds enticing enough to possibly bring some people on board who are Max Payne/Alan Wake fans.
Well, critical acclaim will drive sales, it did with Sunset Overdrive. Has Microsoft dissapointed yet with an exclusive other than Ryse? Either way, as long as Phil brings the games and they are willing to muddy their sleeves with aggressive pricing, Xbox will do great.It's very, very hard to have a different feeling for Uncharted 4
That's o'right. Your initial comment was addressing sales performance of those titles however.
Honestly this is probably close. It'll do 50-60 in the end.
you really needed this long to be convinced of that
I apologize, but could you point me to these older threads? I read through a couple hundred posts in your history and couldn't find anything.
I wouldn't say the XB1 is holding its ground. Zhuge's numbers for the 360 have a 50/50 split between lifetime sales US/rest of the world. Whereas estimates have the split for One already being possibly 65/35, in a period we know is getting exponential growth in markets outside the US. i.e.: Sony is breaking sales records across the globe, when XB1 is not. XB1 should be hitting some kind of sales records outside of the US just by virtue of an expanding market, it's not and meanwhile it's trajectory in the US could have it crossing paths with the 360 by Christmas ... which is currently 65% of it's global market!
(someone correct me on those percentages if they're wrong? I occasionally pop into the sales threads and I'm sure I've seen those numbers.)
I thought the Xbox division didn't exist?
http://www.ign.com/articles/2015/07/22/xbox-division-shines-despite-microsofts-21-billion-loss#disqus_thread
Unfortunately, you've posted so much that search only goes back to May of this year. Can you please just explain again for those of us who missed it? As someone who's tried in the past to find effective predictive methodologies for videogame sales, I'm very interested in your approach.Bro I have no idea where I posted all this. Certainly this year and after Feb I think.
The accuracy of your historical data isn't in question (though if you're claiming insider information, you'll probably want to be vetted by Bish). The question mark is the undefined calculations you're using. Just because you can postdict shipment numbers doesn't verify the robustness of your method. And I can tell you're very confident; I'm asking you to explain why other people should be.But as I said, I've seen non public data which allowed me to be very accurate with total shipments + used the calculations I have in order to confirm these numbers + see for myself. Hence why I'm very confident in stating that shipments will be 14.00m or over for XB1.
I thought the Xbox division didn't exist?
http://www.ign.com/articles/2015/07/22/xbox-division-shines-despite-microsofts-21-billion-loss#disqus_thread
Well, critical acclaim will drive sales, it did with Sunset Overdrive. Has Microsoft dissapointed yet with an exclusive other than Ryse? Either way, as long as Phil brings the games and they are willing to muddy their sleeves with aggressive pricing, Xbox will do great.
You might want to read the article first. And the original post of this thread.
They stick it in Computing and Gaming Hardware.
Unfortunately, you've posted so much that search only goes back to May of this year. Can you please just explain again for those of us who missed it? As someone who's tried in the past to find effective predictive methodologies for videogame sales, I'm very interested in your approach.
Those games being in the spring will be better for them. Sunset came out right at the beginning of the holiday rush and it was a new IP. It didn't have much chance at succeedingDidn't Sunset Overdrive not do so well? Quantum Break looks great but the live action part is turning me off big time, it very much feels like a gimmick to me and the small part they did show had acting of the quality that Sci-Fi channel would laugh at. The actual game itself is so pretty I just hope the live action aspect is thrown out completely.
It's pretty obvious how the announced XB1 games will do, no rocket scientist needed to figure that shit out. Gears 4 will do amazingly well, QB around Alan Wake levels and Scalebound will sell like shit. Track record and brand name makes these sales predictions pretty easy.
More crazy predictions: PS4 will continue tearing XB1 apart everywhere that isn't NA or UK, FIFA 16 will be the best selling game in EU this year, Halo 5 and GT7 will sell well, Gotze will continue warming the bench for another season. I'll be here all week.
Didn't Sunset Overdrive not do so well?
No problem, whatever's more convenient for you. Thank you very much!I'll either post it here or PM you later.
Don't have time right now to do a write up.
Last we heard, Sunset Overdrive sold well for being a new IP and positioned in fall.Didn't Sunset Overdrive not do so well?
Last we heard, Sunset Overdrive sold well for being a new IP and positioned in fall.
The game flopped in every market.
Relative to everything else, sure.
However, MS could've seen it as a success.
Last we heard, Sunset Overdrive sold well for being a new IP and positioned in fall.
I doubt that, the game sold only 280K in US (not including digital). And I have no doubt it sold way less than that in other markets.
Wasn't that only by the end of 2014 though? We don't know where it has ended up now.